Hey all,
it's now been over a week that the SA-MP server opened its doors to everyone again. I want to reflect a bit on what's been happening, and provide my thoughts on where we’re at.
It’s fun.
I almost forgot how much fun our SA-MP server is. Not just from the perspective of a player, but also from the perspective of a staff member and developer. It’s been an absolutely hilariously hectic week full of rollercoasters, ups and downs and all. The creative aspect of our c
Hello,
I've got some exciting news for you today — from all angles! We're releasing the Major Update 2.0 for our RageMP server and have some news on the timeline and remaining work for relaunching our SA-MP server.
RageMP Major Update 2.0
The 2.0 update has been in the works for quite a while and as the stars aligned, it includes several sought after features once again. It includes bangers such as Burglary System, Blackjack, In-Game Social Media, Character Ex
Hello everyone,
We are excited to share with you some updates to our organizational structure. We believe that every aspect of the community must be covered and receive the attention that it deserves. To reach launch readiness, we've been filling important management positions in our team that will enhance our overall effectiveness and ability to reach the community. You will notice that these middle managers will be reaching out to you to address various issues within their departme
Hello everyone,
Today we bring you an action packed update covering all floors of LS-RP, from the musky basements of development to the 24 carat gold-plated ivory towers of leadership. Our teams have been working tirelessly, and we have exciting progress to share from each area. A big thank you to everyone involved; your dedication is truly appreciated. Read on to find out more.
Development
I’m happy to say we’ve made tremendous progress in work that was long overdue. We
Hello everyone,
we've now reopened the SA-MP server for everyone again. This is a very poetic way to celebrate LS-RP's 17th birthday. Normally I'd get all into it teary and sentimental, but I just want to go ingame. To join:
Make an account on our User Control Panel
Fill out a character application (or just create a character if you already have one and want another)
Download SA-MP 0.3.DL-R1
Connect to server.ls-rp.com:7777 using your account name ("UCP n
Hello,
With today's game update we're adding the ability to cut your drugs with dilutants and a set of furniture items to enhance your trap house interiors. We've also done tweaks to the algorithm for businesses accepting trucking cargo & fixing crashes related to that. We're also actively working with the community to revamp trucking route rewards to be more balanced.
[Game Update 13.3.11]
- Added ingredients - /myingr, /buyingr, /giveingr, /dropingr
- Added drug cutti
Hey everyone,
Welcome to our community site. As you're probably aware, we recently closed down our SA-MP server to shift our focus entirely on the transition to RageMP. We're working on getting this site nice and ready for you to keep up with all the latest news from both script and community development. Please bare with us as we try new things out before we settle on something we're all satisfied with.
Account Registration
We're happy to know that a bunch of you al
Hey everyone,
June 16th (2023)
is when we want to go live. Here's a summary from today's Community Meeting detailing how we'll get there.
We're finishing the last bits of work and fixing what's remaining of our release-blocking bugs. Over the last week, we fixed 24 bugs and we've 2 blocking remaining, both of which are simple to fix, we just haven't gotten around to them with the amount of work yet.
The Communications Team ran a survey recently and among
Hello everyone! This game update is packed with some highly requested features, such as the train returning to the server, spawning furniture anywhere in the open world, transporting bicycles, bikes, and forklifts on other vehicles, add furniture to your vehicles, picking a vehicle door with a mini game and 3 new civilian skins for anyone to use!
We've been hard at work bringing you these features and we're not stopping here, we have lots more in the works so just stay tuned!
Hey all,
To give factions the ability to house their faction members in certain areas, the Faction Team has decided to allow factions to apply for faction complexes. These faction complexes will consist of a few apartments and will help with providing more environmental roleplay for the faction. Each faction has the ability to choose between getting 6 to 8 apartments for their complex.
In order to improve the housing market, the Faction Team is offering factions a possibi
Hey everyone,
Today we're releasing our penal and vehicle code. We decided instead of recycling from SAMP, we would rewrite it from scratch. We took some guidance from the SAMP penal code to get a gist of how to write it, but for the most part, it's a fresh one. We looked to the California penal code for inspiration and some charges are named and indexed from it. Our goal for this penal code was to make it as clear as possible so that both illegal and legal roleplayers would be able
Hi all,
Just want to say a massive thank you to the community and the staff members who are actively working in the background to make Los Santos Roleplay a great server to play.
There has been a lot of teams working in the background to provide Los Santos Roleplay with the best roleplay possible and listening to our community with any changes that are needed.
Let's not beat around the bush here. There is an obvious elephant in this room.
What happ
Hey everyone,
With the amount of hype behind SA-MP we are going to be announcing our monthly community update with a rather large update with plans from each area. I would personally like to thank everybody participating in these teams and their hard-work is greatly appreciated. SA-MP is swiftly coming around the corner, with a lot of us testing the new features and it's coming on extremely well.
