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risen

Lead Admin
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risen last won the day on July 2

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About risen

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  • Head of Testers

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    @rzsen

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  1. There’s no better way to put it than how Michael said: it's a mentality issue more than anything else, and it's becoming increasingly clear over time. From my experience in-game, both as an admin and as a member of an illegal faction, it's truly draining to witness the attitudes of both players and some staff members. The same individuals shouting “fix LS-RP” or jumping on the “it’s dying” trend are often the ones contributing to its downfall by ruining players’ experiences. They bend the rules to get some free DM, use whatever undetectable hacks they can get to gain an unfair advantage, and generally undermine the community. Roleplay has always been a game mode where players are expected to hop in and create their own enjoyment. Features from the dev team are meant to enhance the experience, not serve as a prerequisite for engaging in the game. Waiting for the dev team to deliver some groundbreaking update before deciding to log in defeats the purpose of the server entirely. LS-RP thrives on the community’s contributions from factions to videos, to just people playing the server in general. Management understands this well, and currently, I believe we’re at a peak of transparency and opportunities for community members to be heard and appreciated. This is an older comment from the thread, but it's still an ongoing issue. With SA-MP reopening, the staff team adopted a lenient “education over punishment” approach to try and improve relations with players. However, it felt like this leniency was exploited and negatively impacted the player experience. The reporting players often felt wronged, believing that admins failed to take proper action, while rulebreakers developed a “getting away with it” mentality, further pushing boundaries. An issue is always going to be where we draw the line, when do we start handing out permanent bans or increasingly long ajails in hopes that it prevents this type of behavior from pushing the genuine members of the community who are here to roleplay away. As the community has grown in age, people no longer fear "stepping out of line", they have other responsibilities to worry about and simply don't care if their position is terminated or they're punished on the server etc, and that’s a significant problem we need to somehow resolve. Roleplaying is a game mode where one person’s misstep can ruin the experience for many others, often triggering a domino effect. Piecing everything together is challenging because, in my experience, some of the most active community members are also the ones most intent on consistently breaking rules. They often seem surprised when action is taken against them. I completely agree with Michael’s point about entitlement. This issue spans all areas of the server, from legal roleplayers to staff members and illegal roleplayers alike. It seems like no one is willing to take a loss anymore. I’ve seen people repeatedly log in to kill each other upon respawn, only to report each other and then complain when both are punished. It genuinely makes no sense to me. I appreciate that there are often issues within the staff team, people feel like they're not being heard or their contributions are under appreciated. However, a lot of the issues that we face on the server are impossible for staff to fix alone, as I highlighted earlier, LS-RP is and always will be here because of the community, and often it's made out to seem like staff are working against the community and vice versa, which shouldn't be the case at all.
  2. risen

    risen

    wtf get them out
  3. moved to about the community
  4. risen

    orbit

    moved to about the community
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