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  1. Howdy gamers, Today marks an incredible milestone for our community - Los Santos Roleplay is now eighteen years old. That’s old enough to vote, drive, purchase alcohol in most of the world (shout-out US of A), or take out a an unfavorable loan to finance a vehicle that’ll drop in value by half the moment you drive it off the lot. Yay! Around this time last year, when LS-RP was turning 17, we re-released our San Andreas Multiplayer server. Although it’s been a whirlwind of a year since then, I must say re-launching SA-MP has been one of the best decisions we’ve ever made - which is something to say, considering I was adamantly against it until last minute. I feel our unsuccessful effort to transition into GTA V throughout 2023-2024 humbled us a lot. We learned a great deal about our approach to the community and how to prioritize our efforts so they’re as impactful as they can be. I’ve said this before, but I can’t overstate how happy I am with the place LS-RP is in currently. Not without flaws for sure, however after years of looking at descending trendlines, barring the occasional boost (RAGE launch, SA-MP relaunch), we’re finally seeing organic, steady growth month over month, for the past half year or so. A statistic that keeps surprising me every time I remember it is that over half of the players who play our SA-MP server today have never played LS-RP before we relaunched the SA-MP. That really goes to show this platform is still thriving and gives us the drive to continue improving it for a long time to come. Credit where credit is due, none of this would be possible without the amazing staff we have, and the passionate, engaged community which keeps pushing the envelope year by year, and day by day. So shout-out to all of you, and an even louder shout-out to people who refuse to simply embrace the status quo but instead choose to actively look for ways how to improve the community and our servers. I do my best to surround myself with people like that, as comfort and complacency are my (and LS-RP’s) worst enemies. To bring you some RAGE updates - we’re currently working on the last few features to finish before relaunch. We’ll be integrating the new Insider scheme shortly as we enter a testing phase to make sure all the features our RAGE team has worked on tirelessly for the past year work well. I’m stoked to show you some of the features and mechanics we came up with. There’s so much more I want to say in regards to RAGE, however as I mentioned a good few times previously, I’ve learned from my mistakes and I won’t speak on them too soon. But we’re close. Very close. Birthday Giveaway To celebrate LS-RP turning 18, we’re also giving away a month of free Premium membership to 18 of our players. Each hour spent in-game between 17th of May 2025 00:00 GMT+1 and 31st of May 2025 23:59 GMT+1 including, translates into 1 ticket for the giveaway. The more tickets you collect, the better chance of winning you have! Winners will be drawn on June 1st, 2025. We restrict the right to remove a player from the giveaway pool at our discretion, for example but not limited to if evidence is found of abusing the system to avoid AFK kicks, excessive AFK kicks, or if the player is banned at the time of drawing. No purchase is necessary to enter the giveaway, as LS-RP is free to play. Premium members do not receive preferential treatment during drawing. All players, including staff members have equal probability of winning per amount of tickets collected. Happy birthday, LS-RP, here’s to another 18!
    46 points
  2. I'm happy to say what I think needs to change to see an improvement in the player base. 1. Removal of "Education over Punishment" Right now there is an expectation that admins educate over punishing. Meaning a player can DM someone 2/3 times before we enter the space of actually being able to issue a light punishment. When I returned to the staff team and saw this, I was shocked! This is why we lost the standards and went from a "Heavy roleplay Server" and entered the realms of being more like a Cops & robbers server which is probably the best way to describe the current state of the community. I have standards, and luckily I have a set of rules which I used to govern. - I don't follow this rule, I never have and quite frankly I never will. I am all up for helping someone understand where they have gone wrong and explain to first time offenders, but if I think (On the balance of probabilities) deliberately broken a rule, you're being punished for it. I owe this standard to the rest of the community that uphold the rules, play fair and want to get on with their roleplay. I know what its like to be roleplaying with your mates, and to have a dumb ass come up to you trying to provoke you to desperately try provoke a reaction to justify pulling a gun and engaging in a shootout. It ruins everything and creates the very situation we're in. (Barely any street level gang roleplay.) 2. Removal of Inactive and Idle Administrators & Testers We have a large amount of inactive and completely Idle Administrators and Testers that are retaining their positions for absolutely no reason. I am all for people having breaks and having real life priorities however a large percentage have been on absence for months on end. And for the Admins I will break that down for you guys to understand in a more granular detail. We have too many Admins in key positions who are Idle holding their areas hostage over the title but don't want to actively work for it. Lead Admins: 7 Of the 7 admins, only 2 (28% activity) have been active in-game. (I acknowledge there's stuff behind the scenes, but your core function is to Lead Administrators, and you can't do that unless you're in-game.) Senior Admins: 11 Of the 11 admins, only 4 (36% activity) have been active in-game. Some haven't logged on in months at all. (One hasn't logged on the forums since October!) Game Admins: 16 Of the 16 admins, only 5 (31% activity) have been active in-game. (To be considered "Active" you must have a minimum of 30 hours spent IG per month. For context, some admins peak at 180 hours a month.) So when you look at the above figures for admins you have 11 active admins providing the community with 24 hours coverage 7 days a week. What this creates is admins becoming burnt out because they're carrying more work loads, people becoming unmotivated as a result of a lack of support, and this results in the figures dropping even more. I dread to think the state of the activity leading up to the new year. These 11 active admins are the same ones processing your player reports, refund requests, house changes, ban appeals and just about everything else on the forums! We're too afraid to loose inactive admins because "What does that fix?" it shows there's a consequence for not being active and pulling your weight, it allows space for development for those who are active to develop further into the admin team. It encourages growth and development for everyone. (Chain effect all the way down which in turn allows us to give a better service to our customers who are our community. 3. Faction Management I will be honest with this point, I do not see Illegal Faction Management as a functional service as it stands. It is not representative of the community, and rather a small circle that operates around it. You have so many voices in the illegal factions world that are experienced, giving the IFM the very solutions to the problems we're facing and instead of gripping onto those solutions and running with them to implement nothing is being done. Or we're shutting them down on the spot. There are Official Factions that went inactive after a week of getting it, remove them and make space the the numerous other factions that are absolute gems within the community. This needs to be done because once the illegal factions give up in their pursuit you'll have PD pursuing SD until one of the two decide to give up. Urgent and drastic leadership changes are needed in order to preserve the future of the illegal scene. I personally have been so put off from continuing my illegal roleplay knowing it will never lead anywhere. 4. Legal Faction Management One of the most catastrophic mistakes was the decision to move LFM from a full time person and move it under operations with no oversight from an experienced LEO role-player. Why a LEO role-player? The two biggest legal factions are PD and SD, and a great deal surrounds the two. Instead the role was merged across the responsibility of two people, one being the head of Illegal Factions - a clear conflict of interest. There is a huge issue with activity around the leadership of many of these legal factions and I have seen in the recent days a series of poor decisions being made about leadership changes. Faction Leaders need to be active in order to drive the faction, maintain and uphold standards and again provide the player base with a level of service! - Some days the server has 100+ players with 1 or 2 LEO's on, where is the realism in that? You then speak to the factions, and the response is, If faction management can't be asked why should I? Then you get nothing short of civil war on the server. Legal and Illegal factions are the most important entities on this server, and we're getting it so incredibly wrong. In both PD and SD we have absolutely exceptional leaders who aren't being given opportunities to lead simply because they're vocal and active and threaten the inactive leadership by outshining them, so instead of promoting them to run and help out, we're seeing them be supressed and ostracised to keep them at bay in order to safeguard certain individuals positions. Legal Faction Management needs to be owned by a Lead Admin that has experience in either PD or SD as a leader that can give them the full time attention they need, this doesn't mean dictating, this means obtaining feed back from the faction members, giving and equipping them to succeed. Right now we're seeing the polar opposite. 5. Pandering to the toxic few. There's a certain few individuals who keep popping up within these chats (Ban Evading) may I add who offer nothing of any value at all, and we're allowing their opinions and voices to plague and curtain the true issues we need to be addressing on this community. Some of these who I won't bother naming have been banned for a while for gross breaches of rules in-game and on the forums. Stop pandering to them and ignore their moot opinions. Finally my message to the community, a shit ton of effort goes into this community by Martin and Michael (prior to his departure) and I stand firmly beside Martin with this. He often is called lazy and that he doesn't care or he's not invested and simply wants money out of this etc etc...I've heard it all. I will defend him till kingdom come. I know how much he invests and how much he injects into this community to keep it running and he is let down by some of his staff, but also a community have a significant part to play here as well. Stop the toxicity, accept it will never be like 2015 or whatever era exists as being the golden age for LSRP for you, we're in 2024 going on 2025 and we're pushing through during different and challenging times around the world. For many this is a get-away from reality. Acknowledge the effort going into the community, appreciate the little things and be constructive and productive about the future of the community. Remember, pressing the red button and switching the community off once more is an easy option - we need to keep fingers away from that and start collectively driving this forward. If anyone has been offended (Staff or otherwise) by anything I have said, tough luck if the shoe fits lace that bitch up and own it. I own my flaws, and I will work on them but I will never give up on this community. Eren.
    40 points
  3. This was originally intended as a response to gyzo's "Can we bring back the old playerbase count?" topic but after I completed the post I felt it was worthy of its own topic. A VISION FOR THE FUTURE: Achieving peak LSRP activity numbers is probably an unrealistic goal given the landscape of the RP scene nowadays, but I do believe there are steps that can be taken to maintain and build upon the current player base. There have been plenty of solid ideas here and elsewhere on the forums that can help bring about positive change in different aspects of LSRP, but my post is going to be focused on the big picture and what all of us can do—players and admins alike—to help LSRP reach its true potential. To touch briefly on why I personally returned to LSRP: it was for Valenti much more so than it was for LSRP or SAMP. In the past, I have publicly voiced my displeasure with LSRP staff. I was very skeptical of the LSRP comeback and thought it was simply a last-ditch marketing gimmick for the GTAV server; I didn’t think it would be successful and had no interest in rejoining until countless Valenti members reached out urging me to reopen the faction. I went through with it and I’m glad I did because the server has exceeded our expectations so far and has allowed us to make a serious comeback as a faction. Upon our return with how accommodating the staff was setting us up with official status and swiftly handling requests, it was the first time since I joined Valenti in 2011 that I felt we were finally getting the respect we deserve as the longest-standing and most renowned faction on the server. Unfortunately, with lengthy delays and several questionable rulings against us recently, this feeling has dissipated to a degree, but I am still of the belief that the staff team is doing a better job than they have in most previous eras. Regardless of player count, LSRP still has major potential and I believe we can make this final era something special if we all work together. CULTURE SHIFT With that said, everyone needs to remember that the admins are volunteers and we need to adjust our expectations accordingly. The admin team makes LSRP possible and we need to be grateful for that. We need to squash this “us vs. them” mentality that drives a wedge between the players and admins, and we all need to start pulling the rope in the same direction. A clear vision for the future needs to be outlined and at the center of that needs to be a cultural shift that brings the community together as one team working towards the common goal of making the best role-play experience possible. LSRP having a smaller player base doesn’t mean the community doesn’t have room to grow and it isn’t something we should dwell on; instead, we need to look at this as a prime opportunity to build the foundation upon which the new era of LSRP can be built. The success of this server has always been a team effort and that will need to be even more pronounced this time around to ensure we have a community that is sustainable and has room to grow. FACTION SCENE The faction scene and the great factions in particular have always been the main driver of LSRP’s success. We are currently in a good spot with several long-standing official factions and some solid new factions on the come-up. This kind of continuity of characters and factions is key to creating an immersive, realistic, cohesive, and sustainable role-play environment. To maintain and improve upon the current state of the faction scene, everyone needs to play their part. To build strong, quality factions, people need to consider joining the existing factions instead of creating new ones. Only those who are experienced and qualified should be making new factions with the intent of filling a gap in the current faction scene, but we need to be cautious not to oversaturate certain genres. Faction leaders need to create factions with purpose and meaning, the average player needs to stay IC and focus on the realistic development of their character, and the admins need to incentivize, reward, and help facilitate quality role-play. The standard for achieving official status needs to remain high and admins shouldn’t feel pressured to lower the bar in order to appease to players out of desperation. High standards for official factions ensures a healthy faction scene and lowering the bar will create for weaker, unsustainable factions, as has been seen in the past. Unofficial factions now have plenty of schemes they can apply for and it’s certainly a good thing to reward good performance and give people the tools they need to role-play, but only the best faction(s) in each genre should represent LSRP as an official faction. On the other hand, toxic factions need to be disciplined, and if improvement isn’t seen in quick order, they need to be shut down. LSRP has been doing a good job with this as of late and I have seen the benefits first-hand in the LCN scene. The description of a long-time official crime family that was notorious for rule breaking and subpar role-play early on in the LSRP comeback set the tone. That faction in particular has since improved and are making positive contributions to the role-play. The recent shutdown of another toxic LCN faction was another step in the right direction. The LCN scene is experiencing one of its better eras right now and that is in large part thanks to LSRP bringing the hammer down on these problematic factions. In order to optimize the faction scene, I would like to suggest a revamp of the Faction Team structure as seen below: Head of Factions and/or Faction Team Council Official faction leaders (1 from each official faction) The most qualified admins and players with ample faction experience Testers/admins who serve the purpose of handling requests in a timely fashion The most notable change is the involvement of the official faction leaders. When LSRP was in its heyday and on an upward trajectory, there wasn’t a massive Faction Team; there was a Head of Factions who consulted the official faction leaders, which worked quite well at the time. The official faction leaders are a highly knowledgeable group and can bring great value to the Faction Team’s decision-making process. Additionally, this ensures all official factions are represented equally in the faction team and limits the potential for corruption. The Faction Team needs to consist of a healthy balance of players experienced in all the major genres. Many players (myself included) have grown increasingly frustrated with their suggestions falling on deaf ears over the years and, as such, don’t speak up like they used to and have no desire to seek out staff positions. LSRP acknowledging this and going out of their way to recruit the most suitable candidates for the Faction Team (and other staff divisions) would go a long way. ROLE-PLAY MINDSET Everyone needs to adopt the mindset of focusing on the realistic development of their characters. Stay in the moment and embrace every scene. The play-to-win mindset, trigger happiness and seeking quick thrills is not the best way to go about role-playing and it drags the server down. LSRP is marketed as a heavy role-play server and we need to back this up. Below I have linked two threads from the old forums related to this topic: (39) [Tutorial] A case for RPing realistically - Los Santos Roleplay (39) Realism + Character Development = Fun = Success - Los Santos Roleplay MARKETING Other posters have already outlined different approaches that can be taken to market the server and I am in agreement that this needs to be a major focus for staff. Aside from this, word of mouth will go a long way in bringing old players back to the server, but we all need to do our part to make the best role-play environment possible in order to lure people back. While I am of the opinion that the staff team has improved, there is still a stigma weighing them down and they need to continue making positive steps to repair their reputation for some players to ever consider a return. The admins also need to recognize the value many of the long-standing official factions bring from a marketing standpoint. Countless players have come through these factions and people who are otherwise disgruntled with LSRP staff can potentially be lured back by the prospect of rejoining their old faction and continuing their character’s story. Remove the red tape and let these historic factions thrive. PLAYER RETENTION Marketing is useless if we can’t retain the players we bring in. Having a strong faction scene will go a long way in attracting and retaining players. On top of this, the community needs to be welcoming and the game needs to be as user-friendly as possible. LSRP does a good job of allowing players to have creative freedom, but there are still plenty of instances of the admin team being overbearing on people’s creativity. Remove unnecessary restrictions and applications; allow players to craft their characters as they see fit within reason. Factions and players who have made mass contributions to the server over the years should especially be given the benefit of the doubt and more leeway. As others have stated, having the current script-based jobs as the main moneymakers for new players won’t cut it. The government needs to have funding available for companies so that money can be earned through actual role-play as opposed to mindlessly farming scripted jobs. I suggest the introduction of a new staff division or a “buddy system” of sorts committed to helping new players learn the ropes not only in regards to the game itself but also how to role-play realistically and develop a character. We need to focus on retaining players who are here to role-play and develop a realistic character. It’s usually quite easy to decipher between someone who is here to role-play and someone who is not. Discipline and ban rulebreakers/toxic players who only serve to disrupt the experience of real role-players; LSRP being lenient with these types of players out of desperation to keep the player count up is counterproductive. Additionally, LSRP needs to be cautious with how much time they put into the GTAV server. I’m not sure if this explains the recent increase in wait times, but the increased focus on GTAV certainly had a damning effect on the SAMP server last time around and history tends to repeat itself. GTAV is covered, but there is clearly still an appetite for SAMP and thankfully LSRP has filled that void for now. Most of us are here because we aren’t interested in GTAV. The SAMP server, in my opinion, should be the top priority; don’t take it for granted. TL;DR Role-play is a collaborative game and people need to stop being so selfish. Take responsibility yourself, regardless of your role on the server, and think about how you can positively contribute to the community. Focus on role-playing and developing your character realistically. We need to come together as one team to create the best role-play experience possible for the success of LSRP going forward.
