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Showing content with the highest reputation on 01/20/2022 in Posts

  1. I've always played Devil's Advocate around this type of thing, even back on SA:MP back on LS-RP I payed Devil's Advocate for the most part. I'm going to be real, I mostly played LS from 2017 to 2021, and from 2019-2020 the legal scene was thriving in my opinion. I seen many non-illegal businesses, characters, and companies being opened, etc. The issue? Well the issue is that it was SA:MP, and SA:MP as we knew it wasn't as big as RAGE:MP. But another thing? The term and usage of "Mallrat" also killed civilian roleplay, because you'd have genuine civilian characters that would try be serious and then an illegal roleplayer just used to be like: "Huehuehuehue MALLRAT haahahahaha! LOL!". That sort of mentality most definitely demotivated civilian roleplayers, the civ pop was there but wasn't big due to it being SA:MP, but that mentality most definitely did more damage than good on top of the already small civilian playerbase. Civilian roleplay is needed for criminal ventures too, most of the times it's civilians buying drugs to forget about their hard life, civilians going to Organized Crime owned businesses, civilians that're friends with two rival gangs and possibly mouthing off which leads to one gang member being killed by another, civilians supporting Motorcycle Club events, etc. I'd honestly be here all day if I was to list them. The point is, as much as LS-RP was illegal driven, it needs to be 50/50. As an illegal roleplayer, dominantly, I will say 100% focusing on the illegal scene is not going to do any good in the long run. We need civilians for roleplay. A lot of times criminals have lives, they're human too... most of their social life with friends? They're civilians who they socialize with a lot of the times. I could be here the entire day listing how both worlds intertwine. My opinion? Get rid of the "legal" and "illegal" mentality. Just make it a "life" mentality. You got civilians who do illegal things IRL but aren't criminals, you got criminals who mostly do legal stuff IRL but aren't average civilians. Encouraging civilian owned businesses, and systems would be most definitely beneficial long term.
    12 points
  2. I think it's unfair to judge LSRP's capabilities on civillian roleplay, purely due to the fact people just liked roleplaying illegal and had a preference instead of roleplaying civillian. The only reason GTAW strived on civillian roleplay is because of the many new players that came from other places where they did not witness the old times of illegal roleplay, they're also not fixated like the lsrp players on illegal roleplay and they could care less. Most LSRP players that went to GTAW went back to the cops and robbers roleplay and probably did notice a difference, and that's why many didn't continue playing. LSRP:V becoming a thing now will surely increase roleplay opportunities due to the amazing dev team that we have and will surely allow for more people to make use of civillian utulities. I encourage my faction members to focus on their legal side too.
    2 points
  3. Would be cool to have a whole app on the phone related to San Andreas Network in order to see news ( posted by SAN members ), like and comment.
    2 points
  4. I think a university should work more than a high school since GTA V already have a real location for a campus as said above and most players rp between 20 - 26 y/o, I used to rp in USALS around 2019 or 2020 I don't really remember, it worked good for a few months despite people being demotivated, If someone thinking about bringing that kind of roleplay back to ragemp they should consider implementing a few changes to the concept of college roleplay.
    1 point
  5. Yes, I believe it could work out in a pretty decent form. I am aware that USALS existed on SAMP LSRP, however was never involved in it myself. I always considered it a quite niche but interesting project. Honestly, GTA5 map has a proper campus map (not just a single building like GTASA), so that's another cool thing that adds onto it. I've only recently learned that a university exists on the other RageMp server, however apparently is very restrictive and doesn't serve as a fun environment to RP in. I'd love to give this a shot on LSRP5 and see if it's possible to create a realistic and enjoyable college setting on an RP server.
    1 point
  6. Actually to solve this problem you can do two things and both should be done in order to make the system flawless. 1) Develop an APP for the Phone in order to see news and should have sections like: San Andreas Network News ( only SAN members can post but people should be able to like and comment ) Buying and Selling ( everyone can post + possibility to like and comment ) Autonomous "newspapers" run by players ( everyone can post + possibility to like and comment ) 2) Create a Discord Channel where you can see all the news posted ( actually you can even create 3 channels - SAN News - Buying and Selling - Autonomous etc.. ) PS: Maybe you can even insert the possibility of seeing the news in chat for those who want with a command like /togglenews
    1 point
  7. I don't think that LSRP has to shift its focus to squarely on "legal" rp, but I do think that people aren't giving LSRP enough credit for the potential it may have in competing in the legal scene. To my understanding, and from my experience on World, in this day and age many of the consistently ran businesses are ran by Organized Crime groups rather than civilians. It seems a lot of civilians on the server have either left, or are focused on another kind of Roleplay. Some of this is because of groups like PM and FM which can hamper civilian RP, and end up encouraging other kinds of rp. With a fresh start a lot of people could be looking to start up businesses and enjoy a new environment. I think what Freedom Fighter said was dope was well.
    1 point
  8. This ^ but make it a universal journalist blog for any News Agency / Independent Journalist to use.
    1 point
  9. Can't wait to roleplay with you and your faction dude
    1 point
  10. I think largely the problem behind this is a concoction of things. A blend of envy, entitlement, and maybe even resentment prompts these "clashes of heads" between legal and illegal roleplayers. The green-eyed monster is usually to blame for the antagonism. Both genres feel the need to not only advocate for their department but also to argue against their counterpart because they feel it adds substance to their claims. I think this is where the misinterpretation comes into play in the entire legal vs illegal circus that appears in every discussion regardless of relevance. I think GTAw has shown that civilian roleplay can thrive as much as criminal roleplay can. They have also shown that both criminal and civilian roleplay can decline rapidly if misrepresented. Cop vs robber discussions have somehow managed to integrate and distort the image of genuine civilian and criminal interactions, relationships, and general synchronousness. I am a big believer in capitalizing on weaknesses but it is just as important to take away from strengths. Without the ambience, civilian roleplay provides, there would be no real immersion. Civilians are more important to criminal empires than what most people are willing to give them credit for. LSRP (of old) heavily favoured criminals. GTAw heavily favours civilians. It should be cut right down the middle. I think when suggestions are made people are very territorial and as a result, arguments are made a lot more confrontational than they need to be. LSRPv's biggest attraction currently is its illegal scene potential. It's what's in everyone's mouths, it's what every criminal roleplayer is waiting for. I think this will be (upon launch, that is) its biggest selling point. But I think once civilian roleplayers start to realize that there is a promising alternative they'll jump on the train too. It's going to be a case of gentrification.
    1 point
  11. I'd personally like to see a points based system in where different charges have different points associated with them (as seen in other communities). For example a player receives a 1st degree murder charge and is convicted. They get x amount of time in prison and coupled with that, the points that come with 1st degree murder get tacked on to the players record. The points is an accumulation based system where a player needs to reach a points threshold in order to be considered for a life sentence. This is the cleanest way in which I've seen the courts handled and it doesn't allow much for negotiation or reading in between the lines. Obviously you'll have multipliers and conditionals like the RICO act, Gang Enhancements, etc but the gist I hope I explained well enough. I'm not in favor of a three strikes law because one it's being abandoned in California due to mass incarceration, two not all crimes are one and the same, if you only attain a strike on capitol, or "high" level crimes then the only punishment you receive for something like a petty theft is the time served which is a consequence but not enough in my opinion. The fear needs to be there for criminal roleplayers to not stack up charges as it is in real life.
    1 point
  12. Ignore the servers name but these some recent mods that Milo’s made that redid some neighborhoods in south ls
    0 points
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