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Can we bring back the old playerbase count?


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 I am so very glad that Iudex's post got to see the light—democracy has prevailed once again in LSRP! Now that I am seeing it, I’m absolutely baffled as to why his post was removed by the very same person it was targeting (news flash: this guy had multiple opportunities to do something about iudex, but never did, perhaps due to their notorious shady deal in TeamSpeak 3?!, mind-boggling!) Certain people crying here about Iudex were definitively proven (beyond doubt) to be just hypocrites who only started crying when all their plans had failed, all the while trying to get on their good-goody side, just as long as they were ranks ahead of them! Folks, they were lying.

 

I happen to believe that SASD's current leadership is way much better right now, compared to the previous leadership. It fits the current server's standards, and I agree with @jcgortez's assessment, let me quote it here for reference:

 

  

On 12/12/2024 at 7:40 AM, jcgortez said:

 

P.S. To LFM, giving any of these guys leadership of SASD is a silly thing to do. At this point, just shut down the faction and merge it with LSPD. 

 

P.S. jcgortez 'these guys'  = the hypocrites sending pastebins and crying wolf, blaming others for their misfortunes, not Storm & Kayayday, the clearly better options for this iteration of SASD. 

 

Anyway, I have never been a fan of Iudex, he technically had me fired twice, and in retrospect? I really don't blame him anymore

And yes, I did scheme against him (counter-scheme, rather), but only after his successful hit job against me (way to go, btw)

 

Kudos to the head of admins for acting very quickly to suppress oppression. Mazel tov!

 

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Edited by BowZ
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1 hour ago, BowZ said:

 I am so very glad that Iudex's post got to see the light—democracy has prevailed once again in LSRP! Now that I am seeing it, I’m absolutely baffled as to why his post was removed by the very same person it was targeting (news flash: this guy had multiple opportunities to do something about iudex, but never did, perhaps due to their notorious shady deal in TeamSpeak 3?!, mind-boggling!)


I was the first person to bring this up in admin chat as soon as I saw it as I found it ludicrous. However, as you can see, we acted quickly and in the wise words of N.W.A. “we started out wit too much cargo so I’m glad we got rid of ScubaStef Arnold”

 

memes aside, read Jack’s post again and let’s get off of this topic, make another one if you wanna discuss purely SD stuff.

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The server has slowly lost its charm for the past few months. Maybe its because of the general negativity on the server, or maybe its because I'm nostalgic for yesteryears. Eitherway I can't imagine how a new player would find much enjoyment playing on the server in its current state. It's important to work on improving the experience for new players in parallel to the other issues laid out on this thread.

 

For example, its quite often that the server assets won't download when a player first logs onto the server. You'd have to manually download the assets by going on the server's discord, typing !cache and then downloading the assets from there. I can't imagine the probability of a player going through all these hoops is high, let alone knowing what to even do when this issue arises. This needs to be fixed ASAP.

 

Let's say a player manages to finally download the server assets and spawn in game for the first time. Immediately after a few minutes, they're kicked for having a clown skin. Again, this is easily preventable by having a skin selection menu on a player's first spawn. The skin change section on the UCP also has some issues. You have tons of skins who's models are not visible, and for some who's models are visible, actually turn out to be the CJ skin when you spawn ingame. This is not to mention the barrage of error messages that you see as you navigate through the skins. All of this doesn't give a premium image of the server.

 

Variety in terms of businesses also needs improvement. Currently we see clubs, restaurants and bars open and that's it. I see @Slice doing something unique on the server with LFA, but its not healthy to have only one person carry the weight of the whole business sphere. There's only so much you can do at clubs/restaurants/bars before it becomes stale and repetitive. The way management can remedy this issue is by auctioning or leasing off ready-made businesses, rather than having the same club/bar interiors being auctioned/leased. I have expressed my desire to furnish these interiors for the server before and I still volunteer to do so.

 

The paperwork and bureaucracy required for certain things also needs to be reduced. It's already confusing enough to navigate the forums because of the RAGE and SAMP sections being on the same domain, so its definitely not ideal when I have to fill out essays for a simple request. Similarly processing times for requests also need to be reduced. Like I mentioned previously, motivation comes and goes in waves. If a request takes weeks to process, with the only response being "We'll look into this" in between, you can't fault the players for binning their ideas and moving on. The issue likely stems from the unnecessary bureaucracy that involves the management currently. We have so many teams and heads for x y and z. The side effect of this is that if the head of a team is absent or unavailable, its a blocker for anybody that is dependent on them. Its time to realize that the current management structure was only viable pre-closure. Now that we've grown up, have responsibilities and can be unavailable frequently, its time to flatten the hierarchy. Share responsibilities between different staff members rather than consolidating power with one person. Right now if the Head of Auctions or Head of Companies is on a leave, it affects everybody. A de-complication of the hierarchy is necessary to keep wait times low and the player base content.

