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Major Game Update 2.0 + SA-MP Timeline

Hello,   I've got some exciting news for you today — from all angles! We're releasing the Major Update 2.0 for our RageMP server and have some news on the timeline and remaining work for relaunching our SA-MP server.   RageMP Major Update 2.0   The 2.0 update has been in the works for quite a while and as the stars aligned, it includes several sought after features once again. It includes bangers such as Burglary System, Blackjack, In-Game Social Media, Character Ex

Mmartin

Mmartin in General

Future of LS-RP

Hello,   Big news today. Never thought I'd be announcing this in a million years, but here goes. Due to popular demand, we'll be re-opening our San Andreas Multiplayer server. Normally, I wouldn't consider this decision because all of our primary focus goes into developing our RageMP game mode, however due to things being a bit quiet lately we've concluded that it won't do us any harm run both servers side by side for the time being.   We'll be releasing the SA-MP server in p

Mmartin

Mmartin in General

IC Social Media: faceinvader is Online

Hey everyone,   I'm happy to announce that we've relaunched faceinvader.net, our LS-RP:V (RageMP Universe) In Character social media website. Currently it's available to access through your browser, but as of 2.0 which is coming later this week, you'll be able to access it in-game as well. Please have a look at the faceinvader rules before making an account. @badhbh has been appointed as the Head of our IGSM Team and will be responsible for running the moderation team on the sites.

Mmartin

Mmartin in General

Game Update 1.9.4

Hello,   Today we bring you yet another game update which includes two new features: nails and pointing. It also addresses a few inconsistencies and bugs, the whole changelog is below.   [Game Update 1.9.4] - Added /nails - Added pointing system (B) - Added /vest to toggle body armor / vest - Removed default stance after shooting a weapon or fistfighting - Removed collision detection for cinematic camera     In other exciting news, so far it looks like we're

Mmartin

Mmartin in General

April 2024 Player Survey

Hi everyone, yes I'm back, how exciting.    Before diving into the obvious purpose of this post, let me briefly touch on what I'll be focusing on in my new role.   The leadership team has brought me on board as Head of Project to provide strategic direction to LS-RP, both for our RageMP server and the upcoming relaunch of our SA-MP server. I’m already knee-deep in planning on a variety of topics and can't wait to start putting things into action.    During my previo

Sal

Sal in General

Game Update 1.9.3

Hello,   we're bringing out yet another update from our workshop tonight, which includes two new features. One is the first feature in our Gambling update series - a scratch off script. You can now buy scratch off tickets in gas stations around the city and win prizes up to 10 mil.     Second important part of this update is a complete remake of our makeup script. You can now use /makeup anywhere to edit your look, and also save and load makeup presets.    [Game Updat

Mmartin

Mmartin in General

March 2024 Illegal Factions Team Update

Hello all,   As many of you have already been aware, the staff team has being going through a major restructure recently and in light of that @Helius, @Spanion and I have been appointed as Illegal Faction Team Council. We understand that there was a massive lack of communication across the board from within the team and we do apologise to everyone, we will be trying our absoulte best to get illegal factions to the state we're aiming for. It's important to note that your guys' feedback

danut

danut in General

Minor Update 1.8.3 (+ 1.8.1, 1.8.2), Development Roadmap

Hello,   Today we're releasing our sixth version of the year - 1.8.3 - and it's still only January! I realized we haven't posted the last few changelogs here on forums so I'll use this post to update you on those as well. We'll talk briefly about some of the highlights of 1.8.3 and the Development Roadmap we put together early on in the month. Some of these have previously been announced on Discord's #announcements, #game-changelog and #snippets, so it may not all be news to you but fo

Mmartin

Mmartin in General

Illegal Faction Team Update

Hey LSRP Community,   I feel like recently there has been some sort of confusion on certain information regarding illegal factions, and many other stuff as well. Just focusing on the illegal side today, I would like to update everyone on what we have available, and what we will have available.   First of all, Faction Team has changed their name to Illegal Faction Team, and keeping all sub-teams consistent with the name. There was some confusion on what the Faction Team did, s

Mitcholodolo

Mitcholodolo in General

Feature Demo: Trucking

Hey everyone,   For anyone who missed this week's Community Meeting, be sure to check out our latest feature demonstration video below, which tells you a bit more about how the trucking system will work at launch.      Be sure to join this week's Community Meeting, scheduled for 21:00 server time on Sunday, where we'll have the latest development update and some more features to show off. We'll also be answering questions as usual! Sign up on by clicking here. 

