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We need to talk ...

Hey everyone,   The last dozen or so posts we've made have been more or less pragmatic, to inform everyone about updates & what to expect next. It's been a while since I made a post about the server and its direction in general. I want to open a honest dialogue about where the server currently stands, and how we can move onwards and upwards from here.    There's no sugar coating it — we're in a tough position right now, from multiple angles. The player base has been stabl

Mmartin

Mmartin in Community Updates

Nostalgia

Hey all,   Hope you're ready for a trip down memory lane because as of now, our legacy forums are available to be viewed again. They've been transformed into a read-only mode, you won't be able to make, or edit any posts or send messages. So head on to check out the history of LS-RP and grab whatever you were missing over the years.   We've also made a thread in General Discussion to share cool finds.   Please note that the forums come with zero warranty or support.

Mmartin

Mmartin in Community Updates

More Ways to Make Money on LS-RP

If you’re looking to make money on LS-RP and are wondering how to do so, remember there are many ways besides the traditional routes of trucking, lawn mowing and fishing.    There are various schemes in place which aim to promote and reward anyone who provides roleplay to the server; whether legal or illegal. This isn’t Euro Truck Simulator after all - it’s a roleplay server!    Let’s take a look at some of the options that are available to you right now, broken down into ill

Sal

Sal in Community Updates

Pre-release

Hello,   The game server is now open for pre-release. You can join server.ls-rp.com if you have an accepted character, and active Premium Membership. If you're an early supporter, you're now able to redeem your credits at https://ucp.ls-rp.com/ and activate Premium Membership.   The goal of the pre-release is to test the game mode in production before the gates open during the full release. We're happy to invite you in game, however bear in mind that you may encounter a few b

Server Release

Hello,   The server has been released. The IP is server.ls-rp.com:22005   I want to thank everyone who helped make this happen. The development team for creating an incredible piece of software, and our entire staff team for thousands of hours of testing and valuable input. It's great to see so many experts and generally passionate people come together to make something out of pure drive to do the best they can. I also want to thank our community for the continuous support th

Mmartin

Mmartin in Community Updates

July 2023 Tester Update

Hello!   We've just concluded our 2023-07 Tester Application cycle. Thank you to everyone who participated. In the 7 short days the cycle ran, we received and reviewed 98 applications and 24 were selected. To those who applied and weren't selected, thank you for your interest and effort. I don't have an estimate on the next cycle but if you remain interested then, please do re-apply!   Without furtherado, congratulations to:   Brasi - Caledonite - Cheech - Chester C

Kane

Kane in Community Updates

Economy Update

Hey all,   The server's economy is very important to us. You know this because we've been talking about "trying to get it right" for a while now. This article should give you a brief overview of the system we will have in place, and some changes being made today.   Our goals with the server economy are: - In-game prices should reflect real life prices - People should not get rich quick - Grinding shouldn't give players major advantage - Money is a tool to

Mmartin

Mmartin in Community Updates

July 2023 Staff Update

Hello!   Welcome to the July 2023 Staff Update.   Tester Applications - Tester application period will be closing Saturday, the 1st of July. If you're interested, please apply before the application period ends! Our review period will begin the next day on Sunday and we anticipate publishing the results later that same week.   Major Update  - Our first Major Update, 1.1, is in progress, based on the feedback we've received. These updates will include some much reque

Kane

Kane in Community Updates

January 2024 Staff & Development Update

Hey everyone, welcome to our January Update.   There isn't much to report on this update, but to remind you all that we are continuously working towards our 1.9 update and our 2.0 update. These are updates you can read about on our roadmap.   And welcome to our new Junior Testers: MAKO - livid - CChef Duckling - Kaos   Development Update   You may have seen recently that #git is looking a little sorry - rest assured we are still working on a co

August 2023 Staff Update

Hello and welcome to the August 2023 Staff Update! There have been a few changes this last month, some very popular, some not so popular, and we've been monitoring where feedback is popping up and making changes.   We have plenty of bug fixes soon to come and as you will have seen, we were busy last week pumping out updates almost daily in the run up to the weekend. As briefly mentioned before, we aim to be releasing updates as and when they are ready rather than waiting for a convenie

October Staff Update

Hello gamers! Welcome to the October 2023 Staff Update.   First and foremost I want to go over major changes to our leadership structure. If you've been paying attention over the past week or two, we've made quite a few changes. Ben, who's been the Head of Community (later renamed to Head of Operations) has stepped down due to lack of available time. He remains with us as a game admin to fully enjoy the fruits of our labor over the past years. I want to give him a big shoutout and a th

Mmartin

Mmartin in Community Updates

Community Meeting: 4th June

Hey y'all, It's time for another update from our Community Meeting - thanks to everyone who came along to attend earlier this evening.   Although it was slightly shorter than usual it did give us a chance to chat through a few more community questions than we usually would. For those of you who missed it, here are the basics: Development Update There are no more critical bugs nor release-blocking bugs remaining We have entered 'code freeze' stage and are beg

