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ImperiumXVII

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ImperiumXVII last won the day on October 28 2024

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About ImperiumXVII

  • Birthday September 19

Staff Position

  • Head of Staff

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    @imperiumxvii
  • Ingame Name
    Samuel_Gonzales

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  1. I've still got the video somewhere of his little lad bopping to Avenged Sevenfold after I got my tattoo, definitely the best type of dad
  2. Oh man I literally only spoke to him like 3 days ago what the hell???? That's so out of nowhere He was just showing me his new haldex software, a guy that even after not talking for so long he made the effort last week to reach out and talk to me like we had been friends forever, a truly decent guy and someone I will miss
  3. Agreed fully with Martin, nowadays everybody wants to win at something, everybody goes ingame and shoots at someone else, gets mad when they die and then get mad at the staff team for running a "shit server". Try and pump out big updates weekly and all you get is "ok but what about X?", or "this isn't game-changing enough", or "but my faction needs stuff too!!". So how do we make LS-RP better? I've tried bringing new ways to roleplay to the server and other devs have too and it gets a "wow great update!!" comment on the post and then you wait 3 days and everybody is back to bitching about "devs don't care!! management don't care!!". Well perhaps if people weren't so entitled with their attitude of "if you don't do what I want, I'll just leave and then you have 1 less player, so you better do what I say!!" I literally spent hundreds of hours a month ingame and all I discovered was people were entitled, wanted shootouts and wins, and car chases. If you don't facilitate that or, god forbid somebody dies and they report and you say "no action", all you get is abuse. The players that sit there and yap "make LS-RP better!!" and then don't log ingame for 3 weeks at a time are the reason LS-RP needs to be made better. Have you considered that maybe you are the problem, sitting on the forum and refusing to go ingame?
  4. I've locked this because we're getting a bit off topic now. As with any allegation of cheating, whether you forum report a player or staff report an admin, everybody 'gets their say' and we do not react with punishment based on some players saying "I don't need to follow the process, it's obvious just look at the videos!!" - we are not in the habit of censoring opinions or people and we only hide or remove posts if they break the rules. Bringing up an issue and immediately dog whistling with "you darn admins better not censor me!!11!!!1" says more about you than it does us, perhaps stop breaking forum rules if your posts get hidden often? The lead admin team is aware of a set of videos concerning a staff member and alleged cheating and is looking into it, and importantly is not jumping to conclusions. Everybody gets their say, and this is no different. I will unlock the topic in a few days when the process has been completed so we can get back on track of discussing a vision for the future, rather than bashing other community members out of some misguided sense of entitlement that you can say whatever you want. To address what Brigone said, we do take care of people but when they bite your hand and act like they can do whatever they want because "if I leave nobody else will replace me", then we'd rather they just leave. We do not cater to toxic people or people here to ruin other people's experiences. A very loud minority of toxic people do not speak for the majority.
  5. "Your honor, I apologise for the lack of presence here - this notification was never received by the Department. I only found out about the case by chance as I was passing by."
  6. Hello and welcome to our November update! As I'm sure you've seen, there's been frequent development updates, but what about the community? We're full steam ahead for bringing more and more players to LS-RP, meaning on both our SA-MP server and our GTA V server. I've seen some ideas floating around this month that SA-MP was never a priority, and this is simply not true. We have people within the LS-RP staff team and indeed the wider community that are committed to only SA-MP, some that are committed to only GTA V, and some that are committed to both to varying degrees. One thing I do want to say by the way is thank you to everybody that applied to be part of the staff team - we got a whopping 58 Tester applications and sadly we couldn't accept everyone - if you didn't get in, I encourage you to try again in a couple of months' time when it re-opens as there were a lot of people that might have been accepted if not for the sheer amount of people that applied! SA-MP We are constantly working to update the SA-MP gamemode with features that we think will make players' time on our server better and more fun, and less of a grind - while modernising the script. Such plans include a revamped weapon system - which you can see a sneak peek of in #snippets - as well as drug addiction, changes and additional effects of drugs, and ingredients with their associated effects. I can't go into a whole lot of detail as we're still working out the final feature set to present to the community, but know that there are some script features with drugs that are pretty well already finished - this isn't yet another "maybe in the future", but an affirmation that some features that would be part of a drug rework are already completed. We're also testing and well on the way to developing SA-MP version 13.4.0, which will include old classics like Lenny Train, and vehicle furnishing! And I don't mean neon tubes or a taxi sign, I mean you can turn your car into a mobile pile of rubbish with /furniture. If you haven't seen it already, we've changed the taxi system so that you can roleplay what a taxi driver has become in 2024 - on-demand. You don't need to drive around in a taxi with a yellow name, waiting for someone to call 544 anymore. Just go on /taxi duty and you'll start getting calls, then pick people up from your own car, in your own time, for a much higher price than before ($25 maximum fare? No thank you!). RageMP As SA-MP is being constantly updated, so is RageMP. @Helius and @danut have taken the lead on RageMP development - both in a literal development sense, and in a community development sense. I'm not at liberty to share Helius's plans but I am confident in his ability and his passion to reignite our GTA V roleplaying scene after seeing what he's got in store. Danut has also been smashing it with development work for RageMP, and now that our new developers have settled in, more developers will be taking on roles with RageMP and the website themselves at their own leisure. I urge you to understand, however, that this does not mean priority is taken from SA-MP, or that somehow