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Showing content with the highest reputation on 12/15/2024 in all areas
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I second this and wanna add on to it; the new, and even returning player experience is terrible right now. You have to jump through hurdles to properly spawn yourself in, then even after you manage to get over such a feat, you spawn at an airport miles away from the active play zone. None of the vehicles there are rentable for a new player without a license, and taxi drivers are basically non existent apart from maybe two people on the server. This alone sours up the experience, and first impressions matter a lot here as they tend to influence the way you look at other things. Let's say you overcome this and actually make it into Idlewood - there's a high chance that your first roleplay experience will be with idiots like Toby Broakskrup or James Northern, who've been on this server since relaunch and somehow aren't banned yet despite being in 10 admin situations a day. A watch list or a player note system of sorts for admins should've been in effect to combat such cretins. https://i.imgur.com/cqZC9tt.png (Pictured: Search results in the player reports forum.) The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules. A majority of the current team lacks this heavy RP type of thinking, from what I've experienced: the context of a situation in most cases doesn't matter, and you can get away with things like blatant dm if you wipe your mouth with an excuse like "He said he'll kill me!!!" or "He followed me and hit my car :/!!!" https://i.imgur.com/JK8vhhh.png (Pictured: A confused administrator's verdict to a scenario where I was ran up on and shot by a previously inactive player over petty discord beef, after it was recognized by both me and the administrator that the shooting was DM and OOC motivated.) A widespread lack of quality control is another thing I've seen drive people away, it's just hard for some people to take this server seriously when you go into the factions section and read an unofficial thread for more than five minutes. To put it on record before someone goes at me about it; I don't think screenshots reflect a faction's roleplay, but seeing who's unable to arrange text on a 800x600 canvas is a great litmus test. IFM and LFM needs to enforce stricter quality control when it comes to faction threads, and if you're one of those people who can't edit a screenshot and would argue that "it's too much work" or "It wasn't like this back in the day when rp was only in game!!!" - you simply don't need to have a faction thread. It takes a toll on your hairline and gives the server a bad image. Circling back to the standpoint of a new / returning player: This situation makes it harder to find yourself your own circle to rp with. A good portion of the factions being mediocre at best and dog shit at worst, you'd probably give up after reading through 3 threads. Let's say you're persistent and get back in game hoping to be pleasantly surprised with one good roleplay scenario. You might decide to go into an open business, where you'll see people brawling a bunch of Roze Enterprise security guards simply for doing their job. https://i.imgur.com/lx6sSSn.png (Pictured: roleplay that I've witnessed within 20 minutes of being in an open business yesterday.) If none of my previous hypotheticals made the potential new player quit, then at this point he'd surely be gone, or turn to trolling because it's stupidly easy to get away with and arguably more entertaining than anything else the server has to offer at first glance. To end my post on a more positive note and not be a negative nancy - I truly believe the server can keep running for the next few months if the admin team stays on top of things in terms of transparency, which they've been doing with the recent removal of Scuba Stef being a shining example. 120 isn't a bad number and with it the city still feels more populated than on gta:w with its 800 players. The real activity issue is that these 120 players might as well be bots, because they don't contribute anything to the landscape when it's not time to fuck around. I believe stricter quality control would push forth better roleplay, and with it a diverse landscape of options for new players. Afterthought: Management shouldn't be afraid to put their foot down when it comes to people like the ones I've mentioned. The possible gap in the playerbase created by this will very likely patch up to an extent with qualified people. There's tens of dudes in faction discords right now who are just reluctant to log on because they don't want their immersion broken by dog shit rp. Brilliant rpers who just don't see the current state of LSRP as a good landscape to build stories on.3 points
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tb I'm going to copy paste a bit of what I just posted internally on one of our staff topics r.e improvements: I don't think the server is "dead" yet but this and every other topic is just a waste of time and you all need to save yourselves the impending carpal tunnel with your paragraphs. You need to remember sa-mp closed years ago because it did die and it had little to no players on the daily and this has just been a big nostalgia period. You can try but this topic isn't going to change or solve anything or bring back the peak we had. If you still want to play and experience GTA SA, enjoy the remaining 100-120 we get daily in-game while it lasts and get off the forum. You can list a 100 reasons why you think the playerbase dropped but the only right one in my opinion is that the nostalgia period is over and people lost interest like they did couple years ago. If you're still passionate about the LS-RP community wait for Rage v2 to come around again and until then, enjoy what you can on sa-mp Thanks bye3 points