 

The server needs to get out of this rut and start freshening up things. Bringing back the billboard system, auctions, leasing etc. would be a good start to bring a sense of refreshment on the server. Additionally, the forums have generally also been very inactive. Apart from the faction threads and this topic, everything else feels like a ghost town. It feels like the community doesn't want to interact with each other anymore, which is odd because even the months leading up to the server's closure in 2021, there was still some activity on the forums. Nobody posts any guides, off topic threads, general discussions topics or much of anything else at the moment. I think part of the issue is that its difficult to keep track of conversations on the forums unless you explicitly look for topics that you want to keep an eye on, which isn't very user friendly or conductive to activity. I strongly suggest that the "View your posts" feature from the old forums be added to these forums, as that option was the sole reason most of us could even keep track of any conversations or remind us to check up on certain threads that we had commented on previously.

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6 minutes ago, fruit said:

The server has slowly lost its charm for the past few months. Maybe its because of the general negativity on the server, or maybe its because I'm nostalgic for yesteryears. Eitherway I can't imagine how a new player would find much enjoyment playing on the server in its current state. It's important to work on improving the experience for new players in parallel to the other issues laid out on this thread.

100% agree. I can definitely imagine how rough it is for a newbie getting started. 

 

7 minutes ago, fruit said:

For example, its quite often that the server assets won't download when a player first logs onto the server. You'd have to manually download the assets by going on the server's discord, typing !cache and then downloading the assets from there. I can't imagine the probability of a player going through all these hoops is high, let alone knowing what to even do when this issue arises. This needs to be fixed ASAP.

 

Let's say a player manages to finally download the server assets and spawn in game for the first time. Immediately after a few minutes, they're kicked for having a clown skin. Again, this is easily preventable by having a skin selection menu on a player's first spawn. The skin change section on the UCP also has some issues. You have tons of skins who's models are not visible, and for some who's models are visible, actually turn out to be the CJ skin when you spawn ingame. This is not to mention the barrage of error messages that you see as you navigate through the skins. All of this doesn't give a premium image of the server.

This is a MASSIVE issue, and definitely doesn't help in bringing in, or retaining players. People just want to launch the server and bam, in they go. A skin selector inbuild during initial creation is a basic feature. Agree skins could do with a cleanup on the UCP. 

 

10 minutes ago, fruit said:

Variety in terms of businesses also needs improvement. Currently we see clubs, restaurants and bars open and that's it. I see @Slice doing something unique on the server with LFA, but its not healthy to have only one person carry the weight of the whole business sphere. There's only so much you can do at clubs/restaurants/bars before it becomes stale and repetitive. The way management can remedy this issue is by auctioning or leasing off ready-made businesses, rather than having the same club/bar interiors being auctioned/leased. I have expressed my desire to furnish these interiors for the server before and I still volunteer to do so.

I feel like there needs to be a bit more script related support for businesses. Food/Drink should be a required thing you consume on the regular, to help create an economic cycle. If something similar can be implemented for other business (say with the future release of house robbing, pawn shops having a part to play in this loop), it would help stimulate both the eco and bring something fresh to businesses. Personally I want my business/company to move into storage/actual logistics RP, and of course a script for that doesn't exist (even if I would be willing to pay for it lmao). Would be good if we could come together and figure out what the server is missing from a business standpoint, and yeah, offer these are premade options for people looking to start something.  

 

15 minutes ago, fruit said:

The paperwork and bureaucracy required for certain things also needs to be reduced. It's already confusing enough to navigate the forums because of the RAGE and SAMP sections being on the same domain, so its definitely not ideal when I have to fill out essays for a simple request. Similarly processing times for requests also need to be reduced. Like I mentioned previously, motivation comes and goes in waves. If a request takes weeks to process, with the only response being "We'll look into this" in between, you can't fault the players for binning their ideas and moving on. The issue likely stems from the unnecessary bureaucracy that involves the management currently. We have so many teams and heads for x y and z. The side effect of this is that if the head of a team is absent or unavailable, its a blocker for anybody that is dependent on them. Its time to realize that the current management structure was only viable pre-closure. Now that we've grown up, have responsibilities and can be unavailable frequently, its time to flatten the hierarchy. Share responsibilities between different staff members rather than consolidating power with one person. Right now if the Head of Auctions or Head of Companies is on a leave, it affects everybody. A de-complication of the hierarchy is necessary to keep wait times low and the player base content.

