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Sal

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Posts posted by Sal

  1. I've never actually tried this on multiplayer - I bought it when it first came out and it was buggy as hell. Clunky and weird mechanics especially with walls. I've heard these are fixed now so might have another go.

     

    I like the return to AOE2 style, but miss the storytelling aspect from AOE3 (I preferred having characters who spoke and had personalities). 

  2. I'm pretty sure Mmartin has said this will be considered for after launch, which is good news. Can't remember when or where that was (possibly a stream) but the consensus is clearly in favour of allowing ped skins so surely it'll be on the to do list 🙂

  3. Sometimes the simplest ideas are the best - I like the idea of having a home tied to a vehicle. Perhaps your suggestion would work, or perhaps there could be something added to the /vpark (or whatever its equivalent may be). Either way it makes sense for things like motorhomes or boats, or even big trucks since a lot of truckers use their cabs as their "home". 

     

    I like it.

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  4. On 3/4/2022 at 11:50 AM, 50p said:

    nightmare mode with open mic 😭

     

    i'll play anytime 

    I just did a nightmare mode game, my friend died in about 2 minutes and I barely escaped. We didn't even find the ghost room.

     

    Actual nightmare. 

  5. 3 hours ago, dimes said:

    We all comparing LS:RP to GTA:W. Some of us come from SAMP LS:RP, where there were limits for types of roleplay you can do, in GTA:V universe it's much, much better. I gotta give props to GTA:W for the legal roleplay they managed to create and for the opportunities they gave to players. The only problem I see that LS:RP might run into is that this server may eventually fall into cops-vs-robbers roleplay, which means there won't be enough legal roleplayers whatsoever to create something new and unique. 

     

    • Art roleplay - museums will be a great idea. Graphic designers, painters - they all can promote their work through this sort of roleplay, which I hope will be for free for those who wants to take part in it. People can buy pieces of art, spoiling their characters - it'd be great, if there would be a system to add images you want on furniture objects. But you might want to ask developers if it's possible, like it was on SAMP - or it can be done strictly through mods.
    • Media roleplay - obviously, custom XMRs should be a thing. Plus, this will open opportunities for businesses to play their own stations and opportunities for real life DJs and musicians - I loved to watch few DJs on GTA:W that actually created mixes IRL and played them in clubs, making little amount of IG money, but creating great atmosphere around them. This can also be a possibility to promote your music through in-game and I'm all for it.
    • Tourism RP is a subject to discuss, because GTA:W tried adding parks and stuff around the map, but let's be real - it was useless and not needed. I just think that it'd be cool to be able to start a campfire (object) or set up a tent (object or even an object with an entrance and interior, if the tent is big enough) somewhere in the woods or at the beach - this way we could see some cool roleplay going - in factions or between certain people. Other than that, focusing on tourism RP is something you don't want to do, especially at launch. 

    And obviously, there should be indepedent, player-owned news stations, media outlets, etc. I just hope it won't be one channel only to be able to broadcast through /news or whatever. It'd be cool to translate the image/video taken by the cameraman or whatever from the news station through televisions, but I doubt it's possible to develop for it to be in real time.

     

     

    Couldn't agree more - there are so many more options now that weren't even fathomable on SAMP. Plennnnty more to consider!

     

    Glad that you like the idea of an art gallery. I'm not sure how feasible it is to have actual, physical art objects in the game without it being labour intensive to maintain. However, a halfway house solution could be that there's a generic blank object that looks like a painting, then when you get close and press a button, a popup appears with the actual painting itself (basically linked to somewhere on the internet, an image file of course). Not quite the same as having art that can be bought etc, but at least it can be displayed. 

     

    With media, I agree that XM stations are a must and that we need to support players who are going to run their own stations as well. Sadly these have never been money makers, but again, I figure that this is potentially where Gov can step in and make up some of the money. Agreed as well that it'd be great for having some kind of in-game "charts" for players involved in music production RP.

