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Showing content with the highest reputation on 10/26/2024 in Posts

  1. Maggot Bashing since 2019
    5 points
  2. Staying in the loop Schooling
    4 points
  3. I’d like to see two things happen on the server. Firstly devs should give us something new scriptwise that will attract new or old players. Secondly LSRP management needs to change the map of LS a little bit. The server’s map is basically the same since 2019. Give us some new and cool places where we can RP.
    4 points
  4. This was originally intended as a response to gyzo's "Can we bring back the old playerbase count?" topic but after I completed the post I felt it was worthy of its own topic. A VISION FOR THE FUTURE: Achieving peak LSRP activity numbers is probably an unrealistic goal given the landscape of the RP scene nowadays, but I do believe there are steps that can be taken to maintain and build upon the current player base. There have been plenty of solid ideas here and elsewhere on the forums that can help bring about positive change in different aspects of LSRP, but my post is going to be focused on the big picture and what all of us can do—players and admins alike—to help LSRP reach its true potential. To touch briefly on why I personally returned to LSRP: it was for Valenti much more so than it was for LSRP or SAMP. In the past, I have publicly voiced my displeasure with LSRP staff. I was very skeptical of the LSRP comeback and thought it was simply a last-ditch marketing gimmick for the GTAV server; I didn’t think it would be successful and had no interest in rejoining until countless Valenti members reached out urging me to reopen the faction. I went through with it and I’m glad I did because the server has exceeded our expectations so far and has allowed us to make a serious comeback as a faction. Upon our return with how accommodating the staff was setting us up with official status and swiftly handling requests, it was the first time since I joined Valenti in 2011 that I felt we were finally getting the respect we deserve as the longest-standing and most renowned faction on the server. Unfortunately, with lengthy delays and several questionable rulings against us recently, this feeling has dissipated to a degree, but I am still of the belief that the staff team is doing a better job than they have in most previous eras. Regardless of player count, LSRP still has major potential and I believe we can make this final era something special if we all work together. CULTURE SHIFT With that said, everyone needs to remember that the admins are volunteers and we need to adjust our expectations accordingly. The admin team makes LSRP possible and we need to be grateful for that. We need to squash this “us vs. them” mentality that drives a wedge between the players and admins, and we all need to start pulling the rope in the same direction. A clear vision for the future needs to be outlined and at the center of that needs to be a cultural shift that brings the community together as one team working towards the common goal of making the best role-play experience possible. LSRP having a smaller player base doesn’t mean the community doesn’t have room to grow and it isn’t something we should dwell on; instead, we need to look at this as a prime opportunity to build the foundation upon which the new era of LSRP can be built. The success of this server has always been a team effort and that will need to be even more pronounced this time around to ensure we have a community that is sustainable and has room to grow. FACTION SCENE The faction scene and the great factions in particular have always been the main driver of LSRP’s success. We are currently in a good spot with several long-standing official factions and some solid new factions on the come-up. This kind of continuity of characters and factions is key to creating an immersive, realistic, cohesive, and sustainable role-play environment. To maintain and improve upon the current state of the faction scene, everyone needs to play their part. To build strong, quality factions, people need to consider joining the existing factions instead of creating new ones. Only those who are experienced and qualified should be making new factions with the intent of filling a gap in the current faction scene, but we need to be cautious not to oversaturate certain genres. Faction leaders need to create factions with purpose and meaning, the average player needs to stay IC and focus on the realistic development of their character, and the admins need to incentivize, reward, and help facilitate quality role-play. The standard for achieving official status needs to remain high and admins shouldn’t feel pressured to lower the bar in order to appease to players out of desperation. High standards for official factions ensures a healthy faction scene and lowering the bar will create for weaker, unsustainable factions, as has been seen in the past. Unofficial factions now have plenty of schemes they can apply for and it’s certainly a good thing to reward good performance and give people the tools they need to role-play, but only the best faction(s) in each genre should represent LSRP as an official faction. On the other hand, toxic factions need to be disciplined, and if improvement isn’t seen in quick order, they need to be shut down. LSRP has been doing a good job with this as of late and I have seen the benefits first-hand in the LCN scene. The description of a long-time official crime family that was notorious for rule breaking and subpar role-play early on in the LSRP comeback set the tone. That faction in particular has since improved and are making positive contributions to the role-play. The recent shutdown of another toxic LCN faction was