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Showing content with the highest reputation on 02/20/2022 in Posts
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text-align: center; } } @media (max-width: 560px) { .container42 { grid-template-columns: 1fr; } } Document The Los Santos Police Department is based on and inspired by the Los Angeles Police Department. We strive to accurately and realistically portray the LAPD. Founded in 1869, the LAPD is one of the oldest law enforcement agencies in the United States. Having a documented history of systematic corruption, discriminating policing and police brutality, the LAPD was placed under federal oversight in 2001 by the U.S. Department of Justice. It then went on to see numerous large reforms up until 2013, turning it into the transparent and diverse department that it is today. With nearly 9,000 officers and 3,000 civilian staff, it is the third largest municipal police department in the United States. Its rich history, culture and traditions, as well as its iconic motto "To Protect and to Serve", makes the LAPD unrivaled . The department is organized under Bureaus. These cover all aspects, requirements and services needed to is function as a municipal police force for a city the size of Los Santos requires: Administrative Services Bureau Counter-Terrorism and Special Operations Bureau Detective Bureau Operations-West Bureau Professional Standards Bureau The department is administered and lead by Bureau Chiefs and overseen by the Chief of Police. Collectively they lead the department as Staff Officers. STAFF OFFICERS make up the upper management and leadership of the Los Santos Police Department. They are experienced leaders who have direct responsibility for Bureaus and all areas of the Department. Staff Officers consist of the Chief of Police, Assistant Chiefs and Deputy Chiefs. COMMAND OFFICERS are the divisional leadership of the Department. They have responsibility of directing activities related to programs & divisions that function under a Bureau and will commonly report to the Bureau Deputy Chief. Command Officers consist of Police Commanders and Police Captains. POLICE SUPERVISORS are responsible for the supervision of department personnel, most commonly field supervision. Supervisors are plotted around the department in different assignments. They are considered the middle management of the Los Santos Police Department and are considered the first layer of management of police resources, staff and deployment initiatives. POLICE DETECTIVES Are assigned to one of the investigative bureaus throughout the LSPD. They are responsible for conducting follow-up investigations through case analyses, witness and crime-victim interviews, and attending court hearings related to the case. POLICE OFFICERS are the Department's boots on the ground. They patrol city-wide and often operate under geographic patrol divisions to conduct patrols, respond to calls for service and create reports They can also have numerous specialized assignments, such as traffic or gang enforcement. Employees are considered the largest and fulfil the basic, yet most important functionality of the LSPD. Operations-West Bureau (OWB) is one of four geographical bureaus of the Los Santos Police Department. Operations-West Bureau's mission is to support, encourage, and empower all Areas and Divisions in the west of Los Santos to work in partnership with the diverse residential and business communities of the Bureau to improve the quality of life, enhance public safety, and reduce the fear and incidence of crime. Operations-West Bureau is led by a Deputy Chief, who reports to a Assistant Chief. Operations-West Bureau consists of the Olympic Patrol Division and the West Traffic Division. Olympic Patrol Division (OPD) provides uniformed patrol under the Olympic Area, which includes responding to calls for service, creating reports, suppressing and deterring crime within and other field activities. The West Traffic Division (WTD) provides traffic enforcement in all of Operations-West Bureau, which includes patrolling to increase visibility, speed enforcement, DUI checkpoints, and more. The West Traffic Division also has the capability of forming specialized taskforces to target specific types of traffic-related crimes, such as auto theft rings or illegal street racing. The Detective Bureau (DB) is one of the Department's two citywide bureaus and provides functional leadership over all detective operations. The Chief of Detectives is responsible for the management, supervision, and coordination of the Bureau's investigative activities. The Detective Bureau is composed of multiple specialized divisions and units, each tasked with handling specific categories of crime and complex investigations across the city. Gang and Narcotics Division Gang and Narcotics Division (GND) is responsible for disrupting violent street gangs and the means by which they support their lifestyle, including the manufacture, transportation, sale and use of illicit drugs, and sales of firearms in the greater Los Santos area. GND's enforcement efforts also focus on street-level enforcement strategies to effect a reduction in crimes, thereby resolving community problems and facilitating uniformed officers' involvement in narcotics and gang enforcement. LAPD GND coordinates in 15 task forces and/or memoranda of understanding/agreement with different agencies. Olympic Area Detective Division Olympic Area Detective Division (OADD) is responsible for investigating burglary, robbery, homicide, as well as missing persons, hate crimes, threats made to public officials and prominent persons, aggravated stalking, piracy and counterfeit sales and goods, animal cruelty, pimping and pandering, prostitution within its jurisdiction. OADD works closely with patrol and specialized investigative divisions to identify suspects, dismantle criminal operations, and prepare cases for prosecution. Detective School The Los Santos Police Department's Detective School equips its