    28 points
  4. Hey all, I hope the start of the spring term is bringing out everyone's good moods now we're coming out of the gloomy rainy weather. We've got quite a bit to get through for this update, so stick around and have a good read through. First and foremost I'd like to share some positive stats; our SA-MP server has been doing very well in the last few months which can also be seen in the time spent in-game and the average peaks we reach every day. Just for comparison, here's two graphs showing the total playtime and peaks evolving over the last ~3 months: Happy to see it! I'll say the vibes both in-game and within the community just feel much more healthy and positive than they did come end of last year. I've to say I'm happy with where the community is headed in general. Private Skins Last week we launched a long-requested and anticipated premium feature: Private Skins. You can now upload your own skin mod (.dff and .txd) to use on the SA-MP server. Everyone will see your skin in-game! To request a Private Skin, head over to the UCP > Premium Central > Private Skins. We implemented a strict approval process to make sure silly skins don't get in-game (you MAY see me in a Mr. Bean skin on admin duty, sorry immersion frogs). We will only approve skins that are appropriate and do not break any server rules. We also intend on this being an exclusive feature, since we don't want everyone on the server having to download hundreds of unused private skins when they log in. You can read the Private Skin Rules here. Illegal Faction Team Update We'd like to start be announcing the return of The Bellantonio Crime Family as an official faction once again. Some of you may be aware that Bellantonio have had their fair share of issues in the past, however they've worked tirelessly to produce high quality roleplay for the server ever since. Following several months of candidacy, we're happy to announce their return - Welcome back! 🦊🍷 Further to this, to shed some light on a recent post which had an effect on Official Factions in general. Stockpiling has become quite a serious issue which the Illegal Faction Council are taking steps to resolve. This month, Official Factions were subject to an In-Character event which has been implemented in collaboration with PD & SD leadership in order to provide roleplay for everyone involved rather than implementing these restrictions as an OOC measure. Moving forward, Official Factions (and scheme holders) will be subject to limited amounts of weapons through their warehouses and schemes. We understand almost everyone, including the general playerbase, has incredible stashes from pre-closure of SAMP however this has been compounded by the fact that warehouses are still available to Official Factions, leading to these stashes growing instead of depleting over recent months. Moving forward, warehouse access and logs will be under scrutiny from the Illegal Faction Council as we hope to achieve some reduction in stockpiling, and improve the flow of guns throughout the server. Following feedback from our Illegal Faction Team, we're also working on increasing the weapon price agreement. Right now, weapons are being bought at very low profit margins and sold on by the buyers for ludacris prices. The increase in the weapon agreement only applies to Official Faction & Scheme Holders to allow them to reap actual benefit from the sale of weapons. This is subject to review/change and will be closely monitored and enforced by the Illegal Faction Team & Council. This will be announced once the figures are finalised. Schemes: Illegal Faction Team have been working hard on a number of things throughout this month. In December-January, a number of schemes were put on the back-burner as adjustments were required before they could reopen. Drug Scheme, Strawman Scheme, Melee Scheme and Turf Requests have all been assigned a new 'Head of' each respective scheme. Drug Scheme and Strawman for both faction and solo roleplayers have opened this month, and accepted candidates have been selected and set up. We hope to regularly open these schemes moving forward to keep rewarding players for showcasing high quality roleplay, and activity on the server. We've also been working with @Rye and @Scumpy who oversee Scenario Scheme applications, and have introduced a new use for the scheme as a temporary measure in place of scripted drug manufacturing. Players who are approve in their application can now roleplay the manufacturing of crack cocaine and through the scheme, an admin will then reward them with crack in place of their cocaine. Our Scenario Schemes are extremely flexible, and we'll always do our best to try to support those who apply for it. If you have an idea you believe the Scenario Scheme can help with, please feel free to apply. For more information, please click here. Drug Decay: Drug decay is back by popular demand! We announced this approximately two weeks ago, and allowed for a two week grace period before the decay kicks in. As of 29 March 2025, decay is live - while IFC & the general community would've preferred for all stashes from prior to the server closing would be wiped/depleted significantly, this isn't something that the script can necessarily identify. Drug decay can be managed dynamically in-game, and we'll be closely monitoring the effects and strength of decay on drugs of all kinds throughout the server. For more information regarding decay and the drug system, click here. Illegal Faction Team: We've decided to reopen Illegal Faction Team applications this week. While we're still very focused on improving the illegal faction scene for our SAMP server. We've also been making alot of progress alongside our Development Team on RAGE/LSRP:V. @Dos Santos as previously mentioned in our last update is very much invested in RAGE and we'd like to appeal to anyone with an interest in supporting LSRP:V to reach out to any member of the Illegal Faction Council with an expression of interest. Interest in RAGE/LSRP:V is not necessary however, if you'd like to work with us on SAMP, please feel free to apply too as we're always looking for dedicated and active members to support our SAMP server. If you'd like to apply for Illegal Faction Team, please click here. Mapping Team Update Our Mapping Team have been hard at work for the last month or so bringing some updates to existing maps at request of factions in different parts of the map, we are currently in a testing phase and expect to see them in game very soon. Our mapping team is more active than ever, if you have anything you feel would bring a well needed update to the map then please don't hesitate to reach out to the Mapping Team Leader @Fiellavin. Below are some examples of the maps coming: Event Team Update March has been a successful month for our Event Team, we've held some large scale events, some of the ones that are memorable are the St Patricks Day Event and the most recent Flexing Loud Festival. We saw massive turn outs for both of these events and the other ones held within the community. These would not be possible without our Events Team, if you're interested in bringing new ideas forward then please reach out to @JustSid if you're interested to join, below are some images from the above events. Staff Update March has been a very good month for the community as a whole, consistently reach high numbers of players on our server. But with an increase number of players we received an even larger increase of work for that the staff team work on and plow through each and every month, before I move on and share promotions within the team I want to share some of the key stats: There were a total of 3418 reports handled There were a total of 3382 help requests handled There were a total of 17 refund requests handled There were a total of 63 forum reports handled There were a total of 305 character applications handled This is just a small insight to what our staff team have to deal with a monthly basis while also indulging in their own roleplay and positions they are in, whether it be faction, companies and more. I want to give them a massive shoutout and thank you. The number of applications coming through is great to see and I want to give a warm welcome to the new players in our community, I hope our team is welcoming and provides the best possible experience for you! Moving on, congratulations to our newly promoted staff members: Senior Admin Lemon Trainee Admin demigod — alooshy
    27 points
  5. Was asked to put my 2 cents in, so here goes. If you know me, you’ll know that my dedication to LSRP since relaunch (and for the last 14 years really) has been pretty strong. This changed in August this year. I was consistently doing the most in game reports, the most refund requests, the most insert menial task here, etcetera, all while leading a sub team and doing general admin shit on the side. My demotivation and burnout slowly started to set in because of a few things, I’m not going to name any names but if you know, you know. I don’t want this to be a bashing post, just a post from the heart. Bear in mind I’ve not touched LSRP really since August at this point. I’m going to say a majority of the admin team done absolutely fuck all to support others who actually cared about the community, whether this be in game reports or whatever. There was lead admins in game who would make a mockery of player reports in /a instead of actually dealing with them whilst I’m trying to deal with 2 reports and a refund at the same time, just to try and restore some faith in the team that were not lazy bastards and reports do get handled. My report statistics confirm this. I slowly got sick of this. Actually no, I quickly got sick of it. The knock on effect there is that why should I be bursting my balls while these guys sit in the same or higher positions than me whilst not giving a singular fuck, or abusing their positions to win RP situations and break rules and hack (I’m looking at you Xanakin, happy to name him as this is historic at this point) I then decided ok I’ll try help out in other ways. I joined the dev team and began writing and modifying scripts, ONLY based off of player suggestions. In my mind, doing what the players WANT was the right thing to do (within reason). The first “big feature” I worked on was company system enhancements, primarily company chat. I had most of the scripting done to then be let down like a Japanese pilot in the 40’s. I was simply told “nah FTC said no” this booked my piss and I argued and argued for it until they were basically told it’s happening whether you like it or not. This of course put a sour taste in my mouth too. The final straw for me which started my extensive absence was a result of a staff report, made against me by a lead admin at the time who didn’t like me because I publicly shamed him for his laziness every chance I could get. I got on one night after a few drinks and dealt with an admin sit (because would you look at that, the reporter didn’t bother to accept the report). Resolved the report pretty simply, all was good. The player who was reported was logging off and messing around so I chugged his ass into the dirt, revived him, refunded his weapon and that was that. No harm done, just a bit of fun! I find out the next day that I was going to be removed from the staff team for this ONE incident, despite me being the most active contributor (statistically) to the community at the time. This really set me off and I don’t think I’ve logged in to this day. I’ve really been trying to regain my spark for it but whenever I open up the SAMP client I take a totally legally acquired Xanax because I just can’t face it right now. The players for the most part are cool as fuck and you know who you are, but some of you are absolutely insufferable and I think you need a reality check. as those who have resigned have said, nothing is ever good enough. We could script the cure for cancer and someone would complain “but what about cerebral palsy?!” just my two cents, or dollars. Rambled on a bit here but here’s where I’m at right now. This isn’t a resignation, but just an explanation for my absence. I do love this place, but shit has to change and I’m not just talking about staff/management. I really do want this place to succeed man. Get a grip, everyone.
    26 points
  6. Hello everyone! This game update is packed with some highly requested features, such as the train returning to the server, spawning furniture anywhere in the open world, transporting bicycles, bikes, and forklifts on other vehicles, add furniture to your vehicles, picking a vehicle door with a mini game and 3 new civilian skins for anyone to use! We've been hard at work bringing you these features and we're not stopping here, we have lots more in the works so just stay tuned! The train returns to Los Santos! The train can be observed passing through every train station in San Andreas with Lenny in the front, keeping the passengers safe as always! Spawn furniture anywhere! You can now use /spawn to create furniture anywhere, drag a couch out or host a BBQ, anything is possible! Bring your bicycle with you on your trip! You can also attach your bicycle to your car! Bring it on your trip across the city or go explore the mountains using /attachto! Hook your forklift up to your trailer! You can now use /attachto while sitting in a forklift to hook it up to the back of your trailer or to the bed of your DFT-30! Don't worry if your bike has broken down... You can now also tow bikes on the Yosemite, DFT-30, or Pony! Call a mechanic and ask them to bring their flatbed! Attach bikes using /attach, /attachcar, or /attachto! Pick the lock with an actual pin! You can now actually pick the pins to a vehicle's doors, remember where each pin should be and test your way forwards! If you fail, you'll have to start all over again... Keep the filth out of your car... Vehicle furniture are here with /v furniture and /v buyfurniture! You can now add furniture to your vehicles, throw in a pile of garbage on a seat and now law enforcement can't see your guns in plain view! Or tune your dreams away! You can also throw on some spoilers and other modifications to make any vehicle of yours, unique! Octane Springs got a revamp as well! Thanks to @ROZE, Octane Springs has gotten a new revamp as well! And finally, 3 new civilian skins. We have created and added 3 new civilian skins that are available to anyone, check them out on the UCP! And finally, here's the complete game update change log: Add Lenny the train back Add bike and forklift towing for certain vehicles (/attach, /attachcar, /attachto) Add /spawn to allow players to create furniture in the open world Add a smell of marijuana to players walking around someone who has recently smoked a joint Add a white cigar overlapping the original cigar object Add /trydoor and /checkdoor aliases to /doorcheck and add hints to the house entrances Add /swapslot to switch the channel between two radio slots Add /lite command to allow LEO factions to drop their nitestick, spray can, and tear gas at once Add new Octane Springs mapping Add /drunk animation Add 3 new civilian skins Add helpful notes to /fixr and /stopr (/fixr restarts your stream, /stopr stops your stream) Add a system to disable commands in case of bug abuses Add server sided health to make health hacks unusable Add anti quick swapping to prevent pressing Q or E to reload without the animation Add /place coordinates being saved after setting it once Add a company-wide OOC chat using /com Add a new lock picking mini game for vehicle doors Change all unscramble words to new ones Change animations to only have a timeout of 1 second rather than 5 seconds Change /setwpackage to allow for an implicit slot Remove radar blip for car alarms Fix businesses not accepting cargo despite wanting cargo Fix /househelp and /bizhelp being outdated Fix bug to allow players to buy a Taxi when not on duty Fix bug with /relog allowing you to force crash to stash a weapon and then return Fix admins on duty not being invincible to fall damage Fix /testerstats for testers Fix /tlow playing an animation Fix TEMS armour not being reset when going off duty Fix tactical /favuniform not working Fix issue with server bans being issued due to desync And some smaller behind the scene bug fixes and patches
    26 points
