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Tungsten

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Everything posted by Tungsten

  1. As multiple players have suggested, though, the notion of "inciting MG" is fallacious. By adding extra details that a person might not know, additional hard-to-describe detail can be added to the painting. For example with /me feels confident in his new jacket -- clearly the character is not just standing there with the emotion of confidence, but rather some physical action is associated with that confidence. Perhaps the character is walking with some bravado, or rolling back his shoulders, or some other gesture that exudes confidence. Rather than describe each individual action, the more succinct form of feeling confident portrays the correct amount of detail. Just because this is how LS-RP has used roleplay emoting for years doesn't make it the most correct manner to do it. The same logic i'm sure was applied by NGG servers that often used the S/F style of roleplay that we all agree was incorrect. Similarly, some may come onto LS-RP and find the way we use /me to be insufficient and incorrect... that doesn't make them wrong. And to the issue of inciting MG - this is a completely nonsensical concept, regardless of it being in the rules. If you include some information that I wouldn't know in a /me, you have not "incited" me to MG -- rather, you have created a mere opportunity where I might MG. If someone metagames, the violation of the rules should not be on the person who performed the /me but the person who used information they wouldn't know in-character. In short, unless you are hovering over my keyboard and typing for me there is no way for you to induce me to metagame... that action can come from another player alone.
  2. there’s no such thing as “inciting mg”, there is only actual metagame which can only be done by the person reading the /me
  3. Sorry, but this kind of thinking leads to even poorer quality roleplay. The lines you draw here are not at all accurate to the boundaries of /me and /do, allow me to explain why... Roleplaying is about telling a story, and /me and /do are the "stage actions" of that story. While you're correct that thoughts themselves probably are not appropriate, it is perfectly valid to fill in additional stage details like: "/me does not realize his mistake" or "/do John smells like cheese." As this all contributes toward painting a more accurate picture. In fact, roleplaying a thought may take on a slightly different form and be valid: that of physical reaction to the thought: "/me cringes at the thought of himself and John kissing" is far more descriptive to the scene than that of a simple "/me cringes".
  4. From the replies, it seems we got into this issue as several members brought up a concern that it’s difficult to do criminal roleplay when a patrol car is circling the block every 5 minutes. As for this, I wonder if it would be more “fair” to have a proportion that makes sense. For example, for every 10 players, 2 may be on-duty law enforcement. At 50 players, that would mean a ratio of 40 non-LEO to 10 LEO. At 100 players, that would be 80:20. It would probably make the most sense to do it as a script addition restricting the /duty command if the proportion is exceeded. Thats just my two cents. - - - As for the other problems, the decreasing player base from my view is due to an insufficient value proposition. Players are currently faced with a dilemma of whether to choose a higher population with more script features and more roleplay opportunities, or to choose the server they’ve played for years and hope its offering gets better in time. This is nothing more than an issue of incentive and economics — people will go where their time is best invested, and right now that isn’t here (which isn’t a bad thing, it’s an opportunity to face facts and improve). Personally, I think the other server is garbage because of how factions are run, the way laws are created, and the emphasis on RPG-style gameplay over truly-realistic roleplay. There are many examples throughout business in which the underdog has, through persistence and continuous improvement, overcome an industry leader— LSRP is no different, other than it was once the industry leader and now must claw its way back to the top. It’ll happen, we just need to throw our support behind those who are working to give us what we desire in a roleplay server.
  5. There should be a limit on how many on duty for the player count. It would add an element of fairness and encourage off duty roleplay by officers and deputies.
  6. this is a huge reason why I like the model of days vs hours! it poses more IC consequences. Consider what happens if half of a gang gets pinched on a murder rap— that would be a prime opportunity for the rival gang to move in on some turf, and potentially weakens the gang significantly. same if one by one members start getting life sentences on three-strikes felony convictions, that can seriously weaken the number of that gang’s “hitters”. it would be equally as crippling if the leader gets a life sentence, and the gang might have a sudden change of leadership. The biggest motivator here however is to give people a reason to go to court. Why contest charges in court when it’s just 60 minutes of AFK in prison you have to endure? if sentences are longer and folks don’t want to fight it, they can go to court or potentially even bail out until the court end of a case.
  7. The better move isn't for the community to move backward to SAMP but for the development team to create a modular gamemode that will easily port into the new framework. This can be done relatively easily by creating an abstraction layer that will keep the logic the same regardless of which underlying framework (such as RageMP or FiveM) is being used.
