Hey everyone, welcome to our January Update.
There isn't much to report on this update, but to remind you all that we are continuously working towards our 1.9 update and our 2.0 update. These are updates you can read about on our roadmap.
And welcome to our new Junior Testers:
MAKO - livid - CChef
Duckling - Kaos
Development Update
You may have seen recently that #git is looking a little sorry - rest assured we are still working on a co
Hello,
Even though the temperature (at least here in Europe) wouldn't let you think that, summer is coming to a close. We're all slowly returning back to work and school from holidays and time off, though the same can't be said about the development team which has been busy bringing yet another update to our gamemode.
Although it's been less than a week since we added five new developers to the team, they've already been hard at work and I can proudly say that the vast ma
Hey all,
We've been hard at work this past week and I'd like to show you some of the progress we've made. From the development perspective, we brainstormed and created one of the core features for our RageMP gamemode - the Inventory System. All items (with a couple exceptions) will be in one centralized inventory instead of having your character's belongings scattered across different systems and commands. You'll be able to access your weapons, drugs, accessories and more in a simple
Hi all,
Rules of Engagement
The Faction Team has completely re-written the Rules of Engagement and this has now been finalized. The Rules of Engagement may be subject to amendments/changes after server launch. A Q&A topic will be created in the Faction Team Public Section to ask questions about the ROE. No suggestions for alterations to the ROE will be taken until at-least a month after the server has launched and it has been trialed.
The Rules of Engagement c
Hello everyone
In order to make the rules easier to navigate and understand, we have decided to move them away from the forums and onto our very own wiki page! It will still be accessable from our boards, as you can easily click the "Rules" tab on the menu bar.
The rules are split into five different categories:
Server Rules
Account Rules
Forum Rules
Rules of Engagement
Legal Faction Rules
With the rules be
Hey all,
To give factions the ability to house their faction members in certain areas, the Faction Team has decided to allow factions to apply for faction complexes. These faction complexes will consist of a few apartments and will help with providing more environmental roleplay for the faction. Each faction has the ability to choose between getting 6 to 8 apartments for their complex.
In order to improve the housing market, the Faction Team is offering factions a possibi
Hey everyone,
For anyone who missed this week's Community Meeting, be sure to check out our latest feature demonstration video below, which tells you a bit more about how the trucking system will work at launch.
Be sure to join this week's Community Meeting, scheduled for 21:00 server time on Sunday, where we'll have the latest development update and some more features to show off. We'll also be answering questions as usual! Sign up on by clicking here.
Hello,
We're following up yesterday's 1.3 Feature Update with a patch to address some bugs and minor additions.
Perhaps most importantly, we're enabling the Vehicle Theft script for everyone to try. We understand that it may be discouraging to have a lot of the illegal features locked behind a scheme or an application, so we'll try a different approach when implementing new features for the illegal scene. We'll start by opening it up with an attempt to balance it to the b
Hey everyone,
Koky's Deathmatch is launching on SA-MP today! Including Los Santos Deathmatch, an LS-RP inspired deathmatch mode which has weapon packages, LS-RP's damage system and death system.
Arenas, team deathmatch and the perfect place to test your mods.
Launching in the next 30 minutes.
Join the KDM Discord for more information: https://discord.gg/QvDbYNaZxe
IP is 185.251.228.148:7777
Hi everyone,
Last week we published a development update, and shared our internal meeting notes publicly for the first time. If you didn't get a chance to read that yet, you can check it out here.
As we continue working hard on getting the script ready for a release, you'll be able to keep tabs on what we're doing, and how we're going about it through these blog posts. Make sure you check back every week to see our progress.
Just to recap, we've finished our feature development,
Hello LS-RP!
Winter is coming and so are the events!
While we admit we're fashionably late with the November event rundown, it's only because we've already dived headfirst into the month with not just one, but two incredible community events – the celebration of Day of the Dead and the heartfelt tribute for Veterans Day. If you weren't able to join us, we extend our sincere apologies for not keeping you in the loop. Nonetheless, don't worry! We're determined to ensure that you're
Hey LSRP Community,
I feel like recently there has been some sort of confusion on certain information regarding illegal factions, and many other stuff as well. Just focusing on the illegal side today, I would like to update everyone on what we have available, and what we will have available.
