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Referral Program

Hello,   I'm happy to announce starting today we're introducing a Referral Program.   The LS-RP Referral Program allows you to earn Credits by inviting your friends to play Los Santos Roleplay. After signing up to the program, a unique link will be generated for you. You will receive credits for any player who clicks your link and starts playing LS-RP. You'll be able to use the Credits to redeem any items from the Premium Store.   When a player invited by you spends

Mmartin

Mmartin in Community Updates

Stability & Updates!

Hello,   I'm happy to say that after a rocky first few days, our game server is now stable. If you were facing connection issues before, you should be able to log in game now. If you experience crashes after loading the game, this may be due to your mods or other issues we haven't properly diagnosed yet that affect a very small % of the playerbase. For the majority however, you're good to go in-game! If you're unsure how to, check out our How To Play step by step tutorial.  

Mmartin

Mmartin in Community Updates

Community Meeting: 18th June

Couldn't make the recent community meeting? Fret not, the notes are below:   Launch Status We successfully launched the server on Friday 16th June. Read the full announcement here.  We're very pleased to have had so many players join us on our first day, thank you to everyone who came in-game to try everything out over the weekend! Despite connection issues, the server has been handling it well and all major issues that occurred were handled promptly. We're just w

Sal

Sal in Community Updates

Server Release

Hello,   The server has been released. The IP is server.ls-rp.com:22005   I want to thank everyone who helped make this happen. The development team for creating an incredible piece of software, and our entire staff team for thousands of hours of testing and valuable input. It's great to see so many experts and generally passionate people come together to make something out of pure drive to do the best they can. I also want to thank our community for the continuous support th

Mmartin

Mmartin in Community Updates

Economy Update

Hey all,   The server's economy is very important to us. You know this because we've been talking about "trying to get it right" for a while now. This article should give you a brief overview of the system we will have in place, and some changes being made today.   Our goals with the server economy are: - In-game prices should reflect real life prices - People should not get rich quick - Grinding shouldn't give players major advantage - Money is a tool to

Mmartin

Mmartin in Community Updates

Nostalgia

Hey all,   Hope you're ready for a trip down memory lane because as of now, our legacy forums are available to be viewed again. They've been transformed into a read-only mode, you won't be able to make, or edit any posts or send messages. So head on to check out the history of LS-RP and grab whatever you were missing over the years.   We've also made a thread in General Discussion to share cool finds.   Please note that the forums come with zero warranty or support.

Mmartin

Mmartin in Community Updates

Community Meeting: 11th June

Hey everyone, another big community meeting update for you all.   We covered a hell of a lot this week but mainly Q+As from players - if you didn't get your question answered be sure to come along to next week's meeting. In the meantime here's a rundown of what we went over this week:   Sub-team Activities - The Modding Team has been working primarily on animations this week, but the overall plan is to have many more hairs/clothes available after launch. - The Mappi

Sal

Sal in Community Updates

Pre-release

Hello,   The game server is now open for pre-release. You can join server.ls-rp.com if you have an accepted character, and active Premium Membership. If you're an early supporter, you're now able to redeem your credits at https://ucp.ls-rp.com/ and activate Premium Membership.   The goal of the pre-release is to test the game mode in production before the gates open during the full release. We're happy to invite you in game, however bear in mind that you may encounter a few b

Community Meeting: 4th June

Hey y'all, It's time for another update from our Community Meeting - thanks to everyone who came along to attend earlier this evening.   Although it was slightly shorter than usual it did give us a chance to chat through a few more community questions than we usually would. For those of you who missed it, here are the basics: Development Update There are no more critical bugs nor release-blocking bugs remaining We have entered 'code freeze' stage and are beg

Sal

Sal in Community Updates

Feature Demo: Trucking

Hey everyone,   For anyone who missed this week's Community Meeting, be sure to check out our latest feature demonstration video below, which tells you a bit more about how the trucking system will work at launch.      Be sure to join this week's Community Meeting, scheduled for 21:00 server time on Sunday, where we'll have the latest development update and some more features to show off. We'll also be answering questions as usual! Sign up on by clicking here. 

