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Everything posted by badhbh
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This faction aims to portray an authentic and respectful representation of the Irish, and Irish Traveller community and their illicit activities in America. Our focus is on cultural accuracy, character-driven storytelling, and realistic economic motivations rather than stereotypes. Our goal is to deliver believable, immersive roleplay that highlights the social and economic pressures shaping these live; without glorifying crime or misrepresenting the culture. If you'd like to get involved, please reach out to @Conor, @Sweet @Heliusor @husoparac11
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The Government of Ireland defines the Irish diaspora as all persons of Irish nationality who habitually reside outside the island of Ireland. This includes Irish citizens who have emigrated abroad and their children, who are Irish citizens by descent under Irish law. The Irish diaspora in America has profoundly shaped the cultural, social, and political landscape of the nation, with millions of Americans claiming Irish ancestry and celebrating their heritage. The Irish people were the first of many to immigrate to the U.S. in mass waves, many Irish fled their home country to escape unemployment and starvation during the Great Irish Famine. The richest of the Irish resettled in England, where their skilled work was greatly accepted, but lower class Irish and women could find little work in Western Europe, leading them to cross the Atlantic in search of greater financial opportunities. However, the usage of Irish diaspora is generally not limited by citizenship status, thus leading to an estimated (and fluctuating) membership of up to 80 million persons; the second and more emotive definition. The Irish Government acknowledged this interpretation although it did not acknowledge any legal obligations to persons in this larger diaspora, when Article 2 of the Constitution of Ireland was amended in 1998 to read "Furthermore, the Irish nation cherishes its special affinity with people of Irish ancestry living abroad who share its cultural identity and heritage." Irish Catholics were popular targets of stereotyping in the 19th century. According to historians, the media often stereotyped the Irish in America as being boss-controlled, violent both among themselves and others, voting illegally, prone to alcoholism and dependent on street gangs that were often violent or criminal. In the name of God and of the dead generations from which she receives her old tradition of nationhood, Ireland, through us, summons her children to her flag and strikes for her freedom.
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Welcome to the monthly Faction Newsletter. This is your monthly update on the latest developments within the faction scene. This newsletter is designed to provide transparency by sharing high-level insights from internal discussions, spotlighting a featured faction each month, and highlighting any groups reaching candidate or official status. Faction of the Month This month's Faction Spotlight is 59th & Harlow Bloods, a group that has demonstrated outstanding growth, creativity, and consistent impact across the illegal RP scene. From the outset, they’ve showcased a unique, story-driven approach to character development while maintaining strong standards of roleplay quality and OOC professionalism. The Illegal Faction Council would like to highlight Harlow's activity as a whole, they've shown an intense activity as of late and can be found at almost any time populating the streets of Idlewood. As always, we encourage anyone interested in getting involved with 59th & Harlow Bloods to reach out to their faction leader; @Robby-T The Harlow thread stands out as one of the few that captures both the day-to-day roleplay and a cohesive, evolving storyline. Their ability to balance grounded, passive roleplay with engaging schemes and rackets makes their faction feel more dynamic. If your faction would like to be considered for the next spotlight, continue pushing your creativity and standing out in meaningful ways. Key areas that can set your faction apart include strong character portrayal, showcasing unique media or roleplay, and maintaining a clean administrative record by following server rules. Keep in mind that receiving a Faction Spotlight also makes your faction eligible for perks and you can speak directly with the IFC to explore how they can support you in continuing your faction’s progression. We look forward to carrying on this tradition and recognizing another deserving faction in the coming month. Every faction has an opportunity to be recognized so keep building, innovating, and contributing to the community. Furnishing Competition Award Last month, we launched a furnishing competition to highlight creativity within the community, and we’re excited to announce the winners: 🥇 @Edrian 🥈 @husoparac11 🥉 @fruit IFC will be reaching out to each winner regarding their rewards and next steps. The Illegal Faction Team/Council have thoroughly enjoyed watching the progress, and voting for a winner - the unique designs and effort that went into each submission has been remarkable. So much so that in the Illegal Faction Team meeting, it was agreed that each submission will receive 300 credits as a token of appreciation for their