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Tudounaozi

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  1. We are never returning to the golden age before admins stop being so egoistic. Especially when they say "I think people always look at "the good old times" with rose tinted glasses.". What was the last company that told its players "you think you want it, but you don't" again? Was it blizzard entertainment who lost 600 million revenue over that year?
  2. League of Legends never do balance based on Diamond+ players, they do it based on Silver/Gold because that's the majority of people. We should not let that 2.5% tryhard to take the whole server with top realism, or 2.5% trolls to take the server done, where the 95% just suffers. Poll represents the player's will. Players are good at finding troubles but they are horrible at finding solutions. If the 95%'s taste is his taste, then what should we do?
  3. You post actually scares me. This issue is underlooked and is I think this is potentially a LSRP killer. If LSRP falls, this may not be the main reason but must be one of the main reasons. I am scared, concerned and worried. EDIT: What I will say does not represent any factions or anybody. But I am told that my friends in those factions share the same thoughts but are hesitating to say it publicly, but I will say it. I disagree with your reasoning of passive police roleplay. Passive police roleplay will only happen after police roleplayers had enough fun of the main stream RP, aka pursuits and shootouts. What is so fun about police? Shootout and pursuits. Now we axed pursuits. Many people will prove me wrong but, tell me why SEB / SWAT is always more than 50% of online LEO playerbase? Just check ts.ls-rp.com:9988 and you'll find the statistics. Somehow, LSRP thought having a pursuit line chasing a car with normal speed for hours is realistic so they axed most PITs, interceptions and boxing. Then they thought well, chasing for long is bad so supervisors will not terminate pursuits if it goes for too long for too tiny reasons. Is it fun? I do not find it fun. I avoid most of the pursuits, really. A shootout is basically a torture for anyone that's not directly firing or SWAT/SEB. A barricaded suspect requires police officers and deputy sheriffs to stand outside guarding and watching the screen and basically staring while SWAT/SEB go inside and roleplay. In worse scenarios, random player will come to you and ask you very repetitive questions or just drive pass it, ruining the immersion and giving you burdens. In terms of the reasoning of Investigative roleplay in shambles, I have a lot to say about it. Let's first talk about how does a Detective win. Based on my experience, I can conclude two ways of detective roleplays. One is script-win and another is collective-win. Script-win is you use the scripts to locate the suspect and apprehend the suspect, without needing the suspects' OOC cooperation. Collective-win is when the suspect roleplays with you, PMs you non-script evidence and leads to their own conviction. What is more demotivating when you write 2,000 words in your investigative report, you do everything perfectly but the suspect CKs, doesn't respond to you, voids the situation and whatsoever? Another topic I want to say is Play-to-Win mentality. If Anti Play-to-Win works, why our PD/SD plays Robber/Cop servers when free? Play-to-win is a good concept but we took it wrong. We are taking Play-to-Win to an extreme where we are basically "Playing to lose". From a PLAYERS' perspective, if the suspect breaks the rule, we /ff. If the suspect non-rp drives, we /ff. If the suspect fails to RP and whatsoever, we /ff. We have unlimited free guns and cars doesn't entitle us to /ff everytime. How are we expecting our people to do passive roleplays and be passionate about passive roleplays when the needs for aggressive and active are not fulfilled?
  4. We won't allow a 63 years old police character nowadays. I think we have too many limitations and restrictions on what we cannot roleplay or, what is realistic and what is not. I think allowing certain dramatic or non-realistic things to the game should be allowed as long as it is fun. We should not really be chasing after realism at the cost of making the game no longer fun. Lenny Train is a great meme and great example.
  5. Tudounaozi

    One Week Later

    This is the right track.
  6. Just roll back to SAMP where people get paid the maximum reward every hour. People had a lot of fun when they have had 20m in their banks.
  7. 1 day delay = 1 day of people cannot find people to RP with and not wanting to be online and leaving the server. I think you know this deeply in your head so I will keep my mouth shut.
  8. I've been working on it with him ICly and OOCly. It won't work without admins actually show up and post an announcement - "hey if you need a place to go, we assemble at XXXX place"
  9. When can I have some place to go as RP hub and stop driving around like a mindless NPC zombie? EDIT: I've been crying to have RP hub and stuff for weeks on forums. I was active 10 hours a day but recently I stopped playing because of that reason. Probably won't play again until we have RP hub and I have place to go.
  10. Nobody RP with me. I drive thousands of hours to find people to RP with me. Get us some RP HUBs, NOW!
  11. LET, PEOPLE, HAVE, FUNNNNNNNNNNNNNNNNNNNNNNNNNNNN!
  12. If theres open businesses no wonder people will go, I totally agree. But if there's not any businesses or events open? For example, right now? I am from another timezone.
  13. Could you please link a map icon and show me where it is?
  14. Right now the server has 25 players and I am roaming around the city with nobody to RP with. This has been the case for 2 weeks for me. Let's decide and have an RP hub before you lose one more player. A. S. A. P.
  15. Bumping this until a Staff announces an official RP Hub that everyone can go to.
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