  7. Hello everyone, Welcome to the December Community Update. We're entering the last month of a year that has overall been a very good one for LS-RP. The return of SA-MP gave our community a much needed breath of fresh air, and it allowed us some time to step back and reflect on what we really want to do next. It's not quite the time to look back yet so I'll save all of that for the End Of Year update, but this year we decided to make it easier than ever to look back — we'll be doing a "Your year on LS-RP" (think Spotify Wrapped, etc) so that's something to look forward to. Keeping up with the End Of Year theme and the spirit of holidays, I want to encourage everyone to start decorating their houses with outside furniture for the season. If you're unable to do this for whatever reason worry not, we'll be allowing for holiday decoration submissions soon, available for personal properties, businesses, factions and companies. Keep your eyes peeled! LS-RP Christmas Giveaway '24 And finally, to celebrate this years' holidays and give back to the community, we're holding a prize giveaway for all of our players. The prize pool consists of Gift Cards in total value of 800 EUR! On December 25th, we'll be giving out: Prize #1: 5 Gift Cards of 50 EUR each Prize #2: 10 Gift Cards of 25 EUR each Prize #3: 15 LS-RP Premium Credit packages of 2500 Credits each Upon winning, you can choose any widely available Gift Card of your liking (Steam, Amazon, etc). As long as we can purchase it directly, you can have it! To read more about the giveaway, how to enter, and its rules, please visit: LS-RP Christmas Giveaway 2024 - Los Santos Roleplay. Faction Updates Faction Team Public We've recently revamped FTP to improve its functionality for the greater FT. The FTP is a great avenue to get in touch with the FT and voice your opinions, whether you're a seasoned veteran or a player just getting the ropes of things. It is a team designed for people to voice their concerns and partake in discussions without the stringent experience requirements of FT. If you're interested in joining the faction team and seriously impact the server's infrastructure, FTP is a great way to prove yourself. We're actively on the lookout of members that possess a sound acumen when it comes to the illegal mechanism, and FTP is somewhere you can demonstrate it in the best possible way. Please reach out to @Scumpy for all queries related to FTP. Barons Motorcycle Club I'd like to announce and congratulate Barons Motorcycle Club on reaching official status! Barons Motorcycle Club is an outlaw organized motorcycle club primarily based within Flint County, San Andreas. The establishment of the club was primarily based on a late succession from the defunct White Knights Motorcycle Club, which involved core past members of said club alongside newer faces to reunite under a new banner yet following their same outlaw ideology. Over an extensive period after first settling on the Flint-Whetstone highway, Barons had rapidly expanded its presence within the Flint County and Whetstone regions whilst primarily associating with other organizations and motorcycle clubs alike within the Los Santos city limits. - Spectre, Faction Team Council Faction Team Council I'd also like to congratulate @Klag for advancing into the Faction Team Council! He's now joining Spectre and badhbh in the council to help facilitate a fair and supportive ecosystem for the illegal factions on the server. I have personally taken an interest in illegal factions recently and will be working with the council closely to address some of the concerns that have been raised by the faction team, and illegal faction players recently. As always, communication is key, so if you've anything to bring up to the council or me directly, please create a ticket in the Factions Discord, and if necessary, escalate to me directly. As an example, we'll be trying to provide a more robust pipeline for factions to add custom maps into the server; even if they can't procure the maps themselves. We're adding 4 new mappers today to help us with that! Staff Updates & More Now, onto the Staff Update. Congratulations to our newly promoted staff members ... Senior Admin jungsaeo Trainee Admin n0de101 Senior Tester consistency And congratulations to the new mappers! Mapper peculata - Ricta - ganchew - Leg4nd114 As you may remember, a few updates ago we introduced a new role to the staff team; the Head of Player Experience. This role is supposed to bridge the gap between the player base and the staff teams, mainly the development team. This will help us understand the needs of the community better and translate that into a list of priorities for the teams to work on. Having an individual responsible for this is crucial so that nothing falls through the cracks. The position solidified and integrated more recently, and given its importance and wide reach across the staff team, we made this a lead position. There are two HOPE positions, one for SA-MP and one for our RageMP server (more on that later). So congratulations to our two new leads: Lead Admin ROZE Head of Player Experience (SA-MP) Lead Admin Helius Head of Player Experience (RageMP) I honestly can't find more fitting candidates for both of those roles, so I'm really excited about this setup. Also shoutout to risen, who was promoted to a Lead Admin just days after last month's announcement: Lead Admin risen Head of Testers Now you might be asking - RageMP? Is this still a thing? Yes. We've (when I say we, mostly a taskforce consisting of Helius, danut, and Conor) gone and looked back at our stint with RageMP last year and tried to learn from our mistakes why the server didn't work out as we might've hoped it would. We've learned a lot from the community and staff feedback, and are working on a plan to bring the server back to thrive. This takes some time as it involves quite a lot of further development, economy overhaul, factions overhaul, marketing and more. We aren't quite ready to share more details just yet, but we've several developers whose main interest is the RageMP platform and when I say they're cooking, they're cooking. Big ups for the group for not giving up on the project and bringing my morale back into it. Anyway more on that later, as I said, lots of work to do still and I don't want to get everyone excited too early. Considering danut's endless efforts with the project and continuous work on the gamemode ever since joining the team, I'm excited to announce he'll be taking a role of a Lead Developer on RageMP! I've no doubt that with his and Helius' effort as the HOPE for the project, we'll be able to see it really succeed. Lead Developer danut Lead Developer (RageMP) In the SA-MP department, we're working on the next juicy update to bring you. Make sure to cast your vote at the Feature Voting on the UCP as we use it to influence priorities. There's a lot of big things on the list, so they take time to implement, but every vote matters. Currently the two big things we're working on is the Thief/House Burglary revamp (see #snippets on Discord!) and Premium/Custom Skins feature to let players add their own skin to the game. Note from ROZE re. marketing: We have noticed that new players are being retained on the server pretty well now, we've had a lot of new people join and stick around, often logging hundreds of hours. As we're now in a comfortable position to retain new players we will be taking a more in-depth look at marketing. We recently spoke to several new players to gain feedback about how they found LS-RP, and we have also reached out to some content creators in order to get feedback on how we can better work with them to create a system where we can get a constant stream of publicity and 2-way support. On top of this, we are also looking at the possibilities of being put back onto the server browser. That's it from me for today! I hope you all are able to enjoy the holiday season (or suffer through it, at least, shoutout to fellow season depressos iykyk). We've a few things prepared to make the season on LS-RP festive, so join us and let's enjoy the game together. - Martin
    25 points
  8. Hello everyone, after weeks of hard work, I'm happy to say that today we're bringing you the 14.0 SA-MP Game Update. This update includes several new environmental maps, burglary system (stealing and selling furniture), enterable vehicle interiors, graffiti updates, peepholes, furniture objects, and many other features, changes and fixes. I'd like to give a big shoutout to danut & Kane who worked hard on completing this update, and Cake for starting the work on several of the features included. Same shoutout goes to the modding & mapping team for delivering on the new skins, objects, and maps. The 14.0 update is quite a big one, so it took a while to complete and fully test. The journey doesn't stop here though and we'll continue to work on more incremental updates. Several of our developers have also been working hard on the RageMP relaunch, but more on that another time. We'll be also publishing a February community update this weekend, so stay tuned for that! The full changelog is as follows: [SA-MP Game Update 14.0.0] Added random natural disasters (fallen trees) Added burglary system (stealing and selling furniture) Added grants to business entries per player Added /grantspawn to allow other players to spawn objects on an already approved spawn Added /rpm as a shortcut for responding to the last received PM Added Dozer to the list of towable vehicles Added new graffiti fonts, sizes and spots Added gunban records for admins Added new civilian skins and vests Added peephole for properties (/peek, /snakecam, /coverdoor) Added street name to vehicle alarms Added weapon name parameter to /place, /takegun, /passgun and /givegun Added materials to vehicle furniture Added permission for /drone in any faction vehicle Added Furniture Reload to /furniture to fix issues Added new word list for unscrambling Added /addresses to show numbers on properties Added routing to apartments in /samaps and abbreviation support (ave, blvd, st, rd, dr) Added Barons MC logo Added Serbian Transnational Criminal Organisation logo Added a new custom backpack Added new furniture objects Added enterable vehicle interiors for large vehicles Added license object to /hold and /licenses Added Sculpture Projects mapping Added new projects mapping for EHC Added new mapping in Idlewood replacing the construction site Fixed FCR-900 not displaying properly while towing Fixed LSSD vehicles falling through the map Fixed tester stats showing incorrectly Fixed Ocean Docks streaming issues Fixed taxi fare issues Fixed chat bubbles being overwritten Fixed fighting styles not being properly reset on relog Removed Idlewood Construction Map Removed old Sheriff's Station objects Removed unused faction logo Peace & Love, Martin 3L3XSG6.mp4 bYydOuL.mp4
    23 points
  9. Hiya folks, this one is more of a quick Quality of Life update while we're hard at work on other features that we think you'll love, so don't expect anything big this time around! Notably however the taxi system was revamped to allow more "part time Uber"-style taxis, meaning people can go on taxi duty in their personal cars, even if they already have a job and a side job, and pick up calls for cash whenever they have a spare 10 minutes. - Adds new modernised taxi system - Changed taxi job to taxi license that persists through /leavejob - /taxi can be used in personal cars - Taxi license can be held even with a job and a sidejob - Taxi notifications now beep and show street location of the caller - Taxi fare is now between 250-650 per mile - Adds new accessible houses to East Beach - Adds new check to stop players from dying in car crashes - Adds ability to /prison and /remand in DCR buildings - Adds check for player being brutally wounded before allowing them to get up - Adds adjusting sentences and remand arrest reports - Fixes beeps for tester alerts going to nearby players - Fixes radio messages not showing in car - Fixes /meg not showing in businesses/apartments - Fixes radio message showing empty lines - Fixes /inmates showing parolees - Fixes invalid condition causing company system to catastrophically break
    23 points
  10. Hi everyone, In a flash August is over! We're thrilled to share updates regarding what has been happening across the community. Ranging from Illegal Faction Team updates to our Staff Update. One thing I've personally enjoyed over the past month from the community is the increase in the number of media outlets and content from the streets of Los Santos. If you haven't seen the articles yet, you can see them in the Internet subforum, amongst many other things others are up to. Without further ado, our September Community Update: Illegal Faction Team It's been another terrific and productive month for the Illegal Faction Team. We've brought on a number of new members to the Illegal Faction Team following recent LOI's being submitted and reviewed, we're grateful to have had so many veteran applicants to eager join the team. We've been busy hounding developers with script ideas to help improve realistic roleplay around the server and offer different avenues to conduct certain things. I won't tease anything just yet, but be sure to look out for any new features coming soon! We'd personally like to thank the developers that are assisting us and allowing the teams members to engage in thoughtful discussions that could improve the server. A friendly reminder that all of the schemes that we offer are open, if you believe these interest you and want to see if you fit the requirements please check out the posts here: As some may be aware, Barons Motorcycle Club was locked and archived this month alongside Serbian Transnational Criminal Organisation (STCO). We'd personally like to thank every member and leader of these factions in their efforts to provide the server with high quality roleplay. They've both made a huge impact on the server during their time as official. Their efforts in maintaining a positive and active atmosphere will be missed and we hope to see these faction and their members around someday. With that being said over the last few months we have have had our eyes on a particular faction for some time. They've gone through a lot of ups and downs in recent months, and overall the Illegal Faction Team and Council are impressed with their handling of everything thrown at them while still maintaining a impressive activity level; bringing much needed high-quality street level roleplay to the Idlewood area. We would like to congratulate this faction on becoming the servers newest official faction. Congratulations, 59th & Harlows Bloods. Finally, we'd like to mention the the Illegal Faction Discord now has a functioning ticket system, and we encourage any queries/questions/concerns you may have to be raised through these tickets for a swift and easy response. Whether it's clarification of Rule of Engagement, queries/concerns surrounding your interactions with other factions, or questions about our available schemes - these tickets the best way to open a direct line with our Illegal Faction Team who are eager to help. For an invite, click here. Company Team This month we have incorporated a new employee income system. This system is quite simple , once per month, active companies will receive a monetary grant straight into their company bank account. This money can be used by companies to pay their employees an hourly pay check. Our hope is that with this addition, more people will be interested in joining companies as they are able to guarantee income for employees, and on top of this, it should also allow companies to pursue more unique roleplay ideas, whilst still being able to support their staff. The company team has also grown this month, receiving support from some additional staff members. Tester Team Applications We're looking for individuals to join our team. If you're passionate about helping others, and want to contribute towards making LS-RP an even better place, we need YOU! Applications are open until end of day 21st September 2025. See the thread below for further information on how to apply: Staff Update Here are some of August's Key Metrics: There were a total of 2563 reports handled There were a total of 3125 help requests handled There were a total of 390 character applications handled Congratulations to our newly promoted staff members ... Senior Admin Duco - Aloosh Game Admin Rye - Archie Senior Tester LaMarcus_Boone - mourn - husoparac11 - luo Welcome back to our returning staff members ... Game Admin Proxy Tester Kev - Scumpy
    21 points
  11. Hello gamers, After months of hard work from our development team, we’re excited to reintroduce the Rage Insider Team – initiative designed to bring passionate community members into the heart of LS-RP 3.0’s development process. RAGE Insider You might be asking what the RAGE Insider Team is; it is your chance to get early access to upcoming features, updates and testing modules before the official re-release. You’ll be part of the team that has a direct role in shaping our RAGE server by providing valuable feedback that helps refine our gamemode for public relaunch. If you are dedicated, want to get involved, enjoy testing new systems and have ideas to share, we want you onboard. Please see the requirements to join the team below: Prior RAGE:MP experience Ability to provide insightful and constructive feedback Willingness to participate in testing activities and feedback sessions/topics Whether you just started following LS-RP:V’s development or have been a long time member of the community and want to help shape its future, consider applying if you'd like to contribute. Bare in mind, this role requires you to actively test features on our RAGE server as we inch closer to a well anticipated relaunch. Please send your letters of interest to @danut via a private message, include a bit about yourself, and why you'd like to contribute and help test. Applications will be responded to in bulk, please allow us a week or two to start setting you up. We've some exciting news regarding our RAGE comeback we'd like to start sharing soon. I know plenty of our players are excited for this one, and we'll hold a community meeting during May to bring you more information on that front (& answer your questions, of course). We've been intentionally keeping information on the down-low, but this will change as we're approaching our goals for the relaunch. Stay tuned! Tester Recruitment We're also opening tester recruitment as of today. If you'd like to join our team as a fully fledged tester, I encourage you to read more & apply here! We're also continuously looking for new developers, modders, mappers and more for both our SA-MP and RAGE servers - you can find more information here: Staff Recruitment - Los Santos Roleplay Thanks for your attention and I'm eager to share more exciting updates with you in our upcoming monthly update at the beginning of May.
    21 points
  12. Redouane Bouziane was raised and born on the streets of Casablanca, Morocco. His boyhood was forged out between the rhythm of the medina and the shadowy specter of the street hustle. The world never gave him much, so he made do with what he had with the cards he held... quick mouth, silver tongue, and hard heart when it suited him. Redouane had moved at 16, his family along with him, to the Netherlands in search of a brighter life. But European streets, though, weren't actually all that different from what he was accustomed to... cleaner, quieter only. Soon enough, he ended up in the underground scene, taking part-time jobs for the local gangs before his name started ringing in the ears of the authorities. Before long, Redouane was completely enveloped in the life of the Mocro Maffia. With time, Redouane climbed ranks... fast. His record was impeccable: reliable, discreet, ruthless when the occasion demanded. When a high-risk braquage (heist) opportunity arose, he was chosen. The job was brazen, dangerous, and risky... just the sort of thing he enjoyed. And it paid off big. The gang got away with more than they could count. But while most were basking in the glory, Redouane was making plans to leave. He knew the heat would come. It always did. With a phony passport, and burner phone. Redouane vanished from the Dutch radar... straight into the smoky horizon of Los Santos. In Los Santos, it wasn't long before he met a face he knew. Achraf Lamari, a face familiar to the Moroccan underworld, now a high-ranking member of a rising DTO known as Conexion Casablanca. Their encounter was uneventful... but behind it, years of trust and dirt built on silence and survival. Redouane wasn't in need of being persuaded. Blood money and a new city to inherit, he entered into a completely new game.