     

    Tourism is indeed interesting. I'd see it more as something that we do by default, but its ulterior OOC motive should be to promote the server not just the city itself. Naturally we'd focus on the legal aspects of the server, but tbf I'm also down for creating some OOC trailers that reference both legal and illegal RP. That's not entirely related to this discussion, but is still something that I'd like to do.

     

    News stations is an interesting one. La Mama brought up a great model idea whereby having actual news companies isn't essential to the news scene. I quite like it but also respect anyone who wants to set up their own outfit. Just that it often takes a lot of management and is generally thankless. 

     

    Agreed also that new revisions and ideas are needed on in-game news scripts and television. Ideally we want something as realistic as possible, but at the same time accessible so that people can actually see it. Perhaps an option to tune in to live streams using the phone? Then we're getting into Twitch territory but I'm kinda here for that too.

  6. 1 hour ago, La Mala said:

    IMO it is in the server's interest to have a news system that won't die when a business faction disappears. IDK how a media faction would get money. If the San Andreas government funds a wire service or something, and it's buying from freelancers and amateurs and whoever, then it also creates a more stable environment for smaller crews to come together and build up their own private media companies instead of feeling pressure to be everything to everyone. People can RP going out and getting news, instead of worrying about having an office or securing ad revenue or whatev. Someone can make a new character and start RPing a journalist the same day.

    Both the Associated Press and the Canadian Press started out as cooperative nonprofits with major news outfits as members. So you could have the San Andreas News Association (SANA) or something like that, and its money would come from the government but ICly you could say it comes from all the news channels and papers that realistically would exist.

    You could always have some opt-in global IC news feed, and it would be like "Shooting reported in Davis, 3 in hospital ((story and video on the forums))" and then the forums could have text and pics/video. But I think we can get too obsessed with visuals/audio on a text RP server, like we can pretend a still image has video, I think the important thing news can do is create opportunities for characters to talk to each other, feel fear or worry or curiosity about what's going on, having an awareness of different neighbourhoods, feel that atmosphere. Though I would expect most stories to be delayed by a day or 2, but it still creates a vibe when you check the local news and see trends.

    Here is a piece from a legit news stringer in Los Angeles (warning: bloody)
    https://onscene.tv/2-wounded-in-brutal-stabbing-hollywood/

    This is a sample of the type of package they sell to news channels. I've seen news RP that involved super long complicated articles with lots of images, but if I was RPing a news stringer I would be putting together super short pieces like the example: one paragraph, maybe a few screenshots, maybe an OOC note saying "your character might see this rebroadcast on the local Spanish language channel" or something like that.

    Brilliant this is really good food for thought, thanks for sharing and for the links and references to how it works in real life too.

     

    I'll have more of a think about this and see about pulling something together. I imagine something like this could work well with the Twatter social media feature too. 

     

    I'm also personally more of a fan of shorter bite-sized news anyway. Attention spans in the real world are lower than ever before, we've got a scrolling culture now, so it makes sense for this to translate IC anyway.

     

    Great contribution though thanks again and feel free to add any more ideas that spring to mind 👍

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  7. 12 hours ago, La Mala said:


    In a past life, I was considering RPing a news stringer. (I won't have time to get involved at launch.) There is a lot of freelance work in media, so maybe some type of media company could be created where they buy stories from freelancers and repackage it? By "media company" it could literally just be one player, like a news presenter or something. Decentralizing news coverage and providing financial incentives could bring in lots of random/gritty stories from people who wouldn't usually be submitting photos/video. IMO that could have more reach than a single news faction that does it all in-house with their own team.

    That's an interesting idea for media actually - being paid per article as a "contributor" sort of thing. Keeping in-house staff for a single news faction was always difficult, as we saw with the ongoing rise and fall of SAN. Perhaps that model would actually work better.

     

    I'd also be interested to see whether any developers have plans or ideas in mind for how news works in the script itself. The obvious answer is a phone app, which I think sounds doable. But when we get into the realms of TV and radio broadcasts, I'm not so sure. Most folks fell out with the idea of a global IC chat a while back, but maybe an opt-in alternative combined with TV script could work. 

