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Showing content with the highest reputation on 01/19/2024 in all areas

  1. Restoring an old backup of the database structure means the GTA V server loses its data. We said we aren't going back to SA-MP so the data loss didn't matter. If you're suggesting we just wipe the GTA V stuff and go back, how does anyone know that in 6 months' time the community wants to go back to GTA V again? Furthermore, the most populated English roleplay servers on GTA V eclipse the number of players of the most populated English roleplay servers on SA-MP. There is a higher market for players here, current and new - new players will not be navigating the complexity of open.mp and SA-MP to play a nearly 20 year old game whereas new players will be more than happy to try out GTA V, a currently popular game. So no, we're not going back to SA-MP, even if we figure out every problem we have and get it running flawlessly, SA-MP is gone and will remain gone permanently.
    2 points
  2. Even if we were to open up a SAMP server - that train is long gone now. RCRP has already reopened their server and why the hell would anyone in their right mind decide to migrate from RCRP to LSRP once it opens back up on SAMP? All efforts should be focused toward advertising the server and working on updates, providing the players with constant access and availability from team leaders/staff and in general promoting a positive environment/atmosphere. I can't see myself going back to SAMP unironically after starting to roleplay on GTA V. It's like switching from a Bugatti to a Yugo just because you're nostalgic temporarily. There are less cheating opportunities on GTA V, more script support, more opportunities to immerse yourself in your character because of the various skin mods - that mind you, EVERYONE can see. Unlike SAMP where you needed to get CodsMP and rumble with .txd and .dff files to put a custom skin on anyone so that you weren't stuck with basic vanilla peds. I mean, that's just one of the many examples. Just because we're at a low with the playerbase doesn't mean that everything's going to fall apart. Consistency is what matters. Consistent updates, consistent feedback, consistent surveys, consistent events, consistent announcements, consistent everything. Constantly complaining about reopening the server on SAMP whilst actively not contributing to the community is completely OK - but don't be surprised or angry when someone tells you that it's not going to happen.
    2 points
  3. Be generous for my birthday and get me to most liked content on my birthday
    1 point
  4. It was pretty clear what I said. The old dev team on SA-MP had to create separate scripts and send them to Kane to implement because only he could access the gamemode. If we go back to SA-MP it's going to be the same thing, and our current developer team (me included) will not be able to work on the script directly. Our database structure has also changed since moving to GTA V and the SA-MP script would need to be converted and the entire UCP remade. It's not that it isn't possible, it's that the logistics of it make it not worthwhile at all. We can't just turn it back on and away it goes. As for the argument of RCRP having 300 players, LSRP had 300 players for a short period of time too when we launched on GTA V. It's just hype, people checking it out, I wish RCRP success but it'll fade away. We are not returning to SA-MP no matter what great ideas you come up with.
    1 point
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