Hello and welcome to another Sunday, I hope you're all doing well. This major update features some stuff for everyone and unfortunately doesn't feature everything we wanted to do, but that's what minor updates are for, right?
Here's the changelog:
- Added armoured car transports and robberies
- Added business types that will buy certain expensive items for a cut (pawn shops)
- Added the ability to clean cash that was stolen from an armoured car in certain pawn shops for a roughly
Hello,
Today we bring you yet another game update which includes two new features: nails and pointing. It also addresses a few inconsistencies and bugs, the whole changelog is below.
[Game Update 1.9.4]
- Added /nails
- Added pointing system (B)
- Added /vest to toggle body armor / vest
- Removed default stance after shooting a weapon or fistfighting
- Removed collision detection for cinematic camera
In other exciting news, so far it looks like we're
Hello,
We're following up yesterday's 1.3 Feature Update with a patch to address some bugs and minor additions.
Perhaps most importantly, we're enabling the Vehicle Theft script for everyone to try. We understand that it may be discouraging to have a lot of the illegal features locked behind a scheme or an application, so we'll try a different approach when implementing new features for the illegal scene. We'll start by opening it up with an attempt to balance it to the b
Hi everyone, yes I'm back, how exciting.
Before diving into the obvious purpose of this post, let me briefly touch on what I'll be focusing on in my new role.
The leadership team has brought me on board as Head of Project to provide strategic direction to LS-RP, both for our RageMP server and the upcoming relaunch of our SA-MP server. I’m already knee-deep in planning on a variety of topics and can't wait to start putting things into action.
During my previo
Hi all,
Welcome to the May 2024 Staff Update!
We’d like to extend a huge thank you to everyone who participated in the April application & reinstatement cycle. It’s been encouraging for us to see just how many old faces, and new are wanting to get involved.
As we approach the launch of SA-MP, our focus has been to ensure we have sufficient staff levels over both of our servers. With that being said, we aren't about to compromise on the quality of our staff output;
Hey everyone,
With the amount of hype behind SA-MP we are going to be announcing our monthly community update with a rather large update with plans from each area. I would personally like to thank everybody participating in these teams and their hard-work is greatly appreciated. SA-MP is swiftly coming around the corner, with a lot of us testing the new features and it's coming on extremely well.
IFTC: (From Helius, Spanion & badhbh)
The Illegal Faction Te
Hello,
We're back with yet another long awaited feature. As I advised on yesterday's post, we're adding Roadblocks to the game. All the legal factions were asked to provide a list of roadblocks they'd like to use and we added them to the system. The feature is available for GOV, PD, SD, FD and the events team for the time being. We plan to make it available to companies where it makes sense as well, for example construction companies. Spike strips aren't a part of this update but it'
Hello again from another update post!
First off, some colours have changed! To better help you distinguish who is responsible for what, we have changed some of our staff rank colours. This will help players, and staff, figure out who to approach for their problem.
For example, management has been changed to orange (the colour of the R in the LSRP logo) to separate them from Lead Admins and Senior Lead Admins as the former generally does not perform basic administratrion like
Hello all,
As many of you have already been aware, the staff team has being going through a major restructure recently and in light of that badhbh, Spanion and I have been appointed as Illegal Faction Team Council. We want to be entirely transparent so we're going to explain what has went on in the background, how illegal factions will work between V and SA-MP & the available schemes for both servers.
We've been putting in a lot of work behind the scenes for the upcom
Thank you to everyone who came along to celebrate 'Los Santos Day 2023' with us earlier this evening - we hope you had a good time!
For those who missed it, we took over Sisyphus Theater for a night of singing, speeches, music and fireworks. Kicking off festivities was Allegra Nixon singing the anthem of Los Santos:
Following this patriotic tribute to our great city, Mayor Timothy Knight gave a speech. Here's a short excerpt from it:
"Today
Hello, everyone,
We're excited to share another announcement, this time focusing on everything related to our great community! It's exciting and we hope you are enjoying the more frequent announcement updates.