participation. Internal Updates We’d also like to congratulate Black Organized Crime for being selected as an official faction candidate. The minute Black Organized Crime opened, we were receiving feedback regarding the quality of screenshots present on their thread. BOC not only show-case a high standard of roleplay, their screenshots are some of the most cinematic so far. We look forward to seeing their continued development and impact on the server. Their consistency, creativity, and strong presence make them a standout group with tremendous potential moving forward. IFT is currently open for recruitment, and we’re looking for active, dedicated, and experienced members to join the team. It is an ideal time to bring in individuals who want to contribute more to the illegal roleplay scene. As a member of the Illegal Faction Team, you’d be involved in voting on weapon, drug, and solo scheme applications, reviewing turf map submissions, handling faction reports, and providing meaningful feedback on server rules and upcoming development projects aimed at improving illegal roleplay. If you’re interested in helping shape the future of the server. If you would like more details, you can find additional information Illegal Faction Team - Letter of Interest. As a reminder, all the schemes are currently open as follows: Faction Drug Scheme — OPEN Faction Prison Scheme — CLOSED Strawmen Scheme — CLOSED Solo Scheme Drugs — OPEN Weapons — (Refer to Strawman Scheme) Melee — OPEN Scenario Scheme — OPEN Business Scheme — OPEN If you would like more details, you can find additional information SA-MP Illegal Available Schemes. More custom models are being added to the server for community use. Some items are currently delayed due to branded assets requiring adjustment, but we are actively working through these issues. As this progresses, we’ll continue rolling out additional custom mods and models to support a wider variety of roleplay opportunities. Changes to Official Faction Perks Official factions are expected to remain active and serve as leaders in providing roleplay to the community. If a faction is not consistently engaging in meaningful roleplay or contributing to the server’s environment, their official status may be revoked. IFC has begun a focused initiative to review overall faction activity and will issue strikes or take further action where necessary to maintain quality and accountability across the board. The warehouse supply has been reduced, and factions may have the opportunity to re-up based on community feedback and demonstrated need. Additionally, we’ve implemented a 50% reduction in firearms distributed to official factions. This decision was made for several reasons, most notably the amount of stockpiling occurring across the server including by players not actively roleplaying within factions. A significant portion of guns originating from official warehouses ended up in the hands of individuals using them for the wrong reasons. For context: Before the reduction, up to 2,600 guns per month could enter the economy. After the cut and warehouse adjustments, that number is now closer to 1,500. These changes aim to create a healthier, more balanced weapon economy and promote more meaningful, character-driven roleplay around supply, distribution, and conflict. If adjustments are needed over time, we’ll revisit based on faction engagement and feedback. Rage Updates Behind the scenes, there is still extensive development underway for the RAGE Multiplayer relaunch, with both developers and administrators working on backend to ensure a smooth reopening. While concerns around GTA: V continue to surface, we want to reassure everyone that the SA-MP community remains the primary focus of the Illegal Faction Team. Progress on V is ongoing in the background, and as soon as there are meaningful updates, the IFT will be notified. In the coming weeks, we expect to have more information to share and will keep the community updated accordingly. Ongoing Discussions and Upcoming Focus Areas We’d like to take a moment to share a brief overview of several internal discussions currently underway within the Illegal Faction Team. These highlights reflect key topics from our recent monthly meetings and areas we’re actively reviewing and improving. If there’s something you’d like to see added to future discussions, please reach out to @Scumpy, who will ensure your suggestions are included if they haven’t already been raised. For those who wish to connect directly with the team, our Illegal Faction Team Discord is open to the community. A ticket system is in place to allow you to reach out with any questions, feedback, or concerns. You can join here. Meeting Notes Recent faction status updates were reviewed, including new candidacy movements and posted threads. Development and mod-related updates were discussed, including minor delays and ongoing backend work to improve illegal roleplay features. Adjustments to faction systems such as warehouse supply and activity monitoring were outlined, along with clarifications on platform focus and upcoming initiatives tied to monthly spotlights.
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This thread is to showcase your factions roleplay, please keep it on topic from here on out. General topics for discussion are held elsewhere, and you're welcome to open a discussion there where IFC and any other parties can contribute.