First of all, Faction Team has changed their name to Illegal Faction Team, and keeping all sub-teams consistent with the name. There was some confusion on what the Faction Team did, s
Hey everyone,
Today we're releasing our penal and vehicle code. We decided instead of recycling from SAMP, we would rewrite it from scratch. We took some guidance from the SAMP penal code to get a gist of how to write it, but for the most part, it's a fresh one. We looked to the California penal code for inspiration and some charges are named and indexed from it. Our goal for this penal code was to make it as clear as possible so that both illegal and legal roleplayers would be able
Hello,
I'm happy to announce starting today we're introducing a Referral Program.
The LS-RP Referral Program allows you to earn Credits by inviting your friends to play Los Santos Roleplay. After signing up to the program, a unique link will be generated for you. You will receive credits for any player who clicks your link and starts playing LS-RP. You'll be able to use the Credits to redeem any items from the Premium Store.
When a player invited by you spends
Hi everyone, yes I'm back, how exciting.
Before diving into the obvious purpose of this post, let me briefly touch on what I'll be focusing on in my new role.
The leadership team has brought me on board as Head of Project to provide strategic direction to LS-RP, both for our RageMP server and the upcoming relaunch of our SA-MP server. I’m already knee-deep in planning on a variety of topics and can't wait to start putting things into action.
During my previo
Greetings!
As we get closer to a launch, we're also looking to expand our staff team. We're now receiving applications for new testers and staff reinstatements.
We're looking for members of the community that are passionate about building the server with us and we encourage everyone interested to apply!
https://community.ls-rp.com/forums/forum/322-staff-recruitment/
Former staff members that have any questions about their eligibility of reinstateme
Hello my friends and happy diwali to those that observe it. This is just going to be a place to store the changelogs for 1.6.1 and 1.6.2 as they may have been missed on Discord in #changelogs!
Minor Update 1.6.1
- Added /shirt /undershirt /pants /facemask /gloves
- Added gloves and names for all masks (not all gloves are named correctly yet)
- Added more optimisations for graffiti and furniture rendering
- Added incorrect spelling for colour (color, by Kane)
- Fixed an issue where
Hello,
Today we're releasing our sixth version of the year - 1.8.3 - and it's still only January! I realized we haven't posted the last few changelogs here on forums so I'll use this post to update you on those as well. We'll talk briefly about some of the highlights of 1.8.3 and the Development Roadmap we put together early on in the month. Some of these have previously been announced on Discord's #announcements, #game-changelog and #snippets, so it may not all be news to you but fo
Thank you to everyone who came along to celebrate 'Los Santos Day 2023' with us earlier this evening - we hope you had a good time!
For those who missed it, we took over Sisyphus Theater for a night of singing, speeches, music and fireworks. Kicking off festivities was Allegra Nixon singing the anthem of Los Santos:
Following this patriotic tribute to our great city, Mayor Timothy Knight gave a speech. Here's a short excerpt from it:
"Today
Hello fellow roleplayers, I know it's been a while since the last update and I'm partly to blame for that (well, I'm not, but we'll say I am) but here we are with another major update! This update will release later today once we overcome the last hurdle (we added too many cars and now pdm.com doesn't work for the 'Sports' category, oops), meaning it's not live yet!
This update focuses on things to spend your money on, which we have decided is going to be more cars and real estate. H
Rules of Engagement Update
The Rules of Engagement for Illegal Factions have remained more or less the same throughout the history of LSRP with some tweaks and changes along the way to meet the community's feedback.
We've had extensive discussions within Illegal Faction Team Public and our Illegal Faction Team/Council and as a result, we've updated the rules slightly.
New factions are prohibited from provoking other factions and must be open for a minimum of 1 week before
Couldn't make the recent community meeting? Fret not, the notes are below:
Launch Status
We successfully launched the server on Friday 16th June. Read the full announcement here.
We're very pleased to have had so many players join us on our first day, thank you to everyone who came in-game to try everything out over the weekend!
Despite connection issues, the server has been handling it well and all major issues that occurred were handled promptly. We're just w
Hello gamers,
After months of hard work from our development team, we’re excited to reintroduce the Rage Insider Team – initiative designed to bring passionate community members into the heart of LS-RP 3.0’s development process.
RAGE Insider
You might be asking what the RAGE Insider Team is; it is your chance to get early access to upcoming features, updates and testing modules before the official re-release. You’ll be part of the team that has a direct role in sh
Hey all,
We've undertook some work to restructure the forums. Since we re-opened SA-MP back in May 2024 we had some splitting of the forums with the idea that SA-MP and RageMP sections were separate and could operate on their own. We didn't really succeed with this and it was a hot mess, some of the community forums such as player reports being in a RageMP labelled section, but the report was SA-MP only caused confusion.
We've now completely separated SA-MP and RageMP on
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