candidates with essential knowledge, enabling them to proficiently execute the responsibilities of an investigator upon successful graduation from the program. Forensic Science Division The Forensic Science Division (FSD) is responsible for the forensic science that is a critical element of the criminal justice system. Forensic scientists examine and analyze evidence from crime scenes and elsewhere to develop objective findings that can assist in the investigation and prosecution of perpetrators of crime or absolve an innocent person from suspicion. The Counter-Terrorism and Special Operations Bureau (CTSOB) is tasked with preventing terrorism by effectively sharing information aimed at disrupting terrorist's operational capability and addressing the underlying causes associated with the motivational component; to Protect the public and critical infrastructure by leveraging private sector resources and hardening targets; to Pursue terrorists and those criminal enterprises that support them; and, to Prepare the citizenry and the city government for consequences associated with terrorist operations against the city. The Bureau is comprised of Metropolitan Division and Air Support Division. Metropolitan Division The Metropolitan Division was created in 1933 as a compact, mobile crime-fighting unit that worked throughout the city to suppress criminal activity. Today, the primary responsibility of Metropolitan Division is to provide support to the Department's community-based policing efforts by deploying additional crime suppression resources throughout the city to target high-crime areas. Assignments include uniformed crime suppression details, counter assault teams in high-crime areas, security at large public events, response to high-risk barricaded situations, hostage situations, stakeouts, security details and high risk warrant service, Air Support Division The Air Support Division (ASD) provides air support to patrol and specialized units across all four geographic areas of the Department. It is the largest municipal airborne law enforcement organization in the United States and operates out of the LSPD Hooper Heliport. ASD includes ASTRO which provides air support to patrol in form of responding to calls for service and deterring crime, and APT which is a specialized unit that provides support to the surveillance and tactical units of the Department, such as D-Platoon. The Administrative Services Bureau (ASB) is responsible for all administrative tasks of the Department, which includes overseeing the Department's records management, recruitment and employment, and in-service training. The Bureau oversees sworn and civilian employees in a wide variety of administrative and support functions in the Department. Basic Supervisor School The Basic Supervisor School provides training and guidance to its candidates and allows employees to perform the duties of a field supervisor following successful graduation from the school. The process consists of an entry exam and multiple patrols to test and evaluate the supervisory skills of the candidate. Recruitment and Employment Division The Recruitment and Employment Division (RED) is responsible for processing administrative tasks in relation to recruitment and employment, to provide guidance and respond to inquiries from candidates that are received by telephone, e-mail or correspondence and mentor candidates as they progress through the selection process and conduct oral interviews. Field Training Program The Field Training Program (FTP) consists of observation and instruction and is intended to facilitate a probationary officer's transition from the academic setting to the performance of general law enforcement uniformed patrol duties. Communications Division The Communications Division (CD) serves as a support entity for the entire Los Santos Police Department. It provides some of the most crucial functions to the Department's daily operations in the form of Radio Telephone Operators (RTO) who answer 9-1-1 calls and dispatch patrol units. Urban Police Rifle (UPR) School The Urban Police Rifle (UPR) School provides the knowledge and skills necessary to safely deploy a 5.56 or .223 caliber rifle both in tactical and patrol applications. The UPR School functions as a part of the Training Division This sector within Los Santos Police claims to uphold the professional and ethical standards that improve discipline procedures and employee and personnel training. The Professional Standards Bureau is responsible for investigating allegations of officer misconduct, policy violations, and ensuring all department personnel adhere to the highest standards of conduct. We maintain transparency and accountability through rigorous internal investigations and community oversight. Our commitment to professional excellence includes comprehensive training programs, regular policy reviews, and collaboration with community stakeholders to build trust and ensure fair, equitable policing practices throughout Los Santos. The Los Santos Police Department has established faction lore for it and it's members to use and reference when roleplaying the ins-and outs of a Police Officer. The faction lore is inspired by events and moments of significance of the Los Angeles Police Department ACCESS FACTION LORE As we have the opportunity to head back onto RAGE, we've made significant changes to the way we want to be perceived. While the rhetoric may sound familiar, we wish to re-iterate that our focus is to provide quality police roleplay to the server as an integral part of the community and in-character ecosystem. While our faction members are tasked with enforcing the Law and Maintaining order we emphasize that we are players first and foremost. We've committed to setting a higher standard for the portrayal of law enforcement and we intend to follow through on this. We educate our faction members to follow the rules, but we recognize this is not enough to guarantee abuse of power. We've made it clear since the relaunch was announced that we will not tolerate those who wish to exploit the power invested in them. Accountability is a two-way street, and we want to emphasize that while the faction is structured to oversee itself we cannot detect all wrong-doing without a heads up. Should you as a player believe that faction members are breaking the rules we urge you to come forward in the form of a Forum PM to @Consistency Thread Design and Implementation: @Justitiae @Consistency Inspiration: https://lapdunrivaled.com/ Screenshots & Video: @Jones @Valox @Consistency Faction Thread Lore: @Ulysses Faction Leadership: @Consistency @Lemon @bobster @mourn @mikey @Dynasty @Fiellavin READY TO MAKE THE MOVE? "To protect and to serve." Start your application today to take the first step towards your future. ANSWER THE CALL Privacy Policy TAKE YOUR FIRST STEP PATROL TRAFFIC SWAT K9 AIR DETECTIVE23 points
