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Showing content with the highest reputation on 11/14/2021 in all areas
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I think currently GTAW finds itself in the shoes LSRP were once in. By that I mean that they have a monopoly over the genre simply because there is no alternative, similarly to our community on SA:MP. Players stuck around because there was nowhere else to go. On GTAW what you've got is a server and community tailored around legal roleplayers, ran by legal roleplayers and heavily influenced by legal roleplayers. One sticking point that comes up time and time again is their IFM's lack of engagement, transparency and knowledge and this is the driving force behind the bulk of our roleplayers leaving their server. Now, a lot of people use this a basis to promote their roleplay but the fact of the matter is that it's the truth, their lack of regard for their illegal community is what will offer LSRP a way in. Over the course of the last few months it's been more evident than ever and their management's obliviousness to the fact is what adds insult to injury. For this server to hit the ground running what you have to do is capitalize on the shortcomings of the aforementioned server and strike while the iron's hot. Transparency will be a key factor in attracting these players. Deliverance will be what keeps them and the expectations and promises need to be fulfilled in order for this to come to fruition at all. Illegal roleplay shouldn't be prioritized by any means but it should be treated with the same amount of respect as legal roleplay and given the same opportunity of prosperity. Illegal roleplay has always been the foundation of LSRP but what made LSRP so consistent was its honesty, its openness and its lucidity. Transparency was always there one way or another. One look at their faction's forum and you realize that their faction management team are driving people into LSRP's arms and for years it's gone unnoticed and unaddressed because their has been no alternative. You can forget about servers like LCRP making a wave because they're not battled tested like LSRP is and don't have the following LSRP do, coupled with the fact that their management are as corrupt as the day is long. All these make-shift beliefs and idealisms are used to lure people in but it's nothing more than a false pretense and a power grab. In other words, in certain communities if you don't agree with somebody's modus operandi, they will find a way to ban you, silence you or misinterpret you. On LSRP I believe that the number one priority should be to put the power in the player's hands. For this to overtake its competitors and scratch the surface it's got to recognize the flaws of communities that don't work. LSRP is genuinely the last hope for those interested in illegal roleplay. We need to do as much as we can to emphasize that and promote the fact that the community and management are receptive to that or we're back to square one. It's in all of our interests if we're on the same wave length. All old community politics should be disregarded and the slate should be wiped clean. This will only work if we're all on the same page. Make LSRP great again.12 points
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We have to keep in mind that LS-RP is not a fresh community, neither an up and coming server. There's collectively a mass amount of material left over from the numerous years of activity in the community, including but not limited to: illegal role-play guides, role-play culture, procedure and policy regarding handling staff reports & player reports, faction reports and anything else you can think of. While I understand the context of the thread and the goal after giving it a close read, it is easy to get the wrong message, given you start with mentioning a different community and what they've been doing wrong. If you compare the examples you've brought up from other communities, with what we've been doing on LS-RP, I'd say we were pretty competent in those areas. There are lot of competent faction leaders in the faction section, and I can only hope that they will be able to point out anything we have been doing wrong in the past in our community. We currently have a Faction Team discord server with the goal of achieving exactly what you've described. I believe it would be more productive for us to look into any possible mistakes the community has made in the past, rather than looking at other communities that have made mistakes in areas where LS-RP was successful.2 points
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Looking at the only server that promotes heavy text based RP, and staying away from their mistakes doesn't mean you're discrediting it. You know that, right? It's basic common sense to compare to yourself to the only server that exists. I think GTA:W started out with the same intention as LS:RP. It wanted to promote heavy roleplay, and be the LS:RP of GTA V. They failed in doing so because they don't cater to illegal roleplayers, and the server in general is a utopia where crime is frowned upon. It's easy to get carried away on GTA V because of all the cosmetic options, so it's easy for a heavy rp server to turn into Sims 3. We don't want that on LS:RP, and what chuckles is trying to do is highlight that we never want to go down that path. He's highlighting GTA:W's mistakes to make sure that LS:RP doesn't end up like GTA:W. A server that promotes heavy rp, but doesn't do the sort. Highlighting someone's mistakes to better yourself is normal. You shouldn't try to discredit him for it.2 points
