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  1. Today
  2. Prison Rules and Wars A prison war is considered when a single faction attacks a rival faction with six or more members. Members who are killed can reinvolve themselves in this war in the next fight. There are no player kills in this conflict unless mutually agreed, although it's optional to CK to permanently remove yourself from the conflict. Only two knives can be used per faction, in each faction attack that involves eight players or more. End Conditions: Shot callers from opposing races meet and organize peace amongst themselves after 48 hours, mutual Agreement by both factions. Faction management intervention. 75% of either faction's roster is killed within 48 hours.
  3. Additional Information Character Kill Regulations: Internally, players are subjected to CK/immediately relinquish their CK rights after either participating within the faction actively for a period of 2 weeks or upon posting on the factions thread. CK agreements are only valid while the faction is active & exists. All CK rights over any characters are expired upon the closure/termination of a faction. Players character killed from a faction, who then name change are prohibited from interacting with the faction itself until 1 month has passed unless otherwise agreed. Externally, Character Kill permission must be granted by means of a Character Kill Application. Faction Leadership Overthrow: In order for a faction member to request approval for a Coup d'état, they must be a high ranking member of the faction. Faction Management Council must be contacted before any in-game or out-of-character action is taken. You must have the support of the majority of the faction members which should be confirmed over a LS:RP forum PM. On top of the aforementioned, there needs to be exceptional reasoning in-character or out-of-character in order to receive approval by Faction Management to begin a Faction Leadership Overthrow. Any situation where a (co-)leader is forcefully removed from the faction is considered to be a Faction Leadership Overthrow. When in doubt, contact THE Illegal Faction Team/Council. NOTE: Bare in mind this should come as a last resort, always do your best to work out the issues you may have with the leader/leadership, Faction Management will be judging off of a strict basis when it comes to these scenarios. Extortion: A faction may extort a business located in their turf for up to $25,000 a week. A faction may extort a business located outside of their turf for up to $15,000 a week. 72 hours must pass between the request for the extortion fee and its collection. Chop Shop/Vehicle Theft Rules: It is not acceptable to spend all of your time going from car to car to commit chain robberies all day. Chain-robberies will result in admin punishment and place your faction at risk. IG Social Media: If you are PK'd you should not be actively engaging in any way with the individual pages of the opposing faction's members, this includes tagging, commenting, PM'ing and any other methods of IC contact. As per Rules of Engagement; you are not permitted to reengage in the war unless an agreed PK cooldown through Player Controlled War is in place. Contract Kills: Internally, carrying out a killing for monetary or other reward is permitted with the approval of your own faction leadership. This only applies to internal faction conflict. Any member of an official faction may request for hit to be made on their behalf, by a party/participant of their choice.
  4. Rules of Engagement: All groups that do not have a faction thread or consider themselves a faction are also to follow the rules of engagement. Players are considered to be a group when they are an organized entity of three or more players acting together. The nature of their role-play does not matter, as long as there's three or more players actively involved in role-playing together. Faction Attacks: Faction attacks can only be made up of 4 individuals, including allies. OOC Masks are not permitted. All actions must comply with the server’s deathmatch (DM) rules. The cooldown for any faction attack involving weapons is 6 hours, and your faction must be open for at least 2 weeks. Brawls and spray-tags are not considered attacks. Brawls can be initiated with groups of 4+ however if firearms or lethal weaponry is used first by the initiating faction this would count as a breach of ROE and the players involved would be subject to punishment. Brawls have their own cooldown and may only be initiated every three hours. Robberies are considered a faction attack and as subject to a 6 hour cooldown unless in a Player Controlled War (24 hours). Defense: Factions who perceive a threat of being attacked may initiate an attack in defense, but must be able to provide timestamped evidence of the opposing faction lingering in their turf for an extended period of time if requested. (Loitering is generally defined by an opposing faction entering another faction's turf 3 or more times in quick succession OR stayed for longer than 5 minutes) Upon initiating a faction attack, you should not linger in or around said faction's turf, with the sole intent of hunting people down to kill them. Block wiping and chasing individuals is not permitted. Attacks conducted outside of a faction's turf is only considered an attack if somebody is killed during said attack or consequently put into