Sal

Sal in General

Annual Release Date Announcement

Hey everyone,   June 16th (2023) is when we want to go live. Here's a summary from today's Community Meeting detailing how we'll get there.    We're finishing the last bits of work and fixing what's remaining of our release-blocking bugs. Over the last week, we fixed 24 bugs and we've 2 blocking remaining, both of which are simple to fix, we just haven't gotten around to them with the amount of work yet.   The Communications Team ran a survey recently and among

Mmartin

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Feature Demo: Drug System

Hey guys,   At our most recent community meeting, we gave everyone an exclusive look at what the drugs system will look like at launch. We're now ready to share this with the wider community - check out the video below.     The Comms and Player Support Teams are also hard at work creating new, updated pages for LSRP's Wiki - this means that more detailed feature documentation will be made available closer to release. In the meantime, we hope to continue giving you

Sal

Sal in General

Community Meeting: 21st May

Hi everyone,  Last week we published a development update, and shared our internal meeting notes publicly for the first time. If you didn't get a chance to read that yet, you can check it out here. As we continue working hard on getting the script ready for a release, you'll be able to keep tabs on what we're doing, and how we're going about it through these blog posts. Make sure you check back every week to see our progress. Just to recap, we've finished our feature development,

Sal

Sal in General

Development & Meeting Update

Hey everyone. As some of you know, we hold regular meetings with supporters and staff where we discuss the current state of development, and any other initiatives taking place before launch. Moving forward we'll be sharing updates from these meetings as blog posts afterwards.   Development update The Staff Team as a whole is focused on finding as many bugs as possible, and the Development Team is committed to solving them as quickly as they can. The more we do this, the closer we

Sal

Sal in General

Player Survey: May 2023

Hey everyone,   We’re pleased to launch the first in a series of community surveys which we’d like you to take part in.   This first one is quite broad and asks a range of questions about how you’re currently feeling about LSRP, what major concerns you have ahead of launch, and some specific questions about the systems that will be in place.   Your input is incredibly valuable to us. Although the first iteration of the server’s script is complete and going through b

Sal

Sal in General

Management Structure

Hello everyone,   We are excited to share with you some updates to our organizational structure. We believe that every aspect of the community must be covered and receive the attention that it deserves. To reach launch readiness, we've been filling important management positions in our team that will enhance our overall effectiveness and ability to reach the community. You will notice that these middle managers will be reaching out to you to address various issues within their departme

Ben

Ben in General

April 2023 Staff Update

Hello!   Welcome to the April 2023 Staff Update!   Thank you to everyone who participated in the April application cycle and former staff team who submitted reinstatement requests. We were thrilled by the amount of interest shown in just a short time. In 6 short days, we received and handled 54 applications for Tester. 19 were accepted and 35 were rejected. In the following days, we'll be releasing an additional update which will highlight organizational changes to our staff

Kane

Kane in General

Staff Expansion

Greetings!   As we get closer to a launch, we're also looking to expand our staff team. We're now receiving applications for new testers and staff reinstatements.   We're looking for members of the community that are passionate about building the server with us and we encourage everyone interested to apply!   https://community.ls-rp.com/forums/forum/322-staff-recruitment/   Former staff members that have any questions about their eligibility of reinstateme

Kane

Kane in General

Testing Progress and Trailer Remaster

What up LS-RP Fam,   Since the announcement of feature freeze we've been grinding testing, bug fixing and final touchups. So far we've confirmed over 46 bugs to be fixed and another 24 are pending retesting after they've been addressed by the development team. As it is, we face another 7 critical, 28 major and 73 minor bugs. While we'll try to address as many as we can, the main pre-release focus is on the critical & major ones. Despite a bunch of bugs being found recently as testi

Mmartin

Mmartin in General

We're done.

Hey all,   If you've been following along on Discord you've probably seen the great amount of progress we've been able to accomplish lately. I'm happy to say that after overcoming more hurdles than I was ready for, we're now done with feature development for the release.   Over the last month especially, we've been pushing hard to bring the last necessary features through the finish line. We decided to include more than initially planned because we felt like the server just c

Mmartin

Mmartin in General

July Update

Hey everyone,   I'd like to update you on what's been going on the last few weeks. We've resumed development in a limited capacity after I had to take some time off due to personal issues and boy we've got a lot to talk about. As promised, it's July 13th so we're bringing you more information on the release timeline.   When does LS-RP come out? Given the scope of remaining work & testing, we're currently targeting to release in August. Vast majority of features are e

Mmartin

Mmartin in General

March Release Update

Hey everyone,   We've decided to once again move our release date. First and foremost, please accept our apologies.   I understand the frustration everyone must be feeling, and you aren't alone. Our biggest challenge is time. Every release date we've set, whether February 24st or week of March 21st, has been calculated based on current development team availability which has proven to change unexpectedly more often than not, leading us to continue to undercalculate our progre

Kane

Kane in General

Property Update: Business Applications

Hi all,   Today I'm happy to announce that we've now opened up the business section of the forums.  We've decided to allow players to apply for a business lease in order to establish business roleplay on the server initially.   There are plans to make these businesses buy-able further down the line once there is enough money in the economy for players to be able to afford these businesses. In order to encourage larger companies/factions to run these businesses we've decided that you mu

Baker

Baker in General

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