    21 points
  13. VERONA SHORELINE CRIP GANG The Ghetto By The Sea The Verona Shoreline Crips formed in the Oakwood neighborhood of Verona—a part of the city that was originally labeled a "servant's zone" by Verona's founder, Abbot Kinney. It was one of the few areas within a mile of the San Andreas coastline where Black people were allowed to own property. The name "Verona" came from a dream Kinney had in 1900 while living in Verona, Italy. He imagined recreating the romantic Italian city on the coast of San Andreas, complete with canals and singing gondoliers. Five years and 16 miles of canals later, that vision became reality, and the city of Verona was founded. Kinney’s dream eventually became a reality. However, because of restrictive covenants that enforced racial segregation, Black residents of Verona were not allowed to live along the canals, and they were only permitted to ride in black-painted gondolas. By the 1950s, the City of Los Santos had neglected Oakwood so severely that it became known as “the ghetto by the sea.” The neighborhood had narrow, unpaved streets that led to run-down bungalows, many of which were built without proper foundations. It was also nicknamed “Ghost Town” because there were no streetlights in the area during those early years. As a result, many new arrivals settled down just outside of Verona, in what became the historic African American community of Oakwood. A few years later, Kinney met a 17 year-old on the working on the Verona Pier by the name of Irving Tabor. Irving was an African American from Louisiana who left his sharecropping family with his cousin Arthur Reese to explore west for new opportunities. Shortly after his arrival he stumbled upon a chance to meet the Doge, Kinney, at the pier. Kinney was impressed by Tabor's can-do attitude and asked if he could drive, Tabor immediately said yes although he had never seen a car in his life. He ended up learning over the next few days and served as Kinney's chauffeur for years to come until Abbot Kinney's death. In a twist, upon his death, Kinney left his luxe villa at the tip of the Grand Canal to Tabor. Thumbing his nose at canal residents who didn’t want a Black family in their midst in the era of racist housing covenants, Tabor and his brothers cut the house in three pieces, transported it by mule, and rebuilt it in place on 6th and Dupont in Oakwood, where the house stands today with a designation from the city as a Historic Cultural Monument. Tabor went on to found the first Black-owned maintenance company in Verona and became an elder statesman and historian of the neighborhood before his passing in 1987. Jataun Valentine, Tabor’s descendant, carries on his work of leading Verona’s Black community through her advocacy for the First Baptist Church of Verona. Oakwood was set aside as a settlement area for blacks and the population increased rapidly as hundreds moved to Verona to work in the oil fields during the 1930s and 1940s. While unemployment surged following the closure of the oil fields, the 1960s introduced both narcotics and heightened racial tensions to Oakwood, leading to a rise in gang membership within the already established Verona 13 gang. Influenced by the Black Power Movement and following a series of militant Black uprisings in Verona during the late 1960s, the Shoreline Crips were founded in parallel with some of the original Crip sets formed by Tookie Williams and Raymond Washington in South Central Los Santos. In the 1980s, with the introduction of crack cocaine and a shift in gang focus from political motives to financial gain, the Shoreline Crips became significantly involved in the narcotics trade throughout Oakwood and along the Verona Boardwalk. Leading into the 1990s, gunfire became a nightly occurrence as the Shorelines engaged in conflict with the rival Culver City 13, following the displacement of Shoreline cliques from the Mar Vista Gardens housing projects. Soon thereafter, Oakwood experienced a surge in violence as a territorial war erupted between the Shorelines and Verona 13 over control of the Verona-area drug trade, ultimately leading to a brokered ceasefire between the two gangs. During the 1980s and 1990s, newly arrived white homeowners began settling in and around the neighborhood, prompting the City of Los Santos to initiate efforts to address gang activity. However, despite a series of raids, gang injunctions, and other enforcement measures, the Shorelines have continued to maintain consistent control over their territory, with membership estimated in the several hundreds. Verona Beach Crips The Real V's In recent years, the current and older generations of the Shoreline Crips, which is one of L.S.'s most historically rooted Crip sets, have faced a radically shifting environment in Verona Beach. As waves of gentrification continue to transform the area from its grimy past into a more trendy, high-class, and technologically driven area, many longtime Black and Latino residents have been displaced due to the rise in such things. The constant shift deeply impacted the younger members of the Shoreline Crips, as many members have been pushed into other parts of Verona, like where the Graveyard Gangster Crips are active, or further out into Culver City, where the Blasten Fools Gangster Crips reside. This shift has put immense pressure on the remaining community and the current youth who are still gangbanging in the neighborhood of Verona. Surrounded by a neighborhood that used to be known for its raw street culture, it is now seen clashing between old and new worlds. While million-dollar condos and tech companies like Eyefinder have now moved in, along with this, there are still remnants of an active street life that persists on certain streets and areas of Verona. The younger members of Shoreline grow up caught between these realities: on one side, a city that no longer accommodates them; on the other, a legacy of gang affiliation that demands loyalty and respect. For the members that are still a part of this lifestyle, old and new, they face many challenges from not only their enemies but also poverty, violence, and the local LSPD and LSSD due to high surveillance. They have the constant threat of death or incarceration hanging over their heads every time they leave the house. Some seek ways out—through music, sports, or social media—but for many, the set is more than just a gang; it's family, identity, and protection, just like any other gang. Despite the changing landscape, things like gang rivalries still remain active and dangerous. The Shoreline Crips have long-standing rivalries with several sets, one of those being Culver City 13, a Sureño gang, and one of Shoreline's most violent enemies. Historically, one of the most intense and complex rivalries for the Shoreline Crips was the Verona 13's, a Sureño gang based in the same neighborhood. This feud has a strong racial element, with tensions between Black and Latino communities playing out violently on the streets of Verona throughout the '80s and '90s. The rivalry shaped much of the local gang politics for decades. However, in the more recent years, that relationship has shifted. Today, the Verona Crips and Verona 13 are at a ceasefire, and in some situations, they can even be seen acting as allies, especially when confronting mutual enemies like Culver City 13. While not a full-blown alliance in the traditional sense, the truce shows a new page in Verona gang relations, influenced by gentrification, prison politics, and generational change. That said, Shoreline still maintains active and violent rivalries with several other gangs. Chief among them is Culver City 13, with a long and bloody history against Shoreline. Additional enemies include the Playboy Gangster Crips and By Yourself Gangster Crips, both Crip sets, showing that gang politics often override affiliations. Others consist of the Black P Stone Bloods, Rollin 20s Neighborhood Bloods, and Santa Maria 13 gang, a Sureño gang not too far from them. All of these rivalries continue to fuel street-level violence, especially as younger members engage in online call-outs and disrespect that escalate quickly into real-world retaliation. In the cultural space, the newer generation of Shoreline Crips has taken to rap, street fashion, and social media to represent their identity. While this has created new ways for some of them to gain attention and possibly exit the streets, it also brings increased surveillance, clout-chasing conflicts, and exposure to rivals. The modern Shoreline youth exist in a difficult in-between, caught between the fading legacy of their Verona turf and the realities of a new city that has largely pushed them out. The physical territory of the gangs ruling shrinks, but their cultural and social influence continues to adapt and survive.
    20 points
  14. Redouane stands at 6’1” with a clean, athletic frame and a sharp, no-nonsense presence. His skin is olive-toned, with a smooth face and subtle street-hardened edges. A tight fade frames his black hair, cleanly styled, and his eyebrows are thick and expressive over focused brown eyes. He keeps it simple but sharp, always crisp, paired with Nike TNs or Air Max 95s. No tattoos. Just that quiet confidence of someone who's seen too much and says little.
    20 points
  15. Hi We're officially half way into the year of 2025. Time has flown incredibly quick, but the saying is true; time flies when you're having fun. We've got quite a big update this month, with introduction of new testers, team updates and our Rage Insider team being announced. All this and we've still got the winners of our giveaway from last month, you can find details out below; Anniversary Giveaway As we announced on LS-RP's 18th birthday, this month we're giving away free Premium Membership to eighteen of our players. Congratulations to the following winners: Eriga — thegoodroleplayer — Orvarr — Burnley — Laylowcki — EZY — dougzb — Johnny_Parisi _bUd_ — Cellophane — Lexie — plasutaOGromania — Sean_Christopher — Jessie_Joji — RocaDarius blancone — skrappy74 — luo You will receive your premium membership within 24 hours of this announcement. If you already have premium membership active, it'll be extended by one month. You'll receive an email once the membership has been activated or extended. Congratulations again, and thank you for playing! Illegal Faction Team The Illegal Faction Team have once again been hard at work alongside our development team to introduce new changes to the script in order to benefit illegal roleplay. We've recently introduced a whole host of drug effects such as; more and less melee damage both given and taken by the player depending on the drug of choice, taser resistance, tackle resistance and beanbag resistance. We hope that this is just one of many upcoming tweaks and changes to the script to provide people with further roleplay and to increase the demand and flow of drugs on the server. We haven't released any information as to the exact effects added in the hopes of the playerbase themselves experimenting and finding their ideal concoction! In the month of June, we're placing a big focus on reviving the Illegal Faction Team Public, and would like to make it far more accessible than it has been since relaunch. Keep an eye out for upcoming announcements for more information on how you can get involved. We're also launching a new initiative/scheme to promote passive roleplay for illegal factions who have hold turf on the Turf Map and meet our expectations in terms of quality and community standing. We're now offering business leases to factions to hold for the duration of their faction's activity. Your application's success will be based off a number of factors including whether or not your faction requires a leased business from IFT to promote roleplay, whether the business type is realistic for your faction, etc. This is not a guarantee for all factions on the turf map, but is intended as a reward for those that deserve it. We'd also like to add that we've opened the LOI's for the Illegal Faction Team. If you'd like to join IFT, please feel free to review the following and forward your LOI to @Aloosh, @unlawfulactand @badhbh. Marketing Team We have been surveying some of our newest players to try and find out how they came to know LS-RP, and why they joined. Almost every response was the same - YouTube! Based on this feedback, we’ve decided it’s time for LS-RP to adopt a more modern marketing approach, similar to those used in other gaming communities. By supporting our creators and offering perks that recognise their hard work and creativity, we aim to strengthen our online presence through engaging content - ultimately attracting more players to the server. The perks provided will include things like FREE LS-RP premium, test server access, content creator highlight inclusions, and more. As well as video bounties that creators can complete which awards credits, whilst providing us with the type of content that we're hoping to see. On top of all of this, we will have a levelling system for content creators, allowing creators to make their way up the ranks, unlocking new perks, and eventually becoming an official LS-RP partner. There is a lot to go through here, and we're excited to tell you more. Stay tuned for a separate announcement on this in the next few days. Staff Update We saw a large number of applications come through for Tester and after long deliberations between the leadership team, I want to share a massive congratulations to our new testers! Our Head of Testers @risen will be reaching out to you. Tester husoparac11 — NissanR — peculaa — The Real & Unreal Streetsoldier — Henry Scaviolla — sxrbxng — Stephen_Molfetta — Hezzie187 fenta — Robstrap — Scumpy — mourn — CrazyTetris — DracoFromLS — Flaxxer Congratulations to our newly promoted staff members ... Senior Admin n0de101 Senior Tester meri — slice — ganchew Welcome back to our returning staff members ... Game Admin luca Tester Mr_Nobody Rage Insider As mentioned in previous updates we are tuning up our gears towards our RageMP relaunch and with this we launched the Rage Insider Team with the sole focus on helping us better shape our RageMP server. We received a high volume of applicants and still looking for more. Please send your letters of interest to @danut via a private message, include a bit about yourself, and why you'd like to contribute and help test. Congratulations to our new Rage Insiders! Rage Insider Spanion — Antonio29 — NealZed — Ormond31 — kosowarner Uncanny — Venta — BobLights — stringer — mhrhan — maroon xRandomGuy — Orbit_ — pelaja — Foli — Blandon — vaccinals — Cursed_King — Natasha Valentine
    19 points
  16. Welcome to the monthly Faction Newsletter. This is your monthly update on the latest developments within the faction scene. This newsletter is designed to provide transparency by sharing high-level insights from internal discussions, spotlighting a featured faction each month, and highlighting any groups reaching candidate or official status. We’re excited to offer a closer look moving forward at the inner workings of the team and the ongoing progress of the illegal faction community. Stay tuned each month as we share updates, celebrate community achievements, and spotlight the factions shaping the future of the illegal roleplay scene. Introduction of Faction of the Month Through discussions between the Faction Team (FT) and Illegal Faction Councils (IFC), we have decided to introduce a Faction Spotlight on a monthly basis. Each month, IFC and FT members nominate and discuss standout factions during the last week of the month. From these nominations, tallies are gathered, the top four factions are identified, and a final vote determines the selected faction. There's a number of factors considered, not only the quality and appearance of each factions threads but most importantly, their impact and interactions with the community in-game. Earning the monthly spotlight provides more than recognition because it also comes with tangible benefits. Spotlighted factions may receive approval for larger-scale scenario schemes, gain access to faction complexes and businesses to further roleplay and become eligible to apply for drug schemes or other schemes offered by the Faction Team. This program is designed to reward not only official factions but also highlight the contributions of unofficial factions, who are an essential part of the community. We recognize that unofficial factions have not always received the credit they deserve, and this system is intended to address that gap. The Faction Spotlight is an opportunity to showcase creativity, collaboration, and community impact, and we encourage all factions to push the quality of their factions to be considered for this spotlight. Faction of the Month We would like to extend our congratulations to Verona Shoreline Crip, the recipient of this month’s Faction Spotlight. This faction's roster is filled with both veteran and newer community members, whose leadership have once again continued to inspire and entertain others with their gritty depiction of street-gang roleplay. The Illegal Faction Team & Council have been thrilled to watch this faction develop since they opened in June of this year and hope to see much more from them in the coming months. We encourage anyone wishing to get involved with Verona Shoreline Crip, to reach out to VSC's leadership: @Original Cranky., @AP. or @Roderick_Mays Since they opened their doors in June, Verona Shoreline Crip, has delivered outstanding roleplay and made a consistently positive contribution to the server. Notable highlights from their thread include their in-depth and realistic character development and high quality screenshot cinematics, which truly deserves recognition this month. We intend on rewarding factions monthly through this newsletter, with an incentive of their choosing, Verona Shoreline Crip's leadership will be contacted or can feel free to reach out to the Illegal Faction Council to discuss their chosen in-game incentive. If your faction would like to be considered for the next spotlight, continue pushing your creativity and standing out in meaningful ways. Key areas that can set your faction apart include strong character portrayal, showcasing unique media or roleplay, and maintaining a clean administrative record by following server rules. We look forward to carrying on this tradition and recognizing another deserving faction in the coming month. Every faction has an opportunity to be recognized so keep building, innovating, and contributing to the community. Internal Updates We would like to welcome the new community members who were recently inducted into the Faction Team. For those inducted, their names are mentioned in the section below. Moving on, we would also like to once again congratulate 59th & Harlow Bloods for reaching official status, which was previously shared in the Community Update Newsletter. As a reminder, all the schemes are currently open as follows: Faction Drug Scheme — OPEN Faction Prison Scheme — CLOSED Strawmen Scheme — OPEN Solo Scheme Drugs — OPEN Weapons — (Refer to Strawman Scheme) Melee — OPEN Scenario Scheme — OPEN Business Scheme — OPEN If you would like more details, you can find additional information SA-MP Illegal Available Schemes. There have also been recent updates to the Rules of Engagement (ROE), which you can review [here]. Additionally, the Faction Team will be making some changes to the MyFace rules in the upcoming weeks. We would also like to give a special shoutout to faction-owned businesses that continue to contribute positively to the community and remain consistently active. This month shoutout goes to Rirakuzeshon, operated by members of The Santa Maria Collective. We believe their efforts in creating an authentic atmosphere are worth recognizing, and we will continue highlighting such businesses moving forward. Lastly, there are several internal discussions underway that we’d like to share with the community at a high level. These highlights provide a glimpse into the topics covered during our monthly meetings and areas currently being reviewed by the team. If there is something you’d like to see added to future discussions, please reach out to @Scumpy, who will ensure its included if not already raised within our monthly meetings. If you'd like to join our discord, where a ticket system is in place allowing you to directly contact the Illegal Faction Team with questions or concerns, you can join here. Chopshop System There is currently ongoing internal review of the structure and how the current system is set up. The goal is to prevent abuse and make sure that the new structure covers a better reward structure but also take other things into consideration such as Legal Factions availability. Drug Related Updates There are discussions happening around the drug system and how we can improve it. The goal is to explore more waves of refining how drugs work along with the effect. The ideas are still on-going, but it is still worth mentioning for the community to get a general idea of things being discussed. Other Topics Review of fraud-related features and proper use of existing features. Discussions around rules of engagement and defensive roleplay standards. Evaluation of schemes, including processes and addressing inactive holders. Drug scheme limits rules changed and adjusted for Drug Scheme holders. Faction Team Members Updates Congratulations to our newly illegal faction team members ... Pecula GhostOfProtocol Voronov HoodPope Roderick_Mays Welcome back to our returning illegal faction team members ... Scumpy * S/O to @Scumpy for producing this month's newsletter.