RageMP is a side project - both projects are being focused on equally by different teams of people; our attention is not split! Marketing There has been some chatter about marketing recently in the community as well, and why haven't we sent emails out to our old players? Well, we have in a way, but not for marketing - some of you may even still have the e-mail telling you that our terms of service have updated due to the relaunch of SA-MP. As for further emails, simply put the European Union (where LS-RP is based) has a law that you may have heard of called GDPR. This essentially means we cannot use your email address for marketing purposes without your express consent, and is exactly why we can't reach out to old players with promotional e-mails - they haven't given marketing consent. We are working with what we do have available to us, however, so fear not! Anyway, onto the Staff Update. Congratulations to our newly promoted staff members ... Game Admin Maxolino - Proxy - unlawfulact Senior Tester barney - Justkid - n0de101 RadioKilla - sousside Tester Alooshy - andr3y - Armed & Dangerous - Avine96 BigTank - Can't Stop Mobbin - Commander c o s t i n - Curtis - Dag - DaMightyZee Demigod - destroy - Fiellavin - HolyAqua - HoodPope Justitiae - Klag - Kunis - Misanthrope - _MitevGK_ NicaHistla - playbizzle - Polle - Slimi True To Money - TyDolla - wyp - XSystem And welcome back to our recently returned staff members ... Game Admin Lemon Tester cheeky ... And now a word from our sponsors:
  7. @manslaughter You won't find me posting roleplay screenshots on the forum because I personally don't find the fun in editing screenshots for others to look at. I roleplay for my own character's story, and not for the benefit of a screenshots topic. I hope we get to meet ingame, though. This seems passionate.
  8. Hiya folks, this one is more of a quick Quality of Life update while we're hard at work on other features that we think you'll love, so don't expect anything big this time around! Notably however the taxi system was revamped to allow more "part time Uber"-style taxis, meaning people can go on taxi duty in their personal cars, even if they already have a job and a side job, and pick up calls for cash whenever they have a spare 10 minutes. - Adds new modernised taxi system - Changed taxi job to taxi license that persists through /leavejob - /taxi can be used in personal cars - Taxi license can be held even with a job and a sidejob - Taxi notifications now beep and show street location of the caller - Taxi fare is now between 250-650 per mile - Adds new accessible houses to East Beach - Adds new check to stop players from dying in car crashes - Adds ability to /prison and /remand in DCR buildings - Adds check for player being brutally wounded before allowing them to get up - Adds adjusting sentences and remand arrest reports - Fixes beeps for tester alerts going to nearby players - Fixes radio messages not showing in car - Fixes /meg not showing in businesses/apartments - Fixes radio message showing empty lines - Fixes /inmates showing parolees - Fixes invalid condition causing company system to catastrophically break
  9. It was automatically disabled due to CF's aggressive DDOS protection kicking in, send me a PM and I'll sort it - may be a delay tho as Virgin Media have told me I've got a total loss of Internet until the 31st lole
  10. Nope, it just means you cannot sell them to regular players
  11. Hello! I'm here with the changelogs for SA-MP Game Update 13.3.8 and RAGE Game Update 2.5, which you can find below! First off, though, I want to thank everybody that has applied for the Tester Team, there are so many of you, best of luck to all! If you haven't been keeping up, check out #snippets on discord for some cool pictures of what we've been working on recently on both V and SA! [RAGE Multiplayer Game Update 2.5] - Added serial scratching system for weapons - Added item rename option for Bag, Alcohol, Tobacco and Food item types - Added third parent option to character customization - Added spellcheck toggle to /settings (along with /spellcheck) - Added /removeupgrade to remove existing vehicle upgrades - Added /cancelrent for rental vehicles - Added information about cancelling rental after renting a vehicle - Added /searchanim (returns the first 10 results for the given keyword) - Added "No Gloves" tag in /clothes for the Torsos category - Changed nametags and /ame height - Fixed Torsos appearing out of order in /clothes - Fixed a bug when spectating players as an admin - Fixed an issue where throwing a weapon would freeze the player's inventory [SA-MP Game Update 13.3.18] - Adds gun banning to prevent certain players from using guns rather than ajail/server ban - Adds sparrow and sandking as special vehicles to prevent them being sold to regular players - Adds proper audio stream restarts and allow for pausing restarts using /fixr and /stopr - Adds /detach command - Adds hints to /job - Adds better handling for custom vehicle name requests - Adds /report reminders when they have been waiting a while - Adds /refuel alias for /fill - Adds ability to /relog after respawning - Adds main character names for both illegal and legal factions in /factionon, toggleable using /togalts - Adds Discord logging for certain admin commands being used - Adds new UCP-based 2FA to the game server - Adds toggling BOLO/insurance targets to /togalpr - Adds new Fire Department skins/clothing - Adds /lock to company and faction vehicles - Adds 2 more clothing attach slots by default - Adds capability for factions to have trucker job - Adds more auction logging - Changes silenced pistol to no longer show "a shot was fired nearby" messages - Changes silenced pistol damage from 25 to 35 (drive-by damage is still 25) - Changes cargo slots to 4 for sadler, picador, and bobcats ` - Changes business free /enter duration from 3 to 10 minutes - Changes max player notes to 10 from 5 - Fixes bicycles catching fire - Fixes issue with vehicle not towing to correct location after parking it - Fixes issue to improve player experience of extinguishing fires - Fixes toll message for on duty legal faction members - Fixes ALPR issues - Fixes mechanic names being masked in certain warnings - Fixes for desync bans ("you have been banned from the server" after lagging) - Fixes faction messages going to civilians - Fixes garage furnishing not working properly - Removes audio stream from ALPR
  12. Sadly LS-RP (and SA-MP in general) is no longer attractive as the only place you can find something like this on - GTA 5 has pretty much replaced it for a massive chunk of SA-MP players. SA-MP is no longer the only place to find a dynamic world to roleplay in like it was before GTA V servers were mainstream. I suspect the same will largely happen to GTA V servers once GTA VI servers start gaining popularity, though not to the same extent as GTA V is at least Los Angeles-based which will draw its own fanbase versus everything being Miami-based
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