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A VISION FOR THE FUTURE


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  • Management
5 minutes ago, trksthtmn said:

I'll respond back to this later.

 

I wouldn't throw shade about how people should take my word with a grain of salt and ram down that I was removed for misconduct though, especially given that the motive for releasing information has nothing to do with a removal. My first removal was overturned and was done against Michael's wishes (as well as some leads) and the second was down to allegedly being insulting, coincidentally the same day that I said danut must be delusional for thinking LSRPV had a chance and was not already dead. 

 

I'll bounce back in to address points made here and provide a little more insight which was previously left out. It'll be in the evening.

 

You don't have to bother. Your original post is in the previous replies; and considering you've a nefarious agenda of spreading lies and toxicity in the community, I'll skip the hassle for all of us.

 

We're always open to critical discussion, but since you've chosen the path of spreading misleading information, lying and leaking, it crosses the line where there isn't much discussion to be had with you.

 

Anyone else who has actual, constructive feedback or wishes to engage in discussion that will benefit the community, the door's (like always) open in my, and other leads' DMs. Keep in mind that bashing and leaks won't be allowed or left posted openly.

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I think we need to stop trying to save this server and its current management. From when they decided that these forums were the best to rebrand with I knew we were cooked. Since relaunch we've been shown time and time again that the samp server was never the main focus. The fact they are still "thinking about what to do" with a 0 player server is honestly laughable. Nobody wants to play that shit or they would be already, shut it and focus on what's left of SAMP.

 

The quality of roleplayers within the staff team is ridiculously low and some of these people used their authority positions to OK (and say no to) things that killed off the server in less than half a year. The problem with management is they never learned the basic concept that the server will not go forward until they listen to the concerns of the majority segment of the server - illegal roleplayers - and deliver features to enhance their experience. God knows how long we've been asking for basic features such as a drug cutting script and what we got was a half-assed "here you go now stop asking damn" /cutdrug command. The agents are bought from a 24/7 and all give the same values lmfaooo.

 

They don't put any thought into anything illegal, but can push forward the forbidden alien event a month because its more important than script additions.

 

On 10/25/2024 at 1:00 AM, Martin_Busato said:

Everyone needs to adopt the mindset of focusing on the realistic development of their characters. Stay in the moment and embrace every scene. The play-to-win mindset, trigger happiness and seeking quick thrills is not the best way to go about role-playing and it drags the server down. LSRP is marketed as a heavy role-play server and we need to back this up.

 

Unfortunately we aren't in the glory days of LSRP anymore and nobody still playing is going to adopt this mindset bro. Tried to promote this with the ROE, the community feedback was that it was too strict and people are supposed to have fun. We've now changed it and there has barely been any reception back from the community. 

 

I would like to ask management why they didn't approach this relaunch with the mentality of:

 

"Wow, the amount of people coming back is insane. We could see a maxed out server for relaunch. We should do everything in our power to ensure that people stay playing, we don't know how long this is going to last. We might as well make it count."

 

Instead, we had lead admins gatekeeping faction complexes from FTC, it took a 200 player decline before my suggestion about giving factions a free property in their area was implemented (when I was originally told no while the server was hitting around 450), no noteworthy script additions or updates, nothing.

 

The server can't be saved because it's clear management doesn't care and has never cared. They only want to change things when the server declines, if we were still hitting 400 players a night we would have got no (relevant) updates.

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So instead of letting him reply and giving him a chance to back up what he has said you’re just gonna ban him? Sounds like some bullshit lol

19 minutes ago, Mmartin said:

 

You don't have to bother. Your original post is in the previous replies; and considering you've a nefarious agenda of spreading lies and toxicity in the community, I'll skip the hassle for all of us.

 

We're always open to critical discussion, but since you've chosen the path of spreading misleading information, lying and leaking, it crosses the line where there isn't much discussion to be had with you.

 

Anyone else who has actual, constructive feedback or wishes to engage in discussion that will benefit the community, the door's (like always) open in my, and other leads' DMs. Keep in mind that bashing and leaks won't be allowed or left posted openly.

 

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7 minutes ago, Clutch said:

So instead of letting him reply and giving him a chance to back up what he has said you’re just gonna ban him? Sounds like some bullshit lol

 

 

I agree with Clutch.