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ABOUT LSFD The Los Santos Fire Department preserves life and property, promotes public safety and fosters economic growth through a commitment to prevention, preparedness, response and recovery as an all risk life safety response provider. We provide exceptional Fire Protection and Emergency Medical Services by being metric driven, technologically sophisticated and community focused while reflecting the people we serve. Our motto, “Serving with Courage, Integrity, and Pride”, emphasizes our department's core values, and is what leads each and every single one of our employees in their day-to-day duties, so that our community can be safe and protected around the clock. — Fire Chief Kaitlyn Myers CHIEF FIRE OFFICERS Chief Fire Officers make up the operational leadership and command structure of the Los Santos Fire Department. They are experienced firefighters entrusted with overseeing and managing the department. Fire Chief — The Fire Chief is considered the General Manager of the department, and is responsible for overseeing development and overall operation. The main duties of the Fire Chief include: serving as the figurehead of the department at media and general events; managing the department's personnel up to Deputy Chief in accordance with department policy and public service regulations; and the development and oversight of department policy, procedures, and expectations. Deputy Chief — The Deputy Chief is considered the Assistant General Manager of the department, mostly responsible for assisting the Fire Chief with the administration of the department. The main duties of the Fire Deputy Chief include: assisting the Fire Chief with the administration of the department; overseeing the department's personnel up to Fire Assistant Chief; ensuring departmental policies, procedures, expectations, and public service regulations are upheld; and assuming command of the Fire Department with full authority in the absence of the Fire Chief. Examples of Available Roles: Bureau Commander, Emergency Services Bureau Assistant Chief — The Fire Assistant Chief plays an important part in the administration of the department, overseeing all Stations, Fire Battalion Chiefs and running one of the Operations. The main duties of the Fire Assistant Chief include: overseeing the department's personnel up to Fire Battalion Chief; ensuring department policy, procedure, expectations, and public service regulations are upheld; handling all requests within their assigned Operation; finalizing promotions when necessary; and liaising with other departments and teams in situations that warrant such liaison. Examples of Available Roles: Bureau Commander, Operations Bureau Bureau Commander, Administrative Services Bureau FIRE OFFICERS Fire Officers are responsible for the direct supervision of personnel, oversight of station operations, and command of emergency incidents. They ensure personnel readiness, operational safety, and the effective execution of departmental policies and procedures in the field. Battalion Chief — Battalion Chiefs have a more direct line of communication with department employees, overseeing Stations within his or her Battalion. Fire Battalion Chiefs are responsible for personnel management and other administrative affairs. They are mostly responsible for personnel-related administrative affairs. Examples of Available Roles: Battalion Commander Bureau Commander, Training and Support Bureau Unit Commander, Air Operations Unit Captain II — Captain IIs are mostly responsible for interacting with his or her relative station personnel in the field, informing them on his or her progress, and monitoring how well he or she performs. Fire Captain IIs are also tasked with handling personnel-related administrative affairs within his or her Station, alongside of the Station Battalion. Examples of Available Roles: Station Captain Coordinator, Field Training Program Captain I — Fire Captain Is are mostly responsible for interacting with his or her relative station personnel in the field, responding to calls with them, informing them on his or her progress, and monitoring how well he or she performs. Fire Captain Is are also tasked with handling personnel-related administrative affairs within their station or unit. Examples of Available Roles: Assistant Station Captain Unit Commander, Tactical Emergency Medical Support (TEMS) Unit Unit Commander, Urban Search & Rescue FIREFIGHTER-PARAMEDICS Engineer — Fire Engineers are senior firefighters mostly responsible for interacting with his or her relative Station personnel in the field, and responding to calls with them. This is the highest level of seniority one can achieve before Captain. Engineers actively assist, guide and observe newer department employees, including answering any questions they may have. Examples of Available Roles: Senior Field Training Officer Firefighter III —Firefighter III is the second most senior non-commissioned position a member can achieve within the Department, with its main focus being towards training and testing new members. Examples of Available Roles: Field Training Officer FIREFIGHTER-EMTS