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nice
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San Andreas Department of Corrections and Rehabilitation
badhbh replied to Department of Corrections's topic in Factions
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Congrats Warlocks, Verona & @Marat_Gusarov
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Welcome to the monthly Faction Newsletter. This is your monthly update on the latest developments within the faction scene. This newsletter is designed to provide transparency by sharing high-level insights from internal discussions, spotlighting a featured faction each month, and highlighting any groups reaching candidate or official status. Faction of the Month This month's Faction Spotlight is Black Organized Crime, a group we’ve been watching since last month. From the start, they have delivered a distinct and refreshing take on illegal character development while maintaining consistently high standards of roleplay and OOC conduct. As always, we encourage anyone interested in getting involved with Black Organized Crime to reach out to their leadership team: @boris1, @sk8txrfu, @Gnarp, and @Iamkaciii. Tracing their roots back to 2024, the faction is steeped in rich lore that is a genuine pleasure to explore. Every storyline is crafted with remarkable attention to detail along with long-term development for character portrayals. The Black Organized Crime thread stands out as one of the few that captures both the day-to-day roleplay and a cohesive, evolving storyline. Their ability to balance grounded, passive roleplay with engaging schemes and rackets makes their faction feel more dynamic. If your faction would like to be considered for the next spotlight, continue pushing your creativity and standing out in meaningful ways. Key areas that can set your faction apart include strong character portrayal, showcasing unique media or roleplay, and maintaining a clean administrative record by following server rules. We look forward to carrying on this tradition and recognizing another deserving faction in the coming month. Every faction has an opportunity to be recognized so keep building, innovating, and contributing to the community. Faction Mediation Team Introduced We’re pleased to share that a Faction Mediation Teams have been introduced to support healthy faction relations and oversee war term agreements across the community. The team is composed of experienced faction members who work together to promote fair play, resolve disputes, and maintain a balanced environment during conflicts. This initiative reflects our continued commitment to transparency and collaboration within the illegal roleplay scene. Rage Updates During our recent Illegal Faction Team monthly meeting, we took the opportunity to address the absence of defined procedures and policies in preparation for the upcoming relaunch of the RAGE Multiplayer server. One of the advantages of having such a dedicated and experienced team is the diversity of perspectives we receive from across the community. This feedback continues to guide our approach as we prepare for the future of both platforms. We recognize that discussions around RAGE Multiplayer may not appeal to everyone, and we want to reaffirm that SA-MP will remain the primary focus of the Illegal Faction Team for the foreseeable future. At the same time, we’re ensuring that when the RAGE server is ready, we are fully equipped and organized to support it. If you’re interested in contributing ideas or joining the conversation about the development of illegal roleplay on either platform, please reach out to the Illegal Faction Council to get involved. Internal Updates We’d like to congratulate the Marat Gusarov Brigade for officially reaching official faction status. Your dedication and creativity have truly stood out within the community. We’d also like to congratulate the Verona Shoreline Crips and Warlocks Outlaw Motorcycle Club for being selected as official faction candidates. We look forward to seeing your continued development and impact on the server. The Illegal Faction Council and Management have launched a new competition to recognize and reward talented interior designers within the community. Participants will have the chance to design and furnish assigned residential properties, with prizes of up to 2000 UCP credits for the winner and 500–1000 credits for runners-up. Entry Deadline: September 30th Competition Period: October 1st – October 31st Focus: Residential properties (future rounds may feature business properties) All the information can be found here. We’re excited to announce that @Voronov has officially stepped into the role of Head of Scenario Scheme. If you’re interested in creating engaging scenarios, earning rewards, and contributing to immersive roleplay across the server, you can now forward your applications directly to him on the forums. For the application format and additional details, please visit: Scenario Schemes As a reminder, all the schemes are currently open as follows: Faction Drug Scheme — OPEN Faction Prison Scheme — CLOSED Strawmen Scheme — OPEN Solo Scheme Drugs — OPEN Weapons — (Refer to Strawman Scheme) Melee — OPEN Scenario Scheme — OPEN Business Scheme — OPEN If you would like more details, you can find additional information SA-MP Illegal Available Schemes. Ongoing Discussions and Upcoming Focus Areas We’d like to take a moment to share a brief overview of several internal discussions currently underway within the Illegal Faction Team. These highlights reflect key topics from our recent monthly meetings and areas we’re actively reviewing and improving. If there’s something you’d like to see added to future discussions, please reach out to @Scumpy, who will ensure your suggestions are included if they haven’t already been raised. For those who wish to connect directly with the team, our Illegal Faction Team Discord is open to the community. A ticket system is in place to allow you to reach out with any questions, feedback, or concerns. You can join here. Meeting Notes Encouraging scheme holders and Faction Team members to take a more proactive role in supporting and engaging with factions across the community. Reviewing official faction standards, activity, and performance to ensure expectations are being met and the status remains meaningful. Exploring how to better prepare for the RAGE launch, including ways the Faction Team can help ensure a smooth and successful rollout. Evaluating potential new official faction candidates and discussing initiatives to help newer factions establish themselves more effectively and confidently. ((S/O Scumpy, once again for producing this month's newsletter.))