     

    On the topic of support for this sort of RP, paying for the articles or contributions is a clear win. However arguably that'd be paid by a business (or selection of businesses).. but maybe in the beginning, we just cover it ourselves as a sort of press wire to encourage news articles getting going in the first place. If a news app isn't going to be there for launch, this could be a forum section. 

     

    Good thinking though I like this train of thought.

  8. On 3/1/2022 at 2:18 PM, i dont wanna od in LA said:

    That's some good ideas there. Hopefully you'll be able to bring them to life and create some cool rp opportunities for legal rpers.

    Yeah there's still plenty of us around after all, even if there's gonna be a great illegal scene alongside it. Thanks!

     

    On 3/2/2022 at 1:57 PM, Maxim said:

    Grand Theft Auto V

    🎵 I love you, San Andreas 🎵

     

    20 hours ago, Kjell said:

    Some great ideas here and I'm happy that all things cultural (arts, music, etc.) are getting the attention and are not being ignored.
    I personally am really interested in all things music, so the mentioned support for musicians/bands/artists would be tight and a good thing to know if, for starters, one would like to form a band. I hope I'm not alone on this.

    Speaking of suggestions, it's gonna be pretty hectic at launch, with it's own set of priorities, so I'm not expecting much at the very beginning. Down the line, though, if things will pick up, I could see a whole music industry with venues hiring bands to perform and all things that come with it, to be a thing. If there's enough engagement, of course.

    Thanks for your feedback and yeah, couldn't agree more. It's great to hear you're into music and love the idea of forming a band! Hopefully you find some likeminded people to join you. I'll keep an ear to the ground and will connect you if I come across anyone.

     

    Also fully one hundred percent agree about the music industry, hiring of bands for venues and live music, big fan of that. What's your opinion on how it would work in practise - do you think we'd only realistically recognise people who have actually produced their own music? As in, basically disallowing claiming famous songs or other people's works as your own? I think this is pretty essential imo.

     

    36 minutes ago, agata said:

    Indeed. The so welcomed emphasis on illegal roleplay shouldn't overshadow other fields of interest. Artistic RP usually generates external media (photography, songs, music videos...) that can be converted in engagement for the server, specially on YouTube or Soundcloud.

     

     

    Yep - hoping to get lots of videos and music and all sorts out of this. And the great thing is, it's something that so many people can get involved in. Just required creativity and talent, then we (the Gov) would be there ICly to help out with whatever's needed, and OOCly we can think about how the wider picture actually works. We can ask questions like "Should we have an area of the forums dedicated to the charts and in-game music?" and "Should we have an art gallery and if so where, how would it work, how do artists get paid?" etc.

     

    The main thing is gathering people who are interested in this RP together. 

     

    Oh another thing to bring up is Sport, which is likely gonna fall under our remit as well. I've never really seen sports done particularly well on any other server, has anyone else? Open to ideas on that one.

  9. 9 minutes ago, Chuckles said:

    This will mostly target live events and news that can add substance to our roleplay, substance we don't ordinarily have access to. Sporting games, certain news and generally anything we don't have covered. I think this is why it's important to acknowledge this now.

    Ahhh ok right I think I understand this side a bit more now - so are you suggesting that "Anything which is not covered in the game, such as sports, can be substituted with what's going on in its real life equivalent"? 

  10. 9 hours ago, Flemwad said:

    I think the biggest thing we need to remember is we can reference LA for the formation, but once we begin, we don't need to stop change because our counterpart that we emulate ourselves after hasn't.   I think this is important to have publicly made to ensure our roleplay isn't hampered with misunderstandings as to references we can use in-game. 

    Yeah exactly, agree wholeheartedly on this point. The server is naturally going to progress in its own direction and folks shouldn't be afraid of doing that for fear of being told "this isn't happening in LA" and to some extent, "this wouldn't likely happen in LA". As largehazard said, it's good to set things up properly in the beginning, then see where the RP naturally takes us. 