Sal

Sal in Community Updates

Community Meeting: 18th June

Couldn't make the recent community meeting? Fret not, the notes are below:   Launch Status We successfully launched the server on Friday 16th June. Read the full announcement here.  We're very pleased to have had so many players join us on our first day, thank you to everyone who came in-game to try everything out over the weekend! Despite connection issues, the server has been handling it well and all major issues that occurred were handled promptly. We're just w

Sal

Sal in Community Updates

Keeping you updated

Hi everyone,   We know it may have seemed a little quiet the last week or so, but rest assured, there are many big development updates on the way.   With a 7-strong team of developers (with more incoming), we're now able to focus on a range of features all at once. As they're all fairly sizeable and potentially complex features however, they're taking some time to complete. Even so, we'd like to give you an idea of what you can expect to see in the coming weeks.   

Dos Santos

Dos Santos in Community Updates

Stability & Updates!

Hello,   I'm happy to say that after a rocky first few days, our game server is now stable. If you were facing connection issues before, you should be able to log in game now. If you experience crashes after loading the game, this may be due to your mods or other issues we haven't properly diagnosed yet that affect a very small % of the playerbase. For the majority however, you're good to go in-game! If you're unsure how to, check out our How To Play step by step tutorial.  

Mmartin

Mmartin in Community Updates

September Update

Hello,   Welcome to September's update. I want to go over staff changes and address a few recent topics, some of which we touched on in my last "We need to talk..." post. I've been keeping up with the comments on the thread and read all of them. I want to thank everyone who took their time to write down constructive criticism and everyone who shared words of support. I want to share my thoughts on some of the discussions that raised from the topic, and add a few of my own.  

Mmartin

Mmartin in Community Updates

Community Meeting: 11th June

Hey everyone, another big community meeting update for you all.   We covered a hell of a lot this week but mainly Q+As from players - if you didn't get your question answered be sure to come along to next week's meeting. In the meantime here's a rundown of what we went over this week:   Sub-team Activities - The Modding Team has been working primarily on animations this week, but the overall plan is to have many more hairs/clothes available after launch. - The Mappi

Sal

Sal in Community Updates

Happy Los Santos Day!

Thank you to everyone who came along to celebrate 'Los Santos Day 2023' with us earlier this evening - we hope you had a good time! For those who missed it, we took over Sisyphus Theater for a night of singing, speeches, music and fireworks. Kicking off festivities was Allegra Nixon singing the anthem of Los Santos:       Following this patriotic tribute to our great city, Mayor Timothy Knight gave a speech. Here's a short excerpt from it:   "Today

Sal

Sal in Community Updates

Company Update from Dos Santos

A message from @Dos Santos   We have recently expanded the company system by opening our first lot of private owned government contract companies. The main reason behind us locking it at the initial server launch was to make sure that we could monitor the economy and making sure that the system wasn't going to be over-complicated. I feel like I am now at a place, where we can have private owned government contract companies, this being mechanics and trucking companies. Cypress

Referral Program

Hello,   I'm happy to announce starting today we're introducing a Referral Program.   The LS-RP Referral Program allows you to earn Credits by inviting your friends to play Los Santos Roleplay. After signing up to the program, a unique link will be generated for you. You will receive credits for any player who clicks your link and starts playing LS-RP. You'll be able to use the Credits to redeem any items from the Premium Store.   When a player invited by you spends

Mmartin

Mmartin in Community Updates

November Community Update

Hello, everyone,   We're excited to share another announcement, this time focusing on everything related to our great community! It's exciting and we hope you are enjoying the more frequent announcement updates. Where We Currently Stand   We deeply appreciate the loyalty and dedication of our players who have stood by us during this journey. Your commitment is what keeps us motivated to make LSRP the best it can be. We're actively working on initiatives to reward and recogn

Dos Santos

Dos Santos in Community Updates

November Upcoming Events, Recap, Survey & More

Hello LS-RP! Winter is coming and so are the events!   While we admit we're fashionably late with the November event rundown, it's only because we've already dived headfirst into the month with not just one, but two incredible community events – the  celebration of Day of the Dead and the heartfelt tribute for Veterans Day. If you weren't able to join us, we extend our sincere apologies for not keeping you in the loop. Nonetheless, don't worry! We're determined to ensure that you're

wdmcnr

wdmcnr in Community Updates

February Community Update - Ongoing devs, Events roundup, Marketing update, catchup with Mapping team & More!

Greetings LS-RP'rs,   Here's a summary of our February adventure but more importantly information on what lies ahead. So, let's get started with what everybody's been eagerly waiting for - the dev update!   DEV UPDATE  We're currently in the final phase of testing for LS-RP v1.9 and on the brink of LS-RP v2.0. Although there is no launch date yet, we anticipate it happening very soon! Version 1.9 is an ambitious undertaking where we're implementing several highly requ

Deceive

Deceive in Community Updates

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