another step in the right direction. The LCN scene is experiencing one of its better eras right now and that is in large part thanks to LSRP bringing the hammer down on these problematic factions. In order to optimize the faction scene, I would like to suggest a revamp of the Faction Team structure as seen below: Head of Factions and/or Faction Team Council Official faction leaders (1 from each official faction) The most qualified admins and players with ample faction experience Testers/admins who serve the purpose of handling requests in a timely fashion The most notable change is the involvement of the official faction leaders. When LSRP was in its heyday and on an upward trajectory, there wasn’t a massive Faction Team; there was a Head of Factions who consulted the official faction leaders, which worked quite well at the time. The official faction leaders are a highly knowledgeable group and can bring great value to the Faction Team’s decision-making process. Additionally, this ensures all official factions are represented equally in the faction team and limits the potential for corruption. The Faction Team needs to consist of a healthy balance of players experienced in all the major genres. Many players (myself included) have grown increasingly frustrated with their suggestions falling on deaf ears over the years and, as such, don’t speak up like they used to and have no desire to seek out staff positions. LSRP acknowledging this and going out of their way to recruit the most suitable candidates for the Faction Team (and other staff divisions) would go a long way. ROLE-PLAY MINDSET Everyone needs to adopt the mindset of focusing on the realistic development of their characters. Stay in the moment and embrace every scene. The play-to-win mindset, trigger happiness and seeking quick thrills is not the best way to go about role-playing and it drags the server down. LSRP is marketed as a heavy role-play server and we need to back this up. Below I have linked two threads from the old forums related to this topic: (39) [Tutorial] A case for RPing realistically - Los Santos Roleplay (39) Realism + Character Development = Fun = Success - Los Santos Roleplay MARKETING Other posters have already outlined different approaches that can be taken to market the server and I am in agreement that this needs to be a major focus for staff. Aside from this, word of mouth will go a long way in bringing old players back to the server, but we all need to do our part to make the best role-play environment possible in order to lure people back. While I am of the opinion that the staff team has improved, there is still a stigma weighing them down and they need to continue making positive steps to repair their reputation for some players to ever consider a return. The admins also need to recognize the value many of the long-standing official factions bring from a marketing standpoint. Countless players have come through these factions and people who are otherwise disgruntled with LSRP staff can potentially be lured back by the prospect of rejoining their old faction and continuing their character’s story. Remove the red tape and let these historic factions thrive. PLAYER RETENTION Marketing is useless if we can’t retain the players we bring in. Having a strong faction scene will go a long way in attracting and retaining players. On top of this, the community needs to be welcoming and the game needs to be as user-friendly as possible. LSRP does a good job of allowing players to have creative freedom, but there are still plenty of instances of the admin team being overbearing on people’s creativity. Remove unnecessary restrictions and applications; allow players to craft their characters as they see fit within reason. Factions and players who have made mass contributions to the server over the years should especially be given the benefit of the doubt and more leeway. As others have stated, having the current script-based jobs as the main moneymakers for new players won’t cut it. The government needs to have funding available for companies so that money can be earned through actual role-play as opposed to mindlessly farming scripted jobs. I suggest the introduction of a new staff division or a “buddy system” of sorts committed to helping new players learn the ropes not only in regards to the game itself but also how to role-play realistically and develop a character. We need to focus on retaining players who are here to role-play and develop a realistic character. It’s usually quite easy to decipher between someone who is here to role-play and someone who is not. Discipline and ban rulebreakers/toxic players who only serve to disrupt the experience of real role-players; LSRP being lenient with these types of players out of desperation to keep the player count up is counterproductive. Additionally, LSRP needs to be cautious with how much time they put into the GTAV server. I’m not sure if this explains the recent increase in wait times, but the increased focus on GTAV certainly had a damning effect on the SAMP server last time around and history tends to repeat itself. GTAV is covered, but there is clearly still an appetite for SAMP and thankfully LSRP has filled that void for now. Most of us are here because we aren’t interested in GTAV. The SAMP server, in my opinion, should be the top priority; don’t take it for granted. TL;DR Role-play is a collaborative game and people need to stop being so selfish. Take responsibility yourself, regardless of your role on the server, and think about how you can positively contribute to the community. Focus on role-playing and developing your character realistically. We need to come together as one team to create the best role-play experience possible for the success of LSRP going forward.