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Postimages — free image hosting / image upload Seems decent ^
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San Andreas Department of Corrections and Rehabilitation
badhbh replied to Department of Corrections's topic in Factions
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San Andreas Department of Corrections and Rehabilitation
badhbh replied to Department of Corrections's topic in Factions
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im using opera (has a free vpn built in) - screenshots galore & no need for fucking about with a VPN for SA-MP, there are many other available browsers with the same feature I'd imagine.. but yea crisis averted. the uk sucks
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Think this thread has served it's purpose.
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There was no one person responsible, and there were no server rules broken so no action was taken; it was simply unfortunate circumstances - however it is now subject to discussion with HOLF regarding how to prevent similar situations from occurring in future. For transparency purposes, without getting into it in detail, it was a series of unfortunate events that lead to multiple large-scale shootouts and arrests in the one factions turf within the space of 30 minutes. It was all completely IC, however it caused already PK'd-to-LEO players to be PK'd more than once in said timeframe. It wasn't ideal. @Jamalio "I do not understand how hard is it for Management to grasp what Sneaky said above?!" - The point sneak is making, is my point. It's not one player, its factions as a whole be it illegal or legal that have a toxic view towards one another, and OOC motivations behind their actions. It's hard to address an atmosphere as we have no rules against not passing a vibe check, and the answer isn't just banning anyone we don't like unfortunately. I'm leaving this post open at the request of a member of PD leadership who'd like to weigh in. It'll likely be closed after that. I'm removing the finger pointing, if you're comments not here - it's because you're finger-pointing with nothing of value.
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I usually don't pass comment on these types of threads, but after removing a number of stupid comments - I guess I will. This thread will be likely locked soon, sooner if people can't hold a mature conversation; topics like this can never go long before devolving into finger pointing and stupid remarks by a few bad actors. We appreciate genuine feedback, be that positive or negative but we're not entertaining derailing/faction bashing. What I'd keep in mind, is that as a player you're not privy to the warnings people receive - or the notice that the staff team, or relevant faction leaders take to certain players. If there are issues with individuals, you need to report either in-game or over the forums or else we'll never know in order for any action to be taken - as n0de said. I can personally speak to how responsive the Head of Legal Factions (n0de) is in addressing concerns that the community have, and putting rules in place based on that feedback often to the dismay of the factions it applies to. Things like, restrictions on how both PD and SD use helicopters have recently been changed simply based on the communities feedback. Personally, I'm in PD (not very actively) as well as an official illegal faction and I see scenarios play out from both sides. Both sides have very valid complaints about one another which are extremely hard to address given that its not just one player, it's often an atmosphere fostered within a faction which is much harder to change. Recently I've seen an increase in illegal factions sitting in public with an arsenal of weaponry strapped to each one of their backs/stored on the floor nearby. Back in the day, I recall the exact same players/factions always putting their weapons up after being shot at/coming back from a faction attack etc. because they were aware that something may have happened to prompt an interaction from PD/SD and they don't want to be caught with a gun on them. This isn't the attitude players have anymore. There is no fear which is a massive part of why factions are struggling to slip under the radar with LEO factions and feel targeted. That being said, I have 100% witnessed PD/SD ruining illegal role-player's motivation to RP before my eyes too, and I do really empathise with anyone who feels they've been victim to this as it can be extremely demotivating. I'd like to reiterate that if you feel there's a rule or guidance that could be put in place to promote a healthier balance/relationship between illegal factions and PD/SD - we're happy to hear them but this thread isn't going to achieve that. Suggesting to close PD or SD simply isn't going to achieve anything constructive. The Illegal Faction Council/Team would also be happy to support you or your faction members in raising these concerns or ideas to the appropriate team/staff members.