 

Even if the way his concerns were expressed was not up to par, he still should be given a reply. He hasn't insulted or disrespected anyone, he chose to go public with his side of the story, that's his decision. I certainly don't believe anything until everyone involved is given the chance to say their piece, but banning and suppressing him again just because he didn't do it behind closed doors the way you wanted him to do is just unfair. It's an open transparent discussion and everyone in the community should be able to see things for themselves to have their own opinion of things.

Edited by Jamalio

 

Pyle

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  • Management
2 minutes ago, Kev said:

I think we need to stop trying to save this server and its current management. From when they decided that these forums were the best to rebrand with I knew we were cooked. Since relaunch we've been shown time and time again that the samp server was never the main focus. The fact they are still "thinking about what to do" with a 0 player server is honestly laughable. Nobody wants to play that shit or they would be already, shut it and focus on what's left of SAMP.

 

I keep hearing this being regurgitated time and time again, but I fail to see why you'd think that. If you look at #git on Discord, you'll see that since relaunching SA-MP, overwhelming vast majority of development focus goes towards SA-MP. There's been very limited focus on RageMP since SA-MP's relaunch in all aspects - dev, lead, staff. You should know this and anyone who's actually involved with RageMP will be able to corroborate this. Please provide concrete examples how SA-MP is not the #1 priority right now and since its relaunch.

 

5 minutes ago, Kev said:

The problem with management is they never learned the basic concept that the server will not go forward until they listen to the concerns of the majority segment of the server - illegal roleplayers - and deliver features to enhance their experience. God knows how long we've been asking for basic features such as a drug cutting script and what we got was a half-assed "here you go now stop asking damn" /cutdrug command. The agents are bought from a 24/7 and all give the same values lmfaooo.

 

They don't put any thought into anything illegal, but can push forward the forbidden alien event a month because its more important than script additions.

 

Once again this is outright untrue. Illegal parts of the server are a long-term priority in both dev and other aspects. Once again, you should know this. The drug cutting script that was added wasn't half assed, it was an iterative update that was consulted with FTC at the time and was exactly as asked for. Once again, you should know this. Also not all agents are bought from 24/7, some can only be obtained via faction drug stores. ... Yes, you should know this too.

 

Regarding the alien-themed event, since this is still a talking point, was an effort to have a light-hearted event to involve the general population of the server. We recognized this as an oversight after concerns were raised by the FTC and we ended the event prematurely because of this. We've also since then reached out to the FTC before each event to consult, and have been inquiring for what types of events they'd like to see instead. You conveniently left out this part.

 

9 minutes ago, Kev said:

"Wow, the amount of people coming back is insane. We could see a maxed out server for relaunch. We should do everything in our power to ensure that people stay playing, we don't know how long this is going to last. We might as well make it count."

 

Instead, we had lead admins gatekeeping faction complexes from FTC, it took a 200 player decline before my suggestion about giving factions a free property in their area was implemented (when I was originally told no while the server was hitting around 450), no noteworthy script additions or updates, nothing.

 

The server can't be saved because it's clear management doesn't care and has never cared. They only want to change things when the server declines, if we were still hitting 400 players a night we would have got no (relevant) updates.

 

This is the mindset we approached it with and is why, like I already mentioned, vast majority of focus, if not the only focus majority of the time, was and still is on SA-MP. I fail to understand how you can't know this, having been involved in FTC. It almost looks like you cherry pick your arguments to skew the truth.

 

What we also understand when we relaunched SA-MP is that the initial boom after relaunch is temporary. Everyone knew we won't maintain 500 forever, and this is fine. It's a natural curve to expect with the relaunch. That didn't stop us from keeping SA-MP as the primary focus, although strategically it might've not made the most sense long-term, but as I said previously we're here for the community and if that's where the community is, that's what we'll focus on.

 

I won't address your claims that leads, or management doesn't care, or accusations of such nature; instead please go to the main page of the forums and look at the update history, or once again go to #git on Discord and see development activity. We've had active development with a constant stream of updates every month ever since the server relaunched.

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  • Management
5 minutes ago, Jamalio said:

 

I agree with Clutch.