    2 points
  5. I really liked this post, I thought it was honest, grounded in reality and provided good feedback. I really liked that it also challenged us the playerbase. Before LSRP closed in 2021, I like many players absolutely hated LSRP staff, I would rant about them any chance I got and go on tirades on the forums. This is not because I'm a player who was ajailed a million times (I've never been ajailed or banned since joining in 2015) but because I loved the server and felt like they didn't have the servers best interests at heart. There was some truth to this, LSRP staff at the time were hard to reach, uncommunicative and would often act before consulting the player base. When the server returned, I decided to give LSRP staff another chance still being doubtful however, I've been genuinely surprised at how much more communicative, open, and willing the staff team has been to listening to the playerbase. I think a part of this was because they were forced into being this way, but I also believe that the staff team does want to see this server succeed, why else would they bring it back? Many players however, have not given the staff team a chance, I still see many players who shit on the server at any chance and refuse to turn their complaints into suggestions on the forums. I can understand why the frustration exists, like I said I was once similarly frustrated, but before you quit or log in to mass DM and get banned, I beg you to try to communicate with the staff team or post a suggestion to the forums about the change you wish to see. The server is far from perfect, there have been decisions made since it returned that I disagree with but I do genuinely feel LSRP in 2024 is a place where you can voice your opinion and be heard. Power to the Players In line with that and suggestions in the thread, I encourage the staff team to continue to pursue the opinions and thoughts from players at every turn. To see the collective thoughts of the playerbase as a tool to grow, develop and improve the server. The life of the server is dependent on the factions on it, in 2021 when LSRP died it was because just about every major faction quit in protest in a short time span. Factions are the life blood of the server, they show new players the ropes, they create roleplay and it's what the vast majority of the server logs in for. Improving their experience and working with them has to be the priority. Consult faction leaders, talk with new players about their experience, hell even poll the player base about certain decisions and directions the server takes (I know this has occured some). Don't just give power to the players on the forums or discord however, but in game as well. Within reason, the creativity and ideas of players needs to be unleashed. With such a small playerbase I see no reason why if a player has a good idea which creates roleplay and is realistic with their characters development for it to be unsupported. If a mafia faction wants to do a construction project in Dillimore let them, if a gang wants to own a strip club in their neighborhood but doesn't have the funds OOC give it to them rather than letting it sit unused, if someone wants to start a country club in Las Venturas support it. These things only help the server grow, create roleplay and improve the player and faction experience. I have never understood why things like LSGOV have been unsupported by the staff for years when it can serve as an great outlet to empower players ideas in character.
    2 points
  6. I've had to yeet a few people from this thread already, please keep things civil and on topic. Thank you.
    2 points
  7. DEA Intelligence Report Date: October 26, 2023 Case Number: 2023-8974 Prepared By: Agent Sarah Thompson Subject: Victor "El Rayo" Paredes Aliases: El Rayo Date of Birth: October 12, 1988 Last Known Location: Aguascalientes, Mexico (suspected relocation to Los Santos, CA) Nationality: Mexican Background: Victor "El Rayo" Paredes, aged 35, was a former operative within the notorious Los Zetas cartel, known for his swift tactics and strategic planning. His rise within the cartel marked him as a key figure in their operations. History: Early Involvement: Paredes began as a low-level courier for Los Zetas, quickly ascending through the ranks due to his effectiveness and cunning. Position within the Cartel: By the time Los Zetas was dismantled in 2018, Paredes had already distanced himself from the cartel, seeking to avoid law enforcement scrutiny amid the cartel's downfall. Post-Cartel Activities: Following the disbandment of Los Zetas in 2018, Paredes is believed to have fled Aguascalientes to evade law enforcement. Intelligence suggests he relocated to Los Santos, California, where he is suspected of assuming a new identity and reintegrating into the criminal underworld. Current Status: Behavioral Analysis: Paredes likely exhibits signs of paranoia linked to his past. Recent reports indicate he has begun approaching another cartel operating in the Los Santos region, signaling a potential re-engagement in the drug trade. Connections: Intelligence suggests that Paredes has established contacts with this new cartel, raising significant concerns about a resurgence of cartel activities in Los Santos. End of Report DEA Confidential
    2 points
  8. The Barons Motorcycle Club focuses on creating a realistic motorcycle club ecosystem, one that can vividly depict the outlaw lifestyle. We encourage new-comers to join us through one of the many available avenues of interaction. We want to develop a faction that acts as an umbrella for different characters and concepts. The more diverse the characters are, the better. We want to create a community rather than a singular faction. Once you are offered a prospective membership IG and/or post screenshots on this thread, you are therefore agreeing to granting your CK permissions to the leadership of the faction. Any questions regarding the faction can be directed to cheeky or Klag.