Where We Currently Stand
We deeply appreciate the loyalty and dedication of our players who have stood by us during this journey. Your commitment is what keeps us motivated to make LSRP the best it can be. We're actively working on initiatives to reward and recogn
Good morning gang!! Not much filler to add to this one, just that we're working on some stuff... As you may have seen in #snippets, the prison overhaul is full steam ahead - the more specific details haven't been fully ironed out yet, but we're looking at effectively capping prison time to 4 hours/240 minutes (down from 15 hours/900 minutes) and bringing sentences up to be measured in hours and days. The way this will work is as follows:
You are arrested
You get prisoned fo
Hello my friends and happy diwali to those that observe it. This is just going to be a place to store the changelogs for 1.6.1 and 1.6.2 as they may have been missed on Discord in #changelogs!
Minor Update 1.6.1
- Added /shirt /undershirt /pants /facemask /gloves
- Added gloves and names for all masks (not all gloves are named correctly yet)
- Added more optimisations for graffiti and furniture rendering
- Added incorrect spelling for colour (color, by Kane)
- Fixed an issue where
A message from @Dos Santos
We have recently expanded the company system by opening our first lot of private owned government contract companies. The main reason behind us locking it at the initial server launch was to make sure that we could monitor the economy and making sure that the system wasn't going to be over-complicated. I feel like I am now at a place, where we can have private owned government contract companies, this being mechanics and trucking companies.
Cypress
Hello all,
As many of you have already been aware, the staff team has being going through a major restructure recently and in light of that @Helius, @Spanion and I have been appointed as Illegal Faction Team Council. We understand that there was a massive lack of communication across the board from within the team and we do apologise to everyone, we will be trying our absoulte best to get illegal factions to the state we're aiming for. It's important to note that your guys' feedback
Hello,
I'm happy to announce starting today we're introducing a Referral Program.
The LS-RP Referral Program allows you to earn Credits by inviting your friends to play Los Santos Roleplay. After signing up to the program, a unique link will be generated for you. You will receive credits for any player who clicks your link and starts playing LS-RP. You'll be able to use the Credits to redeem any items from the Premium Store.
When a player invited by you spends
Good afternoon, this one's just a quick hotfix to address some issues discovered since the last update, so there won't be much to talk about on this one. I do have some previews later though!
- Fixes an issue where company owners would not load for doors and gates
- Fixes an issue where companies could be awarded $∞
- Increases mechanic garage profit margin from 15% to 35%
- Adds a way for the prison faction to see when prisoners log ingame and are released
- Adds a command for players
Hello LS-RP!
Winter is coming and so are the events!
While we admit we're fashionably late with the November event rundown, it's only because we've already dived headfirst into the month with not just one, but two incredible community events – the celebration of Day of the Dead and the heartfelt tribute for Veterans Day. If you weren't able to join us, we extend our sincere apologies for not keeping you in the loop. Nonetheless, don't worry! We're determined to ensure that you're
Hey everyone,
I'm happy to announce that we've relaunched faceinvader.net, our LS-RP:V (RageMP Universe) In Character social media website. Currently it's available to access through your browser, but as of 2.0 which is coming later this week, you'll be able to access it in-game as well. Please have a look at the faceinvader rules before making an account. @badhbh has been appointed as the Head of our IGSM Team and will be responsible for running the moderation team on the sites.
Jumping straight into it, it's been a couple weeks since the last minor update which we didn't announce as it was only a small one, so I'll include 1.9.1's changelog here too
[Minor Update 1.9.1]
- Adds paintball guns and paintball shops
- Adds 40mm baton launchers for law enforcement
- Adds /uniforms to show saved uniforms
- Changes Taxi job /join location to Downtown Cab Co. located in Mirror Park
- Fixes /hairtie overwriting the primary slot
- Fixes /barber not allowing eyebrow/ches
Hello,
we're bringing out yet another update from our workshop tonight, which includes two new features. One is the first feature in our Gambling update series - a scratch off script. You can now buy scratch off tickets in gas stations around the city and win prizes up to 10 mil.
Second important part of this update is a complete remake of our makeup script. You can now use /makeup anywhere to edit your look, and also save and load makeup presets.
[Game Updat
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