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As you may remember, on the SA-MP Server, there was an opportunity to roleplay with hospital staff at All Saints, County General, and some other locations as time went on. I'm happy to say that this type of roleplay will be carried over to the GTA V server. Here is what we have determined so far: On an in-character basis, we will have a private, independently-run hospital. We're still finalizing which location we will be using in-game. On an out-of-character basis, we will be in the same faction as the LSFD. This set up is to give us access to a stable forum and in-game faction. We are, however, an independent sub-faction within the LSFD and independent of their rank structure. On that note, we're following a somewhat similar format to the LSFD before 2016 which had a two-sector system: (1) EMT/Firefighter and (2) Hospital. However, during that time, the faction allowed for the unrealistic practice of characters who were both firefighters and doctors. That will no longer be the case; instead of two sectors within the LSFD, it is now going to be two factions: the LSFD main faction and the hospital sub-faction, with separate rank structures, leadership, and roleplay locations. We will allow only physician characters to join. Our rank structure essentially follows a realistic medical path: Intern, Resident, (possible, but not necessary promotion:) Chief Resident, (possible, but not necessary promotion:) Fellow, Attending Physician, Deputy Chief of Medicine, and Chief of Medicine. While a Deputy Chief of Medicine rank generally does not exist in real life, we want to be able to assemble a small team for the hospital faction's leadership and maintain the separate supervisory rank of Attending Physician. While the Chief of Medicine is the leader of the hospital faction, only on an OOC basis, the Chief of Medicine answers to the Fire Chief. For in-character purposes, the Chief of Medicine answers to a (non-existent) Board of Directors - basically, a RP name for being answerable to someone above the Chief of Medicine. I will be the Chief of Medicine. I was involved in hospital roleplay off and on between 2014 and 2018 and was in charge of the LSFD's hospital sector and sub-sector for good chunks of time. We have no plans to have ordinary "hospitalist" doctors or nurses at this point. Those will be NPCs for roleplay purposes. We aim to strike a balance between realism and ease of access for players. We are not trained medical professionals in real life. We have a series of guides that were used before (and have now been updated) that I believe puts a fair balance between realism and ease of access for the player base. There is only a small learning curve for those who want to join the faction, but you can join with literally zero knowledge of anatomy and still do just fine as a member of the faction. We have relatively simple guides and a wealth of information for our faction members. The hospital sector was most successful on SA-MP when there were events that brought people into the hospital. This included the disaster events, LSFD-hosted blood drives, fundraisers, or advertisements for general checkups. Excluding disaster events (we obviously have no say on that), we do plan on eventually hosting similar events to draw interest to the faction. We want to create a faction that is fun for faction members and for general players. In some cases, most of the work that we would do on SA-MP was treating gunshot wounds or handling people begging for medication because they were affected by the script's addiction system. How exactly that trend will change is up to you, the player base: what is it that you want to see from the hospital faction? If you were previously involved in hospital roleplay on the SA-MP server and are interested in participating, do reach out to me as well! We also have information on the sort of recruitment we will be doing on the LSFD forums if you are interested in reading more.5 points
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faction management needs to consist of people who actually play illegal characters and actively roleplay in the scene4 points
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Really, really, really depends. If a friend is running better gear, I try to match him. Try being the key word @kendrick.2 points
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Show yourself off and let's see the cool people behind the screen 🙂 Enjoy my spam; 😛1 point
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Hello, We're still hard at work and today I'd like to give you a few development updates so you can see what we've been cooking up. Before anything though - I KNOW! You want to see some of that juicy illegal faction action. Drogas, gats, theft, all of that. Well sorry but not today. The Faction Team + some other members of our team have been hard at work preparing a thought-through bullet proof scheme to give our illegal scene the attention it deserves. LS-RP prides itself on being home to the most legendary factions of any online Roleplay community and we want to be sure we're doing things right before we start parading them around. So shoutout to all of you and I promise I'll show you some stuff you're going to love soonTM For the time being, let's talk about our clothing system. Which is your favorite hoodie? Is it Drawable 92, texture 12? Or Drawable 200, texture 0? You know... the yellow looking o-- forget about it. Forget about sliders and arrow buttons to click through every clothing item out there. Highlights The system is entirely integrated and you will never have to think about an undershirt again. If a shirt has an undershirt counterpart, the system detects it and uses it. There are no concepts of "undershirts" visible to the player. You can see a preview of any clothing item in your inventory, or in a store - without even trying it on. Some items have alternative states (hoodies with hoods on, unzipped jackets, etc). You can switch between those & the system will match your perfect undershirt for it. Just make sure it's compatible, or you'll be walking about with your belly button out. Clothing items are inventory item entities, which means you can store them in furniture (drawers, closets). They can be placed in bags, given to other players, stolen, etc. Different stores will hold different types of clothing items. Don't go looking for a fancy suit in Sub Urban. We're adding custom models for clothing. We aren't decided yet whether to use IRL brands or not. Let me know what you think about that. TL;DR, show me the video Besides that, there's still a lot of work going on behind the scenes. We're preparing electronics stores, character applications (which should open soon for our Patreon supporters), Kane's cooking up a great damage & death system and much more. It's been great to see the community engagement since we've opened the forums up. Love seeing new and old faces around. Thanks for all the support, can't wait for you all to play! Kind regards, Mmartin1 point