    2 points
  9. What are you talking about? Certainty though you can't pretend you walk up to a bunch of people in the ghetto or any other group and expect you're allowed to run your mouth and walk away as if nothing happened. I very much doubt you'd do that IRL. You basically put civilians and gangsters on the same level when they're not. Fuck around and find out basically. So yeah, in some instances people who have a dumb behaviour bring it upon themselve if they get killed. But if they have that dumb behaviour and expect people to react to that dumb behaviour so that they feel enabled to just kill them? That's blantant DM.
    2 points
  10. Right. Or like, you know, if you kill a guy and it gets void, dont roleplay it. Or if you get killed off from something, dont RP any memory of it. And don't ban evade for the sake of pissing people off because it sets the wrong example for people, you know? Play to win mentality. Its an epidemic on these kind of servers. Now please, for the sake of this discussion, go honor your ban and let the men speak.
    2 points
  11. Donald J. Wright rises. "To make a record since it appears our judge has decided to vanish without telling anyone where he is going. Is this court prepared to do anything besides waste our time? It's over a week since this court did anything, you have multiple outstanding motions after rushing the plaintiff to trial. You rushed us, for what? To be another bureaucrat and delay due process? This is becoming a habitual occurrence with this court, namely this judge who in a previous case with the same government agency did the same thing. I am disappointed in the absurd biasness that this court has shown, and continues to show by their lack of sound reasoning, lack of proper judgment, and their lack of showing up like any other citizen and work a normal job, this has to stop." (( @almightybounter, @NotCraft, @Jacob Rabinowitz ))
    2 points
  12. FORT CARSON MAN BELIEVED TO BE CONNECTED TO BIKER GANG FACES ASSAULT, DRUG AND WEAPON CHARGES. Frank Perry • FC News Network Published Oct 10, 2024 • Last updated Oct 11, 2024 • 4 minute read Fort Carson Sheriff's Office seized drugs, weapons and cash in a raid last wednesday. — photo courtesy of the Fort Carson Sheriff's Office. Fort Carson Sheriff's office investigated an individual following an incident that took place last Tuesday. Matthew Casttelini, 24, was arrested during the sheriff's operation. It all started with an altercation. Following what looked at first like a road rage incident, Matthew Castellini confronted a male on a motorcycle outside a gas station store on Main Street in Fort Carson. The victim was struck by a baseball bat several times. Deputies say they don’t know how badly the other biker was injured because he left the scene. The victim refused to cooperate with authorities, but the incident was caught on security camera footage at around 5:22 p.m. on October 9. Images show a heavily tattooed man arriving in a pickup truck, climing out of the truck with a baseball bat in hand before unleasing an aggresive attack on the man sitting on a motorcycle. Alerted by pedestrians witnessing the assault, the Sheriff's Office arrived while the suspect was still on the scene, casually buying a pack of cigarette inside the convenience store. During his arrest Castellini was heavily intoxicated and several baggies of cocaine were found in his vehicle, enabling a search warrant at his residence in Fort Carson the next day. Following Castellini's home search, deputies found what happened to be one of the most significant drug bust of the year for the small-town Sheriff's Office. ''We seized several items including two handguns, one long pump action rifle aswell as a semi-automatic firearm and approximately 1/4 of a kilogram of cocaine, 6 onces of marijuanna, and nearly 200 pills of ecstasy. On top of that roughly $12,000 in cash money was found in the storage shed.'' Said Deputy Sheriff William Bradford. Bradford said Sheriff's Office also seized several supporter clothing items with the Soul Slayers MC logo, including hoodies, T-shirts and a belt buckle with the biker's club skeleton logo engraved. ''It's the first time we're seeing this motorcycle club in the county. And because it has never been documented before, it leads us to believe that this could be the accessories of a relatively new biker gang trying to establish itself in the state of San Andreas.'' Braford specified that no biker vests with patches nor even a motorcycle were found at Castellini's home, leading to speculation that the 24 years-old is likely only an aspiring member of the club, and thus a minor actor in what seems to be a larger drug trafficking network. Matthew Castellini, 24, the day of his arrest; 2024-10-08. Matthew Castellini of