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IdleStacks

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IdleStacks last won the day on June 21 2022

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  1. 80 players online was already boring on SAMP, on V you may as well be alone. And again, there's nothing on this server that's superior to the competition. No thanks. I haven't been ingame since a day after release or so and I have no plans to return unless the server magics up at least 200 players for peak time along with a better script and basic missing features. I have no idea what the plan is to do this considering that, again, there's nothing here that would attract a new player over other servers and the playerbase has been going down, if anything
  2. people left because the server is ass lol. there's almost no players, the ones that are there aren't particularly good roleplayers, the script is bad and barebones in most spots, and there's almost no factions. The server wasn't even up half the time, there was barely even any CLOTHING which is the most basic feature you can expect from an RP server in 2023. it's completely unfinished. i wanted to rp a cab driver and spent 2 hours driving around with no fares. the only thing that happened was bored cops pulling me over because i did a rolling stop at intersections on empty streets. During one of them at one point thankfully somebody shot a gun in davis and the cop went running. unless I waste hours of my time doing some inane script job I would never have money for my own car (not having a car was bad enough on a much smaller map with higher running speed on SAMP, not having it on V is basically torture) let alone my own cab. there's no reason to play LSRP over the competition, that's the cold and hard fact and anybody with a brain saw this coming a year and a half ago. What you're seeing now is whoever has any power (people that are high ranking in official facs, mods, devs, etc etc) staying until it inevitably shuts down because they know they aren't getting anything similar in any of the other communities while normal players have an exodus
  3. I have no idea how you'd ever afford anything in this server without grinding boring script jobs for ages. I made a whole five dollars after being in game one hour as a cab driver
  4. about as good as it's gonna get, GTAW has basically committed suicide in the past month and illegal roleplay there is currently next to non-existent I thought LSRP had missed its time to release but with how badly Nervous fucked up with the LC server I could legitimately see GTAW dying off if this releases soon I'm sure that instead nothing will be done though. edit: another possibility is that releasing LSRP would just split the increasingly tiny playerbase for heavy English text roleplay on RAGEMP and completely kill the scene but o well
  5. its pretty funny that the above poster got mad as shit at an obvious troll and made a bunch of stupid ass arguments about not traumatizing people with lines of text in a GTA game instead of just calling you a weirdo, talk about impotent rage thanks for keeping this forum alive, OP, best post here in months (not that anyone posts here lol), got a chuckle out of me.
  6. This is just great comedy at this point. Every new staff post we get another bizarre bit of information like jannies below administration (of what? there's no server LOL) not being allowed to contact mmartin, taking a million years to perform basic tasks like writing a summary of a meeting or a man's incapability of, in the year of our lord 2022, having an internet connection for 5 minutes during an entire month or more.
  7. Gonna delete this thread too? I'm sure that'll bring back everyone who left cuz this shit is a year behind schedule LOL
  8. What a joke. What is this, the 4th or 5th delay? And now not even a release date? Personally my interest has essentially disappeared. There's no way you ever thought the server was going to be fit for release 4 months ago and now can't even give us an estimate lmfao. If this server even ever releases (at this point, I wouldn't bet on it), it will likely be DOA. As someone else said, you can only ride the nostalgia train for so long.
  9. RageMP is not MTA or SAMP. It cannot handle the load. People have been trying to tell you this the entire thread. It's not about what we want, it's about what is FEASIBLE for the server.
  10. Six clubs? At my most optimistic estimate I think we'll get like 400~ players every night (and this is very optimistic past the first few days). That's a nightclub per 66 players. If we end up with 300, that's one for every 50. And that's not counting the 6 players and other staff each nightclub needs to have. Should be limited to two. One high/mid end and one low end. Edit: Six clubs and one bar (in Vinewood). No pawnshops, no restaurants or anything else more low-key? This isn't the way to go imo.
  11. RageMP isn't nearly as stable as SAMP and MTA were (lol) so I don't know if this is a good idea. Maybe keep them spawned on a hour or so timer if possible, as a compromise?
  12. That sounds very good and like the perfect solution to my problem.
  13. I'm sure many will be available. But what's the actual plus of limiting roleplay this badly when going by caliber and general similarities to allow people to roleplay what they want is much simpler and beneficial to RP? What issue has there ever been with people roleplaying different firearms as long as they're similar to what's in the game? There's no point in adding every Glock generation into the game as a different gun when you can just say so in a /do and let people roleplay having an older or newer model. I believe we should be allowed to roleplay weapons as whatever we want as long as they're fairly similar. Roleplaying my AK as a vz. 58 or my SNS as a PF-9 isn't exactly going to hurt anyone. But the gun you have in the script won't. It will do the same damage, expend the same ammunition and be reloaded the same way. It doesn't matter if you're RPing having some piece of shit Jimenez Arms 9mm or a modern Taurus g3c. It's just RP flavor that never hurt anyone and can add to a character. Stifling roleplay like this is incredibly unnecessary for the very few gains to be had.
  14. Not gonna lie I was thinking everyone had already silently agreed to ignore that for being really stupid However, now that I'm reading this with more attention, the part about weapons feels wrong to me. It unnecessarily limits weapons roleplay and makes it far blander. Why not just force you to roleplay a weapon with an appropriate caliber, which, while it does rule out a lot of exotic firearms, still gives you at least some freedom?
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