Firefighter II — Firefighter II is the most common and essential position of the department, with its high level of focus on field work, held by all fire-sworn personnel who have passed the Field Training Program, with the exception of a Field Training Officer and above. Their main duties include: responding to medical and firefighting calls as needed; acting as role-models to less experienced members of the department, and participating in household chores around their assigned station. Firefighter IIs have the ability to obtain the LSFD Paramedic Sponsorship, which allows them to become Firefighter-Paramedics. Examples of Available Roles: Firefighter-Paramedic Firefighter-EMT Firefighter I — Firefighter I is the lowest-grade fire-sworn position of the department, with the main goal of gaining knowledge and experience through practical duties alongside seasoned Firefighters. Their main duties include: working towards the completion of the Field Training Program, gaining and demonstrating knowledge and improvement through actions in practice, and responding to medical and fire scenes with other members of the department. Examples of Available Roles: Probationary Firefighter Firefighter Reserve — Firefighter Reserve is the department's part-time position for employees who are unable to dedicate to a full shift. Their main duties include: responding to medical and firefighting calls as needed, and participating in household chores around their assigned station. The Los Santos Fire Department is divided into separate sections, each termed 'Operations'. Within each Operation are various Bureaus that house divisions relevant to their specific functions. This organization structure is designed to better delegate the department's resources, so that every aspect is covered thoroughly and efficiently. OPERATIONS BUREAU The Operations Bureau is responsible for maintaining all relevant Fire Stations, as well as deploying specialized rescue and firefighting tactics. Operations Bureau: Fire Station 7 Fire Station 11 Urban Search and Rescue EMERGENCY SERVICES BUREAU The Emergency Services Bureau oversees the prehospital care provided by firefighter/EMTs and firefighter/paramedics, who respond to medical calls and transport patients to area hospitals each day. Emergency Services Bureau: Tactical Emergency Medical Support (TEMS) Unit Air Operations Unit Paramedic Training Unit ADMINISTRATIVE BUREAU The Administrative Bureau is directly responsible for handling all matters revolving around department personnel. Discussions relating to positional advancement, disciplinary action, and relations with the public all happen within this bureau and its subsequent divisions. Administration Bureau: Professional Standards Division Employee Relations Division TRAINING AND SUPPORT BUREAU The Training and Support Bureau is responsible for the department's recruitment drives, training and certifying prospective employees, and training current department personnel so they are always prepared for their day-to-day duties. Training and Support Bureau: Firefighter Recruitment Section Recruit Services Section (( It should be noted this list only represents divisions where players actively roleplay. Realistically, the entire LAFD structure that we have used as a base would exist within the LSFD, but we cannot portray the entirety of that structure with the number of players involved. )) The Los Santos Fire Department thrives to ensure that we provide high-quality fire and EMS roleplay at all times. Official Site of the Los Santos Fire Department Department Employment Department Publications LSFD Faceinvader4 points
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yes as long as the AI isn't fucked up. And would be great if pets weren't locked behind a paywall.2 points
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Hello Everyone, This thread serves the purpose of guiding you through realistic roleplay and character development, along with a few tips that might help you with immersion. This guide isn't specifically for those who have never been involved in roleplay but also for those who have been doing it for years and wish to enhace their skills. Roadmap: Server Rules Basic concepts Character Development Realistic Roleplay 1 - Server Rules Believe me or not, the first step before you walk into any sort of roleplay is to be familiarized with the server rules so you can better understand what concepts can be portrayed and what concepts can not. Not only that is an important aspect but also obeying all the other set of rules in place that will serve the purpose of a better and enjoyable experience for everyone involved. Make sure that you go through the server rules that you can find on the link below and get acquainted with them: LSRP Rules Now that you're acquainted with the server rules, let's move on to the next matter. 2 - Basic Concepts Onto this section, if you're an elite roleplayer, this is something you don't need to read through as it is the most basic concepts and commands for roleplaying. For those who are new to roleplaying and aren't familiarized with the commands, I will list them below and explain one by one what they mean and how they are supposed to be used. /me (action) This is the command you want to use when you're detailing an action that you want to perform with your character. Example: /me returns a smile to John Doe and offers his hand for a firm handshake. Final product: * Joe Brown returns a smile to John Doe and offers his hand for a firm handshake. Alternative command: /melow - This command serves the same purpose but for a smaller range. /do (emote) This is a command you want to use when describing something around your character or ask for details. Example: /do Would there be any shattered glass on the ground? Final product: * Would there be any shattered glass on the ground? (( John Doe )) Alternative command: /dolow - This command serves the same purpose but for a smaller range. /my (action) This is a command you want to use to roleplay any feature