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Showing content with the highest reputation on 06/06/2024 in Blog Entries

  1. Hello, Today we're bringing yet another QOL update to the SA-MP gamemode. Besides the changes below, we've also added several debug methods to help us narrow down some of the server crashes. We'll be releasing a QOL update for the RageMP server this week as well. For now, enjoy: [San Andreas Multiplayer Game Patch 13.3.5] - Players now have the option to spawn at last location - Armor saves after reconnecting until next server restart - Duty state saves after reconnecting (not only crash) for 10 minutes or until next server restart - Added /uniform off - All factions with access to /uniform can now do so near their faction car's trunks - Attempted a fix to the poker all in bug - Added additional debug traces to server crash caused by some dialogs - Replaced faceinvader billboards with myface ones - Martin
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  2. Hello everyone, Today we bring you an action packed update covering all floors of LS-RP, from the musky basements of development to the 24 carat gold-plated ivory towers of leadership. Our teams have been working tirelessly, and we have exciting progress to share from each area. A big thank you to everyone involved; your dedication is truly appreciated. Read on to find out more. Development I’m happy to say we’ve made tremendous progress in work that was long overdue. We’ve significantly improved our gamemode’s stability, anti-cheat and ban evasion detection, so the in-game experience is much smoother now. This leaves us with a lot more time we can dedicate to feature development, which we’ve already begun to do. A small update will be released likely tomorrow to address some intermittent issues and changes as we work on feature development. We brought three new developers to help us this month, so a warm welcome to - Noble, KUnderwood and Koky. Which brings me to! We’re teaming up with Koky’s Deathmatch That’s right, we’re now working with Koky’s Deathmatch to establish an official LS-RP Deathmatch server. I’ll save the details for a separate announcement when the server relaunches for SA-MP, but we’re going to be including some of the features you know from LS-RP in the DM game mode, such as our damage system, skin models, maps and more - so you can let the frustration out and train your shooting skills without leaving 17 corpses behind in Idlewood. The DM server being interlinked with LS-RP’s database and systems, I’m super excited for this unique venture and I’m sure it’ll fill the void that’s in the space right now. Stay tuned as we update you with more information. Factions Team: (From Badhbh, Spectre, Kev, Spanion) We’d like to start off our announcement by properly congratulating The Valenti Crime Family on their return to the server yet again as an official faction. One of our longest-running factions to date, who've held official status throughout the ages. Welcome back! The month of May has been extremely busy as the team has had all hands on deck getting our Drug Schemes, Prison, and Weapon Schemes in order, and we are happy to announce that these schemes are once again open for applications. This includes both factions and solo roleplayers wishing to get involved in our Solo Schemes! The links to the scheme applications can be found here - Please pay attention to the tagged Illegal Faction Team member, as they are head of their respective schemes. Applications are now also open for the turf map, please click here to find out more. We have kept our ears to the ground and have been listening to concerns raised around deathmatch mentality and escalation of beef between factions. We, as FTC, want to assure the server that this is not the precedent we want to push for factions to view as normal to do. As we monitor what’s happening in-game, we will be rolling out changes to the Rules of Engagement to make the faction scene more enjoyable for everyone. Finally, as always, if you'd like to make your voice heard, suggest changes or simply partake in formative discussions surrounding the server's illegal roleplay, please send an expression of interest to @Kev in order to join our public team. Commerce & Estate: (From Superb) In-game Auctions: In-game auctions have been a hit! We are now preparing to launch business auctions, allowing players to bid on a variety of businesses. Stay tuned for specific dates and details. Apartment Complex System: We are setting up an apartment complex system, enabling players to own and manage apartment complexes in-game. This will add new dimensions to roleplay and economic interaction. More details coming soon. Business Leasing Success: Our business leasing initiative has been a tremendous success, ensuring greater accessibility to businesses and ensuring that there are plenty of places open at any given time. Exclusive & Exotic Vehicles: We have also now started auctioning off exclusive and exotic vehicles for players to