Jump to content

Announcements

  • entries
    94
  • comments
    3362
  • views
    38174

Contributors to this blog

About this blog

Entries in this blog

July Update

Hey everyone,   I'd like to update you on what's been going on the last few weeks. We've resumed development in a limited capacity after I had to take some time off due to personal issues and boy we've got a lot to talk about. As promised, it's July 13th so we're bringing you more information on the release timeline.   When does LS-RP come out? Given the scope of remaining work & testing, we're currently targeting to release in August. Vast majority of features are e

Mmartin

Mmartin in General

March Release Update

Hey everyone,   We've decided to once again move our release date. First and foremost, please accept our apologies.   I understand the frustration everyone must be feeling, and you aren't alone. Our biggest challenge is time. Every release date we've set, whether February 24st or week of March 21st, has been calculated based on current development team availability which has proven to change unexpectedly more often than not, leading us to continue to undercalculate our progre

Kane

Kane in General

LS-RP:V Release Date (emotional) (shocking)

Hey everyone,   Hope everyone's doing well and getting ready for the holiday season. December was always special around LS-RP, I remember all the treasure hunts and winter/Christmas events we used to hold. I'm looking forward to seeing something like that in-game again as we celebrate the season... next year.   It's been quite challenging over the last few months to keep track of the remaining work. Trying to keep tabs on all the features in my brain has proven quite ineffici

Mmartin

Mmartin in General

Release Update

Hello,   As I mentioned on Discord already, due to reasons out of our control we are unable to release on the 24th as originally planned. This is due to real life circumstances and an attempted break-in into my apartment because of which I had to spend the last week and some change making sure my family and I are safe. Although I've gotten some of my time back to focus on the finalizing work I would've been doing, I'm still not 100% back and won't be for the next few days as it's an ev

Mmartin

Mmartin in General

Applications Open

Hello, As of this moment, registrations and character applications are open for everyone for up to three characters. Head over to https://ucp.ls-rp.com/ and create a character. The character creation server remains locked for our Patreon supporters until the 20th of February, when it becomes available for everyone. Please be patient with us tonight in case there's any issues — we'll try to iron them out as soon as we can.   Also, everyone gets to take a quiz to get a refresher

Mmartin

Mmartin in General

Clothing System Preview

Hello,   We're still hard at work and today I'd like to give you a few development updates so you can see what we've been cooking up. Before anything though - I KNOW! You want to see some of that juicy illegal faction action. Drogas, gats, theft, all of that. Well sorry but not today.   The Faction Team + some other members of our team have been hard at work preparing a thought-through bullet proof scheme to give our illegal scene the attention it deserves. LS-RP prides itsel

Mmartin

Mmartin in General

First Staff Update of 2022

Hello everyone   The last year has been an unusual period of time for the staff team and we are getting closer to another milestone — launching our community on the GTA V platform. In preparation for the many months of developing the script we altered the way our team is structured by introducing the 'Insider' team. The whole staff team has played a vital role in establishing the ecosystem and building the foundation for the server, without their knowledge and experience we would not h

Ben

Ben in General

December 1st Development Update

Hello everyone,   As we enter December (already?? time flies when you're having fun), I'm eager to share some of the development and general progress updates. The last few weeks were once again very productive and even though there's still a lot of work and polish to be done, we're inching closer to an MVP every day.   One of the major achievements over the last two months was that we were able to put together a final list of features for release, including detailed blueprint

Mmartin

Mmartin in General

Forum Launch, Character Applications

Hey all,   As we announced earlier this month, we're opening up the Community Forums to everyone tonight! We did our best to set up all boards that are necessary for now, if you feel like something's missing then you can share your thoughts in the General Discussion topic on forum improvements. We did stress-test the forum, but nothing really compares to real-life traffic, so please bare with us in case of any issues, we'll resolve them as soon as we can.   Character Applicat

Mmartin

Mmartin in General

Property Update: Business Applications

Hi all,   Today I'm happy to announce that we've now opened up the business section of the forums.  We've decided to allow players to apply for a business lease in order to establish business roleplay on the server initially.   There are plans to make these businesses buy-able further down the line once there is enough money in the economy for players to be able to afford these businesses. In order to encourage larger companies/factions to run these businesses we've decided that you mu

Baker

Baker in General

Application Schedule & Some #snippets

Hey everyone,   We're now just a little over two weeks before our scheduled release and new features are getting added into our game mode left and right. There's still a lot of work remaining and we're going full steam ahead, though I can really tell it's all slowly coming together. Allow me to give you a few updates on the upcoming two weeks so you know what to expect.   Character Applications Everyone will be able to submit a character application starting February 14t

Mmartin

Mmartin in General

Damage System Preview

Hey all,   Today I'm happy to showcase to you guys how far along we've came with our damage system which is just about complete. It's been really fun testing and we can't wait for you guys to hop in game soon and experience it yourself. Check out this video by @Xanakin to see more about it:     We really brainstormed how to handle damages and different type of weapons and I think we came out with a pretty solid system. We currently have more than 60 custom inve

Kane

Kane in General

We're done.