Fort Carson has been charged with assault with a weapon, possession of an illegal weapon, possession of a prohibited weapon, two counts of possession of a restricted weapon, and multiples counts of possession of a controlled substance with intent to sell. The accused is scheduled to appear in court on Monday. Miscellaneous: https://en.wikipedia.org/wiki/Salvatore_Cazzetta https://www.cbc.ca/news/canada/montreal/devils-ghosts-biker-gang-members-face-drug-weapons-charges-1.3189557 https://montrealgazette.com/news/local-news/organized-crime-figure-tied-to-hells-angels-gets-full-parole https://en.wikipedia.org/wiki/Rock_Machine_Motorcycle_Club https://en.wikipedia.org/wiki/Rockers_Motor_Club https://en.wikipedia.org/wiki/M.H._(police_informer) https://en.wikipedia.org/wiki/Gerald_Ward_(biker)
    1 point
  13. Weight On The Shoulders — Heavy Bags / Power Talks
    1 point
  14. 1 point
  15. I think every time a thread like this gets derailed, it goes to show how much it needs considering. To players: Develop your characters. To staff: Hear out your players. To rulebreakers: Habbo Hotel. Bye. 😅
    1 point
  16. Life Of A Hustler / New Age iPhones
    1 point
  17. 1 point
  18. I agree. IMO players who are new to roleplaying are mostly captivated by the openendedness of the concept. You can mostly do anything that you likely wouldn't be able to do in real-life, which is why its so easy to get hooked to the server. Newer players tend to join the civilian and legal roleplay sphere first, before venturing towards the illegal scene when they have enough experience and knowledge about how to roleplay. Therefore civilian and legal roleplay tends to be the breeding ground for new players, and its paramount to invest more effort into improving it. I strongly support the suggestions listed by Kunis. Though I haven't had hands-on experience with the company system since relaunch, I do agree company system needs improvements. I propose the following improvements (if they aren't already implemented): Introduce a paycheck and bank system for companies, which works like this: Each company would start out with a company bank of $200,000. Every hour, logged-in employees would receive a paycheck of $500, deducting this amount from the company bank. The company bank will replenish back to $200,000 at the end of each week. Company owner can add money to the bank. This money can be withdrawn from the company bank anytime, unlike the money each company starts with. Company owner can tweak the paycheck of each rank, with a cap of $2,500. This would allow for a much easier route to setup a company. Ontop of this, it would also make companies more mindful about how they run their business. For example, if you have 50 employees in a company, you'd need to think about how you allocate the paychecks without going into debt. This should hopefully also result in more diverse set of companies, rather than a single enterprise hoarding all the bartenders, security guards, truckers under a single company, which is unrealistic. I'd like to also mention some of the sheer unused potential when it comes to businesses on the server. The V-Rock Hotel, Visage, Los Santos Forum, Los Santos Aquapark are some of the most unique businesses that LSRP can offer, yet they are inactive. I strongly urge the management to either auction these businesses, or make them more active. Similarly, I also want to stress how much diversity goes a long way. There are too many clubs / bars on the server at the moment, and most of them are empty during openings because there's only so much you can do at these businesses until it gets repetitive and boring. Recently there was a boxing event at Stage 25 (?). I remember almost half of the server was there because that was a business / event that we hadn't seen in ages. Businesses that already have roleplay going on (e.g., boxing events, racetracks) rather than forcing players to initiate roleplay (bars, clubs) tend to be more popular among players from my experience. Also, making business entrance fees free or Level 5 and below players would be a great addition. The business owner can be paid the amount of the entrance, but it's not fair to make someone new to the server enter a business for 50% of their net worth.
    1 point
  19. "The recent shutdown of another toxic LCN faction was another step in the right direction." Yup. the PB will definitely go up now with valenti, bellomo and galleani running the mantle. Was this post drafted up before we closed or after? Cause you were real quiet while we were active. I'm actually flattered buddy ill wait for the ban/warning from Spectre and Russel Muldoon w/e the fuck his name is.
    1 point
  20. Politics is a good thing, partner
    1 point
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