I've mentioned this before (using IFM as an example might have been a bad choice for me), but I agree the staff team needs to be centralized more. Things like Head of Auctions, or Head of Companies are just pointless positions that cause these kinds of bottlenecks. Like you say, if someone goes on leave, everything is up in the air. If it doesn't specifically need a subgroup (such as IFM) then it should just be up to the admin team as a whole. Certain ranks have authority and make a consensus on the issue/application/request. As someone who is working on starting a company now, it is a bit disheartening waiting for it to even be put on pending or to have even a lick of feedback.

 

21 minutes ago, fruit said:

The server needs to get out of this rut and start freshening up things. Bringing back the billboard system, auctions, leasing etc. would be a good start to bring a sense of refreshment on the server. Additionally, the forums have generally also been very inactive. Apart from the faction threads and this topic, everything else feels like a ghost town. It feels like the community doesn't want to interact with each other anymore, which is odd because even the months leading up to the server's closure in 2021, there was still some activity on the forums. Nobody posts any guides, off topic threads, general discussions topics or much of anything else at the moment. I think part of the issue is that its difficult to keep track of conversations on the forums unless you explicitly look for topics that you want to keep an eye on, which isn't very user friendly or conductive to activity. I strongly suggest that the "View your posts" feature from the old forums be added to these forums, as that option was the sole reason most of us could even keep track of any conversations or remind us to check up on certain threads that we had commented on previously.

Auctions have been dead for like 2 weeks now in-game, that not including the forum auctions. Leasing is completely asleep as of right now, and it triples down with business leases STILL closed. Agree that clarity could be added to the forums to keep track, its definitely hard to keep track of everything that is going on. I also feel Discord needs to become more engrained in how the community communicates both to staff and within itself. It's basically just a "community" Discord at this point, rather than one that is for a specific server (even if it is both RAGE/SAMP). Suggestions could go there for example, and it makes it much easier to gain traction with conversations, as it is much more visible. It not 2014 where all we had were forums and TeamSpeak. If we want to bring people from outside the SAMP community, it needs be more user friendly.

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On 12/9/2024 at 3:30 AM, Kane said:

Not on SAMP no

 

tb

 

I'm going to copy paste a bit of what I just posted internally on one of our staff topics r.e improvements:

 

I don't think the server is "dead" yet but this and every other topic is just a waste of time and you all need to save yourselves the impending carpal tunnel with your paragraphs. You need to remember sa-mp closed years ago because it did die and it had little to no players on the daily and this has just been a big nostalgia period.  You can try but this topic isn't going to change or solve anything or bring back the peak we had.  If you still want to play and experience GTA SA, enjoy the remaining 100-120 we get daily in-game while it lasts and get off the forum.

 

You can list a 100 reasons why you think the playerbase dropped but the only right one in my opinion is that the nostalgia period is over and people lost interest like they did couple years ago.

 

If you're still passionate about the LS-RP community wait for Rage v2 to come around again and until then, enjoy what you can on sa-mp

 

Thanks bye

 

 

 

 

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1 hour ago, Kane said:

 

tb

 

I'm going to copy paste a bit of what I just posted internally on one of our staff topics r.e improvements:

 

I don't think the server is "dead" yet but this and every other topic is just a waste of time and you all need to save yourselves the impending carpal tunnel with your paragraphs. You need to remember sa-mp closed years ago because it did die and it had little to no players on the daily and this has just been a big nostalgia period.  You can try but this topic isn't going to change or solve anything or bring back the peak we had.  If you still want to play and experience GTA SA, enjoy the remaining 100-120 we get daily in-game while it lasts and get off the forum.

 

You can list a 100 reasons why you think the playerbase dropped but the only right one in my opinion is that the nostalgia period is over and people lost interest like they did couple years ago.

 

If you're still passionate about the LS-RP community wait for Rage v2 to come around again and until then, enjoy what you can on sa-mp

 

Thanks bye

 

 

 

 

This exact statement also reflects right back on the RAGE server... Not for "nostalgia" reasons, but it died as well did it not? 

