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Showing content with the highest reputation since 06/06/2025 in Blog Comments
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From GodFather RP to LS-RP – A Story Worth Telling As LS-RP celebrates its 18th year, I can’t help but look back at where it all started for many of us. Long before this server became what it is today, we were just a bunch of passionate roleplayers trying to find our place, and for me, it all began with the GodFather RP server. Back then, around 2005 to 2007 if memory serves, we were all part of the same faction, the Cuneo faction, led by Jonathan Doe, and later taken over by Margus. We were a tight-knit group and honestly, we probably took the game a bit too seriously. By the time GF-RP reached its final days, Cuneo owned almost everything: player-owned houses, businesses, you name it. Margus even ran the only gun shop on the server and had stacked up close to 2 billion in-game dollars. It was a wild time. Eventually, things reached a boiling point. Some drama sparked between the scripters, Fear was the main one back then, and the server was wiped. When it relaunched, everything had changed. There were no name tags, no OOC hints, you had to actually talk to people and figure out who they were. It was immersive, chaotic, and completely unforgettable. After that wipe, Amef, K, and I decided to try something different. Me and Amef are real-life friends, and we had played with K on GF-RP. K knew some scripting, so we figured it was worth a shot to build something of our own. We launched a small server, hosted on K's backup PC at home, and within a month or so, we had over 50 players online at all times. The numbers kept climbing. I was just 17 years old, had recently quit school to look for work, but instead I found myself glued to the server with Amef, playing day and night to grow the community. Then Mow joined and offered to host the server on a better computer, and that pushed everything forward even more. One of the key people who joined us early on was Fed. He brought a lot of creativity to the scripting side and was responsible for developing one of the first versions of the vehicle system, along with many other features that helped set the server apart. His contributions laid a solid base for what came next and helped bring the world of LS-RP to life. Hreno stepped in with a huge amount of dedication. He wasn’t just helping out casually, he sometimes spent up to 14 hours a day coding to improve the server and push features forward. His commitment and effort during that phase were a massive part of the foundation. Following that, DamianC came on board. He was part of the SA-MP tester team at the time and brought a more structured and experienced approach to scripting. That was another major turning point that helped LS-RP grow into something truly stable and long-lasting. Fun fact for those who didn’t know: our first forum domain was kjelvik.net/forum, before we managed to scrape together enough money to buy the LS-RP.com domain. Humble beginnings for sure. We brought in most of the old GF-RP player base, including nearly all of the original Cuneo members, and from there we started doing what we loved most, mafia roleplay the old way. And now, all these years later, I also want to give massive respect to the current leadership. A huge shoutout to mmartin, who has been running the show as developer and owner for what feels like forever. The work, the consistency, and the dedication it takes to carry this community forward year after year is no small task. Thank you for taking LS-RP to this level and keeping it alive for a whole new generation to experience. So here’s to the old days To Jonathan Doe(R.I.P) and Margus, leaders of the Cuneo faction To the Cuneo crew and LS-RP beginning: SpitZ, Giorgio Moretti, Fed, Monty Carlo, Tobin Wright, Pxm, and Amef (and mostlikely many more) To the admins messing around To the grind, the fun, the chaos, the friendships, and the factions we built together To everyone who played a part, big or small And to mmartin and the current team for keeping the flame burning And of course, happy 18th birthday to LS-RP Here’s to another 18 years of chaos, stories, and community2 points
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@drumj ooooofcourse yo ass will win in almost any category ! gzgzgz @danut ♥1 point
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@Frank_Luvano as the kindest player of the year is fucking wild.1 point
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congratz @Alooshdefo desereved man. BIG UP MY E/S HUSTLAZ YHHHHH1 point
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I'll save you all the hassle of voting and accept the award for Kindest Player of the Year ahead of time. I'd like to make special mention of @badhbh for being by my side and supporting me on this transformative journey. I love you all.1 point
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Thank you for this feedback. A communication stream between admins and content creators is one of the main reasons that we put this together. Adding to the system we plan to create a way for better communication, along with the ability to make unique requests to help with content creation.1 point
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I'm glad content creators are finally getting some representation and recognition in LSRP. I can foresee a lot of benefits from this system: Better free marketing for LSRP. Thus, more players playing on LSRP. Thus, potentially a better experience for all players on LSRP (new or old). However, I'm worried that these perks may incentivize a popularity contest. Which, in content creation isn't uncommon, but it does have some potentially problematic effects: The most popular content by far is action-packed or drama-packed, thus content creators may be incentivized to manifest false drama when they otherwise wouldn't have. Administration can leverage what kind of content they personally prefer to see, rather than allowing the people to decide for themselves. This can incentivize content-creators to go outside of their area of expertise, and thus potentially may result in subpar roleplay. The kind of perks, which I personally think would directly benefit content creators and LSRP at large: Better means of communication between staff & content creators. Equal treatment of all content creators. Paid marketing. Great work on the progress, let's keep it going.0 points