related to your character. It's just like a /me, however directed to your character already. Example: /my phone buzzes as he's talking to John Doe. Final product: * Joe Brown's phone buzzes as he's talking to John Doe. /low (message) This is a command you want to use if you wish for your character to speak in a more hushed manner. This would be a command to use if your character wanted to address a group he's standing with and didn't want anybody else at a considerable range to hear. Example: /low I hate that guy, we should just move away for now. Final product: Joe Brown says [low]: I hate that guy, we should just move away for now. /s (message) This is a command you want to use if you wish to be heard from a considerable range. Could be used to get the attention of someone who's far across the street. Example: /s Hey! Where are you going? Come back here! Final product: Joe Brown shouts: Hey! Where are you going? Come back here! /w (message) This is a command that will allow you to whisper into someone's ear, which means that only the person you target with this command will be allowed to hear you. Example: /w Did you bring the gun with you? Final product: Joe Brown whispers: Did you bring the gun with you? /b (message) This is a command that will allow you to address your surrounding area on a OOC ( Out of Character) manner. Example: /b I need to relog. Final product: (( Joe Brown: I need to relog )) /pm ( id / name ) This is a command that allows you to private message another people who's online, of course, Out of Character. Example: /pm 12 Haven't seen you IG in a while, is everything okay? Final product: (( PM to Joe Brown: Haven't seen you IG in a while, is everything okay? )) 3 - Character Development Now that you have cleared all the above, we are ready to dive into what this guide's purpose actually is. This section will explain the things you should think about beforehand before creating your character and how you should keep development to the back of your head and also portray it in a realistic manner. The issue nowadays is that people create characters that have no goals whatsoever and they just want to rush through the first steps to go ahead and start their roleplay. Starting a character is like building a house, if you start from the roof down it will dissemble eventually. You need to build strong bases before you decide to go further. As far as it concerns the creation of your character, you should keep a few things in mind. I will list them below and address them one by one. What's your character's name? Well, there really isn't much we could say about this one! Pick a name for your character based on what you want to roleplay. You should take into account the ethnicity, where he's from and so on. What's his age? As above you should also pick the age of your character in accordance with what you wish to roleplay and the age that makes more sense for him to be. Remember that if you start at young ages, you can always age up, so long as the development makes sense and is called for. Where did he come from? If he's not from LS, why did he come from? This is where you should have special attention as this might be a crucial part of your character and everything that comes past that. You need to figure out if you want to roleplay a character that was born and raised in Los Santos or if he came from anywhere else on the map. In case you're trying to roleplay a character who comes from another country or state, it is important that you know what made him want to move to Los Santos. I believe this is where most people lack as I have seen completely unrealistic choices as to why a character decided to move on from one place to the other. Usually moving to another place within a permanent setting is a big deal and means that you would most likely leave your past life behind and many people wouldn't take the risk unless it was strictly necessary. Some other people do it because their jobs require them to. There are a lot of situations that could lead your character into moving on with his life, so be mindful about it and pick wisely. Who's his family and what do they do? It's pretty obvious that even though you might have an actual player who's roleplaying your relative that your character would most likely have a family. You should also take this into account and figure out what you want for your character. Did he move/is he living with his family? What do they do? Most people don't believe it but most often than not, family is what shapes you and if your relatives aren't much of good guidance figures, there's a chance that you will be completely out of boundaries. This is an important point for you to understand as it will help you develop your character and drift around the scenes he might be presented to as it massively helps in backing up why your character was built in a certain way. Where does your character currently live and with who? Based on what you're trying to portray, you should pick an area on the map that best suits your character. If you're trying to portray a character who's a gangmember, then it only makes sense that he would live and develop around a hood, on the other hand if you're portraying a character that is a hard worker and already achieved some goals in life, maybe it's best if you choose a more peaceful place where they could perform their day to day tasks. What does your character do? Based on the above, what is it that your character does for a living? Based on the way he was built, is he a hard worker dude or is he a lost soul that does anything on his reach for a buck? This is also a point that will chase your forever whilst roleplaying a character. When you decide what you want for this section, you should drift around the subject and do so realistically. It's been clear and frowned upon that some people create their characters with a multitude of things that they are elite at doing so. I am yet to see someone who's a professional mechanic who does bar gigs on the side and also is a full-time trucker. Or