 

Even if the way his concerns were expressed was not up to par, he still should be given a reply. He hasn't insulted or disrespected anyone, he chose to go public with his side of the story, that's his decision. I certainly don't believe anything until everyone involved is given the chance to say their piece, but banning and suppressing him again just because he didn't do it behind closed doors the way you wanted him to do is just unfair. It's an open transparent discussion and everyone in the community should be able to see things for themselves to have their own opinion of things.

 

If someone resorts to false claims, leaking and threats when confronted, that discussion won't yield anything productive that'd actually improve anything on the server. I don't see what the community stands to gain in following that thread of thought.

 

To give you some perspective, this is the person you're defending:

 

Quote

"Well it's gonna be a laugh now
All the staff that hack, chat shit, harbour hackers
I've got 2 factions with half their members using hacks with videos to back it. Admins included"

 

If you have proof of this - why not report it? Why not come forward before you've been removed? Why use it as "blackmail"? Why harbor cheaters? 

 

Quote

trksthtmn — Today at 2:10 PM
Sound as a pound son have a look what I release this evening

trksthtmn — Today at 2:14 PM
I'm calm I'm just not having little sausages being funny cunts mate
Taking the piss when I've got dirt on at least 8 of his staff that I've withheld

 

Once again - why would a person with good intentions withhold information if they have it? Imagine throwing a tantrum because there's "dirty staff" if you have "proof" but you didn't share this until you were removed for misconduct yourself? How are we supposed to act on shit we don't get reports for?


Come on. It's a big shame because there's some valid concerns buried in the "forbidden post" (available on last page), but if you cover them with a truckload of horseshit, do you really expect me to go pick it up?

 

In any regard, if there's actual evidence forwarded our way that exposes any staff misconduct, it'll be handled. We've removed staff for cheats or misconduct previously, we don't stand anything to gain by not doing so.

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25 minutes ago, Mmartin said:

 

If someone resorts to false claims, leaking and threats when confronted, that discussion won't yield anything productive that'd actually improve anything on the server. I don't see what the community stands to gain in following that thread of thought.

 

Why don't we start somewhere simple?  Busato made this thread.  How about you just read the OP, think of ways to change the script that make this server more catered to realism, get on board with the old "we want realism" mindset and we go from there.

 

Your staff, theyre working and growing.

Your players, they're waining, and dying.

 

Give trksthtmn a pass for going public with information you can't be sued for, reinstate him, he's fair.  Punish the ones who made OOC money off of IC things, thats mixing.  Clean up all the shit that derailed Busatos thread and reopen that post, this way we can finish talking about what Martin brought up.  We should be able to move this discussion off of Martins thread, Im sure this isnt what he wanted to see.

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Thats what I read in trksthtmns post before it was censored, without trying to argue.  

 

We're also not trying to boss around staff, I'm sure you guys got a good blueprint for a better future.  I'm sure a guy like trksthtmn just wanted to be heard and instead of posting that thread here, we couldve had thay discussion  on his thread instead of Martins thread that called for a retention of players and teaching the potential waves of new ones.

 

As for trksthtmn, Im sure he wasnt trying to ruin the server, sure he couldve handled it better but if it was just something that pointed out discrepencies and corruption within staff, you can thank him for that at least, because the playerbase thanks him for showing whats going on.  Maybe a chat between MMartin and trksthtmn is in order, a more private one.  I dont imagine that the staff who were breaking the rules under the noses of management deserve the same grace but I dont know what trksthtman wouldve gained out of just pointing out problems.

 

My personal gripe with where this thread went was, we took one conflict and covered another conflict with it.  We were making headway through all the trolling and shit before this happened.  We should clean up this thread, get back on topic, reopen trksthtmns topic and go from there I think.

 

Its not a big deal.  Staff was screwing up, management has taken steps to fix it, I can understand the frustration with trksthtmns way of handling it but lets not put all the blame on him as if he was the one disrupting things.  I'd like to see this end with some grace on both sides.  Do we really need to punish a guy for blowing the whistle on shitty staff behavior?  Youll find corrupt staff on every server, its not worth beating yourselves up over.  You took the right steps in moving on, so lets recognize who the real enemy is and lets actually move on.  Ok?

 

Nobody cares if they did or they didnt, you guys should care more than us.  If this is a lie, okay, straighten that out internally, not on Busatos thread.  

 

I'd like to see this thread get back on topic.