    18 points
  17. Hi All Hope everyone is doing OK, we're past the half way point of the year, isn't it crazy how fast time goes when you're having fun. We're currently in the midst of very good hot weather, I hope everyone is staying hydrated and touching grass more than once a week. Without further ado, we've only a short update for this month, have a read below. Illegal Faction Team The Illegal Faction Team have been working to address a number of issues on the server, one of which being weapon stockpiling and the general flow of weapons on the server. You may have seen the MOTD in-game along with our announcements regarding the upcoming weapon wipe. As a one-time measure, the Faction Team Council will be conducting a stale weapon wipe over the weekend of July 04, 2025. What does this mean? With the recent addition of Unique Universal Identifiers (UUIDs) for weapons, our Lead Admins and FTC now possess the ability to track individual firearms, including their origin and history. Since the update, any weapon spawned on a player or within a vehicle has been assigned a unique UUID. However, weapons held by players or within vehicles that have not been logged in or spawned since the update currently lack these identifiers. To ensure your weaponry is properly identified and remains available to you, we kindly request that you log in if you are carrying weapons or packages, or spawn any vehicles containing weapons before July 04, 2025. This action will automatically assign the necessary UUIDs to your items, saving them from being deleted forever! You will not be refunded if you miss this cut-off point. We're excited to announce more opportunities for unofficial illegal factions! We've broadened the schemes available, making it easier for factions to access properties/businesses within their designated turf. We're also launching a new monthly faction spotlight! This initiative is designed to recognize and celebrate factions that truly stand out. Keep an eye out on discord and the forums for further information, and in the mean time check out the current available schemes! Staff Update Here are some of Aprils Key Metrics: There were a total of 3429 reports handled There were a total of 4341 help requests handled There were a total of 507 character applications handled Congratulations to our newly promoted staff members ... Senior Admin shmoney Game Admin accursed Trainee Admin meri - Slice - ganchew Senior Tester Archie - Rye - NicaHastla Welcome back to our returning staff members ... Tester Sal - LaMarcus Boone
    18 points
  18. Hi All, hope everyone is well. Welcome to our March Staff Update, we've a lot to cover this month as we've a lot of updates from some of our core teams, you can read about those below. Illegal Faction Team Update The Illegal Faction Team has been diligently working behind the scenes on a number of updates and improvements to enhance our activities. We are excited to welcome @Dos Santos to the Illegal Faction Council. Dos Santos will focus on identifying and addressing the challenges we faced during the initial launch of V, as we prepare for the relaunch of our V server. Additionally, we have also recently opened the Letter of Intent (LOI) process for the Illegal Faction Team and have onboarded new members to support the illegal roleplay scene. Following a discussion between Illegal Faction Council and management, we've agreed on a candidate. We'd like to announce, @unlawfulact as the newest addition to the Illegal Faction Council. With this expanded team, we are actively reopening several schemes. The Scenario Scheme is now managed by @Rye, and the Melee Scheme is overseen by @alooshy. We will soon announce the new heads of the Drug Scheme and Strawman Scheme, which we aim to have reworked and reopened in early March. Furthermore, we have implemented certain measures to ensure that factions of subpar quality are identified and supported in their efforts to meet our high standards. We received significant feedback regarding factions that do not meet LSRP's standards. To address this, we have revised our Turf Requests process. Instead of solely evaluating faction activity, we now consider the faction's overall reputation and the quality of their screenshots and roleplay. Factions that do not meet our standards will be moved to 'Unofficial Factions' until they demonstrate improvements in the required areas. We would also like to remind factions of the support available to them. Any faction with turf on the map can receive assistance from IFT/IFC with properties. We have several complexes available across the map, and if there are none in your specific turf, we are happy to explore creating one or finding alternatives to provide your faction with housing. We are committed to helping your faction in any way necessary. If you have an idea that does not fit within the current schemes, please reach out to us, and we will be happy to collaborate with you and your faction. Mapping Team Update A few words from our Mapping Team Leader @Fiellavin; We've been actively adding maps to enhance engagement across various areas, including companies and illegal factions. Now, we're looking to collaborate with different parts of the server to meet their specific needs. This doesn’t mean we’re stepping away from any group—we’re simply broadening our efforts to ensure all areas receive the attention they need. We welcome any roleplay-oriented map requests, and I’m always open to discussions with those looking to contribute to the community’s growth. Commerce and Estate Team Update A few words from the Commerce and Estate Council: Over the past few weeks we have reached out for and looked into player to gather feedback on property auctions and where they would like to see new properties being auctioned. Based on the community input, we are excited to announce a new bi-monthly schedule for auctions to better satisfy the players' needs for properties. Moreso, we have started auctioning unowned complexes around the server to better help address the ongoing property shortage caused by blocking apartments purchases without complex owner consent. Make sure to keep an eye on the Auctions boards as we plan on introducing more complex auctions in the near future. Event Team Update A few words from our Event Team Leader @JustSid: I’m honoured to step up as the new Events Team Leader and continue the work of making LS-RP an exciting, immersive, and unforgettable roleplay experience. First off, a huge thanks to @danielswe for all the effort and dedication put into this role before me. Moving forward, Our focus will be on expanding event opportunities, bringing more large-scale, story-driven events, and ensuring that both legal and illegal roleplayers have more dynamic, engaging interactions. I want to make sure the Events Team is working closely with factions, businesses, and community leaders to craft unique moments. If you have ideas, feedback, or just want to be involved in upcoming events, my DMs are always open. Let’s push LS-RP’s roleplay experience to new heights together. See you all in-game. Big things are coming. Staff Update We saw a large number of applications come through for Tester and after long deliberations between the leadership team, I want to share a massive congratulations to our first batch of Testers for 2025! Tester ganchew — Berghi — Slice — Meri luo — Rye — Heem — Ricta Congratulations to our newly promoted staff members ... Senior Admin Unlawfulact — Proxy Game Admin shmoney — Kunis — Costin — barney Senior Tester alooshy Welcome back to our returning staff members ... Game Admin matt Tester Archie — DaMightyZee All new and returning staff members will be contacted by either Head of Admins @bobster or Head of Testers @risen
    18 points
  19. Hello and welcome to our November update! As I'm sure you've seen, there's been frequent development updates, but what about the community? We're full steam ahead for bringing more and more players to LS-RP, meaning on both our SA-MP server and our GTA V server. I've seen some ideas floating around this month that SA-MP was never a priority, and this is simply not true. We have people within the LS-RP staff team and indeed the wider community that are committed to only SA-MP, some that are committed to only GTA V, and some that are committed to both to varying degrees. One thing I do want to say by the way is thank you to everybody that applied to be part of the staff team - we got a whopping 58 Tester applications and sadly we couldn't accept everyone - if you didn't get in, I encourage you to try again in a couple of months' time when it re-opens as there were a lot of people that might have been accepted if not for the sheer amount of people that applied! SA-MP We are constantly working to update the SA-MP gamemode with features that we think will make players' time on our server better and more fun, and less of a grind - while modernising the script. Such plans include a revamped weapon system - which you can see a sneak peek of in #snippets - as well as drug addiction, changes and additional effects of drugs, and ingredients with their associated effects. I can't go into a whole lot of detail as we're still working out the final feature set to present to the community, but know that there are some script features with drugs that are pretty well already finished - this isn't yet another "maybe in the future", but an affirmation that some features that would be part of a drug rework are already completed. We're also testing and well on the way to developing SA-MP version 13.4.0, which will include old classics like Lenny Train, and vehicle furnishing! And I don't mean neon tubes or a taxi sign, I mean you can turn your car into a mobile pile of rubbish with /furniture. If you haven't seen it already, we've changed the taxi system so that you can roleplay what a taxi driver has become in 2024 - on-demand. You don't need to drive around in a taxi with a yellow name, waiting for someone to call 544 anymore. Just go on /taxi duty and you'll start getting calls, then pick people up from your own car, in your own time, for a much higher price than before ($25 maximum fare? No thank you!). RageMP As SA-MP is being constantly updated, so is RageMP. @Helius and @danut have taken the lead on RageMP development - both in a literal development sense, and in a community development sense. I'm not at liberty to share Helius's plans but I am confident in his ability and his passion to reignite our GTA V roleplaying scene after seeing what he's got in store. Danut has also been smashing it with development work for RageMP, and now that our new developers have settled in, more developers will be taking on roles with RageMP and the website themselves at their own leisure. I urge you to understand, however, that this does not mean priority is taken from SA-MP, or that somehow RageMP is a side project - both projects are being focused on equally by different teams of people; our attention is not split! Marketing There has been some chatter about marketing recently in the community as well, and why haven't we sent emails out to our old players? Well, we have in a way, but not for marketing - some of you may even still have the e-mail telling you that our terms of service have updated due to the relaunch of SA-MP. As for further emails, simply put the European Union (where LS-RP is based) has a law that you may have heard of called GDPR. This essentially means we cannot use your email address for marketing purposes without your express consent, and is exactly why we can't reach out to old players with promotional e-mails - they haven't given marketing consent. We are working with what we do have available to us, however, so fear not! Anyway, onto the Staff Update. Congratulations to our newly promoted staff members ... Game Admin Maxolino - Proxy - unlawfulact Senior Tester barney - Justkid - n0de101 RadioKilla - sousside Tester Alooshy - andr3y - Armed & Dangerous - Avine96 BigTank - Can't Stop Mobbin - Commander c o s t i n - Curtis - Dag - DaMightyZee Demigod - destroy - Fiellavin - HolyAqua - HoodPope Justitiae - Klag - Kunis - Misanthrope - _MitevGK_ NicaHistla - playbizzle - Polle - Slimi True To Money - TyDolla - wyp - XSystem And welcome back to our recently returned staff members ... Game Admin Lemon Tester cheeky ... And now a word from our sponsors:
    18 points
  20. Dutch-Moroccan Connection Moving Weight Through the Ports De Mokkro Koppel is a tightly knit Dutch-Moroccan criminal network that has quietly risen to prominence since 2021. Operating mainly in Rotterdam, Utrecht, and Amsterdam, the group specializes in the smuggling and distribution of cocaine and hashish, running well-coordinated supply lines through major European ports like Rotterdam and Antwerp. Their operations are notable for blending street-level control with sophisticated logistics and money laundering schemes, allowing them to maintain a low profile despite increasing police scrutiny. De Mokkro Koppel’s smuggling operations are run with precision, relying heavily on corrupted dock workers and trusted couriers to move shipments concealed within legitimate cargo, making it difficult for law enforcement to intercept. On the streets, they maintain control through loyal runners and enforcers who ensure debts are collected and rival groups kept in check. Like Houssine Ait Soussan & Associates, De Mokkro Koppel functions similarly within the same Mocro Maffia framework, combining street-level influence with careful coordination. Armed with smuggled assault rifles and equipped with burner phones, they operate with discipline and efficiency, avoiding flashy public displays. Despite their quiet approach, De Mokkro Koppel has been linked to several violent incidents, including targeted shootings and armed confrontations, reflecting a simmering turf war beneath the surface. Their success is also driven by extensive money laundering through small businesses and involvement in credit card fraud and document forgery. The crew follows a strict code of loyalty and silence, ensuring that internal conflicts remain contained and that their operations continue without attracting undue attention. Qualitative reports and ethnographic studies confirm the elevated level of deviant and criminal behavior in European gang members. These studies also show that gang-related behavior can be expressed in many different ways in Europe. In some instances, European gangs are mainly involved in nuisance and minor to moderate forms of delinquency, like fighting, harassing people, vandalism and petty types of theft (Gruter and Vesterlingh 2001). In other instances they are involved in a wide variety of delinquent behaviour, including serious offenses like robbery and group violence. An example of a more serious delinquent, but also very versatile gang was provided by Van Gemert and Fleisher (2005). In an ethnographic study on the mainly Moroccan ‘Windmill Square group’ in Amsterdam they noticed that members of this group were involved in many forms of minor delinquency but also in serious crimes like burglary and robbery. The more serious offenses were not conducted by the whole gang, but by separate smaller co-offending groups. Nuisance and harassments, on the other hand, seemed to be a group phenomenon. Also violence was a group phenomenon, because in conflicts with the outside world, loyalty to group members was the rule. The Moroccan gang that was described in the Netherlands (Van Gemert and Fleisher 2005), did have instigators and more experienced members. At the same time, gang members expressed that no one can tell them what to do and ridiculed others that were trying to ‘play boss’. Migration and marginalization in Europe Moroccans and Turks, among others, decided to stay and most people in these groups are now first or second generation (Engbersen et al 2007). This is the moment that Colombia law enforcement caught the Netherlands' most-wanted fugitive who is accused of drug, murder and terrorism charges. A multi-national task force unit headed by Colombia's National Police Anti-narcotics Directorate arrested Said Razzouki inside an apartment Friday in Sabaneta, a municipality in the department of Antioquia. Aided by the FBI and DEA, Colombian law enforcement was able to track down the 48-year-old Moroccan-Dutchman. Authorities say Razzouki employed some of the same tactics used by Pablo Escobar to evade capture before he was killed during an operation in 1993. Razzouki had been hiding out in the apartment for at least six months, according to Colombia network Tele Medellin, and had not contacted his family for eight years. When authorities raided his third-floor apartment, he reportedly tried to flee through the window but was shot and detained. Razzouki, who was wanted since 2018, kept a low profile and had not spoken to his family in eight years Dutch authorities accuse Razzouki, who has been wanted since 2018, of drug trafficking, homicide and terrorism. The Colombia police said a surveillance unit was deployed and discovered that Razzouki did not use social media networks or the internet and would only spend a maximum of three hours outside his home. On Fridays he visited a local mosque. 'We practically had to return to techniques such as the Search Bloc used to locate Pablo Escobar, since this individual applied mechanisms to hide and evade the authorities,' said General Jorge Luis Ramírez, director of the National Police Anti-narcotics Directorate. Ramírez said Razzouki was linked to Clan del Golfo Cartel [Gulf's clan] and allegedly shipped large quantities of cocaine hydrochloride to Europe. Razzouki was transferred to Bogotá where he received medical treatment. Razzouki was allegedly the right-hand man of Ridouan Taghi, 41, who had been on the run for years until his arrest in Dubai in December. Prosecutors accuse Taghi and Razzouki in the murders of five people, including career criminals and a crime blogger. Houssine Ait Soussan, commonly called Hoes, born in 1979 has Amsterdam (The Netherlands), is a former president of the club futsal ZVV 't Knooppunt, businessman and criminal dutch original moroccan. A large-scale drug trafficker, he leads the life of a businessman at the head of a futsal club. Houssine Ait Soussan was notably a great figure of the Mocro Maffia in the Netherlands and in Belgium. He was distributing tons of cocaine towards allWestern Europe. Houssine Ait Soussan was sought after by for many years Interpol for his involvement in numerous assassinations and kidnappings, the majority of which took place in Antwerp and Brussels in Belgium.
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  21. The deer sanctuary has hit San Andreas and set up in Flint County! In aid of the cause we have a Christmas inn and a winter forest for you to explore on site! Merry Christmas!
    17 points
  22. Welcome to the monthly Faction Newsletter. This is your monthly update on the latest developments within the faction scene. This newsletter is designed to provide transparency by sharing high-level insights from internal discussions, spotlighting a featured faction each month, and highlighting any groups reaching candidate or official status. Faction of the Month This month's Faction Spotlight is Black Organized Crime, a group we’ve been watching since last month. From the start, they have delivered a distinct and refreshing take on illegal character development while maintaining consistently high standards of roleplay and OOC conduct. As always, we encourage anyone interested in getting involved with Black Organized Crime to reach out to their leadership team: @boris1, @sk8txrfu, @Gnarp, and @Iamkaciii. Tracing their roots back to 2024, the faction is steeped in rich lore that is a genuine pleasure to explore. Every storyline is crafted with remarkable attention to detail along with long-term development for character portrayals. The Black Organized Crime thread stands out as one of the few that captures both the day-to-day roleplay and a cohesive, evolving storyline. Their ability to balance grounded, passive roleplay with engaging schemes and rackets makes their faction feel more dynamic. If your faction would like to be considered for the next spotlight, continue pushing your creativity and standing out in meaningful ways. Key areas that can set your faction apart include strong character portrayal, showcasing unique media or roleplay, and maintaining a clean administrative record by following server rules. We look forward to carrying on this tradition and recognizing another deserving faction in the coming month. Every faction has an opportunity to be recognized so keep building, innovating, and contributing to the community. Faction Mediation Team Introduced We’re pleased to share that a Faction Mediation Teams have been introduced to support healthy faction relations and oversee war term agreements across the community. The team is composed of experienced faction members who work together to promote fair play, resolve disputes, and maintain a balanced environment during conflicts. This initiative reflects our continued commitment to transparency and collaboration within the illegal roleplay scene. Rage Updates During our recent Illegal Faction Team monthly meeting, we took the opportunity to address the absence of defined procedures and policies in preparation for the upcoming relaunch of the RAGE Multiplayer server. One of the advantages of having such a dedicated and experienced team is the diversity of perspectives we receive from across the community. This feedback continues to guide our approach as we prepare for the future of both platforms. We recognize that discussions around RAGE Multiplayer may not appeal to everyone, and we want to reaffirm that SA-MP will remain the primary focus of the Illegal Faction Team for the foreseeable future. At the same time, we’re ensuring that when the RAGE server is ready, we are fully equipped and organized to support it. If you’re interested in contributing ideas or joining the conversation about the development of illegal roleplay on either platform, please reach out to the Illegal Faction Council to get involved. Internal Updates We’d like to congratulate the Marat Gusarov Brigade for officially reaching official faction status. Your dedication and creativity have truly stood out within the community. We’d also like to congratulate the Verona Shoreline Crips and Warlocks Outlaw Motorcycle Club for being selected as official faction candidates. We look forward to seeing your continued development and impact on the server. The Illegal Faction Council and Management have launched a new competition to recognize and reward talented interior designers within the community. Participants will have the chance to design and furnish assigned residential properties, with prizes of up to 2000 UCP credits for the winner and 500–1000 credits for runners-up. Entry Deadline: September 30th Competition Period: October 1st – October 31st Focus: Residential properties (future rounds may feature business properties) All the information can be found here. We’re excited to announce that @Voronov has officially stepped into the role of Head of Scenario Scheme. If you’re interested in creating engaging scenarios, earning rewards, and contributing to immersive roleplay across the server, you can now forward your applications directly to him on the forums. For the application format and additional details, please visit: Scenario Schemes As a reminder, all the schemes are currently open as follows: Faction Drug Scheme — OPEN Faction Prison Scheme — CLOSED Strawmen Scheme — OPEN Solo Scheme Drugs — OPEN Weapons — (Refer to Strawman Scheme) Melee — OPEN Scenario Scheme — OPEN Business Scheme — OPEN If you would like more details, you can find additional information SA-MP Illegal Available Schemes. Ongoing Discussions and Upcoming Focus Areas We’d like to take a moment to share a brief overview of several internal discussions currently underway within the Illegal Faction Team. These highlights reflect key topics from our recent monthly meetings and areas we’re actively reviewing and improving. If there’s something you’d like to see added to future discussions, please reach out to @Scumpy, who will ensure your suggestions are included if they haven’t already been raised. For those who wish to connect directly with the team, our Illegal Faction Team Discord is open to the community. A ticket system is in place to allow you to reach out with any questions, feedback, or concerns. You can join here. Meeting Notes Encouraging scheme holders and Faction Team members to take a more proactive role in supporting and engaging with factions across the community. Reviewing official faction standards, activity, and performance to ensure expectations are being met and the status remains meaningful. Exploring how to better prepare for the RAGE launch, including ways the Faction Team can help ensure a smooth and successful rollout. Evaluating potential new official faction candidates and discussing initiatives to help newer factions establish themselves more effectively and confidently. ((S/O Scumpy, once again for producing this month's newsletter.))
