Leaderboard
Popular Content
Showing content with the highest reputation on 01/08/2025 in all areas
-
5 points
-
4 points
-
4 points
-
4 points
-
4 points
-
4 points
-
3 points
-
3 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
Meth Lab — Cookouts / Dear Friend Frank / The Barons — Deepening The Roots2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
2 points
-
1 point
-
Warlocks OMC are here to bring an accurate representation of a 1%er club settling into new territory. We look to create a fun community type role-play environment for all. If you are interested in following or joining us on our journey, feel free to contact @Phoenix999 for information on how to do so.1 point
-
1 point
-
1 point
-
Hello everyone, 2024 is over and it marks yet another year spent together on LS-RP. This was quite a big year for us, as we reopened our SA-MP server and the community underwent several major changes. We officially relaunched our SA-MP server on LS-RP's 17th birthday, May 17th. Let's take a look at some interesting stats from these 7 and half months. In 2024, there were 8,217 new accounts created! Surprisingly, 87% of players who played on SA-MP last year were new accounts that never played on LS-RP before. 55,952 in-game reports and 74,898 helpmes accepted by our wonderful staff team. 2,489 refund requests and over 900 forum reports processed. 43,377 in-game kills (!), with the most dangerous area being to nobody's surprise Idlewood, which saw 15,099 tragic deaths. 514,842 total hours spent ingame by players. Over 40,000 AFK/Idle kicks. It sure was a busy year with its ups and downs, and I want to thank everyone who chose to spend their time playing, or contributing to our community. I value every one of you. Looking forward into 2025, we've laid out several goals internally that will help us achieve two main goals that we're focusing in 2025: Expand our SA-MP community and re-launch our RageMP server. Both are actively worked on as we speak and I can't wait to share more information with you when the time is right. One of our first goals for January 2025 is to finish our big 14.0 update. If you'd like to see snippets from this update, you can check out Discord's #snippets; some of them you've probably already seen but we'll post more as the update nears finishing. To help us with that, I'm happy to welcome two new developers on board: Lead Developer Kane & Developer n0de101 Another goal we set out for ourselves, which we've largely completed is stricter activity enforcement in our staff team. I'm aware that activity and motivation works from top to bottom, so we've tightened our activity/LOA policies to ensure we've stable and active Leadership, Heads Of, Development and Admin team. I'm happy to say that more and more staff members are taking it upon themselves to improve the server and come up with solutions on how we can achieve our goals for 2025, and I'm glad that we've a solid plan going forward. Speaking of which — a message from Jack, our current Head of Staff: You talked, we listened Over the course of the last month or two, we've had many channels for members of the community to openly give feedback in a constructive way, we've been listening and already implemented some of the things spoken about. We're also in the planning and preparation stages for further changes listed within those topics. We had a standardised way of dealing with rulebreakers, typically we went down the education over punishment route, which resulted in a warning, kick, ajail then eventually a ban. Somewhere down the line the communication within the team broken down, resulting in education and warnings for very blatant rule breaking. Over time some players abused this stance and ended up being warned again after again with no real punishment. Due to this happening we have cleared it up within the team, that if players exhibit blatant rule breaking, we don't need to follow the line of education but to take direct action. Since the re-opening of SA-MP we introduced a Conflict of Interest rule, this prevented admins dealing with situations they are directly involved. In theory this change was great, as it meant little to no bias once a handling administrator could accept reports. In time the implementation of this rule ended in report times taking longer and sometimes no action being taken right away, if someone was to log or too much time had passed. Based on feedback from within staff and members of the community this rule was removed and we implore admins to use common sense and the knowledge they gain going through our Trainee Admin scheme. Transparency has been one of the most sought after comment since before I even joined the Staff team back in 2020. Over the past 5 years we've improved on this by ten fold, we continue to do this as the weeks go by. We're taking a new approach to transparency, including talking about staff policies which has never been done. If and when there is information to be shared to the community you can bet on knowing about it, sometimes its better to hold of on being transparent when some underlying details are missing or have not been fully completed. I hope the