  8. It takes integrity to admit one’s mistakes along the way. My hope is that LS-RP:V will serve as an adequate development climate for a move to GTA VI in 2025 or whenever it releases. If the script is gradually perfected and sufficiently modular, the community will easily be able to jump into the Vice City era!
  9. So, here we are again... The topic of Consequences has been approached from nearly every angle. It's time we discuss it from the perspective of realistic solutions. I ask that participants in this thread remain civil, because the staff has locked many such threads after only one vitriolic reply. I'd like to begin with a series of assumptions I am making about the state of how Criminal Justice works with Los Santos Roleplay. LSRP used to have a system of "days in prison" for offenses, circa 2011 and earlier. We changed to a system of "minutes in prison" around 2011 or 2012 because many players were spending their time primarily offline. This coincided with the creation of the DOC faction around 2011 or 2012, since Corrections was now a viable means of roleplay. Currently, we have a system whereby a person can go to prison on charges and sit there AFK or semi-AFK or use a laying animation in their jail cell bed until they're out. Seldom do people roleplay in Prison, and when they do they do so with no fear of consequences. Going to solitary is no true punishment, because it's just a place where they can AFK with no chance of anyone trying to roleplay with them. There is an incredibly unrealistic amount of felony crime happening in Los Santos. It has been quipped by many that such levels of crime would immediately lead to Martial Law, and it's hard to argue with that logic. People murder, rob, and deal drugs and all they really suffer is a type of OOC time-out in the State Prison while they edit the screenshots or video footage from their last gun fight or brawl. Rather than face the consequences of prison or jail, many players would simply prefer to turn and shoot at the police - even for minor offenses such as traffic stops. The server administration has permitted this to get out of hand, to the point where it has become status quo. The excuse people use constantly is "it's just a game", "I just want to enjoy the 2 hours of free time I have", and so on. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - What can be done? "Without Rules, we are nothing but animals." -Socrates "There are those men who say to repay evil with kindness. But I say, how then are we to repay kindness? Repay kindness with kindness, but repay evil with justice." -Kong Qiu Only with an understanding that there is a problem with the way criminal justice works on Los Santos Roleplay do we have even a shred of hope in fixing it. I have a four part proposal that I sincerely believe would fix a lot of the problems we are facing. First, change "minutes in prison" to "days in prison". This will incentivize roleplaying in prison because you cannot AFK for multiple days in a row... plus, that's boring. In my view, if you want to roleplay as a criminal that should also mean roleplaying in prison when you are inevitably caught. Of course, the alternative to roleplaying in prison is always be better at crimes and don't get caught. Second, add pleading to the jailing process. When a person is taken to jail by a law enforcement officer, the jailed player should be given an item in their inventory that states the charges. This is known in real life as the "rap sheet". It would allow the player to carry their sheet with them through the process, and to always know what they are charged with. Additionally, they should be shown the following two forms: (1) a rap sheet; (2) a pleading form. When a person pleads not guilty to at least one charge, they will receive indefinite imprisonment (time does not decrease for the charges they plead not guilty on). Additionally, the District Attorney's Office is notified via Discord that they must file the charges as a court case. If they don't file the charges within a few days, the person can notify the court and be released immediately. Third, add bail to the imprisonment process. If a person pleads not guilty, they will receive indefinite imprisonment until they win their court case. If they have pleaded not guilty to everything, and there are no charges that prevent bail, the person can bail out by paying the fee for the specific charge. In the example (left), the charge of First Degree Murder prevents bail so this person would not be able to bail out. However, most charges other than Rape, Murder, Terrorism, etc. will have a bail amount that is potentially very high. This serves as a "way out" for people who want to go back to their gang life immediately, or who sincerely believe they didn't commit the crime. If the person is found not guilty by the court, they will get this money back. Fourth, add life imprisonment after three convictions for felonies. If a person is a career criminal, they should face life imprisonment. Unless they are convicted of certain "no parole" offenses, they should be able to earn parole at the discretion of the DCR faction. For this, I am not saying if a person is taken to prison once with three felonies -- I am saying three separate times going to prison with felony charges, and either pleading or being found guilty of those felonies. This can be a pivotal moment in the character development of any illegal roleplayer, because it can have major effects on their gang. If the leader or multiple members of a street gang become "three strikes lifers" that might severely weaken the gang and open them up to attack by a rival. Why does this need to be done? One common response to these sorts of "ultra-realism" suggestions is "it's just a game", "I only have 2 hours per night to play, I don't want to waste time in prison"... Roleplaying is not just about the stories we want to tell with our characters. Instead, it is sometimes about the stories others tell with our characters or how all of our collective character stories fit into one larger "meta-story" of the whole LS-RP universe. If people are not willing to see their actions all the way through to the end, they shouldn't take those actions. If a person wants to roleplay a criminal, they must roleplay the whole life of crime and not just the parts they want to. Roleplaying as a criminal means facing that character facing the consequences of crime. Of course, people could still roleplay their characters having no fear and shooting at the cops but that is a separate issue to this one. This suggestion, instead, seeks to solve the problem of unrealistic amounts of crime. The Boyz n the Hood style of roleplay ought to have steep in-character consequences.