IFTC: (From Helius, Spanion & badhbh)
The Illegal Faction Te
What up LS-RP Fam,
Since the announcement of feature freeze we've been grinding testing, bug fixing and final touchups. So far we've confirmed over 46 bugs to be fixed and another 24 are pending retesting after they've been addressed by the development team. As it is, we face another 7 critical, 28 major and 73 minor bugs. While we'll try to address as many as we can, the main pre-release focus is on the critical & major ones. Despite a bunch of bugs being found recently as testi
Happy Saturday, we have a SA-MP gamemode update! We will be updating today to 13.3.8 and will be introducing the following:
- Adds new logging method
- Adds /closedoor as an opposite to /opendoor
- Adds hearing gunshots outside a property from inside
- Adds correct penal code to the MDC
- Adds new LSPD skin mods
- Changes max houses from 4000 to 5000
- Changes LSFD /duty to no longer give armour
- Fixes grams changing to milliliters when doing /pad
- Fixes businesses showing in /tpda t
This month we haven't got so much in terms of feature development as we've been quite busy with some more quality of life additions, bug fixes, and most importantly tackling this persistent server crash! We have actually identified the cause now and have already made significant progress in patching it thanks to the dedicated @Noble so we should soon see his hard work come to fruition.
This month we held a small, limited time, localised environmental event that we think contributed m
Hello,
As we announced earlier this week, our SA-MP server is finally ready for a pre-release. I want to talk a bit about what this means, why we’re doing it and what’s the plan with (not only) the SA-MP server going forward.
When we set out to bring back the SA-MP server a month ago, I had a condition that if we’re doing this, it has to be done right. The SA-MP server has serious legacy and I’d consider it improper to rush it out the door like it’s no big deal. The server
Hello everyone,
Welcome to the December Community Update. We're entering the last month of a year that has overall been a very good one for LS-RP. The return of SA-MP gave our community a much needed breath of fresh air, and it allowed us some time to step back and reflect on what we really want to do next. It's not quite the time to look back yet so I'll save all of that for the End Of Year update, but this year we decided to make it easier than ever to look back — we'll be doing a
- Adds new prison/parole system
- Adds automatic hiding of weapons when trunk is closed & windows are up
- Adds new radio range system
- Adds police/fire dispatchers
- Adds more meta info to /stats
- Adds free entry for biz employees
- Adds ability for LSFD to despawn bodies
- Adds new faction and company skins
- Adds new company mapping
- Fixes premium phone contacts not loading
- Fixes to trucking system
First off, exciting news, we're expanding our dev team very soon - keep an e
Hey all,
Today we're bringing yet another update with QOL changes and bugfixes. Before that though, I want to share my excitement that we've resolved virtually all common crash issues that we faced. I'm sure you've noticed the server hasn't had a crash in almost a week now, which is awesome. This was possible due to diligent team effort, and I'm glad we were able to improve the stability of our server.
We've recently opened the first round of feature voting here: Roadmap
Hello everyone,
2024 is over and it marks yet another year spent together on LS-RP. This was quite a big year for us, as we reopened our SA-MP server and the community underwent several major changes. We officially relaunched our SA-MP server on LS-RP's 17th birthday, May 17th. Let's take a look at some interesting stats from these 7 and half months.
In 2024, there were
8,217 new accounts created! Surprisingly, 87% of players who played on SA-MP last year were new ac
Hello,
Today we're bringing yet another QOL update to the SA-MP gamemode. Besides the changes below, we've also added several debug methods to help us narrow down some of the server crashes. We'll be releasing a QOL update for the RageMP server this week as well. For now, enjoy:
[San Andreas Multiplayer Game Patch 13.3.5]
- Players now have the option to spawn at last location
- Armor saves after reconnecting until next server restart
- Duty state saves after reconnecting (
Hello!! It's Sunday again so we're here with another game update! This one doesn't add a whole lot in the way of script features but is more focused on QOL and bug fixes.
- Added 200% booster to exp gain in happy hours between 7pm and 11pm
- Adds beginning of drug paraphernalia furniture items (glass bongs)
- Adds more detailed logging around player damages
- Adds the ability to /leavegun a camera
- Adds current entrance fee to business info printout for restaurants
- Fixes a server cr
Hey all,
The Faction Team is looking to add some fresh faces to the team. If you're someone with an interest in developing the illegal roleplay scene on LS-RP then this position may be of interest to you!
Responsibilities:
Actively contribute towards discussions surrounding illegal roleplay and factions.
Attend Team meetings on a weekly basis.
Requirements:
Experience and knowledge of the illegal roleplay scene.
Ability to work withi
Hello everyone
In order to make the rules easier to navigate and understand, we have decided to move them away from the forums and onto our very own wiki page! It will still be accessable from our boards, as you can easily click the "Rules" tab on the menu bar.
The rules are split into five different categories:
Server Rules
Account Rules
Forum Rules
Rules of Engagement
Legal Faction Rules
With the rules be
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