Hey all,   If you've been following along on Discord you've probably seen the great amount of progress we've been able to accomplish lately. I'm happy to say that after overcoming more hurdles than I was ready for, we're now done with feature development for the release.   Over the last month especially, we've been pushing hard to bring the last necessary features through the finish line. We decided to include more than initially planned because we felt like the server just c

Mmartin

Mmartin in General

Character Customization Server Launched

Hey everyone,   Today we're launching character customization for those who already have an accepted character and are a member of our staff, insider program or an active1 patron. To find out if you're eligible, simply log in on ucp.ls-rp.com and you will see a prompt:     After whitelisting your IP, give it a few minutes and you'll be able to connect to server.ls-rp.com using your RageMP client, where you log in with the same details as into the UCP. After that, y

Mmartin

Mmartin in General

We need to talk ...

Hey everyone,   The last dozen or so posts we've made have been more or less pragmatic, to inform everyone about updates & what to expect next. It's been a while since I made a post about the server and its direction in general. I want to open a honest dialogue about where the server currently stands, and how we can move onwards and upwards from here.    There's no sugar coating it — we're in a tough position right now, from multiple angles. The player base has been stabl

Mmartin

Mmartin in Community Updates

Inventory, Legal Factions, Release Date

Hey all,   We've been hard at work this past week and I'd like to show you some of the progress we've made. From the development perspective, we brainstormed and created one of the core features for our RageMP gamemode - the Inventory System. All items (with a couple exceptions) will be in one centralized inventory instead of having your character's belongings scattered across different systems and commands. You'll be able to access your weapons, drugs, accessories and more in a simple

Mmartin

Mmartin in General

Internet & Updates

Hey all,   As another week went by we're back to give you an update on what we've been up to. The week was very productive in terms of infrastructure setup, but we've also got some visual things to show so let's get into it.   Community Last Wednesday we opened our community forums to all of our Patreon supporters. We're slowly getting the forum, and the entire community suite into a state where we feel happy inviting everyone soon (October 1st) - it looks better every d

Mmartin

Mmartin in General

Faction Updates, New Developers, Progress

Hey all,   Yet another week has gone by and we're excited to share our progress. There's been a lot done behind the scenes, so if you're a fan of fancy visuals this one might not be for you but they're very important updates nonetheless.   Development You've probably already seen the major feature preview of Radio Systems of the week. What the video doesn't highlight as much is the progress on the backend of our inventory system. We've completed scripting interactive ite

Mmartin

Mmartin in General

Rules of Engagement & Faction Team Public

Hi all,   Rules of Engagement The Faction Team has completely re-written the Rules of Engagement and this has now been finalized.  The Rules of Engagement may be subject to amendments/changes after server launch. A Q&A topic will be created in the Faction Team Public Section to ask questions about the ROE.   No suggestions for alterations to the ROE will be taken until at-least a month after the server has launched and it has been trialed.   The Rules of Engagement c

Baker

Baker in General

Weapon and Drug Schemes

Hi all,   As most of you are aware, the Faction Team has been working hard on establishing the core illegal script systems along with guidelines and rules surrounding illegal roleplay.   This blog post will provide an update on what the Faction Team has been working on, along with how the illegal roleplay scene will play out when we launch the server.   Faction Tier System The Faction Team has re-developed the faction tier system and this will provide factions with speci

Baker

Baker in General

We're on Patreon

Hey everyone,   We've hit the point in our project where we're setting up infrastructure that our future server will run on. This means we suddenly have monthly costs with no source of income for the server, as you can't currently purchase a premium account. The costs include dedicated servers, cloud service fees, software licenses and so on.   This is why we decided to launch a LS-RP Patreon: https://www.patreon.com/lsrpcom   By supporting the LS-RP V project befor

Mmartin

Mmartin in General

Future of LS-RP

Hello,   Big news today. Never thought I'd be announcing this in a million years, but here goes. Due to popular demand, we'll be re-opening our San Andreas Multiplayer server. Normally, I wouldn't consider this decision because all of our primary focus goes into developing our RageMP game mode, however due to things being a bit quiet lately we've concluded that it won't do us any harm run both servers side by side for the time being.   We'll be releasing the SA-MP server in p

Mmartin

Mmartin in General

Nostalgia

Hey all,   Hope you're ready for a trip down memory lane because as of now, our legacy forums are available to be viewed again. They've been transformed into a read-only mode, you won't be able to make, or edit any posts or send messages. So head on to check out the history of LS-RP and grab whatever you were missing over the years.   We've also made a thread in General Discussion to share cool finds.   Please note that the forums come with zero warranty or support.

Mmartin

Mmartin in Community Updates

ATM Preview

Hey all,   This is the first post I'm making in 2022 so I'd wish you a happy new year and all that, but I feel we're all over that already given it's the 20th. That being said, there's no doubt 2022 will be the year of LS-RP. To kick the showcase off for the year, I'd like to show you what I've been working on for the past few days on and off - the ATM feature. The video is pretty self explanatory so I'll skip right to the chase.       We created a part of

Mmartin

Mmartin in General

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.