Sal

Sal in General

April 2023 Staff Update

Hello!   Welcome to the April 2023 Staff Update!   Thank you to everyone who participated in the April application cycle and former staff team who submitted reinstatement requests. We were thrilled by the amount of interest shown in just a short time. In 6 short days, we received and handled 54 applications for Tester. 19 were accepted and 35 were rejected. In the following days, we'll be releasing an additional update which will highlight organizational changes to our staff

Kane

Kane in General

Feature Demo: Drug System

Hey guys,   At our most recent community meeting, we gave everyone an exclusive look at what the drugs system will look like at launch. We're now ready to share this with the wider community - check out the video below.     The Comms and Player Support Teams are also hard at work creating new, updated pages for LSRP's Wiki - this means that more detailed feature documentation will be made available closer to release. In the meantime, we hope to continue giving you

Sal

Sal in General

Management Structure

Hello everyone,   We are excited to share with you some updates to our organizational structure. We believe that every aspect of the community must be covered and receive the attention that it deserves. To reach launch readiness, we've been filling important management positions in our team that will enhance our overall effectiveness and ability to reach the community. You will notice that these middle managers will be reaching out to you to address various issues within their departme

Ben

Ben in General

Annual Release Date Announcement

Hey everyone,   June 16th (2023) is when we want to go live. Here's a summary from today's Community Meeting detailing how we'll get there.    We're finishing the last bits of work and fixing what's remaining of our release-blocking bugs. Over the last week, we fixed 24 bugs and we've 2 blocking remaining, both of which are simple to fix, we just haven't gotten around to them with the amount of work yet.   The Communications Team ran a survey recently and among

Mmartin

Mmartin in General

Community Meeting: 21st May

Hi everyone,  Last week we published a development update, and shared our internal meeting notes publicly for the first time. If you didn't get a chance to read that yet, you can check it out here. As we continue working hard on getting the script ready for a release, you'll be able to keep tabs on what we're doing, and how we're going about it through these blog posts. Make sure you check back every week to see our progress. Just to recap, we've finished our feature development,

Sal

Sal in General

Development & Meeting Update

Hey everyone. As some of you know, we hold regular meetings with supporters and staff where we discuss the current state of development, and any other initiatives taking place before launch. Moving forward we'll be sharing updates from these meetings as blog posts afterwards.   Development update The Staff Team as a whole is focused on finding as many bugs as possible, and the Development Team is committed to solving them as quickly as they can. The more we do this, the closer we

Sal

Sal in General

Player Survey: May 2023

Hey everyone,   We’re pleased to launch the first in a series of community surveys which we’d like you to take part in.   This first one is quite broad and asks a range of questions about how you’re currently feeling about LSRP, what major concerns you have ahead of launch, and some specific questions about the systems that will be in place.   Your input is incredibly valuable to us. Although the first iteration of the server’s script is complete and going through b

Sal

Sal in General

We're done.

Hey all,   If you've been following along on Discord you've probably seen the great amount of progress we've been able to accomplish lately. I'm happy to say that after overcoming more hurdles than I was ready for, we're now done with feature development for the release.   Over the last month especially, we've been pushing hard to bring the last necessary features through the finish line. We decided to include more than initially planned because we felt like the server just c

Mmartin

Mmartin in General

Testing Progress and Trailer Remaster

What up LS-RP Fam,   Since the announcement of feature freeze we've been grinding testing, bug fixing and final touchups. So far we've confirmed over 46 bugs to be fixed and another 24 are pending retesting after they've been addressed by the development team. As it is, we face another 7 critical, 28 major and 73 minor bugs. While we'll try to address as many as we can, the main pre-release focus is on the critical & major ones. Despite a bunch of bugs being found recently as testi

Mmartin

Mmartin in General

Staff Expansion

Greetings!   As we get closer to a launch, we're also looking to expand our staff team. We're now receiving applications for new testers and staff reinstatements.   We're looking for members of the community that are passionate about building the server with us and we encourage everyone interested to apply!   https://community.ls-rp.com/forums/forum/322-staff-recruitment/   Former staff members that have any questions about their eligibility of reinstateme

Kane

Kane in General

Rules of Engagement & Faction Team Public

Hi all,   Rules of Engagement The Faction Team has completely re-written the Rules of Engagement and this has now been finalized.  The Rules of Engagement may be subject to amendments/changes after server launch. A Q&A topic will be created in the Faction Team Public Section to ask questions about the ROE.   No suggestions for alterations to the ROE will be taken until at-least a month after the server has launched and it has been trialed.   The Rules of Engagement c

Baker

Baker in General

Property Update: Business Applications

Hi all,   Today I'm happy to announce that we've now opened up the business section of the forums.  We've decided to allow players to apply for a business lease in order to establish business roleplay on the server initially.   There are plans to make these businesses buy-able further down the line once there is enough money in the economy for players to be able to afford these businesses. In order to encourage larger companies/factions to run these businesses we've decided that you mu

Baker

Baker in General

July Update

Hey everyone,   I'd like to update you on what's been going on the last few weeks. We've resumed development in a limited capacity after I had to take some time off due to personal issues and boy we've got a lot to talk about. As promised, it's July 13th so we're bringing you more information on the release timeline.   When does LS-RP come out? Given the scope of remaining work & testing, we're currently targeting to release in August. Vast majority of features are e

Mmartin

Mmartin in General

First Staff Update of 2022

Hello everyone   The last year has been an unusual period of time for the staff team and we are getting closer to another milestone — launching our community on the GTA V platform. In preparation for the many months of developing the script we altered the way our team is structured by introducing the 'Insider' team. The whole staff team has played a vital role in establishing the ecosystem and building the foundation for the server, without their knowledge and experience we would not h

Ben

Ben in General

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