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  23. Business or Family First? The Next Day...
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  25. Hello everyone, holidays are well underway & I hope you managed to spend time with the ones close to you, whether you celebrate or not. As announced in our December Update, we're running a giveaway this month as a token of appreciation and means to give back to our community. While I've plenty of interesting and exciting updates to share with you, I'll save those for the end of year update and focus solely on the giveaway today, so you can return to indulging in gluttony, or perhaps more innocuous festive activities. The prize pool for our giveaway was a grand total of 800 EUR in value! This includes 5 gift cards worth of 50 EUR each; 10 gift cards worth 25 EUR each; and 15 credit packages worth 2500 credits each. You can discover the full rules of the giveaway here. Without any further ado, I'd like to congratulate to the winners: Prize Winner (Account Name) 50 EUR Gift Card Dat_Block 50 EUR Gift Card Toby_Broakscrup 50 EUR Gift Card croxy 50 EUR Gift Card Yamagucci 50 EUR Gift Card Lamar_Coleman 25 EUR Gift Card Kazano 25 EUR Gift Card Mark_Lim 25 EUR Gift Card ElAlucin062 25 EUR Gift Card EskimoElephant 25 EUR Gift Card karol.pl 25 EUR Gift Card costinl 25 EUR Gift Card Togona 25 EUR Gift Card Cordell20s 25 EUR Gift Card MurphyTheGamer 25 EUR Gift Card beckardi 2500 Credits Drumj 2500 Credits SaintWoke 2500 Credits Kurdii 2500 Credits Husoparac11 2500 Credits terriblejamie 2500 Credits princip33 2500 Credits TALA 2500 Credits Betelgeuse 2500 Credits ShonSk1y 2500 Credits almightybounter 2500 Credits Ejiofor 2500 Credits EaglesWiz 2500 Credits Hoch 2500 Credits Mico_Castillano 2500 Credits Valchek Congratulations! If you won a gift card, I'll reach out via email within 48 hours with more information; if you won credits, they'll be applied to your account automatically within 48 hours & you'll receive a confirmation email. Once again happy holidays everyone, and talk soon with more updates! - Martin
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  26. Trentino hit the crux of the issue here, and also landed the nail on the head. We are a small server with a dedicated population that is only here for a very, very minute host of reasons. In my case, it is that I am unwilling to run GTA: V and have no interest in moving to another server, nor will I. We are a gasping-breath dying breed, granted, but that doesn't mean we should go out in geriatric fumbling for our oxygen tanks and wondering what went wrong or if we could have salvaged this opportunity. We may not attract the array of new roleplayers that LS-RP used to, but we can lock down the old and those willing to take the plunge into something serious and, in my opinion, wholly awesome. Though our playerbase is low in comparison to past eras, it has cultivated a symbiotic criminal and faction-based ecosystem that I, as a roleplayer, have been chasing for over a decade now. I have been on the same account since LS-RP reopened and have used that time to cultivate IC relationships with a host of factions and independent roleplayers, that encompass the legal and illegal worlds and those that blur the lines between the two. The venture-specific, based-on-criminal-merit-and-modus-operandi archetype is something that has never entered the realm of IC materialization as well as it has right now. I am experiencing some of the best roleplay I've had on the server since 2008 at this exact moment. Each and every character that exists on LS-RP right now serves a purpose, or is working towards doing so. Every niche, no matter how small it may be, is a niche that deserves to be filled. The administration have done a great job of removing trolls that are not working towards this goal. To personify this, I have not been robbed in-game by those that aren't here to roleplay in the manner of past eras in months. To continue to foster this ecosystem, the importance of managing factions is of utmost importance. This does not constitute micromanagement of factions, but instead should consist of supporting factions that present good ideas and good roleplay and, thus, allowing them the space to succeed in their endeavors, or in their failure attempting to do so in-game. The reality of this quagmire is that we need to cater to our current playerbase. We do not need 700 factions, but instead a world where 700 micro-factions exist built off the backing of existing factions and their connections to these factions paving the way to success. There is no good way to encourage players to only join factions instead of creating their own, but it is not necessary, regardless, as it can never be feasibly attained. The illegal faction base is one of the strongest I've seen to date and I count myself as one of the lucky players to have helped so many long-standing official factions of the past to success, and still, we are looking better than ever in my eyes. Kudos to our current administration on making this a reality. You all deserve more thanks than you will ever receive, but you can count me amongst the utmost thankful in your creating this environment wherein roleplayers like me are able to succeed and develop characters in the manner we have been allowed to by good management. To the rest of you hanging off the fence, asking if you should leave, hop off my nuts and go. Hang from them, because they sag low at my age. Sharif Reynolds said it best. If you're asking if I'm arsed, I'm not, but you're negatively impacting a server that should be allowed to succeed with every factor already existing against it without your comments. We don't need your "dead LS-RP" comments, but instead constructive collaboration on how we can make a run of this server until it can't run any further. When this server dies, so, too, do a lot of good roleplayers. I have nothing but the utmost confidence in this server and all that it's brought to the table. This era of administration has the whole world before them to be the best I've ever seen and are actively working towards this goal before our very eyes.
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  27. ALL SIDE FOETY CRIP. By: CINDY CHANG DEC. 18, 2019 | 3AM STAFF WRITER Garry “Twin” Dorton walked up to his childhood home, past the tree trunks that had shielded him from bullets many of times. THE STORY OF GARRY DORTON. It was about 7 on a summer evening, still light out. Inside, they had given up waiting on him and cut the cake. He said “happy birthday” to his grandmother, ducked into the bathroom and headed out again. As always, she implored him to go straight home and not hang out. This was his block of Van Ness, lined with the impossibly tall, wind-bent palm trees featured in movies about South Los Santos — the backdrop for his heyday as a leader of the Rollin’ 40s Crips, dealing crack, tooling around in a Mercedes-Benz, warring with the Bloods across 48th Street. The monikers “Big Twin” and “Twin 1" were his birthright for being six minutes first out of the womb. Everyone knew Garry and Jerry, the identical twins from Van Ness, with their reddish hair, heavyset builds, down-to-earth charm and matching “40s” tattooed on their forearms. The Dorton Twins In recent years, Dorton had turned from the dark side to good, using his street cred to mediate between rival gangs and mentor young people. At 48, with five children, he had settled into modest prosperity as a gang interventionist for the city with a side gig providing security for TV and film shoots, such as John Singleton’s “Snowfall.” But there is a hard truth to gang-banging. You can never leave it behind, no matter how cleanly you live. Something from your past, or a minor conflict from the present, can come back to bite you in a world where people settle their scores with gunfire. Dorton’s milestones growing up were these: First robbery at 12. First drug deal around the same time. Becoming a father at 15. He knew right from wrong but right was less glamorous. Circa. 1984 -- 42nd St & 7th Ave. Crack cocaine hit the streets of Los Santos in the early 1980s. The money was easy and the danger close to home. Rivals threw Molotov cocktails into his grandmother’s house and shot up her front door. “Like lacing my shoes and putting a belt on, I had to put a gun on. That was the way of life,” Dorton said in a 2017 interview with The Times. But bullets never touched him — not when he took cover behind those palm trees, not when he was cruising on Crenshaw and some Bloods shot at his car, hitting his twin in the arm. In the late 1990s, as Dorton approached his 30th birthday, the police seemed determined to put him away. His criminal record was sparse — reckless driving, cocaine possession. But they were threatening to slap him with a gang enhancement, which could have meant a long sentence. It was time to walk away, he decided — not from the neighborhood, not from his friends, but from the road that ended in prison or death. “They were locking up a lot of people at the time, so we just had to change up,” Dorton said in the 2017 interview. “I got tired of fighting those cases and all that. I said, ‘Well, you know, I’ve got to change, got to go to work, got to go back to school, you know, start doing things like trying to keep it productive.’” A NEW HORIZON. It was awhile before he stopped tucking a gun into his waistband. But his lifestyle gradually shifted. For a time, he and his brother operated a convenience store down the block from their grandmother’s house, using the business acumen they had honed dealing drugs to sell chips and sodas. Dorton got his GED and took classes at SAN State L.S. In his spare time, he offered guidance to young people and became a familiar presence at community events. Four years ago, he scored a full-time gig as a foot soldier in the mayor’s Gang Reduction and Youth Development Program. When Dorton’s phone buzzed in the middle of the night, it was usually a notification from the city that someone had been shot. He would throw on some clothes and rush to the scene to comfort friends and relatives, tamp down rumors about who did it, talk people out of retaliating. Only high-status “Original Gangsters” were qualified for the work. These were men who had lived the violence of the 1980s and 1990s, when annual homicides in the city topped 1,000. These were men who had seen friend after friend die or go to prison for life and wanted to steer young people away from similar fates. On these streets, seemingly minor conflicts — an unpaid debt, a contested parking space — could mushroom into violence. Dorton convinced people that it was strong, not weak, to let a slight go. And there were the kids who still had a chance to avoid the mistakes he had made, who occupied his afternoons and weekends with fishing trips, pep talks, heart-to-hearts with their parents. The mayor and the police chief often touted gang intervention as a major reason why homicides and shootings were down in South L.S. The work was all-consuming, and it could be dangerous. Peacemakers are generally considered off-limits in gang warfare. But it is inherently risky to put yourself in the middle of angry, armed factions, to work with both police and gang members, to navigate complex gang politics where one misstep could be fatal. But Dorton stayed in the mix. Only by turning young lives around could he atone for his lost years. In the summer of 2018, the Rollin’ 40s were contenders for the Crips softball championship once again. TENSION. On July 1 at Vermont Square Park in Jefferson, they clobbered the Rollin’ 90s, 48 to 5. As the slate of games wrapped up, spectators packed up their picnic gear and headed home. The league had been a passion for Dorton since he brought in the 40s as one of the founding teams in 2016. It was an ambitious peacemaking effort, using sports to cement the tentative goodwill among Crip gangs, which more or less got along but were always at risk of flareups that could erupt into full-blown wars. Many of the players were middle-aged and no longer actively gang-banging. Like Dorton, they still identified strongly with their gang but wanted that affinity to represent something positive. They wanted to set an example for the young people who came to watch the ballgames. Plus, it was just plain fun to suit up with the homies and represent the neighborhood, trying to outplay and out trash-talk one another. “Hopefully, one day when I get old with a cane and sit in the bleachers, they’re playing, you know,” Dorton said of the young spectators. Dorton had stepped back from the league to answer the call of work and family on weekends. But he still attended the games when he could. He was there that day at Vermont Square Park when Xavier “Chico” Guerrero, a Rollin’ 60s OG, showed up. The 60s were at war with the 40s, so they were not allowed to join the league or even attend the games as spectators. Some 40s asked Guerrero to leave. The talk grew heated, and he retreated. It is unclear what role Dorton played in the altercation. On the phone with his fiancée later that day, he mentioned an incident at the game. “I’ll tell you when I get home,” he said. After stopping to offer birthday greetings to his grandmother, Dorton drove up the block to his longtime friend Tamajon Jackson’s house, where members of the Rollin’ 40s often congregated. Dorton’s grandmother, Eula Montgomery, had long urged him to leave the neighborhood. She knew trouble could still find him. But he lived around the corner and stopped by to see her almost every day. He was a man who planted his roots deep and tended them carefully, who loved barbecuing for a large crowd and arguing vociferously with his brother over trivial matters like the songs on a Mary J. Blige album. In his youth, he had channeled that loyalty into a culture where men took up arms for one another and a slight against one was a slight against all. One person may have pulled the trigger, but everyone from that gang was to blame. One person may have been disrespected, but his allies all felt the same thirst for revenge. “Anytime you lose a loved one, you blame everybody, you know — whoever you don’t get along with,” Dorton said in 2017. That ethos still burned strong in the next generation of gang members, from the young men Dorton tried to set straight to the thousands of others he had never met. A LIFE CUT SHORT. Dorton was standing by his truck in Jackson’s driveway at 7:30 p.m., chatting with friends, when a black Mazda sedan stopped in the middle of the street. Two young men got out, both armed with handguns, and began shooting. A bullet hit Dorton in the back of his left shoulder, piercing his heart and lungs and coming to rest in his liver. A man standing near Dorton was critically injured. By the time paramedics arrived, Dorton had no pulse. They performed CPR on him throughout the 12-minute ambulance ride. At 8 p.m., minutes after he arrived at the hospital, a doctor pronounced him dead. Dorton’s funeral drew an unlikely crowd, but one that reflected his work as a peacemaker — gang members from all over the city, including mortal enemies of the Rollin’ 40s, like Bloods and Hoovers, as well as a representative from Mayor Eric Garcetti’s office. Kevin “Twin” Orange, a gang interventionist from the Hoovers who worked closely with Dorton and whose own identical twin had died in gun violence, addressed Jerry “Twin 2" Dorton. “To lose a twin is like losing another half of your soul,” he said. Within weeks of Dorton’s death, police arrested a member of the Rollin’ 60s. Brandon Dixon’s GPS monitor, affixed to his ankle because of a previous crime, placed him at the shooting. Surveillance video from a nearby business showed that he was behind the wheel of the black Mazda. Dixon, 22, was charged with murder, attempted murder and other related crimes. The alleged gunmen in the car with him — Dejone Wright, 20, and a juvenile whom The Times is not naming — also were arrested and charged. Circa. 2012 -- 43rd St & S Kansas Ave. (Darcside & Parcside 40s.) BLACK HEARTED. As the Rollin’ 40s mourned Dorton’s death, retaliation seemed a real possibility. Dorton’s friends were outraged that he was targeted, when he should have had immunity as a noncombatant. “It’s not like he’s doing anything to harm anybody there,” said Berniel “Blue” Garrett. “If he’s in an opposing community, he’s there to save lives.... Why go after our peacemaker?” They quit the softball league. Their hearts were too heavy, and they worried that more violence could break out. ‘For him to die now, when growing up, he dodged all of that — it’s senseless.’ JERRY “TWIN 2" DORTON, ON HIS LATE BROTHER Dorton would not have wanted any blood spilled on his behalf, the 40s knew. For the most part, they did not channel their grief into revenge. But with Dorton’s death, the enmity between the 40s and the 60s grew deeper. It took the killing of another gang member turned do-gooder, the rap star and Rollin’ 60 Nipsey Hussle, in March, for the two sides to broker a fragile cease-fire as part of a wave of gang peacemaking that swept the city. Forgiveness was not necessary, only an understanding that the killing would stop. It was what Hussle and Dorton would have wanted. THE SUSPECTS. Dixon, the driver of the black Mazda, told his version of events to detectives. Guerrero, the Rollin’ 60s OG, had told Dixon and his friends about the dispute at the softball game. Dixon admitted to cruising past the house on Van Ness, where he recognized Dorton standing in the driveway. But Dixon insisted they went there to buy codeine from a Rollin’ 40, not to avenge their big homie. As they pulled up, a tall man with glasses approached the car and tried to shoot them, according to Dixon’s account. But the gun jammed. Dixon said he didn’t know his two companions were armed until they got out and began spraying bullets, while Dixon stayed in the car. Questioning a witness at a hearing in May, a prosecutor elicited a possible motive for the gunfire: a young gang member might want to impress his elders by acting on their behalf. The witness, an LSPD gang expert, dismissed the notion that a Rollin’ 60 would go to a Rollin’ 40s hangout to purchase codeine. TRIAL. Jerry Dorton sat in the small downtown courtroom, yards away from Dixon and Wright, wearing a T-shirt with a photo of his brother and him as babies in identical white tops and red shorts. “Two of a kind, 1970 — 2018,” the shirt said. Dixon’s attorney, Ludlow Creary II, argued that the young men acted in self-defense after the tall man pulled the gun on them. But the judge ruled there was enough evidence to send them to trial. Guerrero could not be reached for comment. Attorneys for Dixon and Wright declined to comment. A date for the trial has not yet been set. The third defendant’s case is being handled separately in juvenile court. These young black men were from the very demographic Dorton was trying to help, living the same life he had once led. The irony weighed heavily on his family and friends. “For him to die now, when growing up, he dodged all of that — it’s senseless,” his brother Jerry said. “Those kids — I used to be those kids.” At an earlier court hearing, Dixon and Wright stood handcuffed in a glassed-in holding booth. Wright spotted Jerry Dorton sitting in the audience. He shot a sidelong look at Dixon, and both stole glances at Dorton, who stared back hard. It was the face of the man they had allegedly sent to the grave, etched with a grief his brother had never known. More than 1,000 police officers and federal agents executed dozens of arrest and search warrants this morning in a coordinated operation in which members of a violent street gang were taken into custody for their alleged roles in the widespread distribution of narcotics. The results of today’s operation were announced by George S. Cardona, Acting United States Attorney in Los Santos; William Bratton, Chief of the Los Santos Police Department; Keith Bolcar, Acting Assistant Director in Charge of the FBI in Los Santos; and Carmen Trutanich, City Attorney in Los Santos. The announcement of the law enforcement operation called “40 Ounces to Freedom” was made on behalf of multiple agencies that participated in the investigation to assist the FBI/LSPD task force. Seventy-four members of the gang known as the “Rollin’ 40s Neighborhood Crips” were charged in 23 federal indictments and 45 state warrants for their alleged roles in a narcotics trafficking conspiracy that operated within a three-square-mile area of Los Santos. The federal indictments that were unsealed this morning charge 29 gang members with crimes that include conspiracy, possession with the intent to distribute cocaine base (“crack”) and methamphetamine, and firearms violations. Forty-five additional members of the gang are named in state charges filed in Los Santos Superior Court for their roles in the illegal drug distribution operation. Many of the defendants at the federal and state level were arrested this morning; however several defendants were already in custody on both related and unrelated charges. Several subjects of this operation are still being sought by law enforcement, including six federal defendants and 20 state defendants. The FBI/LSPD task force initiated an investigation in 2008 to address gang-related crime and persistent violence fueled by narcotics trafficking being reported in the city of Los Santos. Using statistics, including offenses reported to the police, and further analysis, the task force identified the Rollin’ 40s Neighborhood Crips territory as among the most violent in the city, and focused on the “shot callers” who control the criminal activity in the area. The Rollin' 40's Neighborhood Crips is a violent Crips gang that operates primarily in a three-square-mile area of South Los Santos, an area which falls under the jurisdiction of the LSPD's Southwest Division. The Rollin' 40s have established strong ties to other gangs under the "Neighborhood Crips" umbrella, as well as other Crips gangs in the local neighborhood. The Los Santos Police Department has identified this gang as one of the 10 most violent gangs in the city of Los Santos. The Rollin' 40s are organized into four loosely affiliated cliques that control their particular neighborhood area. Its members are known to be involved in a variety of crimes, including murder, assault, robberies, narcotics and firearms violations. Each clique is controlled by a shot caller who determines the overall strategy relative to the criminal activity within the clique. Prior to the charges announced today, this investigation resulted in 51 felony arrests and 35 misdemeanor arrests, separate from those individuals sought today, including members of the Rollin’ 40s gang and members of other gangs. Among those arrested were active parolees and felony probationers. In addition to substantial quantities of narcotics, task force members seized several handguns, rifles and a large amount of cash during this investigation. During today’s operation, narcotics were seized, as well as approximately 10 weapons. The Los Santos County City Attorney’s Office has brought parallel civil actions as part of this investigation, including five nuisance abatement lawsuits against six separate properties being used by gang members to conduct criminal activity, including drug transactions and illegal weapon storage. For each abatement, the City Attorney’s office will seek an injunction against the owner ordering various improvements, orders to stay away from gang members named as defendants in the lawsuits, civil penalties and additional fees. In addition to the five lawsuits, the City Attorney’s Office is notifying property owners that, by law, tenants conducting illegal drug activity must be evicted. A permanent injunction was filed against the gang in 2008. Based on federal sentencing laws, the mandatory minimum sentence each federal defendant faces are five years in prison. Eleven of the federal defendants face mandatory minimum sentences of 10 years in prison. If convicted of the charges, several federal defendants face between 20 years to life in prison. Federal defendants arrested today will make an initial appearance in U.S. District Court in Los Santos this afternoon. This case was investigated by agents with the Federal Bureau of Investigation and detectives with the Los Santos Police Department, in coordination with the Los Santos City Attorney’s Office. Multiple agencies participated in today’s operation, including the San Andreas Department of Corrections and Rehabilitation, the Department of Transportation, the San Andreas Highway Patrol, the Los Santos County Sheriff’s Department, U.S. Immigration and Customs Enforcement (ICE), the Los Santos City Fire Department - EMS Services, the Los Santos County Probation Department, and the Los Santos County Department of Child and Family Services. The federal defendants will be prosecuted by the United States Attorney’s Office in Los Santos. The District Attorney in Los Santos will prosecute defendants charged by the state. The FBI/LSPD Task Force is one of many FBI Safe Streets Task Forces throughout the United States, funded for the purpose of assisting local police in identifying and addressing violent crime in America. W/S Rollin 40s NHC/Spoetys/Gloves (4068) 🍀♿️ Also known as Spoety Gang, but they also go by Glove Gang due to their association with the Milwaukee Brewers logo. The 40’s are one of the biggest and most reputable Crip gangs in the city along with the Harlem 30’s and 60’s. They’re cliqued up with the Harlem 30's they had tension with the Rollin’ 60’s after some back-and forth murders that happened in 2013, though prior to this both NHC gangs were close allies. They beef with BPS, FTB, VNGB, IFG, 512GC, 52BGC, 83GC, HOB13, 83GC, and WS73GC, they push BK, HK, GK. RIVALS: The Rollin 40’s have waged war with a multitude of both Blood and Crip sets including the Rollin 20s Neighborhood Bloods, Black P. Stones, Inglewood Family Gang, Centinela Park Family Bloods, Fruit Town Brims, Van Ness Gangster Brims, Harvard Park Brims, Mad Swan Bloods / Family Swan Bloods, All Hoover sets including 43 Hoover Criminals Gang, 52 Hoover Gangster Crips, 59 Hoover Criminals Gang. 52 Broadway Gangster Crips, the Playboy Gangster Crips, School Yard Crips, the 51 Trouble Gangster Crips, the 40s Avalon Gangster Crips and the Gardena Shotgun Crips. They were once considered enemies of their former allies the Rollin 30's Harlem Crips to the south of their turf since approximately 1996. It was widely rumored that the Rollin 40’s was responsible for the shooting death of a Rollin 30’s member which sparked a fatal series of retaliatory shootings. Although a truce was declared between the two feuding gangs in 2006, some members of both gangs still harbor deep seeded hatred for one another; making their relationship extremely volatile at times. Additionally, the Rollin 40s used to have tension with the Rollin 60s Neighborhood Crips, but that is no longer the case. In addition to, the 40s has on and off hatred toward the Grape Street Crips (due to them being mutual with the Hoovers) and beef with the Hang Out Boyz. Circa. 2025 -- HOOD DAY. ALLIES: Other former allies include the Rollin 50s Neighborhood Crips. The Rollin 40s are currently cliqued up with both the 46 Neighborhood Crips and the 48 Neighborhood Crips (known as OWE/SIX/EIGHT), despite the fact that violent flare ups between the 3 gangs have occurred in the past. Other allies include the Raymond Avenue Crips, Rollin 30's Harlem Crips, Rollin 90s Neighborhood Crips, Rollin 100s Crips and all Blocc Crips. East Coast Crips & Main Street Crips. Darcside (R40s🍀♿) Darkside Crips. They claim 47st as their mainline. King to Vernon / North to South, Vermont to Figg / West to East. DOM gang in the northeast end of their turf. They beef with Hoovers hard, FTB, 512GC, Jungles, and WS73GC. Parcside (R40s🍀♿) Parkside Crips is located in Vermont Square Park. King to 48th / North to South. Normandie to Vermont / West to East. Parkside has the same beefs as Westernside. Westernside (R40s🍀♿) Westernside Crips stretch from Arlington to Normandie borderline with Parkside. They share the same beefs with one another. Avenues (R40s🍀♿) Avenue Crips main landmark is Leimert Park and Audobon Middle School turf wise. King to the North, 48th to the South, Crenshaw to the West, Arlington to the East. 48NHC is under 40 Aves, they run from Vernon to the North, 48th to the South, 7th Ave to the West, Arlington to the East. OSE clique is under Avenue 40s. They beef with Jungles, 20sNHB, Brims.
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  28. Since our Content Creator Program began in June, we've had some of LS-RP's best Content Creators sign up and get to work with some great videos! We have been so impressed by our Content Creator community, and I personally didn't even realise how big it actually was! As promised, here is our first Content Creator Spotlight, showcasing some of our favourite community content created over the past couple of months (Spoiler: it's not full of DM videos!). I am also pleased to announce that after careful deliberation, and feedback from other community members, we have pushed 6 content creators up to Level 2 Creators. This allows these creators to take advantage of some additional perks, including being able to submit content to be posted to the official LS-RP socials, and make unique requests in order to help them create better content. Congratulations to the following creators: New Level 2 Creators: @Angellify @mourn @Ralau @Thabiso_UNPLUGGED @BigTank @Hrovk1L If you are interested in joining the program yourself, please shoot me a PM. You can find out more information, as well as perks, here: https://community.ls-rp.com/forums/topic/26075-ls-rp-content-creator-program/?tab=comments#comment-257249 Below you will find some our favourite recently posted content. We found that a huge percentage of new players that join our server find out about us through YouTube, so it is important that we support our Content Creator community, so please, check them out, and give the creators some love! ♡ [LSRP] The Real Vuksan Adzic by @BigTank [LSRP] [Influencer] CODE 3: Episode 1 by @Ralau [LSRP] B1shop Boul3vard Blood$ by @Hrovk1L EHC Hood Day 2025 by @Angellify Russian Steel by @Cursed_King [LS:RP] [IC] Quanblastem - Fastbreak Diss by @Thabiso_UNPLUGGED (his first ever song! [IC])
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  29. It's been seven months since @West$ider and I founded this faction. The journey has been a rollercoaster, full of highs and lows. There was even a time when only three of us remained, but we never backed down. More than that, we never once questioned whether it was all worth continuing. Month after month, we poured our hearts into this - time, money, energy, and relentless effort. That’s why it means the world to us when people notice and truly appreciate what we’ve built. A heartfelt thank you goes out to every member who has put in the work and still does to help this faction grow and thrive. Thank you for the overwhelming love and support. See you at the top! WFFW!
    15 points
  30. Thank you for all the interest shown so far. I do want to point out that this adjustment does not mean joining will now all of a sudden be easy. We strive to roleplay everything realistically IC and recruitment is no exception. In fact, much of Valenti's success across all eras can be attributed to our stringent recruitment/progression process; delayed gratification has worked wonders for us in many other facets as well and will continue to be foundational to our success. There are other LCN factions where you can simply have an Italian name, ask for a drink and they'll hire you to do dirty work, but that won't cut it here. Working your way in will still require the ability to portray a realistic character, creativity, and patience. It's no secret our activity has been below peak levels for a while now and the server as a whole isn't as lively as it once was, so we felt a public Discord channel is an appropriate move for the time being. We're giving you a few nuggets on where and when you can find us to make joining a little more convenient, but it's on you to plan a realistic character and find your own pathway into the faction from there. In regards to the recent decline in activity: don't worry about it. All factions experience peaks and valleys when it comes to activity and ours are unavoidable due to our memberbase being much older than the average faction and increasingly pulled away from the game due to real life responsibilities. The beauty of Valenti, though, is that it's very rare that people ever leave the faction; they'll take a break from roleplaying and return home when they have time to get back into the game. Our ability to retain players over long periods of time is simply second to none and rest assured myself and countless other Valenti loyalists will return home when we have the time. We have experienced far greater activity slumps in the past and rebounded to incredible heights; I have no doubt that will happen again. All that to say: don't let our recent slip in activity deter you from joining, but rather look at it as a prime window of opportunity. The inactivity currently is at the associate level, which means naturally there will be a higher demand for manpower and more room for characters to advance than in many previous eras. That doesn't mean it will be quick or easy but now is certainly a great time to get involved if you'd like to make your mark on our historic storyline. With that said, I hope this adjustment dispells the misconception that we are a closed club full of elitists and don't want anyone to join because that couldn't be further from the truth. This is the Mafia; our exclusive nature IC is self explanatory, but on an OOC basis we are thrilled to have new people join. We may or may not be as engaging as other factions are in their Discord channels, but we are also cognizant of creating an immersive roleplaying environment IC with no OOC strings attached. Every single one of us was new to this faction at one point and we can all speak to how helpful the faction and its members were in developing us as roleplayers. Valenti has lasted so long because it's always been a breeding ground for the best LCN roleplayers and we are looking forward to seeing the next generation emerge and helping them along the way. Just two cents from the dead boss. Keep up the great work everyone.
    15 points
  31. I'll piggy back on Martin and Michael and more or less just echo what they're saying. I haven't spent nearly as much time as them, but I still think I brought a lot to the table, but my experience was already the same as theirs. I add one thing and it's all fine for a day or two, then it's back to "priorities are wrong!", "that's useless!", "what about us?!", etc. Nothing that will be added will be sufficient for anyone, but even so, we're playing on a script that has been maintained for over a decade, there won't be any game changing features that will change how you play or experience the game at this point. I remember Kane working hard as fuck some years ago adding new stuff left and right, and everyone seems to have suddenly forgotten about all those contributions as if they never happened and it's now impossible to roleplay on the server. It's left to the community to get together and form what LS-RP used to be and keep it running, but everyone is busy complaining at management and each other. Nothing will be done at this rate and we're headed to a rapid descent. I'm not saying that as in "we're destined to fail" but rather as a wake up call to get together and actually play the game to enjoy the game. There's definitively a possibility of turning the descent around, but it won't happen with all the negativity that the community is orbiting around. If you don't think it's possible to "save" the community, one has to ask what the fuck you are still doing here complaining.
    15 points
  32. New Gang Emerges in Idlewood Amid Loose Ties to Crystal Garden Bloods By Tanner Noble Published: January 03, 2025 After the sweeping arrests that dismantled the Crystal Garden Bloods, Frontline MOB, a new gang has appeared in the northern parts of Idlewood. Although authorities successfully removed key figures, the power vacuum has invited fresh criminal activity. Law enforcement has noted a spike in drug trafficking, illicit firearms, and violent incidents in the area. While the emerging group is not directly linked to the former gang, loose connections to past members may play a crucial role in its evolution. Captain Raul Mendoza of the Idlewood Police Department warned, “There’s concern that some key figures may still be at large and influencing this new organization behind the scenes.” Residents, who had hoped for lasting change after the recent busts, now worry about renewed turf wars and instability. Community leaders are urging for enhanced support measures—such as expanded youth programs and economic opportunities—to help deter vulnerable individuals from criminal involvement. As law enforcement intensifies its surveillance, the future of Idlewood remains uncertain. Whether this new gang will grow to match the notoriety of its predecessor is yet to be determined, but officials remain determined to prevent another cycle of crime and violence. LSPD Officer Killed, New Gang Suspected in Targeted Execution By Tanner Noble Published: March 17, 2025 The execution of LSPD Sergeant I Miguel Ruano has sparked a statewide investigation and drawn attention to a newly emerged street gang in South Los Santos. Authorities believe the killing was carried out by members of the 59th & Harlow Bloods—a recently surfaced set with suspected ties to the defunct Frontline MOB. Ruano, a veteran gang enforcement officer, was abducted in Los Santos and later found dead at a remote airstrip in Las Venturas. Police say the attack was calculated and intended as a direct message to law enforcement. “This wasn’t random,” said Captain Raul Mendoza of LSPD. “This was about sending a signal.” Though 59th & Harlow was not previously known to police, early intel suggests the group may be made up of younger affiliates seeking to rebuild turf once held by Frontline MOB, which saw its leadership dismantled in past federal cases. In response, LSPD has launched targeted operations across South LS, hoping to prevent further violence. Community leaders, however, stress that enforcement alone won’t be enough. “If we don’t address what drives young people into gangs, we’ll be here again,” said youth advocate Liana McNabb. As Ruano is laid to rest, the city braces for what may come next—uncertain whether this new gang presence will burn out or escalate further.