 

I simply don't care if the server doesn't get more than 100-120 on peak, quite frankly that is still an impressive mark to achieve. I just want it to stay that way. The only way to do that is to improve. We are getting new players into the server, we just need to keep them. The community/staff needs to evolve to this new normal player count, rather than what once was. 

 

Also with RAGE you are competing with a trillion English FiveM servers to get players. Franky, best of luck actually achieving a high pop server, and with GTA 6 around the corner, double it. 

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Mark Bently

 

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Since 2017 🙂

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The RAGE server died because management weren't pulling the same efforts they were doing right now, they were sticking to their ideogolies of harsh economy, something fruit mentioned that I believe had a great impact on the Rage's downfall is that you need to download the server cash from discord not directly from the launcher, not to mention the 300 features they said will be on launch that simply weren't leaving us with a half finished server with alot to overcome and people chose the easy option a.k.a an already finished server with a big player base.

 

Unfortunately the efforts being currently made by the admins & management team should've been done at the launch of the RAGE server, and right now SAMP is a lost cause so these efforts are not really worth it, it's been said way too many times, people came back for the nostalgia, and once that feeling wears off, well they'll go back to their usual lives and ditch the server. it's the harsh truth like Kane said.

 

I will give the example of RCRP, i happen to join on early re-launch until its downfall, it's the same process that happened there is currently happening right now, it all started with a topic about changes bla bla, then turned into straight admin team exposes (what's currently happening here) I remember the SASD was mentioned as well for some reason, what's probably different is that RCRP management took less measures than LSRP's which led to its shut down way quicker, but LSRP is heading that path whether we like it or not. and anyone who thinks different is simply in denial and we'll probably see in some months from now.

 

Bottom line, the old LSRP PB is not coming back and it's not even something to do with the server itself (some did probably leave due to server issues, not all) but simply that well at some point it doesn't feel like it used to when we were kids

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11 hours ago, fruit said:

It's important to work on improving the experience for new players in parallel to the other issues laid out on this thread.

I second this and wanna add on to it; the new, and even returning player experience is terrible right now. You have to jump through hurdles to properly spawn yourself in, then even after you manage to get over such a feat, you spawn at an airport miles away from the active play zone. None of the vehicles there are rentable for a new player without a license, and taxi drivers are basically non existent apart from maybe two people on the server.

This alone sours up the experience, and first impressions matter a lot here as they tend to influence the way you look at other things.

 

Let's say you overcome this and actually make it into Idlewood - there's a high chance that your first roleplay experience will be with idiots like Toby Broakskrup or James Northern, who've been on this server since relaunch and somehow aren't banned yet despite being in 10 admin situations a day. A watch list or a player note system of sorts for admins should've been in effect to combat such cretins.   https://i.imgur.com/cqZC9tt.png (Pictured: Search results in the player reports forum.)

 

The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules. A majority of the current team lacks this heavy RP type of thinking, from what I've experienced: the context of a situation in most cases doesn't matter, and you can get away with things like blatant dm if you wipe your mouth with an excuse like "He said he'll kill me!!!" or "He followed me and hit my car :/!!!"     https://i.imgur.com/JK8vhhh.png (Pictured: A confused administrator's verdict to a scenario where I was ran up on and shot by a previously inactive player over petty discord beef, after it was recognized by both me and the administrator that the shooting was DM and OOC motivated.)

 

 

A widespread lack of quality control is another thing I've seen drive people away, it's just hard for some people to take this server seriously when you go into the factions section and read an unofficial thread for more than five minutes.

 

To put it on record before someone goes at me about it; I don't think screenshots reflect a faction's roleplay, but seeing who's unable to arrange text on a 800x600 canvas is a great litmus test. IFM and LFM needs to enforce stricter quality control when it comes to faction threads, and if you're one of those people who can't edit a screenshot and would argue that "it's too much work" or "It wasn't like this back in the day when rp was only in game!!!" - you simply don't need to have a faction thread. It takes a toll on your hairline and gives the server a bad image. 

 

 

Circling back to the standpoint of a new / returning player: This situation makes it harder to find yourself your own circle to rp with. A good portion of the factions being mediocre at best and dog shit at worst, you'd probably give up after reading through 3 threads.