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Much love, fellas. Keep it up. So far it's looking great. 🤩3 points
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I hope the right people will take heed of these points, it will rescue LSRP. The existing standards are sewage level which renders the UCP obsolete. Everything about the current state of LSRP is very telling of neglectful behavior from staff. Banning the right persons will bring back players, don't be scared of delivering punishment to those who need it. Instill proper faction management standards, faction threads should go through a process where a respected and understanding team can review threads, screenshots and roleplay. Like bruh, if you actually cared this wouldn't be a problem. Fix it or shut it down, and let it die with its reputation intact.2 points
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From the B 2 LA / East Coast ties Flawless run / The story of Gino Hill Import - Export / Fentanyl syndicate I Busy season2 points
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Kushin is an absolute goat. No doubt about it. Nice to see Damaz get a mention too. My mentions would be Pacmale who introduced me to what character development actually was over 13 years ago, and Xarex. Really wish I could catch up with those two and hope they’re doing well. also; @badhbh @ImperiumXVII @badhbh @Smally @badhbh @jungsaeo @badhbh @Mmartin @badhbh @milly @badhbh @drumj @badhbh @n0de101 (relatively new but earned status imo) @badhbh @Cake @badhbh krisk before noncegate was an alright guy @badhbh Collins @badhbh @Wildcat @badhbh @RyanW @badhbh @Azuko @badhbh @Eren @badhbh probs forgetting a bunch but you’re all goats in one way or another to me oh, and @badhbh2 points
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SAN ANDREAS PAUL GRUMO, ALLEGED BOSS OF LOS SANTOS CRIME FAMILY, DIES AT 63 Booking photo of Paul Grumo following his arrest in 2021. (Los Santos Police Department) BY HAROLD DALEY Dec. 10 Updated 9:01AM PT LOS SANTOS — Paul Grumo, the alleged boss of the Los Santos crime family, was found dead in his Palomino Creek home Sunday morning. The 63-year-old died suddenly in his sleep, and authorities stated it is too early to comment on whether or not foul play factored into the death. Born and raised in Tampa, Grumo is believed to have got his start in organized crime working for the Valenti crime family’s long-time Florida-based caporegime Frank D’Armi as a bookmaker in the late 1980s. Grumo moved to Los Santos in 2013 when the Valenti family was in a state of turmoil with much of its upper echelon behind bars or on trial and deadly power struggles decimating the family further. Grumo has been linked to notorious Mafia bigwigs from Santino “The Butcher” Valenti’s inner circle such as the now-imprisoned Samuel “The Beak” Beccarini and Donald Rigazzi, who currently resides in Tampa. Grumo was released from prison in 2009 after serving a 5 year sentence for aggravated assault, but otherwise managed to stay under the radar of law-enforcement and out of the public eye for much of his criminal career, until rising to the top of the Valenti crime family in recent years. Grumo faced a lengthy trial before eventually being acquitted of money laundering charges last year. In stark contrast to Sonny Valenti—who through his bloody rise and high-profile trials became a celebrity and embraced a life of luxury, often seen wearing expensive suits, driving flashy sports cars, and lived in a Richman Hills mansion—Grumo largely managed to avoid headlines and exhibited a more humble lifestyle. Mafia pundits point to Grumo as being a key figure in the rebuilding of the Valenti crime family, ushering in an era of stability for an organization that had been in constant turmoil since the 2011 conviction of its original boss Sonny Valenti. The Valenti family, once thought to be completely defunct, began making significant inroads and a resurgence in the Los Santos underworld in 2018 and beyond, which came to the surface with their bloody feud with the renegade Bellantonio crime family in 2019 and 2020. Since then, there has been no violence linked to the Valenti family. Authorities believe that the rival organizations negotiated a peace treaty and cut all business ties, through the help of mediation from Bonanno family bigwig Joseph “The Barber” Uttaro. The impact Grumo’s death may have on the landscape of the Valenti family and Los Santos underworld remains to be seen. Some believe that Sonny Valenti still holds the top seat in the family from behind bars, but his level of influence in the family’s modern state of affairs is largely unknown. The Butcher’s earliest possible release date is 2036.2 points
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((This thread will serve as an easy place to document the proceedings of my business, Artesia Avenue Pawn, without cluttering my faction or character thread full of spammy pawn shop screenshots. Anyone can interact with this roleplay through approaching me in game while the pawn shop is open.)) Pawn shop ENV: Download1 point