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All of these are made and posted in our faction Discord for members n stuff to use, but I figured I'd share the edits with the community as they're only edits in hindsight, nothing that special about them deep down. Enjoy. PROFILE PICTURES: SIGNATURES: GIFS: TBA PROFILE BANNERS:1 point
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Overall a worthwhile read. You've brought forward some key pros and cons from both the LS-RP and GTA:W servers, the only thing that I don't really see is what the end goal is for starting a thread like this except raising awareness in some sense which I do believe is common knowledge nowadays, people know about the problems that GTA:W has, the problems that LS-RP has and vice versa. I do believe that this is some sort of benevolence and that in general there was no ill will or depreciation for GTA:W in a sense from your point of view but I do think that at the same time some passionate people might take offense which is completely fine. Both servers are in a league of their own. They have their negatives and positives like most other things. With that being said I don't think that we should indulge in retrospective of LS-RP's past cons in order to avail a positive result by changing them to pros simply because Grand Theft Auto V is new waters for a shark like LS-RP. I do believe that in general there are a lot of other great roleplay servers with their own respective great communities that some of our community members might view in a sense as competitors for LS-RP but at the end of the day I do believe that LS-RP isn't in general in competition at all and that isn't me being out of line by saying so, simply stating the fact that LS-RP is a home community for members who've spent years on it. You've also covered the topic of staff corruption in a sense where you said; And once again I do agree with you because you do bring up a very solid point but I do disagree in general with the idea of creating a thread with a big title like "Learn from GTAW's Mistakes" simply because I don't think that's right. I believe that in the long run we don't have a reason to comment on GTA:W's infrastructure or way of handling things from the perspective of us being LS-RP members. I'm more than sure that both the LS-RP and GTA:W management are doing their best in their own way and are more than aware of some of these problems that you've brought forward in this topic. And I do completely stand with you on that. But if there is some issue or faultiness to address about GTA:W, why do it on the LS-RP forum? I do kind of guess that this thread serves its purpose for LS-RP community members to comment their own thoughts. I do also guess that you've created it so that key people who are able to make a change and avoid these bumps or bruises that you see that GTA:W is experiencing can see them in order for LS-RP not hitting them on their way up which is why I don't think you've meant to insult GTA:W in any way with this thread. Overall if I got something wrong feel free to correct me, I was merely stating my own thoughts on the matter.1 point
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This will definitely be a healthy addition to the illegal and legal scenes. When it comes to developing these features I'm sure the Faction Team will be included so we can ensure there's a fair balance and a healthy script to enhance the roleplay surrounding detective RP. Definitely agree with this. As a high ranking member of the PD I don't have an issue with people roleplaying corruption. It's only an issue in my eyes when it gets to the point it's unrealistic (e.g a cop committing a murder), as far as corruption roleplay goes though - you'll never be kicked from the faction OOC so long as the corruption roleplay is realistic. If you do get caught we'll always let you name change and carry on with a new character. I currently oversee the Detective Bureau within the PD and I assure you this will not happen under me. I remember being part of the days where this used to happen (I wasn't running DB then) and from an illegal roleplayer POV it really used to break roleplay up and had a long-lasting affect on any roleplay which followed. Detectives are law enforcement but they aren't untouchable, they shouldn't be approaching people and being cocky and fearless when they know they're an OC group. If this does happen though anybody is free to ping me a message and it'll be dealt with swiftly.1 point
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Just going to chime in on this, with the map on GTA V being a lot larger, I'd expect contact with civilians/gang members to be a lot lesser in comparison to what it was on GTA SA. One of the stigma's of both PD and SD on GTA SA (not saying everyone done it) was that people would hop from shootout to shootout. After experiencing the police scene in another community both internally and externally along with the map in consideration, the roleplay is a lot more passive in comparison to what it was in GTA SA so that's something I'd like to see a lot more of.1 point
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I don't think they should be restricted, but I think they should be priced way higher, so it really is only rich people that drive them. For example, going on SAMP LSRP's economy, those supercars should have been like at minimum, $20,000,000. That way if you seen one, it would actually be cool, and reserved for the rich like they should be. (Sound like a capitalist prick but this just is how it is irl and should be ig).1 point
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They need to be restricted and should, in some cases, be requested. Nobody should be able to drive around in a Lamborghini because they grinded the garbage job for 500 hours. The ownership of cars should be based around character development, not your OOC assets. Make the 1% mean the 1%.0 points