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Showing content with the highest reputation on 12/26/2021 in all areas

  1. One of my dearest critiques in regards to this community has been the inaccessibility of those who wish to roleplay as a law enforcement officer, but do not fulfill the requirement of owning a microphone. This issue needs to be reviewed through the prism of roleplay and not Out of Character restrictions in order to find a proper solution that does not limit people to parking enforcement or force them to patrol in partnered units. Such requirements not only defeat the purpose of a text based roleplay server, but also prohibit talented people from exercising their roleplay.
    1 point
  2. lol, PD was a joke back then.
    1 point
  3. I'll go over what I'm able to go through. In the past couple of months, we've been going through the LSFD and what we currently have to work with plus what possibilities GTA V could bring to the table. In the end, there were two things that I wanted to work on right away. One being I wanted to make the recruitment side of things be done in-game more than outside of the game. I want our members to be tested on their roleplay abilities and character development rather than some long four paragraph essay on the forums. Unfortunately, this part hasn't been entirely finished yet but it shouldn't take long at all. The second idea was to bring the hospital side back because of the need for it with new systems being put in place. I spoke to a previous leader of the hospital sector and together, we're bringing it back. There's a lot to cover for a hospital so hopefully everything will be set before the server launch. The one catch to bringing back hospital is that we're not connected whatsoever in-character but it is under us out-of-character to keep things as realistic as possible. As you can see from the latest development update from Mmartin, there's a drug system in place which in the end means there'll be overdoses. With that being said, there'll be a need for pre-hospital and hospital care for someone experiencing it. For example, a 911 call comes in, LSFD responds, supplies Narcan to the patient, transports and hospital takes over. I'm sure that'll be fun! From my perspective and others in the faction, there hasn't been anything else to "fix". We've always been open to touching up or adding onto our manuals to improve our roleplay throughout the years but we're not all medical experts. Some of our members are EMS, Firefighters and Fire Marshals in real life so we always ask for their opinion before any drastic changes. Not everything is true or up-to-date on the internet so we rather ask from people who have it as their career. Our faction has always been based off of an "American Fire Department" for as long as I could remember. We're doing our best to reflect the LAFD. For anyone that complains about "inactivity", please do us a favor and join the faction. You can only help by doing so instead of complaining about something you were never apart of. I will say though, medical roleplay does become tedious and boring at times. The main reason it becomes so boring is because people rather /acceptdeath or void a situation like an MVA rather than calling 911. There's only so much passive roleplay that can be done so people end up heading off duty. We also all have lives outside of the game whether it's taking care of family or having a job. Sometimes life just hits us in the face and we have to prioritize that. No one is ever "taking up a slot" due to their "inactivity" either. We care about our members a lot and treat each other as family. Now that we'll be on GTA V, there's so many possibilities for scripts to be added to help the faction. As faction leadership, we've already submitted our requests to the mapping and development team to work on what they're able to. I'm sure a few of the extra things we asked for will be added on after launch. I sincerely hope our responses to your questions and concerns were answered. We love our faction and always have.
    1 point
  4. Hey there. The Fire Department is still around, and thriving. There was nothing inherently wrong with the faction itself, and it wasn't an activity issue that caused lack of members on, it was lack of motivation. What most people didn't realize about the faction, is on SAMP we were very limited on an out-of-character perspective. No one was allowed to set player-owned properties or businesses on fire without permission from the player, paired with authorization from an Administrator. If we wanted to give the faction members fires to put out, it was always scripted by Admins, or Fire Officers and Chief Fire Officers. These were "artificial" fires, as they were made specifically to give faction members fires to put out. This meant the majority of the time, Fire Officers had to sacrifice genuine roleplay for their members to have something fun and enjoyable to do. It also made members reliant on Admins or FOs to be around, and willing to make a fire. Which was limited on where you could set a fire, because of the server rules. Medical scenes limited us as well. The majority of the time we'd arrive on scene, people would just /acceptdeath over very small or minor injuries, to avoid either roleplaying the medical scenes out, or to avoid arrest. In other cases, we had people just blatantly say they were salty they lost the shootout, and wanted to skip everything entirely, so they'd just /acceptdeath then. This led to the same outcome: Admins or Fire Officers having to sacrifice their own time away from the roleplay to create scenes for faction members to work on. The majority of our roleplay was heavily dependent upon /mes and /dos, with no real scripted system, so even if we were to simplify what was going on, often times players would get lost, and simply not know how to respond. Or we'd have people lie about their injuries to survive, and avoid losing clothing objects, even though via the /damages, we could see they received a head shot. We had no concrete script for damages, or vitals. It was reliant on a he-said-she said scenario. We can't speak on everything that's going on in the background, but our goal is to have more scripts involved, to make the faction inclusive, and more interactive for all parties involved, regardless of medical knowledge or comprehension. I'll leave @Genny to explain further on areas I did not touch upon.
    1 point
  5. This work right here is clean!
    1 point
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