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  2. the diamonds in the dirt, will keep an eye on this. have fun, looking forward to see what Connor will cook especially
  3. Today
  4. Name of Radio Station: Los Renegados Radio Genre of Radio Station: Example: Hip-Hop Link to Radio Station: https://stream-177.zeno.fm/sbzzw9opcuctv?zt Faction/Business: Los Renegados MC
  5. Have fun everyone!
  6. watching 😛
  7. Lets smash this LAUNCH boys!
  8. y'all just wont quit huh love to see it, no luck needed
  9. "He who has a why to live can bear almost any how." You don't need luck, boys. You have your why. Have fun.
  10. Extremely keen for the launch! Been mostly mapping during early access but from what I have dabbled in, it's shaping up to be a healthy launch! Thank you so much to all the people that have spent thousands of hours collectively to get this server in tip-top shape, you are absolute angels.
  11. ''Why y'all even call him Trig?'' ''Short for Trigger... But it aint 'cause he's good with a tool, fuck no. Motherfucker accidentally let his piece go off in this taco joint's bathroom. Sucker is a danger to himself.''
  12. Hello again gang, You may have seen my announcement on discord yesterday, if not - here it is again. Again, I'd like to thank everyone from the general community who've stuck around and supported us over the years and to the staff and development team who've been working tirelessly to get this show on the road. We're all extremely excited for the general community to have server access, and see the new and the improved features available. I'd like to note that we've crammed as much of the work our development team have been doing in before our public launch, but we've also got features currently in the pipe-lines to be tested and added to the server. We'll have a lot of exciting announcements and updates coming throughout the next few weeks and months. I'd like to remind everyone that while launch day can be exciting, that the server rules will still apply. The staff team have received alot of feedback about quality of roleplay throughout the server, the prevalence of death-matching and unrealistic behaviours etc. We will be taking a firm stance on rule-breaking and the standard of roleplay across the server, so please try to work with us and be on your best behaviour once you gain access. We want to make this experience fun for everyone, but that requires some cooperation from the community too. Many of you have been wondering what's new, and what's changed - we've been busy compiling and publishing the feature documentation, which you'll find here: Feature Documentation. This collection will be growing throughout the day to allow you to get familiar with the many of the features available before getting in-game this evening! I also wanted to thank everyone for the incredible amount of interest in illegal factions. Our list of unofficial factions seems to be growing by the day, with some extremely tenured roleplayers making a reappearance. As some of you may be aware, Official Factions were given the opportunity to directly transfer their Official status to RAGE. I'd like to also announce the official factions which have joined us. A massive shout out to E/S Playboys 13 (formerly 38th Street), Valenti Crime Family and Hell Runners Motorcycle Club. We've also selected several factions as Verified, which may be a new concept to those who've only experienced SAMP, if you'd like to find out more about faction advancement, please follow this link - S/O to Delegation of Tribe Rukn, Los Renegados Motorcyle Club and The Mexican Mafia. We're so excited to see the roleplay that comes out of these factions, and all of the unofficial factions who've joined us pre-launch. Finally, we will be limiting access to staff/developers only from 2PM GMT/3PM server-time to allow for the final updates, restarts and general cramming that needs to be done before opening the doors at 6PM GMT/7PM server-time.
  13. Script Name: Inventory System | Script Author: Kane, ImperiumXVII & danut | Written By: Caledonite Introduction Los Santos Roleplay offers an inventory system, where you can manage your own belongings and items. Inventory system has been made to be easily manageable UI interactive system, where you can do various actions to any item. Default keybind of the inventory menu is i letter. Inventory System You can handle items in your inventory with easy care, depending on what abilities they offer. Most items have different functions, but also allow to do changes to an item, if it's been made possible for it. Most items can be moved between different inventories, renamed, shown to players, given to players and placed down as an object that you can also pick up or your friend can snatch it away. Inventory system also works for furniture items and vehicles. Inventory system also contains of maximum weight that limits the amount of items you can carry on yourself, which also depends on an item's type. Weapons are commonly heavy items, phones are commonly light items. Warning — Maximum capacity of inventories is not enabled at the moment, so you can carry a lot of items and cross the maximum weight limit. In the future, this will be blocked Drag and Drop Items You can hover your mouse over an item, if you have two inventories open, and move items between two. Drag and drop looks like this: You can drag any items into vehicles, property storage, dufflebags and any other that can be considered as an inventory. Item Interaction You can perform actions with items, if you have your inventory open and you right click on the items. Many items have different functions and available actions. Most common actions are: Move — Prompts you to move item between inventories Show — Prompts you to show the item to another player Give — Prompts you to give the item to another player Drop — Prompts you to destroy the item Equip — Prompts you to equip the item, most common for weapons, tools and other type of items that are supported Split — Prompts you to split the item into two separate items with different amounts Rename — Prompts you to rename the item Use — Prompts you to consume the item Alternatively you can use the commands that are supported for the specific item actions. Most common are: /item (item slot) (action) — Prompts you to perform a certain action on the item /dropitem (item slot) — Destroys the item /splititem (item slot) (amount) — Splits the item into two separate items Furniture Item Inventory Management A furniture item requires the player to be nearby the furniture in order to access the inventory of a furniture item. This is followed after you've created an inventory for the furniture item inside the furniture menu. You can create an inventory to your furniture item by spawning an item from any main category that supports creating an inventory. To create an inventory, you need to click on Create Inventory on the selected furniture item in Current Furniture catalogue, which looks like this: When an inventory has been created, you can store your any personal item inside the inventory by interacting with it from your inventory menu. The inventory will pop up like this: A property has maximum of 3 inventory slots by default. You can increase a property's inventory slots by 5 extra slots. You can purchase extra slots from User Control Panel under Premium Central section. Vehicle Inventory Management A vehicle requires the player to be inside the vehicle in order to access the inventory of a vehicle. You can be in any seat and access the inventory there. Vehicle inventories have also maximum capacity. You can also place items as an objects to the vehicle, if an item has been supported with that. Most common ones are weapons and phones. In order to place an item and make it into visible object, you will need to be closer to vehicle's trunk and then click on the item inside your inventory. Placing an item to the vehicle prompts you to open a GUI of object editing. Once an item has been placed down, they will appear it like this (if inventory menu is open): Dufflebags Inventory Management A player can purchase a dufflebag, equip it and put more items inside it. A dufflebag can be passed along between players, put inside another inventory that allows it or even placed down to the world. You can stash various items inside the dufflebag and leave it somewhere safe. Dufflebags are commonly available in any regular store. Placing Down Items to The World You can place an item to the world, if the item is supported. You'll be entering the furniture object editing GUI, which looks like this: As soon as you've finished up placing the item, you'll be able to pick it up, if you have inventory menu open again. You will be seeing the item appear up like this: You can also pick up the items that have been placed down by turning on your M, which itself turns on your mouse cursor on your screen, and click on the items. This works for both items that have been placed to the world and inside vehicle. It appears like this: Commands & Keybinds Keybind I — Opens the inventory menu on your main screen /item (item slot) (action) — Prompts you to perform a certain action on the item Common one is give. /acceptitem (player ID) — Accepts the item giving offer /rejectitem (player ID) — Rejects the item giving offer /canceloffer — Cancels the pending item giving offer /dropitem (item slot) — Destroys the item /splititem (item slot) (amount) — Splits the item into two separate items
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