  10. I agree with a move to Paleto Bay, because: Paleto Bay and the surrounding area has a lot of diversity. There's a mechanic shop, various stores, etc. The Cluck'n Bell Factory could be an excellent roleplaying opportunity as well as script-wise job. Scriptwise Jobs: Moving boxes, working on an assembly line, delivering boxes to nearby Cluck'n Bell restaurants Roleplay Opportunity: Small towns with large companies like this tend to employ a large percentage of the town. This creates a common thread. Perhaps the Cluck'n Bell Corporation is even a company and there is a chance to move up to Supervisor, Manager, etc. over time. The public facilities are all there - a fire station, clinic, police station, nearby gas stations, boating dock for fishing, mechanic shop. In my opinion, having a smaller but more full town is preferable to a more spread out experience. I disagree with a move to Paleto Bay, because: There are not many houses. Once the existing ones are taken, more houses would need to be added. Problem is there's not much nearby flat land to add houses. There are already communities that have set down roots as a county-side roleplaying experience. Many players are pathologically tied to Los Santos because they want to act out Boyz n the Hood. If we did move to Paleto Bay, here is an interesting way to handle the map boundaries: - Draw an "invisible circle" a reasonable radius around the center of Paleto Bay denoting the "playable area". - If you leave that boundary, a warning appears in chat that you are leaving the game area. It does not stop you, teleport anywhere, etc. - If you log out while outside of the "playable area" you will automatically respawn back at your default spawn. If you crash, you will appear back at the same spot. - Disallow "placing" of items outside of the playable area.
  11. Here's one I thought about the other day: Custom Billboards and Gang Sprays that users can upload themselves. Make it so players can purchase "spray slots" or get some free ones with Premium, and they can upload their own PNG files for approval via UCP. Then, if the spray is approved by a Tester, it would be included in a weekly update to the client scripts and the user could then spray their image onto a billboard or gang spray slot. Charge 500 points per slot, so people who want to make a business out of billboards can re-sell them or tagging gangs can become a thing.
  12. This argument is very poor. "We have zero intention in making it... a paperwork simulator by creating use of force reports for all incidents" May as well say that you don't care at all what levels of force are used by law enforcement. The whole point of Use of Force reports is not to create "paperwork" but to keep accurate logs of what levels of force are being used and when. Instead of using a forum post that makes it difficult, why not use a Google Form to gather the data and have a specific division crunch the numbers? The process can be made extremely easy, but not while faction leadership has such an anti-realism and anti-data mindset.
  13. I suggested this and was shot down by Faction Management. I was told that raising prices would solve all the problems...
  14. Preston is a Correctional Officer and a White Supremacist. He keeps it under wraps, but often disciplines non-white inmates more harshly.