characters who are professional at picking locks, top one gun smugglers, and the best getaway drivers. In my honest opinion, people should focus on one or two activities at most and develop around them. Doing a multitude of activities that may not fit the character you're trying to portray will certainly look bad and it will surely be frowned upon. Be wise and pick an activity that makes the most sense for the background of your character. What's your character's goal on the long run? This is also a very important subject that you should be mindful of. When you create your character, you should know from the get-go what the goal for this character will do. Usually creating characters that have no objectives will only lead them into doing things that do not pertain to their characters and most likely will lack any content and development. Deciding what you want your character to be in the long run will help you figure out the path that must be taken and will clearly give you more joy when doing so. 4 - Realistic Roleplay With all the above in mind, I believe you're now ready to get started. There is just so much to talk about when it comes to realistic roleplay and every detail matters when we're taking it on a more serious note. Realistic roleplay is all about the immersion, how you drive your character through the events, and most importantly, is about asking yourself if the actions you're performing would actually happen in an IRL setting. There are many things that the script does not allow, but you shouldn't take it as an excuse to bypass them. When it comes to realism, I always look at a few factors and those are the ones I will bring up to you ( there are just so many more that we could go about this subject all day long ). Behavior When it comes to how your character behaves, you should always take a minute or two to ask yourself if the action you want to perform is at all realistic and meets the grounds of your character. You should make sure that behind every action of your character there is enough reason to do so. Oftentimes people do things in the heat of the moment and it leads to a cluster fuck of events that ruin the immersion and that sometimes are borderline breaking the rules of the server. It's important to have solid grounds when roleplaying your character's actions and how he behaves when subject to certain scenarios. Activities You should always have sufficient grounds and reasons behind the activities you want to pull and if the place you want to execute them is at all appropriate. Oftentimes people perform actions at places where is not realistic at all to do so. You should always look around you and withdraw yourself if you feel like that is not the right approach to make. Weather Even though more often than not the script doesn't bring any downsides for the weather, you should always take it into account and understand if your character's clothes meet the criteria and if your driving should change by any means. We wouldn't see someone zooming across the city at 140 mph/h on a rainy day with no care for their life or those who might be on the road. Time of the day You should always take into account the time of the day as this will also play a huge role within realistic roleplay and immersion. For example, if you're at night time, there are things that wouldn't be realistic for your character to spot, for example, someone driving past you on a dark alley in a car with tinted windows. Crime and LEO's Now, this is a critical subject that should always be addressed to new and old-time roleplayers. More often than not we come across scenes where Illegal roleplayers and Legal roleplayers clash heads into each other. Both sides should be mindful of their portrayal and realistic scenarios. There's just so much we could talk about on this subject but I believe we can make it short. When roleplaying an LEO you should always take into account that things aren't always black or white and that not everything must result in severe actions. There should be a middle ground established between the two entities so things can work smoothly. When roleplaying a character that has more illegal than legal grounds, you should also ask yourself two or three times if this is the right approach to make. What we usually see is more of a cops and robbers mentality and we should get rid of it. This is an appeal for both sides to roleplay things accordingly and meets the IRL setting. People who roleplay illegally shouldn't be granted the excuse of escalating issues without proper reasons/means and resort to the last option which would be a shootout. LEO's should also be mindful and take into account that, for example, a single officer walking into a hood to arrest one person is something that doesn't happen in an IRL setting. I hope this guide helped you understand the basics of roleplaying as well as a few commands that are used to do so. I might be updating this thread as we go and as I gather more information. If you have any questions you'd like to ask, feel free to do so via PMs. If you have any suggestions or things you'd like to see added to this guide, also PM me on forums.1 point
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This will be a showcasing section for me, showing off mods I've done in the past and present for GTAV. Everything that's shown off here is done by me, either created from scratch using my own, or other video games assets and everything will have its proper credits upon release. I hope everyone enjoys my work and gives feedback no matter what all feedback is accepted and taken as creative criticism. Thank you all and enjoy. I also take requests if you'd like anything regarding clothes, accessories, environmental and animations either PM me here or contact me on Discord at cranky#0017 Clothing/Accessories Some clothes and accessories I've worked on or am currently working on. Animations A few animations that are either WIP or done, for now these will be showcased for my faction and later down the line I'll most likely end up doing animations for all LA gangs. Environment1 point