brutally wounded mode as a result of the conflict. Restrictions: No more than one assault rifle (M4/AK) can be used in any attack. Faction attacks should be performed in a sensible manner, including sufficient reasoning for the choice of weapons used. Explosives may not be used in attacks without Illegal Faction Council approval, but can be used when carrying out an attack against a business. Sniper rifles can only be used against a single target and require an Illegal Faction Team/Council Admin's permission. Characters who are explicitly designated as 'war time' characters are prohibited from participating in any form of faction war or conflict scenarios. Participating characters in any faction war must be active and established. Allies: Only one allied faction may be invoked per attack, and there must be two weeks of evidence to back your allegiance. Factions are limited to (2) two allies aiding per attack and are obligated to have (1) member of their own participating. Allies will also be put on a 6 hour attack cooldown. Death & Cool Downs: Players killed outside of a Player Controlled War (with custom PK terms), are considered permanently dead and cannot participate in any form of attack until a Player Controlled War is agreed. Any kills made by law enforcement, or imprisonment directly relating to a faction attack automatically remove you from the situation. You may still defend your faction if you’re being attacked, even if you have been previously PKed however this does not permit you to retaliate. Player Controlled Wars: Once an attack and a retaliation have been completed in-game and the conflict between two factions is to continue, players are encouraged to come to an agreement regarding their continued conflict. The intention behind a Player Controlled War is to be as realistic as possible, whilst also coming to a mutually agreeable set of war conditions. Any mutual agreements made must be forwarded to Illegal Faction Council for approval, without said approval any administrative action will follow the terms outlined in the Rules of Engagement and your agreement will not be enforced. Killed members may be brought back into this war after a 48 hour cooldown (unless custom terms are set for longer PK cooldowns/PK War), members jailed or killed by law enforcement as a result of the conflict are also to adhere to the cooldown. The cooldown for any attack is 24 hours, unless a mutual agreement is made by both individual leaderships. A faction that just had a player controlled war with another faction, may not attack that same faction for 1 month which includes allies involved in the war. End Conditions: Mutual Agreement by both factions. Faction management intervention. 75% of either faction's roster is killed. WIKI - (TO BE UPDATED)
  5. Marat likes to play with his legs crossed while sipping on a warm cup of bubbly Jewish love juice. It gets him in that roleplaying mood...
  6. Yesterday
  7. Last week
  8. Quasimodo predicted all of this.
  9. Earlier
  10. "Profit in the absence of principles".
  11. We do plan for political roleplay to be purely ingame on RAGE (Minus the paperwork side, which has to be through the forums), though I dont remember in what instance was any sort of political roleplay done through the forums, besides the process of regestering a political party, everything else was fully ingame, minus of course, news or character campaigns which had to be through this forum to ensure full coverage.
  12. My only issue is sessions being held on the forums rather than in-game. It's understandable if you have to do it on the forums if politicians aren't able to log in on time and etc. But it shouldn't be the norm.
  13. As we approach the long awaited relaunch of LSRP: V, The Los Santos City Government is currently seeking dedicated community members to help revitalize political roleplay for the upcoming relaunch of LSRP:V. As faction leadership continues to reshape legal roleplay going into V, your input and assistance are important to us to creating an engaging political landscape. If you are interested in contributing to this goal or want to learn more about available roles, please reach out to @JustSid (Or justsid. on discord) For further information. Moreover, there has been many changes to the municipal system, but we want YOU, the community, to tell us what you feel the Government faction should have, fix, improve on, or ephasize on, you may mention what you really liked about the Govenment faction on SAMP, what you did not like, and how you would like to see the government faction move on forward. (A quick edit, the Government faction has the departments of Code Enforcement, Street Services (Public Works), Coroners, Social Services, Cultural Affairs (Events), and much more planned departments like Port Authority.) Please keep the discussion respectful and on-topic. You can also join the Los Santos City Government faction discord to stay updated to the latest changes and ordinances regarding the City of Los Santos. https://discord.gg/d8Zzd2VA
  14. leannnn

    S/S VARRIO 38ST

    @Menace... wdup bruh kite drop the screens why u slacking
  15. Create foundation and lore with people from valenti and other known factions to ensure the server kick off properly - have them established from get go with respective chars
  16. Might have to come terrorize rage next 👀
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