SA-MP Game Update 13.3.14
- Adds new prison/parole system - Adds automatic hiding of weapons when trunk is closed & windows are up - Adds new radio range system - Adds police/fire dispatchers - Adds more meta info to /stats - Adds free entry for biz employees - Adds ability for LSFD to despawn bodies - Adds new faction and company skins - Adds new company mapping - Fixes premium phone contacts not loading - Fixes to trucking system
First off, exciting news, we're expanding our dev team very soon - keep an eye out for the staff update tomorrow!
Our primary focus right now in the development team is the inclusion of features that primarily benefit illegal factions and their affiliates. Something you may have heard chatter about is new maps, one of which you can see being built in real-time ingame already at the old Gang Field Unit building near Idlewood Pizza Stack!
The new prison system is lifted pretty much straight from the GTA V server and rewritten & adapted to work on our SA-MP server. Here is a brief synopsis on how it works:
- All crimes are now for hours, not minutes
- Prison time will go down whilst the player is offline
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Players will never be released from prison unless they:
- are on parole, or
- type /releaseme
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Players are eligible for automatic parole after a set amount of time based on their charges
- Prison times & parole times are visible on https://law.lsgov.us
- Players will be sentenced for the entirety of the X hours they are prisoned for, e.g. if you commit murder you are sentenced for 120 hours with parole after 240 minutes
- After the parole eligibility period (240 minutes in the example above) a prisoner can use /paroleme automatically to be released
- For the rest of the 120 hours (5 days; counts down offline) the parolee can be monitored by DCR parole agent - don't turn off your phone...
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If a player is killed whilst on parole they respawn at their normal spawn point, if a player is killed by on duty police they will go back to jail with no more automatic parole
- You can apply for parole again in this case by going to https://corrections.lsgov.us
- Being killed by on duty police then being revived by the LSFD will not automatically send you back to prison, so make sure you stick around for the ambulance!
- The system is designed so that players spend less time in prison if they don't want to be in prison while still having real repercussions if they parole and go back to committing crime immediately
We hope that this change brings more life to illegal factions both in and out of prison by introducing a new dynamic that has never been really successfully done before in the parole system.
Another way we're helping out our illegal roleplayers is by making it so weapons are completely invisible if they're /place'd in a car with the windows up and the trunk closed. This doesn't mean people with SilentPatch can still see them, it means they are gone - effectively deleted - while the car meets these conditions. This benefits illegal roleplayers in two ways:
- Other players cannot see your /place'd guns when you're driving, even with weapon finder cheats
- Other players cannot see your /place'd guns when you're parked, even with weapon finder cheats
Now the only way another player will possibly see your weapon is if the window or trunk is open. Carrying a weapon on your chest does not count - it must be /place'd to be automatically hidden.
Note that you can still /takegun while the gun is in its invisible state!
The radio range system brings some more realism to the radios and walkie talkies that you can buy. All radio frequencies operate on a default range of 500m, which means when you speak in /r, only players within 500m will be able to hear you clearly. There are certain exceptions to this:
- Government base radios (dispatch) have 6000m range
- Police tactical radios (pursuits) have 6000m range
- Police simplex radios (local situations) have 150m range
- The CB radio (channel 30) has 6000m range
- The ATC radio (channel 20) has 6000m range
There are new restrictions on the CB and ATC radios in that you cannot use the ATC radio anymore unless you are in/near an ATC-capable vehicle, such as a helicopter or government vehicle. Similarly the CB radio is the same, except for trucks and company vehicles. This is to prevent people using ATC/CB to communicate to get around the range restrictions.
And with the radio changes comes a police/fire dispatch system in which faction members can take on the alternate persona of a dispatcher - not very exciting to the wider community but provides many avenues of roleplay for these factions.
And finally we've added some QOL tweaks like seeing your house number and position in /stats, and making it free to business employees to enter their place of work (no more spending $5000 just to do your shift)
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