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  11. On 2/24/2022 at 1:58 AM, Jeremias723 said:

    nice work

    Thanksss

     

    On 2/25/2022 at 8:57 PM, Superb said:

    Solid guide, I like it and Im gonna try it 😉

    Appreciate it, if you want any more help with getting things off the ground then hmu!

     

    On 2/26/2022 at 10:08 AM, Bundaloo said:

    Always with the awesome edits hahaha 

     

    And don't worry I haven't told anyone 😛

    Teehee smirk.

     

    On 3/1/2022 at 8:55 PM, Amaciara said:

    I hope people use this and become nice journalists! We need some on the server 🙂

    Thanks and indeed we do! Makes it come to life a bit more and links in with a lot of civilian RP, especially politics. 

     

     

    I've also added a link to a discussion on how the Government can support media and journalism (along with other civilian RP) below, so anyone wanting to get involved with this stuff is welcome to contribute to the debate:

     

  12. 13 minutes ago, ThatDutchPerson said:


    Rage was never made for hundreds of players and gets stabillity and streaming issues when non-NPC entity amount in an area reaches above 32 (max players for a GTA Online lobby, “coincidentally”!)

    Hold on what you’re kidding!? Shiiit so hold on any large scale events are gonna be a nightmare? Sorry derailing the original topic here, bottom line is that it sounds this just isn’t feasible. 

  13. Oh you have quite a storied history! I think you’d have been playing around the time I was Mayoring around in 2012 and 13.

     

    I also relate hard to the “joined another community over the pandemic but never felt at home there”. This place is home for me. 
     

    Anyways welcome back! 

  14. 6 minutes ago, IdleStacks said:

    RageMP isn't nearly as stable as SAMP and MTA were (lol) so I don't know if this is a good idea. Maybe keep them spawned on a hour or so timer if possible, as a compromise?

    Might be a nice compromise yeah. Didn’t realise stability was such an issue on this client tbf. Stability always gotta come above immersion imo. Maybe this becomes more of a “nice to have” in that case. 

  15. 6 hours ago, Chuckles said:

     

    Offensive, no, immersion breaking? Yes. Most people, if mentioned, will not resort to /b to correct or ridicule someone, that's, again, something that was relative to maybe pre 2015-16. What will happen though is people will acknowledge the aforementioned Liberty or Vice city as New York or Miami respectively. Like any guideline, it's not punishable by offense and any rebuttal will ordinarily be educational. 

     

    I think too much effort is being focused on the wrong areas here. We'll obviously not, from a map point of view, say you can't drive here, here or here. Nothing will limit or restrict players from doing anything or going anywhere because it's such a rare occurrence that is easily ignored. It, again, misrepresents what we're trying to enforce with literalism. This is why hypothetical acknowledgements of a mainland connection can benefit both arguments.

     

    It's nothing more than acknowledgement that "realistically" you can drive in from here, here and here, and drive out from here, here and here. This can only be explorable if we stop treating it as an island. 

     

    None of it will be a sticking point for new players, who can learn along the way. This rule will predominately affect seasoned roleplayers who are accustomed to change, want change and have been asking for change.

     

    The water won't serve as landmass, landmass is what the parts of the water should have been but wasn't and there's no going around that. It's generally agreed that the only reason there is so much water is because they replaced the invisible walls, wanted to shorten the map and wanted its fictional interpretation to be an island, cut off from the rest of the country. This is the only thing practically stopping us from roleplaying a mainland connection. When in theory it should already be there, given the perception of an evolving roleplaying community.

     

    I'm not suggesting we replace anything cosmetically, implement restrictions or refuse to acknowledge the water. I suggest we simply abandon the idea of us being an island and roleplay the mainland connection, even if entirely hypothetical.

     

    San Andreas should occupy the same space in the southwest corner of the US. The only time these coastal waters really come up is in police pursuits or excersises. It's not exactly hard to, other than that, imagine you're on the continental mainland.