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Hey, Today everyone got access to the character editor, and after trying it I feel like the user experience leaves a lot of space for improvement, for example: Selecting heritage is very hard, the popup menu feels clunky and the fact that there is no displayed parent ID, you have to manually count them and hope you get it right. Would be nice to have the parent IDs displayed Eyebrow and Hair color are tied together, they should be separate to allow people to have different colored eyebrows and hair. The sliders on the face attributes are a bit hard to use and they jump in increments of 0.1. The GTAV customization allows for values between -1.0 and 1.0, so it would be nice if we had like a small input box where we could manually input these values, like 0.64, etc. This is what I could think of about the character creation system, what do you guys think about it?1 point
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[video]https://youtu.be/0fAQhSRLQnM[/video] [justify]First of all, joining the crew changed everything. And let me explain this to you. Everything in life may run on money, but in the mob, that's literally the only thing that matters. When you join, you become a part of a machine. And whether you like it or not, the machine doesn't stop, it doesn't break, and the only purpose it ever serves is making more money. So what's your role? What do you do? Exactly that. You make money. Not because you want to. No. You do it because you HAVE to. And if you don't? You're history. You're gone. Nobody's even gonna remember you existed. That's it. And the funny truth about all of this is - the moment you come to a conclusion like this is usually the moment it all settles in, and even though you've known it all along, that's when it truly hits you: "Holy shit. I'm in the fucking mob." But hey, that's your new day-to-day reality, buddy. After all, nobody forced you, you wanted this. Right? You know, Bill would always tell me how of all of this, the life itself, was about "loyalty" and "respect". How that would get you farther than anything else in this life and how this was what this thing of ours was all about. And if I'm being honest? A part of me wanted to believe him. After all, it felt good knowing we had principles and values. That there was honor among thieves. But still, even then, it wasn't hard to see past the fairy tales, I mean. I knew what the mob was really about and that the only way to stay afloat was to earn and keep your mouth shut. So that's what I did, I earned. Besides, regardless of our beliefs, I still had a lot of respect for Bill. The man was practically like a father to us, and the way he handled things? It was sensible, forthright. It really made you feel like you were in good hands. Like everything was alright and that things were going to be OK as long as you didn't step out of line. I trusted him, more than others. And in this life? Believe me, that's saying something. Still, those were the days I miss the most. My Philly problems were long-settled, I was making good money through my connections in and out of the crew and even Bill was beginning to be happy with what I was laying on the table. The wines n' dines at the restaurant, late-night drinks and cards with the guys, the money, the ladies - all of it became the new norm, our second nature. And going back in time, honestly? Guys like us had everything. Life was good. [justify]The way they usually bring on new guys into the crew is - a guy appears around, gets known, gains trust from the right people, and eventually somebody's gonna have to vouch for the guy. See, when you vouch for somebody, anybody, it means that you're personally guaranteeing the reputation of a person that's dealing with the family, with your life. It means that if, and ever, the guy that you brought in either steps way outta line, goes to the cops, turns out to be an agent or anything else that's along those lines? You know it's you that's gonna be held accountable. I mean, you might as well pop one in your head yourself at that point, cause chances are you'll be doing yourself a favor. Y'know? Cause you gotta understand. It's a very serious thing. You don't just vouch for anybody. And frankly, when somebody vouches for somebody, usually they're so close they could be family. I mean shit, a lot of the times they ARE family. So with all of this in mind, when I vouched for Rocky, I naturally had my reasons. Now, if anyone here's been following the story from the get-go, you'll remember that Rocky, ironically, was the guy that brought me in and introduced me to Artie LoZoppo, during a time when I was dead broke and seriously in debt. In so many words, Rocky threw me a lifeline when nobody else would. Felt only fair that I return the favor. But more importantly, I knew Rocky. He was the only guy I really trusted. A simple man. Sincere and loyal. I'd known him for long enough to know that here was a guy that would never fuck me over. And that's a rarity in this life. That's why I brought him in. Because, let me tell you something, when the chips are down, the only thing you can rely on in this life, is friends like that. Why? Let me tell you why. See, as the years passed by, many many guys I had known closely, like Little Mike, Artie, Charles, Mark, my good friend Ray - everyone wind up dead, six feet under. And when you see everyone around you disappear like fairy dust? That's when you start growing eyes in the back of your head. Because the ugly truth is, life ain't worth a penny in the mob. One day, you could be having dinner with a guy you've known half your life and the next he'll be shoving a switch-blade into your adam's apple. So my advice? When in Rome, do as the Valentis do.[/justify]1 point
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Getting on the character customization server reminded me of how much I hate GTAV's version of it. Any word on when/if we're gonna get ped skins? All the hairstyles look like complete ass and I don't want to regress to spamming /ame's so I can properly RP a fat character.1 point
