From the replies, it seems we got into this issue as several members brought up a concern that it’s difficult to do criminal roleplay when a patrol car is circling the block every 5 minutes.
As for this, I wonder if it would be more “fair” to have a proportion that makes sense. For example, for every 10 players, 2 may be on-duty law enforcement. At 50 players, that would mean a ratio of 40 non-LEO to 10 LEO. At 100 players, that would be 80:20. It would probably make the most sense to do it as a script addition restricting the /duty command if the proportion is exceeded. Thats just my two cents.
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As for the other problems, the decreasing player base from my view is due to an insufficient value proposition. Players are currently faced with a dilemma of whether to choose a higher population with more script features and more roleplay opportunities, or to choose the server they’ve played for years and hope its offering gets better in time. This is nothing more than an issue of incentive and economics — people will go where their time is best invested, and right now that isn’t here (which isn’t a bad thing, it’s an opportunity to face facts and improve).
Personally, I think the other server is garbage because of how factions are run, the way laws are created, and the emphasis on RPG-style gameplay over truly-realistic roleplay.
There are many examples throughout business in which the underdog has, through persistence and continuous improvement, overcome an industry leader— LSRP is no different, other than it was once the industry leader and now must claw its way back to the top. It’ll happen, we just need to throw our support behind those who are working to give us what we desire in a roleplay server.