new approach we are taking is one for the betterment of our Staff and Community relationship. You may of seen we've inducted more modders and mappers within the team who are active and engaging with what the server needs, new maps and new mods. For some time now we've been stagnant in this area and it's affected many areas of the server. But we've now put the channels in place to allow factions, companies and such to have direct access to request maps to be made, implemented and the same with mods, it's never been easier than now. The above is a small insight to what is happening within staff. We've been through the many various posts and now have a solid list and foundation to work off and take inspiration to work towards a better community and experience for players as a whole. Illegal Faction Team Council Update from Klag & badhbh We'd like to start by introducing Serbian Transnational Criminal Organisation (STCO), who've been successful in reaching official faction status. 'Serbian Transnational Criminal Organisation is a Los Santos and San Fierro based criminal organization with its main roots coming from a now defunct criminal organization from Serbia. It's a continuation of many generations of Serbian American organized crime, with their involvements being weapon and drug trafficking, smuggling contraband and international fraud. STCO's reach is currently widespread over the city, with them being involved in both the political scene with the mayor's office as the financial sector with their many businesses primarily focused on providing alcohol and entertainment. Their influences in the streets reach multiple areas within Los Santos, primarily East Los Santos and Mulholland, with some parts in Vinewood and a few areas in San Fierro. Its founding members were part of previous generations of Serbian American organized crime having revived the old tradition reaching back over ten-plus years. From Pančevačka Grupa, to Srpska Mreža, to eventually continuing the legacy of the old Serbian Transnational Criminal Organization.' At the moment, the Illegal Faction Team are currently working on a restructure of one of our most popular schemes, the Strawman Scheme along with conducting a review of the drug-flow on the server. As of late, the Illegal Faction Team has undergone some significant changes not only in terms of leadership, but also the members of Illegal Faction Team itself. We're eager to support the server, and it's factions and would love to hear your feedback and concerns. As always, if you're interested in joining the Illegal Faction Team (Public), please reach out to a member of the Illegal Faction Team or private message, @Scumpy. Commerce and Estate Update by Izumi There is current changes taking place in Commerce and Estate and that is property changes such as Interior changes are not longer required to be posted on the forums and can now be /report'ed in-game where both the Commerce and Estate team and Senior Admin+ team can quickly get your property request done without the need to post on the forums. This should hopefully help people instead of having to wait for someone to check the forums for interior changes. Additionally, backdoor access can be reported in-game and finally, PTPs for both businesses and properties can be requested in-game instead of through the forums. You will still have to charity the amount for the warehouse, backdoor access and PTPs, however, this should hopefully help players without the need of posting on the forums. You can also still post on the forums if you cannot be in-game at the same time as commerce and estate staff. Lastly, with this update, we're rolling out the scheme which was posted in December for companies to be reimbursed a set amount of money for their employees to help cover the staffing cost for the roleplay they provide whilst under the company. You can find more information about it here; Note: Please keep in mind the Employee Reimbursement Scheme is in a trial run and the rates are subject to change based on the market behavior. Staff Updates by Jack Now, onto the Staff Update. Congratulations to our newly promoted staff members ... Senior Admin celestine Game Admin Kaibr — n0de101 Trainee Admin consistency — barney Senior Tester andr3y — Klag — Kunis — costinl — shmoney Welcome back to our recently returned staff members ... Senior Admin DDaniels Game Admin Duco And congratulations to the new mapping team leader! Mapping Team Leader Fiellavin All that being said, I'd like to once again wish you all the best going into 2025, may it be your best year yet!1 point
-
I joined in mid 2016 when I was 15. Prior to LSRP, I had never played on a roleplaying server before, nor did I have friends who even played SAMP, but after a few months of joining and a series of unexpected events, I started bumping into a few players who lived in the same country as me and we started playing together. For the next 3-4 years, we no-lifed, sinking around 6-10hrs daily on the server. I'm now 23 and the only one from our friend group that still actively plays LSRP. We still talk to each other frequently and play other games like VALORANT or Rocket League. As for a highlight, its hard to pick one as everyday during 2017-2019 was a blast. Running Eagles Enterprise in 2019 is definitely up there as one of the most rewarding experiences, but general fucking around while on discord and playing 10 hours nonstop in 2017 was probably more enjoyable.1 point
