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Everything posted by Mikee
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Absolutely fire. Good job
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Actually you won't find animals around if they don't script synced animals for each client. Plus, when we say script-wise, we obviously mean the basis, you know, maybe the possibility to kill an animal and to collect meat / skin / fur etc.. plus the possibility to: 1) Interact with Trucker Job ( that might sell this kind of products to a shop for example ) 2) Use this kind of items / sell them to a person
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Added, would be really cool. Yeah, sure thing. This kind of things already happen, you know.. Bodyguards / Bartenders etc.. I was talking about script-wise jobs.
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Actually, when you join a RolePlay server, even before joining it, you already know what kind of jobs you will find inside. It may be because those are the most functional jobs, or maybe because we have been used to SAMP experience that led us to understand that there were certain limits. With RageMP maybe we can think about new jobs, new experiences that might qualify civilian roleplay and might entertain. Standard Jobs: - Taxi Driver - Trucker Job - Trashman - Harvster - Fisherman Possible New Jobs: - Lumberjack - Hunting If you have suggestions, write them below, I'll add them to the list.
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Gym lad
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dap
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24
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10, you know
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Would be cool so have fresh meat. They will have to learn a lot of things, but I think that this is the best place to learn how to roleplay properly.
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Great job!
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Actually it would be better if under admin spectate, in order to make it look like an unique experience and so as not to abuse the system. Script-wise: 1) Possibility for the owner to increase home security ( so the owner should be able to purchase a better door, better windows, eventually cameras that you should be able to check on your phone, an alarm system etc.. ). 2) Possibility for thieves to bypass all the security systems ( they might be able to lock pick the door, break the windows, their names shouldn't be visible via cameras if they're wearing masks, and they should be able to turn off the alarm system ). Actually I would base everything on something like mini games, you know, when you try to lock pick the door, or when you try to turn off the alarm system maybe they can script something like "Cut the cables Minigame" ). 3) House inventory shouldn't be like "everywhere" in the house. The owner should have the possibility to place a safe with Furniture System ( and maybe he should be able to choose the safe, you know - something like Safe N°1 -> Low Security / Safe N°2 -> Medium Security / Safe N°3 -> High Security ). And when someone tries to open it, there should be another minigame. 4) Possibility for thieves to steal the forniture. This would involve a lot of factors like time / experience etc.. and would be fun too.