bid on and own! Community Engagement Team: (From Roze) The Community Outreach team has been busy since we've launched. We are now posting regular content to our social media platforms, which have gained some decent traction. We are still looking for more video submissions to use on our social media, so if you have anything that you would like to submit, please send it to @ROZE We are also in initial talks with the OpenMP team, to see what sort of opportunities they can offer us for exposure. The first thing we are trying to achieve is a spot on the partnerships tab. Beyond this, we aim to market LS-RP within a variety of SAMP and GTA Roleplay forums Mapping: (From Caledonite) Since the re-opening of the SA-MP servers, I've been focusing on revamping the mapping team structure to address neglected areas. This process is taking some time. I'm thrilled by the interest in joining the mapping team. Applications have been forwarded for review, and you'll be notified of your status soon. Currently, there are no showcases due to the ongoing revamp and limited mappers. Once the revamp is complete, showcases will resume for both LS-RP and SA-MP. Here are the current plans: SA-MP: Add new objects and textures to the furniture system. Revamp the server map, reviving dead areas and removing outdated mapping. LS-RP:V: Re-structure and prioritize pending projects. Fix furniture objects that can't be spawned by default. A survey will be sent out to gather player and staff feedback on mapping. Look for the announcement on Discord in #team-announcements. We are still looking for new mappers! The application is open indefinitely, and you can apply to focus on SA-MP, LS-RP, or both. No portfolio? No problem. Apply, and I'll guide you through the process. Feel free to message me on the forum or Discord with any questions. I may not reply immediately, but your messages won't go unnoticed. Suggestions & Improvements: (From Sal) We're pleased to be updating our Suggestions process with efficiency, transparency, and player agency in mind. Your input is invaluable in helping us create a better experience for everyone. Here’s how the updated process works: Submit Your Suggestion: Post your suggestion in the designated forum with the appropriate tag in the title. Community Discussion: Engage with other community members to discuss and improve the suggestion. Staff Review: Our staff team will review suggestions regularly. Promising suggestions will be moved to the "Forwarded Suggestions" forum for more in-depth review. Decision Making: The Head of Project will decide whether suggestions move forward to the development pipeline. Operational changes will be forwarded to the relevant staff team. Feature Voting: Significant features will be put to a vote using the Feature Voting option on the User Control Panel (UCP). Roadmap Integration: Approved suggestions will be added to our development roadmap based on community votes and priorities. Notes: We may need to modify suggestions to align with our technical capabilities, particularly given SA-MP's older codebase. Operational changes will be implemented by the relevant staff team based on the forwarded suggestions. We look forward to seeing your suggestions, so be sure to head on over to the forums and get your ideas in! Staff Update (From Nature) May has been a busy month for us! Team admin responded to 16,158 reports, and team tester responded to 23,187 help requests! A massive thank you for your patience as we tackled the large influx of requests in-game, on Discord, and the forums. Thank you to everyone for submitting your reinstatements. We've received over 70 since we re-launched our SA-MP server! Congratulations to our newly promoted staff members ... Lead Admin Izumi (Assistant Head of Operations) Senior Admin Spectre - Caledonite - risen Game Admin leo - Xanakin - Este - axez - badhbh ScubaStef - Duco Trainee Admin celestine - Conor - Draxxler Welcome back to our returning staff members ... Game Admin Amine - gus Junior Admin Cashew - Joey - Shaikh - JesterJr (Mood) Eren - Ace Trainee Admin luca. - Zaw Senior Tester matical - Eagle - LaMarcus_Boone Tester Caleb410 - kaibr - Maxolino - Christian - PrOxyy amity - RyanW - Hanky Junior Tester trewen - zeeksteezy - Connor_Don - BO. - Tadija - Consistency Allik - Kelav_Kiro - rancor - ic3squid This list is not final and subject to change. @accursed will reach out to Team Tester in the following days to begin your onboarding process. Team Admin will be contacted by @jack. Thank you to everyone who showed interest. If you were not selected during this cycle, we encourage you to try again next time. So, to conclude, we're really pleased to see that so many are enjoying the SA-MP server and hopefully not just for nostalgic reasons; our goal here is to ensure that it remains a competitive and entertaining form of escapism that everyone genuinely enjoys playing. Thank you for reading, and for your ongoing support, we're looking forward to another month of RP both on RageMP and SA-MP!