-
1 point
-
Warlocks OMC are here to bring an accurate representation of a 1%er club settling into new territory. We look to create a fun community type role-play environment for all. If you are interested in following or joining us on our journey, feel free to contact @Phoenix999 for information on how to do so.1 point
-
I just did the calculations they are just too sad to post1 point
-
Fentanyl Syndicate VI / Giancana-Hill Organization Cocaine Coach / All Star Lineup Fentanyl Syndicate VII1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Damn I was like 18 or something back in 2013, started playing in 2014 after my English was improved enough to pass the character creation app. Still enjoying this shit the only difference is I got kids and a grown ass woman yapping at me all day all night1 point
-
1 point
-
Trentino hit the crux of the issue here, and also landed the nail on the head. We are a small server with a dedicated population that is only here for a very, very minute host of reasons. In my case, it is that I am unwilling to run GTA: V and have no interest in moving to another server, nor will I. We are a gasping-breath dying breed, granted, but that doesn't mean we should go out in geriatric fumbling for our oxygen tanks and wondering what went wrong or if we could have salvaged this opportunity. We may not attract the array of new roleplayers that LS-RP used to, but we can lock down the old and those willing to take the plunge into something serious and, in my opinion, wholly awesome. Though our playerbase is low in comparison to past eras, it has cultivated a symbiotic criminal and faction-based ecosystem that I, as a roleplayer, have been chasing for over a decade now. I have been on the same account since LS-RP reopened and have used that time to cultivate IC relationships with a host of factions and independent roleplayers, that encompass the legal and illegal worlds and those that blur the lines between the two. The venture-specific, based-on-criminal-merit-and-modus-operandi archetype is something that has never entered the realm of IC materialization as well as it has right now. I am experiencing some of the best roleplay I've had on the server since 2008 at this exact moment. Each and every character that exists on LS-RP right now serves a purpose, or is working towards doing so. Every niche, no matter how small it may be, is a niche that deserves to be filled. The administration have done a great job of removing trolls that are not working towards this goal. To personify this, I have not been robbed in-game by those that aren't here to roleplay in the manner of past eras in months. To continue to foster this ecosystem, the importance of managing factions is of utmost importance. This does not constitute micromanagement of factions, but instead should consist of supporting factions that present good ideas and good roleplay and, thus, allowing them the space to succeed in their endeavors, or in their failure attempting to do so in-game. The reality of this quagmire is that we need to cater to our current playerbase. We do not need 700 factions, but instead a world where 700 micro-factions exist built off the backing of existing factions and their connections to these factions paving the way to success. There is no good way to encourage players to only join factions instead of creating their own, but it is not necessary, regardless, as it can never be feasibly attained. The illegal faction base is one of the strongest I've seen to date and I count myself as one of the lucky players to have helped so many long-standing official factions of the past to success, and still, we are looking better than ever in my eyes. Kudos to our current administration on making this a reality. You all deserve more thanks than you will ever receive, but you can count me amongst the utmost thankful in your creating this environment wherein roleplayers like me are able to succeed and develop characters in the manner we have been allowed to by good management. To the rest of you hanging off the fence, asking if you should leave, hop off my nuts and go. Hang from them, because they sag low at my age. Sharif Reynolds said it best. If you're asking if I'm arsed, I'm not, but you're negatively impacting a server that should be allowed to succeed with every factor already existing against it without your comments. We don't need your "dead LS-RP" comments, but instead constructive collaboration on how we can make a run of this server until it can't run any further. When this server dies, so, too, do a lot of good roleplayers. I have nothing but the utmost confidence in this server and all that it's brought to the table. This era of administration has the whole world before them to be the best I've ever seen and are actively working towards this goal before our very eyes.0 points