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Duckling

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Everything posted by Duckling

  1. Mmartin even mentioned it himself. With option two, there will be more time to thoroughly test everything. Staff now has access to the server and has the ability to play around and figure bugs and exploits. Early supporters got to see the character creation, and trust me, you haven't seen anything like that anywhere. I was impressed. If that continues along and they make all the scripts as polished and well done as that one, the wait will be worth. Yes, but early supporters will soon be able to create characters in-game and they're gonna be allowed to have multiple characters at launch.
  2. Chop it into small pieces, take a straw, put said straw's end in one of your nose openings, lay the other end onto the finely chopped weed and proceed with a big s n i f f. How to put a condom on?
  3. That is a nice idea. I don't think that there will be a working High School at the beginning, but it would be nice having something like that if one opens down the line.
  4. I have the same opinion regarding academies. Sadly, I'm not part of the Training Bureau, but as far as I know the academy will stay the same way it was on SAMP. We're also striving to expand the academy with some other courses to provide a more immersive and eventful experience for our upcoming colleagues.
  5. Per MMartin all legal factions are required to open their recruitment processes within 14 days of the server launch.
  6. we have a long way to go, work harder people
  7. My opinion is that the in-game academy is a necessary process that every recruit should go through. Mainly under a group environment with other recruits and Training Bureau personnel. Settling in is a very important step into joining the Sheriff's Department. I'm thinking that it's way better to make a recruit feel comfortable and get a better grasp of their actions on the field by doing Custody and Patrol school roleplay, instead of removing the whole academy and throw them on the street where they have to do Field Training Patrols with FTOs (Field Training Officers) that take it seriously and don't allow many mistakes, ultimately leading to a bad interaction with the trainee and leaving them anxious and scared of the future DORs (Daily Observational Patrol). Leaving some room for recruits to experience some fun roleplay during the classes and during custody would settle them the best and make a prime deputy out of them. Some find the academy classes where you go over the manuals lenghty and boring, but contrary to that, the Training Bureau gets valuable information. Example would be whether the recruit receives information well, how they behave, their roleplay quality and engagement. That being said, stay active even during classes, the /me's and chats are being tracked and you will be graded internally and eventually booted out if you don't meet the requirements. We've had the academies and the Training Bureau for the longest time and it's one of the key aspects in our faction. I wouldn't never consider a removal.
  8. Duckling

    Tattoos!

    The tattoos look dope. I want to get something tattooed, no clue what or where I want it, but it's in my bucket list for sure.
  9. I mentioned it to MMartin, hope he'll see and fix it soon.
  10. I tried getting into it, but couldn't. Not a big fan of grindy games.
  11. I agree. I've never been involved in much illegal roleplay. I created the topic as I was curious whether people talked about media and the internet stuff that happend that day. I've always felt as if people completely ignored it. Or it might be the fact that I haven't been involved with people who roleplayed that and I simply missed those interactions. I probably stated some things that were off, hence that I never got in touch with those things, but had a different picture in my head. Sorry if that "offended" you. Thanks for your input.
  12. Not any friday floppa friday
  13. You can't really force people to stay imprisoned for a longer period. They lose motivation and it gets boring after a while. Maybe it would be dependent on their previous criminal history and the duration of the imprisonment. I'm on the fence, not really for it, but also not against. Forced character kills I agree on. Now, I don't know how and when would that apply. But it would definitely make people more aware of their surroundings and make certain aspects adrenaline pumping because they don't want to lose their character. A great example was me playing LSPDFR and installing a mod that makes it so that when you get shot once, depending on the area, you get killed. Literally makes everything more intense and enjoyable because of the little adrenaline kick you get during shootouts, etcetera.
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