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Showing content with the highest reputation on 05/08/2025 in all areas
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Quick update regarding what we're up to. First I'd like to thank @Scumpy and @who is horizon for starting to provide some in depth MCB roleplay. While the team involved with MCB isn't big, it is dedicated and filled with people who promote development over all else. I'd also like to shout out @Dat_Block for helping us get SEB back on track. They've been deployed a few times as of recent and I've witnessed some really good situations with them. Currently I'm working on an updated OOC guide for our faction members to go on. This will go over concepts such as playing for quality, proper character development, and generally how we expect people to act within the faction when roleplaying. There's already some really good guides on our forums for LASD terminology and tradition but it misses a couple points regarding the standards we're enforcing. Otherwise we're feeling quite stable. We did have a couple of our guys resign as they weren't able to provide as much time as first believed but I'm still confident in our ability to continue operating and we've filled most of those spots already. One thing I'll note is I've yet to receive any public feedback and I'd really like some, positive or negative. If you don't feel like putting it here you're free to shoot me a DM! Look forward to providing another update soon.3 points
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PD should take notes. When are we gonna see some Tenpenny and Pulaski roleplay?2 points
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Los Santos Car Club is a love of engine roars and the screams of tires screeching . It dances between friendly car shows to the adrenaline-fueled chaos of illegal street races that flout every traffic law imaginable. You find some who respect the law yet those who find the thrill of illicit modification, disrupting the city’s peace. Its draw a diverse community that sprawls from the heart of the three main city to the quiet countryside and the desert region. Some racers honor the law, while others defiantly shatter every rule. Street racers often engage in reckless driving, endangering others, and criminal activities such as gambling, auto theft, and even assault. While this is not always the case some street racers are linked to organized crime groups leading to a variety of illegal activities. Los Santos Car Club is more than just fast cars. The culture thrives in secrecy, organizing races with the word of mouth. Some racers see it as a way to show off there skills while others are drawn to high-stakes competition. Despite the thrill, Los Santos Car Club carries significant risks that these seekers are willing to risk. That's license suspension, vehicle impoundment, spectator penalties, heavy fines, and jail time. However, some parts of the community perfer to have a legal night cruises that is those who gathers together for a midnight safe drive. As the community grows so does the diversity of different ethnicity yet so does legal and illegal activites. (( We may not be a faction, but we will operate like one. Everyone is invited to participate in the roleplay, and all interactions will be in character. If you're already apart of the group, feel free to request permission to post. Screenshots are the least of our concerns. Our goal is to foster a fun atmosphere centered around motorsports. ))1 point
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If you wish to roleplay with us, please join our discord and open a ticket; Discord Link1 point
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Hey all, I hope the start of the spring term is bringing out everyone's good moods now we're coming out of the gloomy rainy weather. We've got quite a bit to get through for this update, so stick around and have a good read through. First and foremost I'd like to share some positive stats; our SA-MP server has been doing very well in the last few months which can also be seen in the time spent in-game and the average peaks we reach every day. Just for comparison, here's two graphs showing the total playtime and peaks evolving over the last ~3 months: Happy to see it! I'll say the vibes both in-game and within the community just feel much more healthy and positive than they did come end of last year. I've to say I'm happy with where the community is headed in general. Private Skins Last week we launched a long-requested and anticipated premium feature: Private Skins. You can now upload your own skin mod (.dff and .txd) to use on the SA-MP server. Everyone will see your skin in-game! To request a Private Skin, head over to the UCP > Premium Central > Private Skins. We implemented a strict approval process to make sure silly skins don't get in-game (you MAY see me in a Mr. Bean skin on admin duty, sorry immersion frogs). We will only approve skins that are appropriate and do not break any server rules. We also intend on this being an exclusive feature, since we don't want everyone on the server having to download hundreds of unused private skins when they log in. You can read the Private Skin Rules here. Illegal Faction Team Update We'd like to start be announcing the return of The Bellantonio Crime Family as an official faction once again. Some of you may be aware that Bellantonio have had their fair share of issues in the past, however they've worked tirelessly to produce high quality roleplay for the server ever since. Following several months of candidacy, we're happy to announce their return - Welcome back! 