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AAAAAA that one brings so many memories. Loved the theme that played during Picadilly mission (with the bus).1 point
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I use those wallet cases and my case started falling apart, but the phone still works perfectly fine. Its battery life is an issue though so I might buy the S21. Maybe this time I will buy a budget phone since I barely ever use it.1 point
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If someone decides to come here ( Rome ) for a vacation, let me know!1 point
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Scripted jobs come with a number of positives and negatives. Most people will argue that a great deal of players will basically pick the most profitable job and spam commands as they watch their bank account number increasing. Certainly, some people will just grind as that is what a number of people do in video games. However, most jobs that come from roleplay share the same risks. If you ask any person around to think of such a job, they'd all say bodyguard, bartender or dancer because those are the vacancies one has to fill when those who have managed to collect money will ask for. It is no secret that the most popular business are nightclubs. Unfortunately, even though there are players who will be creative even with the aforementioned jobs, most players will just sit there and switch between animations while occasionally roleplaying certain acts. On the other hand, there is a need for script jobs. I really enjoy being a trucker. Most of the time, I change my playlist to cliche country songs, gather my friends and start convoys. The idea of delivering goods during nighttime and taking occasional breaks at gas stations and diners is just great and very entertaining. Only this whole thing would not be any fun if there was nothing tangible, like an actual destination to go to and some kind of income because your character will eventually need money to fulfill their needs. This is actually a decent idea that could be refined to create an environment where players can work and roleplay without grinding jobs by spamming in-game commands every now and then. In the trucking job's case, I would love to see a proper business/company system where there is a need for actual resources and individual owners can make their offers. That way there those involved will only be able to make limited deliveries and interact with actual people in the course of their duties. It'd be more dynamic, creative and immersive.1 point
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You have to consider that there are going to be times on the server with low pop and no one really around to RP with. Script jobs can help to fill in that blank space, especially for people who play in less than ideal time zones. I am more often than not left only RP'ing with a select few individuals who fall into my time zone and the scripted jobs help to aid our RP. If they didn't exist, I wouldn't be playing at all. It's also a great introductory job for someone who is brand new and helps them learn server commands and ease them into pursuing a job at a player-owned business and such.1 point
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"Lock it behind donator" why would you bozos even suggest that? Yes animals should be added in. I've seen it on other servers and its really cool and refreshing to see. Prioritize other important systems that need to be finished / worked on before jumping on this though.1 point
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Back to good old days when you could tell what rank somebody is just by looking at what skin he's using.1 point
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this is especially important for female characters since different makeup options lead us to resize facial features. for example, from an aesthetic point of view, it is much more convenient to start customization by makeup or hair, because these characteristics suggest what size your face should be.1 point
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This was unfortunate wording and pedo RP was never allowed. That being said, after consideration, we've decided to edit this archaic rule and disallow any of the actions mentioned in the rule, without exception or permissions. Acts of sexual violence and dangerous or illegal paraphilias are not something we're going to facilitate in the community, even as "roleplay". Punishment for breach of this rule is ban.1 point
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No form of rape, pedophilia or child pornography should be allowed under any circumstance imo.1 point
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DamianC Frankie Ross/Frank Bendeliani Luca Bendeliani/Thomas Ross Freddie Ross Michael Houston Chete Jord Drum Marshall Gus Dzgapaan krisk Collins Angela Havish Rakesh Namir Rashid Jamal Missed some names, will write down later!1 point
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I like them, I'd love to have them on the server But the main argument I've heard so far is: - It takes away from the GTA 5 character customization experience and no one wants to see duplicate skins like we have on SAMP. From a dev standpoint: - The few ped models I've tried, you can't apply clothing on them and most of our script jobs will require changing in to a uniform so these models would be incompatible which we can't have. If @Lacoste The Builder is right, we could make a list of which peds can have their clothes changed and allow them based off of that. I wouldn't expect anything like that until post launch though.1 point
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Karin Sultan Gutted and Tuned w/ Alien Styling Aero + Exhaust Shoutout to my local shop, Wheel Arch Angels1 point
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