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  3. Rules of Engagement Update The Rules of Engagement for Illegal Factions have remained more or less the same throughout the history of LSRP with some tweaks and changes along the way to meet the community's feedback. We've had extensive discussions within Illegal Faction Team Public and our Illegal Faction Team/Council and as a result, we've updated the rules slightly. New factions are prohibited from provoking other factions and must be open for a minimum of 1 week before conducting an attack on any faction. (Previously, 2 weeks) If the newly formed faction is attacked first by an opposing faction, they may actively retaliate against them in a realistic manner that accommodates their faction's current development. It is worth to mention that newer factions shall not attempt to loophole around this clause by performing robberies or brawls with the intention of getting attacked by another faction and entering a faction war. ( To clarify, ALL factions are only being considered as 'opened' on launch date which is 17 May 2024. Meaning to abide by ROE, you should not be attacking until 24 May 2024 ) Only FOUR participants can be involved in any faction attack, this includes allies. As an attacking faction, you are to choose your weapons realistically based on the severity of the war.(Previously, 6 participants) These changes have been made, and are active in immediate effect. Any questions can be directed to our Illegal Faction Team, and if you'd like to have your input on illegal roleplay, we encourage anyone interested to send @Kev a PM on the forums expressing interest in joining Faction Team Public where you'll have access to discussions like these. Chop Shops & You The Chop Shop system was first introduced in 2012 and has been around since. At first, it was a part of the thief job however along the way it was amended to revolve around Official Factions. Since this was implemented, there hasn't exactly been direct guidance of what is expected from official factions who roleplay around the chop-shop in terms of roleplay and behavior, and perhaps some aspects of what is 'acceptable' has been forgotten. We've added the following rules to assist Official Factions in meeting the expectations for roleplay we have for them. Chain Robberies: It is not acceptable to spend all of your time going from car to car to commit chain robberies all day. You are expected as a representative of an official faction to be an example of proper roleplay to the community as a whole. Chain-robberies will result in admin punishment, and can put your factions Chop-Shop access at risk. You are expected to roleplay realistic vehicle robberies; doing a single /me and relying on the automated message for hotwiring is not adequate roleplay. Further to this, you're also expected to fully roleplay your actions when taking the vehicle into the chop-shop. Is your character/another faction member a mechanic? Where are the parts going ICly? It takes time to strip a car, and you're expected to roleplay this appropriately. Illegal Faction Council Lastly, I'd like to take a moment to thank @Helius for the massive amount of time and effort he's put in to Illegal Faction Council, helping us to get the Illegal Faction Team on its feet and creating a positive environment for IFC/IFT to ensure illegal roleplayers received the support they needed at launch. As he's now stepped out of the role we've decided to bring on @Spectre and @Kev to join myself and @Spanion on the Illegal Faction Council. Lastly, it has been brought to our attention that certain factions have been breaching ROE and continue to do so even after the above information was announced on our discord server. While myself, and other members of IFC/IFT understand how frustrating this can be, we need factions to start filing faction reports. It's next to impossible to fully investigate faction reports in-game as there are so many nuances, cooldowns and required evidence to consider before making a decision. By filling a faction report, you're helping us monitor and weed out factions that are not here to roleplay so that we can focus on supporting the ones who have taken the server's SAMP relaunch seriously. You can find the faction report section HERE.
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