🦊🍷 Further to this, to shed some light on a recent post which had an effect on Official Factions in general. Stockpiling has become quite a serious issue which the Illegal Faction Council are taking steps to resolve. This month, Official Factions were subject to an In-Character event which has been implemented in collaboration with PD & SD leadership in order to provide roleplay for everyone involved rather than implementing these restrictions as an OOC measure. Moving forward, Official Factions (and scheme holders) will be subject to limited amounts of weapons through their warehouses and schemes. We understand almost everyone, including the general playerbase, has incredible stashes from pre-closure of SAMP however this has been compounded by the fact that warehouses are still available to Official Factions, leading to these stashes growing instead of depleting over recent months. Moving forward, warehouse access and logs will be under scrutiny from the Illegal Faction Council as we hope to achieve some reduction in stockpiling, and improve the flow of guns throughout the server. Following feedback from our Illegal Faction Team, we're also working on increasing the weapon price agreement. Right now, weapons are being bought at very low profit margins and sold on by the buyers for ludacris prices. The increase in the weapon agreement only applies to Official Faction & Scheme Holders to allow them to reap actual benefit from the sale of weapons. This is subject to review/change and will be closely monitored and enforced by the Illegal Faction Team & Council. This will be announced once the figures are finalised. Schemes: Illegal Faction Team have been working hard on a number of things throughout this month. In December-January, a number of schemes were put on the back-burner as adjustments were required before they could reopen. Drug Scheme, Strawman Scheme, Melee Scheme and Turf Requests have all been assigned a new 'Head of' each respective scheme. Drug Scheme and Strawman for both faction and solo roleplayers have opened this month, and accepted candidates have been selected and set up. We hope to regularly open these schemes moving forward to keep rewarding players for showcasing high quality roleplay, and activity on the server. We've also been working with @Rye and @Scumpy who oversee Scenario Scheme applications, and have introduced a new use for the scheme as a temporary measure in place of scripted drug manufacturing. Players who are approve in their application can now roleplay the manufacturing of crack cocaine and through the scheme, an admin will then reward them with crack in place of their cocaine. Our Scenario Schemes are extremely flexible, and we'll always do our best to try to support those who apply for it. If you have an idea you believe the Scenario Scheme can help with, please feel free to apply. For more information, please click here. Drug Decay: Drug decay is back by popular demand! We announced this approximately two weeks ago, and allowed for a two week grace period before the decay kicks in. As of 29 March 2025, decay is live - while IFC & the general community would've preferred for all stashes from prior to the server closing would be wiped/depleted significantly, this isn't something that the script can necessarily identify. Drug decay can be managed dynamically in-game, and we'll be closely monitoring the effects and strength of decay on drugs of all kinds throughout the server. For more information regarding decay and the drug system, click here. Illegal Faction Team: We've decided to reopen Illegal Faction Team applications this week. While we're still very focused on improving the illegal faction scene for our SAMP server. We've also been making alot of progress alongside our Development Team on RAGE/LSRP:V. @Dos Santos as previously mentioned in our last update is very much invested in RAGE and we'd like to appeal to anyone with an interest in supporting LSRP:V to reach out to any member of the Illegal Faction Council with an expression of interest. Interest in RAGE/LSRP:V is not necessary however, if you'd like to work with us on SAMP, please feel free to apply too as we're always looking for dedicated and active members to support our SAMP server. If you'd like to apply for Illegal Faction Team, please click here. Mapping Team Update Our Mapping Team have been hard at work for the last month or so bringing some updates to existing maps at request of factions in different parts of the map, we are currently in a testing phase and expect to see them in game very soon. Our mapping team is more active than ever, if you have anything you feel would bring a well needed update to the map then please don't hesitate to reach out to the Mapping Team Leader @Fiellavin. Below are some examples of the maps coming: Event Team Update March has been a successful month for our Event Team, we've held some large scale events, some of the ones that are memorable are the St Patricks Day Event and the most recent Flexing Loud Festival. We saw massive turn outs for both of these events and the other ones held within the community. These would not be possible without our Events Team, if you're interested in bringing new ideas forward then please reach out to @JustSid if you're interested to join, below are some images from the above events. Staff Update March has been a very good month for the community as a whole, consistently reach high numbers of players on our server. But with an increase number of players we received an even larger increase of work for that the staff team work on and plow through each and every month, before I move on and share promotions within the team I want to share some of the key stats: There were a total of 3418 reports handled There were a total of 3382 help requests handled There were a total of 17 refund requests handled There were a total of 63 forum reports handled There were a total of 305 character applications handled This is just a small insight to what our staff team have to deal with a monthly basis while also indulging in their own roleplay and positions they are in, whether it be faction, companies and more. I want to give them a massive shoutout and thank you. The number of applications coming through is great to see and I want to give a warm welcome to the new players in our community, I hope our team is welcoming and provides the best possible experience for you! Moving on, congratulations to our newly promoted staff members: Senior Admin Lemon Trainee Admin demigod — alooshy1 point
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- The End - Loved every bit & piece of it See you around, thank you all for watching. 26th of May — 27th of October 20241 point