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I meant to respond properly to this earlier - thanks for taking the time to explain. I think that sounds really good. I suppose you'll have to see how it goes upon launch but it seems like a lot of this has already been thought out quite thoroughly!1 point
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Hello there! Back on SAMP in the last couple years we didn't have hospital staff, so everything had been NPC'd at the hospital with a few lines explaining what would happen at the hospital itself. (As long as everyone involved agreed to it of course). Having a functioning hospital faction was a direct request from Server Management so that the LSFD can focus on pre-hospital care. Meaning once they've dropped the patient off at the hospital and give information to the staff there, they can return to their ambulance and carry on with the rest of their shift. That is when hospital staff will take over. So as long as there are members of the hospital faction on duty, there will be no need for NPC'd roleplay. You will ideally have roleplay from the time Firefighter-EMTs / Firefighter-Paramedics arrive on scene, all the way through your hospital visit. On SAMP we ran into the issue of people calling 911 from the hospital requesting FD to help them with injuries, which was not realistic at all. You're at a hospital, so you'd be in better hands there with people who have the proper equipment to do a full evaluation and give you surgery or stitches if needed. Having a hospital faction should combat that as more players get used to having hospital staff again. Firefighters can focus on fighting fires and responding to accidents or other scenes requiring pre-hospital medical attention to stabilize patients, and then the hospital staff can give them the thorough checkup and treatment after the fact. As far as repetitive or "boring" roleplay, I can say after nearly three years in the faction, I handled hundreds of GSW scenes. I never found it to be repetitive or boring, as no two people ever roleplay the same way. Each character is unique, they handle pain differently, and wounds are in separate locations. While on an out-of-character level people might feel it's monotonous to treat GSWs over and over again, it's not unrealistic to think that's what EMTs and hospitals deal with a lot in areas where violence is heavily prevalent in real life scenarios. The reason we asked if people wanted to roleplay inside hospitals or skip after FD treated them, was due to server rules regarding NPC'd roleplay. All parties involved have to agree to it. It's not realistic for a Firefighter to go inside and treat the patient themself, and when you had bustling shifts it was a time issue on FD's side to have to explain a few hospital-oriented lines of roleplay. It was never personally my favorite thing to do, as it took time away from faction responsibilities. With the hospital sub-faction joining us, I feel there will be a better balance across the board, and less NPC'd roleplay all around. This will break immersion less, and allow us to delegate our units where they're needed most! It should also be noted that you can only join one side or the other. You cannot be in both the LSFD main-faction and hospital sub-faction at the same time, not even on separate characters. This is considered the same as not allowing anyone to join two LEO factions at one time. As Ryan said, each entity is owned and operated independently of one another on an in-character level. The hospital sub-faction has their own section on the LSFD forums, with their own recruitment information.1 point
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We did medical employee check-ups several times back on SAMP, turned out to be fun roleplay for everyone. Could come along with scripts as narcotics tests etc.1 point
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It's been a looooong time since I RP'd with the LSPD on LSRP! I like the idea of the station itself being manned at the front desk, y'know for people to actually call in and report crimes or ask for help etc. Back in t'day the actual PD itself seemed quiet at the front, with most RP going on in interrogation rooms or what-not. Maybe hiring civilian staff for the front desk? Not sure whether civvy positions are something you're considering or already doing. I also remember that, when RPing as a journalist, I was heavily reliant on the PD to be open and share comments etc rather than just "no comment, bugger off and leave us alone" sort of thing. On World they often held press conferences and seemed very open about what was going on - this felt realistic and gave the civ RPers something to go to and do. Otherwise I think that, given this is a fresh start for you all, just try things and see what happens. Looking forward to seeing how things go, best of luck!1 point
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If you aren't going to be serious, then please don't comment in the thread 🙂. Also, if an Officer would be taken hostage, of course they will RP fear of losing their life.1 point
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Dope and I don´t mind seeing real life clothing lines either. It's not that big of a deal, half the time...people are "modding" their games with real life stuff anyhow. Adidas track suits, bunch of dresses, polo shirts and etc....numerous leather jackets.1 point
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Stab and shoot, this dude above just killed an associate of mine.0 points
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Driving without a valid drivers license back when I was 16. The cops weren‘t amused about it, neither my parents0 points
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