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The server has slowly lost its charm for the past few months. Maybe its because of the general negativity on the server, or maybe its because I'm nostalgic for yesteryears. Eitherway I can't imagine how a new player would find much enjoyment playing on the server in its current state. It's important to work on improving the experience for new players in parallel to the other issues laid out on this thread. For example, its quite often that the server assets won't download when a player first logs onto the server. You'd have to manually download the assets by going on the server's discord, typing !cache and then downloading the assets from there. I can't imagine the probability of a player going through all these hoops is high, let alone knowing what to even do when this issue arises. This needs to be fixed ASAP. Let's say a player manages to finally download the server assets and spawn in game for the first time. Immediately after a few minutes, they're kicked for having a clown skin. Again, this is easily preventable by having a skin selection menu on a player's first spawn. The skin change section on the UCP also has some issues. You have tons of skins who's models are not visible, and for some who's models are visible, actually turn out to be the CJ skin when you spawn ingame. This is not to mention the barrage of error messages that you see as you navigate through the skins. All of this doesn't give a premium image of the server. Variety in terms of businesses also needs improvement. Currently we see clubs, restaurants and bars open and that's it. I see @Slice doing something unique on the server with LFA, but its not healthy to have only one person carry the weight of the whole business sphere. There's only so much you can do at clubs/restaurants/bars before it becomes stale and repetitive. The way management can remedy this issue is by auctioning or leasing off ready-made businesses, rather than having the same club/bar interiors being auctioned/leased. I have expressed my desire to furnish these interiors for the server before and I still volunteer to do so. The paperwork and bureaucracy required for certain things also needs to be reduced. It's already confusing enough to navigate the forums because of the RAGE and SAMP sections being on the same domain, so its definitely not ideal when I have to fill out essays for a simple request. Similarly processing times for requests also need to be reduced. Like I mentioned previously, motivation comes and goes in waves. If a request takes weeks to process, with the only response being "We'll look into this" in between, you can't fault the players for binning their ideas and moving on. The issue likely stems from the unnecessary bureaucracy that involves the management currently. We have so many teams and heads for x y and z. The side effect of this is that if the head of a team is absent or unavailable, its a blocker for anybody that is dependent on them. Its time to realize that the current management structure was only viable pre-closure. Now that we've grown up, have responsibilities and can be unavailable frequently, its time to flatten the hierarchy. Share responsibilities between different staff members rather than consolidating power with one person. Right now if the Head of Auctions or Head of Companies is on a leave, it affects everybody. A de-complication of the hierarchy is necessary to keep wait times low and the player base content. The server needs to get out of this rut and start freshening up things. Bringing back the billboard system, auctions, leasing etc. would be a good start to bring a sense of refreshment on the server. Additionally, the forums have generally also been very inactive. Apart from the faction threads and this topic, everything else feels like a ghost town. It feels like the community doesn't want to interact with each other anymore, which is odd because even the months leading up to the server's closure in 2021, there was still some activity on the forums. Nobody posts any guides, off topic threads, general discussions topics or much of anything else at the moment. I think part of the issue is that its difficult to keep track of conversations on the forums unless you explicitly look for topics that you want to keep an eye on, which isn't very user friendly or conductive to activity. I strongly suggest that the "View your posts" feature from the old forums be added to these forums, as that option was the sole reason most of us could even keep track of any conversations or remind us to check up on certain threads that we had commented on previously.1 point
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I was the first person to bring this up in admin chat as soon as I saw it as I found it ludicrous. However, as you can see, we acted quickly and in the wise words of N.W.A. “we started out wit too much cargo so I’m glad we got rid of ScubaStef Arnold” memes aside, read Jack’s post again and let’s get off of this topic, make another one if you wanna discuss purely SD stuff.1 point
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fix the top of the money counter plz it shows a cigarette texture blue meth baggies weapon objects please please please since we don't have a way to place our guns in houses drug lab related objects like clear piping, vials or whatnot essentially this but cleaner more "trash" furniture of different objects cluttered together in a messy manner so we can put stuff scattered around an interior without duplicating it 20 times household objects with narcotics / money stashed inside1 point
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** joey calhoun stumble upon the website, thinking to himself. ** mashallah. may allah swt grant this nigga with success.1 point
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