  15. Background Preston King was born on July 4th, 1992, to parents John Jacob King and Catherine Mary King. In his traditional, conservative household, patriotism was always held in high regard. That, in addition to being born on the same day as the country he loves most, drove him into service with the U. S. Army at the age of 18, serving as an 11C Indirect Fire Infantryman during the tail-end of Operation Enduring Freedom in Afghanistan. Preston met his wife, Rachel, in 2016 when he was between tours of duty. Soon thereafter, they were married and welcomed their first child, James, into the world. As his child grew up, much of the time without a father, Preston began feeling a strong desire to leave the service and do something that would allow him to be at home to see more of his son's formative years. Having just signed a 5-year re-enlistment contract before meeting Rachel, he was contractually-committed to his duty until 2020. Preston served during five tours of duty in Afghanistan during his time in service, finally being withdrawn during the 2020 withdraw under President Donald J. Trump and achieving the final rank of Sergeant. Following his separation, at the age of 28 and with 10 years of service, he received a disability rating for partial hearing loss as a result of his job assignment, which primarily involved firing mortars and other artillery. He used his GI Bill funding, in addition to his disability payments, to regularly attend Criminal Justice classes and received an Associates Degree at the age of 30. Preston's goals have not changed, however, and he still sought to serve his country in any possible way. Despite his career change, one thing remains the same - his core values. Above all, Preston values Family. Second to that, he values God. Below God, he values Country. Lastly, he holds his duty and obligations of service above all, believing that a life of service is the duty of any god-fearing man. Military Service Preston served in the Army for a total of 12 years, renewing his contract twice and achieving the rank of Staff Sergeant. His whole career was spent in service with the 87th Infantry Regiment, a component of the 10th Mountain Division. By the end of his career, he had worked his way from a 107mm mortar operator to the role of squad leader. He served valiantly in various corners of Afghanistan, primarily in the vicinity of Bagram Air Base. He also saw service in Kabul, Helmand, and Kandahar throughout his five tours of duty. During his time in service, his unit was awarded the Meritorious Unit Citation for their continued deployments in Afghanistan. Individually, he earned the Good Conduct medal each time he was eligible for it - never once did he sustain a blemish on his impeccable service record. He was also awarded the Army Commendation Medal for his performance, which his superiors described as "exemplary". After twelve years, he sought to spend more time with his family. Having seen war for far too long, he received an honorable discharge and ended his service in 2022. Ties to White Supremacy When Preston was in his late adolescent years, prior to his military service he became affiliated with a local group of white supremacists in his area. From around the age of 16 or 17, Preston began harboring extreme hateful feelings toward islamic cultures. Having taken the attacks on 9/11 personally, his tours of duty in Afghanistan became a sort of crusade against a religion he viewed as abhorrent to the American way of life. These feelings were solidified in a small tattoo, the Wolfsangel, on his shoulder blade. He has a few other tattoos with cryptic references to White Supremacy culture, such as the roman numeral symbols for the number "14". To his surprise, he was able to find a few like-minded groups during his time in the military. This is where he learned to keep his beliefs secretive. He unknowingly participated in multiple hate crimes when back at home, serving as transportation for the men in the group who were performing such acts. Most of the time, however, he took out his frustrations in the theatre of war. More than once, he committed acts that some may have considered war crimes - however, due to the "fog of war", he was able to get away with everything. One such incident, however, haunts him and has caused him to consider whether his beliefs are true. When Preston was serving during a deployment in the Kandahar region of Afghanistan, he allowed his hateful beliefs to cloud his better judgment. When he was alone one night on security duty, he shot and killed an unarmed twelve-year old Afghani boy. His beliefs had ultimately led him into a mindset where all Afghanis were the enemy, even if they were small children. When his fellow troops responded to the sound of gunfire, he fabricated a story that the boy had been carrying something that looked like a firearm - a story that, while technically true, was truly a lie by omission. In truth, Preston had murdered the boy and feared he would be dishonorably discharged or imprisoned if he told the unbridled truth. Despite his reservations and the nightmares accompanying the incident, he never performed any kind of deep examination of his feelings or his beliefs. After leaving the military, he connected with another local white supremacy group. In becoming a Correctional Officer, he began networking discretely with the Aryan Brotherhood (AB) operating within the San Andreas State Prison system. He currently serves as an asset when called upon, and performs various favors for his white compatriots.
  16. large cities send their parking enforcement officers out with tablets which they can use to attach photos of the offense to the record - that's why they aren't called in.
  17. I could only get behind a system like this if it were coupled with the ability to Apply to CK someone if there is extremely good reasons. Otherwise, it goes back and forth forever with PKs, and the problem gets worse. If there is also a complementary application system to apply to CK someone and get admin/faction staff approval, then there is some means to "escape hatch" from a back and forth rivalry and for one party to ultimately "win" that fight.
  18. prices should go back down and criminal penalty for reselling should go up. we have serial numbers, so it's easy to know which were sold by who. if someone is selling too many with the PF, and those are becoming gang guns, then the person should be OOC banned from the PF license system because it's highly unrealistic for someone to sell a ton of guns without attracting the attention of the ATF
  19. A few things to add/clarify as to what my position entails: 1. A person should not be forced to go stay in the hospital, only incentivized. 2. Maybe instead of having to go back to a doctor X number of times, a proper role of medicine could be given that alleviates the handicaps slightly over time. For example, when you get out of the hospital you will have negative effects like shaky screen, slower running, etc. etc. and the prescription you are given will help over time. This would need to be balanced, however, to ensure that immediate recovery is not possible without using "something stronger" like a proper drug. 3. The Admin Heal command should remove any handicaps as well. 4. As for OOC beef, that is something easily ameliorated by reporting on the forums. If admins can reset handicaps, this becomes a non-issue.
  20. Perhaps there could be a way to do the same just by being in the hospital, but only if 0 FD online?
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