    14 points
  33. FOR INTERNAL USE ONLY Federal Bureau of Investigation Southern San Andreas Field Office Eurasian Organized Crime Task Force Armenian Organized Crime in San Andreas: Fact Sheet Last updated: 11/MAY/2019 The Armenian Power organization — aliases: Armenian Power 13 (AP13); AxP, Vinewood Power Gang; North Vinewood Power Gang; East Vinewood Power Gang; Armenian Mob; Armenian Mafia — is a predominantly Armenian–American criminal enterprise based in the Greater Los Santos metropolitan area where it has remained since inception. Armenian organized crime is unlike more traditional forms of organized crime present in the United States in that it lacks a definitive leadership cadre. Similarly to the associated Russian mafiya cells, members within the organization are primarily ranked according to their individual ability to generate profit though the organization differs from their counterparts through their significant street presence within their neighborhoods of operation. These activities are used to facilitate overt luxurious lifestyles. In gang parlance, this is referred to as "putting in work" or being "active". While the Armenian Power organization is involved in the distribution of Schedule I-III controlled substances as well as arms similar to street gangs, such activities are suspected to only make up a small portion of the gang's income. Instead, there is a focus on white-collar crime — often in conjunction with prominent Russian mafiya figures ("thieves-in-law") — and focused on various forms of fraud. Members identify themselves through overt gang tattoos Attachments 1a., 1b. and knuckles tattoos, 1c. potentially in homage to Russian prison art as well as gang signs that showcase allegiance to the Mexican Mafia Sureño program 2a. and "AP" for "Armenian Power". 2b. Timeline 1988 Locotes 13 member Edgar “Troubs” Luna sentenced to life in Fort Carson High Desert (San Andreas State Prison; SASP-FC) for murder; joins Mexican Mafia due to Sureño1 affiliation; later becomes keyholder2 1989 First recorded presence of Armenian Power in East Vinewood 1990 Armenian Power sets recorded in numerous Armenian communities within Greater Los Santos area; San Gabriel Valley, et al. 1991 Eastern Armenians begin to move to the United States following the dissolution of the Soviet Union and ensuing economic instability. Los Santos becomes largest concentration of Armenian diaspora outside Armenia 1993 Armenian vory v zakone3 Matous “Yego” Yeghoyan and Asbed “Abe” Grigoryan enter San Andreas on Nagorno-Karabakh refugee visas 1994 7 Armenian Power incarcerated in SASP-FC. Armenian Power becomes taxed by Mexican Mafia under “Troubs” Luna for protection inside and outside correctional system 1995 Various internal conflicts break out within the Armenian Power sets over adoption of the “Eme”4 and inclusion in the Sureño system. Two AP members shot dead at a heroin stash house operated by Armenian vory; Yeghoyan and Grigoryan broker peace deal between the remaining AP sets and Mexican Mafia 2000s Various internecine conflicts within West Coast–based Eurasian organized crime groups. Operation Iron Curtain (FBI) begins 2010s Nadiryan brothers of the Yeghoyan–Grigoryan organization are incarcerated on triple homicide. “Uzi” Nadiryan becomes state witness. Remaining Nadiryan brother killed in prison in retaliation. Yeghoyan and Grigoyan disappear, reappearing in Moscow in 2014 2011 Operation Power Outage (FBI, et al.) begins targeting Armenian Power operations in the Greater Los Santos area 1 Archive: Hispanic-American Street Gangs, West Coast: Fact Sheet 2 Archive: Glossary of terms, Security Threat Groups 3 Russian. Trans., "thief in law". Archive: Glossary of terms, Eurasian Organized Crime 4 Spanish. Trans., "M". Archive: Glossary of terms, Hispanic-American Street Gangs, West Coast; Glossary of terms, Security Threat Groups Key points Armenian Power has a street presence as well as a minor prison presence. The latter falls under the banner of the Mexican Mafia STG or “Eme” Lower-ranking members will dress similarly to Surenos and other Hispanic-American gang members High-ranking members dress more professionally with designer clothes and luxury vehicles. They are also involved in more sophisticated white-collar crime Induction into the organization differs depending on age and criminal provenance The groups have connections to transnational crime through the vory v zakone as well as through connections with the Mexican Mafia and international Armenian and Russian diasporas Ultimately, Armenian Power and similar Armenian organizations within the State of San Andreas appear to answer to vory v zakone and other similar ex-Soviet criminal figureheads Attachments 1. Various identifiers of Armenian-American criminals featuring Orthodox iconography, knuckle tattoos (in the style of Russian mafiya "avtorityeti"), and national symbols. 2. Gang sign identifiers showing allegiance to the Westside ("W", "W/S") Armenian Power, the Mexican Mafia ("M"), Sureño ("S") sets, as well as Armenian Power ("AP") sets in general.
    14 points
  34. Hi everyone, With September over and autumn slowly creeping up on us it's hard to believe that the year is nearing an end. This month we released the first (of many) Illegal Faction Newsletter which includes a wealth of information, and of course Faction of the Month. If you haven't seen it already, check it out.! Here's our October Community Update: Illegal Faction Team Another great month in terms of progress for the Illegal Faction Team. We've introduced another official faction, The Marat Gusarov Brigade. They've been providing high quality Eurasian organised crime roleplay to the server for quite a while now. If you haven't already go and visit their thread and congratulate them on becoming official! Verona Shoreline Crips, a faction which is ran and operated by seasoned gang roleplayers have taken the next step and are now official faction candidates. Look out for this faction as they're taking the gang scene by storm! Over the last month we've been incredibly busy, we've brainstormed ideas on how to improve our faction properties and the quality of them. We recently announced a furnishing competition. This competition aims to assist in the furnishing of faction team properties (which any eligible faction can apply for) whilst also rewarding furnishers of the community by competing against one another for UCP Credit prizes! The winner will be announced next month once all entrants have completed their work, and the voting process is complete. We've also been receiving and noticing an increase of reports regarding behaviour on MyFace which we'll be adding some clarity to our Rules of Engagement to cover. Keep an eye out for the upcoming Illegal Faction Team Update blog post, for more information on what we've been up to and what's coming! We'd like to add that in our recent monthly Illegal Faction Team meeting, we also discussed the lack of existing procedures/policies in place for the relaunch of our RAGE Multiplayer server. (We said the R word! 😱) One of the great things about having a such a dedicated and widely experienced Illegal Faction Team is that we're able to receive feedback from all walks of the community. We're aware discussing our RAGE Multiplayer server is not everyone's cup of tea, and if this is you, we'd like to reassure you that SA-MP will remain the focus of the Illegal Faction Team just as it has since we returned. We are however ensuring that when the RAGE Multiplayer server is ready to go, so are we. If you'd like to get involved in discussions surrounding the illegal roleplay scene on either, or both servers please reach out to the Illegal Faction Council with your interest. Once again, we have plenty of schemes available to apply for, and we're excited to continue our work with our Development Team to come up with updates for SA-MP. If you think you have something to bring to the table, that would benefit the illegal scene don't be afraid to reach out to @Aloosh@Rye or @unlawfulact. Staff Update Here are some of September's Key Metrics: There were a total of 2377 reports handled There were a total of 2297 help requests handled There were a total of 338 character applications handled We saw a large number of applications come through for Tester and after long deliberations between the leadership team, we want to share a massive congratulations to our new testers! Our Head of Testers @celestine will be reaching out to you. Tester Brownyy - ShelbyOne - ouday - Reaperslime - Edrian - demiGee zionc0789 - McDadda - GhostOfProtocol - Original Clack - Kristyboi - fruit Congratulations to our newly promoted staff members ... Trainee Admin mourn Senior Tester wyp Welcome back to our returning staff members ... Tester Justitae
    14 points
  35. 6:30 / Early Morning Grind 10:30 / Verona High Lunch Break
    14 points
  36. Bailed Out // Long Ride With Wipe Out " We Still On The Same Plan? " // Chopping With The Homeboys Time 4 The Heist; Pawn Shop Heist / Getting It Done Payday Move
    14 points
  37. The birth of The Rock Barn > Flint Farms > Flint INC Flint town hall, open for weddings, funerals, homeless & soup kitchen and emergency room used by the County Care Group. HIRING Funeral director Mortician Priest First Aiders/Medics APPLY HERE Visiting the ER Major calls $5,000 (/operation) Minor calls $500 - $2,500 Health insurance offered for unlimited visits $10,000 p/m To contact the ER in an emergency contact the local FREQUENCY 10199 on your radio. We're an alternative garage that offer mobile mechanics, call 555. We're hiring! We offer $3,000 per call up to 20 a day. APPLY HERE We're taking on contract in the County and city! Contact to book us. Hiring skilled labourers and drivers to work on our sites, competitive pay at $15,000-$30,000 a shift. APPLY HERE Want to work on the farm and aid our project? APPLY HERE SHOVELMAX 1000 FOR SALE BEST SHOVEL IN THE WORLD $5,000 Download DOWNLOAD Flint Farms Flower Market OPEN Fruit Veg Milk DOWNLOAD HIRING Hiring brewers no experience needed APPLY NOW (Working at Farm & Forge brewery is a passive job, you will be required to post a screenshot once a week and receive your wage weekly too, more info on the discord.) RV RENTAL/CAMP * Advertisements off/online regarding FLINT FARMS RV rental service and camp (RV park) * "Enjoy the country side with our RV rental (pitch included) OR bring your own and pay to pitch" RV RENTAL/CAMP To camp you may park up your vehicle at the site and begin to RP there without any prior confirmation Hire You are given a Journey or Camper in exchange for a weekly fee OR Park your vehicle at the farm in exchange for a weekly fee To hire a Journey or Camper you must meet activity requirements of 5 hours per week Return your hire vehicle if you want to stop using it You may request /spawn for more RP opportunities on site Motorhomes4U CURRENT STOCK Journey x 1 Camper x 3 Tractor x 1 HIRING COACHES to train our County Warriors at the FFR! APPLY TO COACH! APPLY TO FIGHT! COMING SOON Current hiring black jack and poker dealers. APPLY HERE Hiring bands and comedy acts! APPLY HERE The Rock Barn FM is offering to showcase your ads, enquire for a free ad and pay per week to host it on our show! Or pay for an ad and host it on your own show! The Rock Barn FM ((/setstation 6)) FCFC offers it's network up and down Flint County creek using three different piers with a club house for it's members, soon to have our own boats for members. Climb the ranks in the club and be known as a King Fisher in the County! To join you must have a boat and at least a fishing rod. APPLY HERE Call us to take your trash no questions asked. We offer a scrap service for cars you've lost your keys to. HIRING SOON (( OOC Information )) JOIN HERE Flint Inc aims to provide a thriving community working together to survive in the country side, providing different services and options for people to roleplay within. Flint Farms hosts a separate mystery altogether, housing Mexicans who've entered the country illegally and thrive working on the farm and around Flint County, living off the land with the surrounding factions. Recruitment for our Mexican workers PM me with your interest on joining, limited spaces. If you have any questions or concerns, please don't hesitate to send a forum PM.
    14 points
  38. Defensive Player Of The Year / Come Trap For The Set
    14 points
  39. This faction is a depiction of the real F/W Venice Shoreline Crip gang. Currently our faction is invite only. All questions and concerns can be sent to @Original Cranky., @Roderick_Mays, and @AP..
    14 points
  40. Much like some of our faces still around I'm from the first generation of lsrp, y'all have it too easy, back then we had nothing, but we loved it, because it's a roleplay server and that's what we were expected to do, use our imagination and roleplay. Unfortunately the community only thrives with creators, a lot of you have lost your imagination and creativity, find it. Not disregarding anything else in this thread And kudos to those that do create, because you're an asset to the server.
    14 points
  41. There isn't any management to speak of. There hasn't been for years. Being in a management position implies having a vision that goes beyond what's in front of you at this very moment, it means being able to plan for the future, to set objectives and chart a somewhat cohesive strategy to achieve them. As this discussion, and countless others before, prove LS-RP, just like many other GTA RP communities, hasn't had something of the sort for about a decade at this point. Illegal factions wrestle in the metaphorical mud of the forums and tear each other to shreds in private Discord chats, complaining about how bad they have it, but at least there's long-standing concepts such as 38th Street or Valenti who honor the legacy of their predecessors and can carry an years-long narrative. Outside the fort there's no such luxuries, only a vast wasteland of concepts that sit uncared for, despite having been proven to be some of the most entertaining segments of LS-RP through the years, or groups that actively work to forget, rather than remember, without providing anything to replace that heritage. "Civilian" roleplay is an alien concept, gatekept by two or three Weyland-Yutani replicas with interests ranging from entertainment to trucking to private security, all done in the same shallow, boring, unimaginative and trite manner while having absolutely zero impact when it comes to creating roleplay. They just jump from one club opening to the next, from this delivery to the next, from mechanically checking a customer's /licenses to the next, and are all so similar and easily interchangeable that don't provide anything to the server, let alone a developing long-term story that can keep its members engaged and teach new players something about roleplaying captivating characters. The best the civilian scene can get is events like whatever the monstrosity called Wonderland was supposed to be, things that were already embarrassing when they were launched years ago. Government roleplay is all but dead. A faction that should serve, as historically has, as a port of call for newbies to learn the ropes about the server and roleplay in general has been all but forgotten, with legal faction management neglecting the implementation of ideas that can be easily portrayed in-game with minimal efforts such as a Public Works Department in favor of grand-standing, pointless contraptions like the Senate that require knowledgeable and capable players, which are in short supply these days. And even in the remote cases where such contraptions end up working they have been, time and again, either put under the control of a staff member who couldn't care less about roleplaying the Governor or immediately squashed for daring to try and roleplay instead of following the script set by the staff. Law enforcement roleplay is little more than a collection of tired concepts that have been around for literal decades and don't distinguish themselves in the slightest when compared to other communities. It's the same names, the same organizations, the same graphics, and in some cases, even the same people staffing them. Any attempt at diversifying or introducing concepts that, while not an exact 1:1 diorama of the real agencies, would bring more roleplay or more interactions (and thus potentially more players) are almost instantly shot down in the name of "realism" or some other buzzword, and characters are likewise encouraged to be one of the two or three different flavors of LAPD officer/ LASD deputy available to select from, with little room for deviation. Meanwhile the in-character history of the faction is relentlessly erased in favor of make-believe stories that not only never happened, but also seek to remove the efforts of those players who contributed to establish them and bring them where they are today (William Baxter was never LSPD Chief, but Michael Houston was). All of this is controlled by very nebulous groups of players with corporate names like Property Management Team, Economy Team, Faction Team, who, in addition to not being really accountable to anyone but the powers that be and operating under some unknown procedures, don't really set a course for the server to follow or come up with strategies to bring about a better experience as much as they respond to crises. And it's mostly because nobody gives a damn about anything but their own little slice of the server. Nobody seems to understand, or maybe care, that a formulaic law enforcement faction is inevitably going to ruin the experience for gangs and LCN groups alike and vice versa, or that the lack of a vibrant "civilian" scene makes the world feel more lifeless and akin to a Cops'n'Robbers server, or that even low-level government roleplay can provide a lot of scenarios for all the other factions to interact with. If you've seen The Wire, there's a line that should be implemented as the admin's oath of office: "We're building something here, we're building it from scratch. And all the pieces matter." What caused the fall of LS-RP, for three times in a row, wasn't the lack of scripts, or the outdated graphics, or the absence of this or that rule. It was, very simply, a lack of vision, a refusal to admit mistakes and improve, an indifference for things that don't directly affected the interests of those with decisional power, a stubborn denial of one's own faults followed by apologetic excuse and accusations of conspiracy against the server. It was complacency. And so LS-RP, the server once regarded not as one great place to roleplay at but the great place to roleplay at, fell, not because of its competitors, but because of its own rulers. We all sleep in the bed we make.
    14 points
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