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There isn't any management to speak of. There hasn't been for years. Being in a management position implies having a vision that goes beyond what's in front of you at this very moment, it means being able to plan for the future, to set objectives and chart a somewhat cohesive strategy to achieve them. As this discussion, and countless others before, prove LS-RP, just like many other GTA RP communities, hasn't had something of the sort for about a decade at this point.

 

Illegal factions wrestle in the metaphorical mud of the forums and tear each other to shreds in private Discord chats, complaining about how bad they have it, but at least there's long-standing concepts such as 38th Street or Valenti who honor the legacy of their predecessors and can carry an years-long narrative. Outside the fort there's no such luxuries, only a vast wasteland of concepts that sit uncared for, despite having been proven to be some of the most entertaining segments of LS-RP through the years, or groups that actively work to forget, rather than remember, without providing anything to replace that heritage.

 

"Civilian" roleplay is an alien concept, gatekept by two or three Weyland-Yutani replicas with interests ranging from entertainment to trucking to private security, all done in the same shallow, boring, unimaginative and trite manner while having absolutely zero impact when it comes to creating roleplay. They just jump from one club opening to the next, from this delivery to the next, from mechanically checking a customer's /licenses to the next, and are all so similar and easily interchangeable that don't provide anything to the server, let alone a developing long-term story that can keep its members engaged and teach new players something about roleplaying captivating characters. The best the civilian scene can get is events like whatever the monstrosity called Wonderland was supposed to be, things that were already embarrassing when they were launched years ago.

 

Government roleplay is all but dead. A faction that should serve, as historically has, as a port of call for newbies to learn the ropes about the server and roleplay in general has been all but forgotten, with legal faction management neglecting the implementation of ideas that can be easily portrayed in-game with minimal efforts such as a Public Works Department in favor of grand-standing, pointless contraptions like the Senate that require knowledgeable and capable players, which are in short supply these days. And even in the remote cases where such contraptions end up working they have been, time and again, either put under the control of a staff member who couldn't care less about roleplaying the Governor or immediately squashed for daring to try and roleplay instead of following the script set by the staff.

 

Law enforcement roleplay is little more than a collection of tired concepts that have been around for literal decades and don't distinguish themselves in the slightest when compared to other communities. It's the same names, the same organizations, the same graphics, and in some cases, even the same people staffing them. Any attempt at diversifying or introducing concepts that, while not an exact 1:1 diorama of the real agencies, would bring more roleplay or more interactions (and thus potentially more players) are almost instantly shot down in the name of "realism" or some other buzzword, and characters are likewise encouraged to be one of the two or three different flavors of LAPD officer/ LASD deputy available to select from, with little room for deviation. Meanwhile the in-character history of the faction is relentlessly erased in favor of make-believe stories that not only never happened, but also seek to remove the efforts of those players who contributed to establish them and bring them where they are today (William Baxter was never LSPD Chief, but Michael Houston was).

 

All of this is controlled by very nebulous groups of players with corporate names like Property Management Team, Economy Team, Faction Team, who, in addition to not being really accountable to anyone but the powers that be and operating under some unknown procedures, don't really set a course for the server to follow or come up with strategies to bring about a better experience as much as they respond to crises. And it's mostly because nobody gives a damn about anything but their own little slice of the server. Nobody seems to understand, or maybe care, that a formulaic law enforcement faction is inevitably going to ruin the experience for gangs and LCN groups alike and vice versa, or that the lack of a vibrant "civilian" scene makes the world feel more lifeless and akin to a Cops'n'Robbers server, or that even low-level government roleplay can provide a lot of scenarios for all the other factions to interact with. 

 

If you've seen The Wire, there's a line that should be implemented as the admin's oath of office: "We're building something here, we're building it from scratch. And all the pieces matter."

 

What caused the fall of LS-RP, for three times in a row, wasn't the lack of scripts, or the outdated graphics, or the absence of this or that rule. It was, very simply, a lack of vision, a refusal to admit mistakes and improve, an indifference for things that don't directly affected the interests of those with decisional power, a stubborn denial of one's own faults followed by apologetic excuse and accusations of conspiracy against the server. It was complacency. And so LS-RP, the server once regarded not as one great place to roleplay at but the great place to roleplay at, fell, not because of its competitors, but because of its own rulers.

 

We all sleep in the bed we make.

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