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Everything posted by Duckling
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Good content, very well made
- 23 replies
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- 1
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- video guide
- civilian roleplay
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(and 2 more)
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Impressive, good work!
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nicee
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Bring back samp lsrp for the love of god
Duckling replied to Cazinoo's topic in General Discussions Archive
LET IT GOOOO LEEET IT GOOOOO LET SAMP GOOOOOOOOOOOO -
my first boyfriend, jimbo lane
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The recruitments will start after launch. No set date as far as I am concerned. But it should be a week or two after launch. We would need to sort ourselves out first, in order to properly introduce new trainees. I hope that I will see your name during the application process.
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this week was a bit rough, but pushing through it how are you?
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heyy there, fellow citizen of the world
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Are you quacking me right now or what?
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Leading them to miserable failure
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yessiiirrr
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literally nutted my pants
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23?
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YOU ARE NOT GETTING THEM, I'M CALLING MY LAWYER
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What da duck doin? It do be kinda flippin doe
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omgg daddy, I thought you were gone (better so, please leave my vicinity and dont talk to me or my kids ever again or I will be pressing charges)
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Lots and lots of e-sex. The true way of character development.
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from SWAT member to this? sheesh
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I am pretty sure that you would be able to hear and most definitely see the helicopters on GTA V. SAMP had it's issues with helicopters and their render distance and sound which shouldn't be a problem no more. The camera locking was removed and strictly fordidden. A mod for our Air units has been made by a community member where the lock-on future got removed and we were only able to use zoom and filters (e.g. Night Vision) which were enough for SAMP. However GTA V has different flying/camera movement and mechanics and I would love to see a lock-on feature for easier tracking. Or find a workaround way of fixing the SAMP issue where the camera followed in tunnels, etc.
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There are whispers that can be set up on Teamspeak that allow a person to talk to a specific group of people. PD/SD have both set up whispers, but are separated and can only talk to their own members. Those whispers are IC, and an officer is not allowed to talk while being badly wounded in game to prevent power gaming. I am sure that the officer you shot had time to click his whisper button and call shots fired at his location. And with my experience, the most shots fired scenes on SAMP happened in the busiest areas of the server, e.g. Idlewood, Ganton. Usually in those areas there are multiple patrol units driving around at the same time, hence why there was one right around the corner.