     

     

     

     

     

     

     

    Hmm I see where you're coming from now with the coastline thing. So it's more a case of "in theory, we are connected to the mainland, and the specifics of that are not fully important". In which case I think this could work. The more clear it is in the game, the easier or quicker it would be for players to understand that it is the case. In many ways, if the actual game could imitate the lore map then that's far more ideal. But yeah we're limited here and I do get that. 

     

    With the point on the naming logic being immersion breaking, it wouldn't break my immersion but I suppose that's down to personal preference / how hardcore we're going. 

     

    Don't think I've got any more major points to raise here other than what I've already mentioned. 

  16. 7 minutes ago, Chuckles said:

     

    In light of this suggestion, I have made a compromise in what I believe is the most effective, realistic yet player-friendly approach to this situation.

     

    San Fierro and Las Venturas exists in name only, the events, news and history of its real life counterparts can be acknowledged

     

     

     

     

    Cool. I'm still not massively offended by anyone who mentions Vice City or Liberty City, but as with a lot of this stuff... I guess it'll be down to preference on whether anyone tries to enforce it if it's brought up in conversation. Like I personally wouldn't be like "/b Mate, VC doesn't exist call it Miami". Maybe that'll never happen anyway idk, if we're saying that many players don't use these location names much any more anyway. 

     

    16 minutes ago, Chuckles said:

    Additionally, we're still looking at a middle ground for this "connection to the mainland" dilemma. Not that it should be as much as an issue as it is, but the vast majority of the server refuse to roleplay it as an island and wish for it to be a state linked to the rest of the United States.

     

    I'm not against disallowing factions or players who want to roleplay mainland connections without the need for a boat or plane. This is specifically harmful to motorcycle clubs, straw men and from a legal standpoint, trucking companies who want to broaden their horizon, even if hypothetical.

     

    It's nothing more than hypothesis and won't affect anyone, yet will add great depth, reach and justification to both factions and players. What needs to be understood is this "island" approach is a single player mindset.

     

    The water replaces what used to be "invisible walls," I assume to stop single players from piloting their planes in to them. I assume the reason is because they've shortened the map and there's no point in having landmass that's essentially unexplorable. However, had roleplay servers been considered, this unexplorable landmass would have been the basis for this exact argument. It would have gave us connection we're advocating for.

     

    Adopting single player mindsets goes against what it is to be a heavy roleplay server.

     

     

     

     

     

    Yeah connection to the mainland is an interesting one, I agree that there should be a connection in some way, it's just how it works in practise. Like I'm mainly thinking about the (potentially very rare) times that someone might drive a boat out around to a location which, according to the lore map, should actually be a landmass. If this happens, should they be informed that they can't go there? Or should an actual physical invisible wall be placed? I'm thinking mainly here from the perspective of new players rather than folks who have read up on the continuity that's been agreed.

     

    Or do you go down the other direction, which the other server took, of roleplaying a bridge and then accepting the coastline as a sort of large river running around the northern side? I wouldn't be offended by this but from what I've heard, it's not something that anyone else is keen on.

     

    Or are we suggesting that everyone needs to understand these principles clearly before being allowed onto the server, so that nobody has an excuse for piloting a boat to areas which are actually land?

     

    Or am I overthinking things. Maybe. 

  17. 6 minutes ago, mDino said:

    RP on WoW for a fair amount of time which was pleasant apart from the random Goldshire trolls, and my RP characters were on the Alliance sid

    Ah yeah fun! I RP'd on there for a while over lockdown on Argent Dawn. Co-ran a magic academy guild. Was great fun but interest died down once the world started opening up again.

     

    Also totally agree with Horde - I just fell out with their story at the end of BfA (hardcore Sylvanas simp). So moved over to Alliance, but have no real loyalties anywhere. I mean tbf I don't play at all any more, last raid I did was Castle Nathria. 

     

    Anyways yesss welcome to LSRP and hmu if you want more geek WoW chat. 

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