Let's say you're persistent and get back in game hoping to be pleasantly surprised with one good roleplay scenario. You might decide to go into an open business, where you'll see people brawling a bunch of Roze Enterprise security guards simply for doing their job.  https://i.imgur.com/lx6sSSn.png (Pictured: roleplay that I've witnessed within 20 minutes of being in an open business yesterday.)

 

If none of my previous hypotheticals made the potential new player quit, then at this point he'd surely be gone, or turn to trolling because it's stupidly easy to get away with and arguably more entertaining than anything else the server has to offer at first glance.

 

 

To end my post on a more positive note and not be a negative nancy - I truly believe the server can keep running for the next few months if the admin team stays on top of things in terms of transparency, which they've been doing with the recent removal of Scuba Stef being a shining example. 120 isn't a bad number and with it the city still feels more populated than on gta:w with its 800 players. The real activity issue is that these 120 players might as well be bots, because they don't contribute anything to the landscape when it's not time to fuck around.

I believe stricter quality control would push forth better roleplay, and with it a diverse landscape of options for new players.

 

 

Afterthought: Management shouldn't be afraid to put their foot down when it comes to people like the ones I've mentioned. The possible gap in the playerbase created by this will very likely patch up to an extent with qualified people. There's tens of dudes in faction discords right now who are just reluctant to log on because they don't want their immersion broken by dog shit rp. Brilliant rpers who just don't see the current state of LSRP as a good landscape to build stories on.

 

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20 minutes ago, Marco Polo said:

I second this and wanna add on to it; the new, and even returning player experience is terrible right now. You have to jump through hurdles to properly spawn yourself in, then even after you manage to get over such a feat, you spawn at an airport miles away from the active play zone. None of the vehicles there are rentable for a new player without a license, and taxi drivers are basically non existent apart from maybe two people on the server.

This alone sours up the experience, and first impressions matter a lot here as they tend to influence the way you look at other things.

 

Let's say you overcome this and actually make it into Idlewood - there's a high chance that your first roleplay experience will be with idiots like Toby Broakskrup or James Northern, who've been on this server since relaunch and somehow aren't banned yet despite being in 10 admin situations a day. A watch list or a player note system of sorts for admins should've been in effect to combat such cretins.   https://i.imgur.com/cqZC9tt.png (Pictured: Search results in the player reports forum.)

 

The admin team should also have a more nuanced outlook on heavy roleplay and be able to point out a pest even if they aren't breaking one of the hyper-specific rules. A majority of the current team lacks this heavy RP type of thinking, from what I've experienced: the context of a situation in most cases doesn't matter, and you can get away with things like blatant dm if you wipe your mouth with an excuse like "He said he'll kill me!!!" or "He followed me and hit my car :/!!!"     https://i.imgur.com/JK8vhhh.png (Pictured: A confused administrator's verdict to a scenario where I was ran up on and shot by a previously inactive player over petty discord beef, after it was recognized by both me and the administrator that the shooting was DM and OOC motivated.)

 

 

A widespread lack of quality control is another thing I've seen drive people away, it's just hard for some people to take this server seriously when you go into the factions section and read an unofficial thread for more than five minutes.

 

To put it on record before someone goes at me about it; I don't think screenshots reflect a faction's roleplay, but seeing who's unable to arrange text on a 800x600 canvas is a great litmus test. IFM and LFM needs to enforce stricter quality control when it comes to faction threads, and if you're one of those people who can't edit a screenshot and would argue that "it's too much work" or "It wasn't like this back in the day when rp was only in game!!!" - you simply don't need to have a faction thread. It takes a toll on your hairline and gives the server a bad image. 

 

 

Circling back to the standpoint of a new / returning player: This situation makes it harder to find yourself your own circle to rp with. A good portion of the factions being mediocre at best and dog shit at worst, you'd probably give up after reading through 3 threads.

Let's say you're persistent and get back in game hoping to be pleasantly surprised with one good roleplay scenario. You might decide to go into an open business, where you'll see people brawling a bunch of Roze Enterprise security guards simply for doing their job.  https://i.imgur.com/lx6sSSn.png (Pictured: roleplay that I've witnessed within 20 minutes of being in an open business yesterday.)

 

If none of my previous hypotheticals made the potential new player quit, then at this point he'd surely be gone, or turn to trolling because it's stupidly easy to get away with and arguably more entertaining than anything else the server has to offer at first glance.

 

 

To end my post on a more positive note and not be a negative nancy - I truly believe the server can keep running for the next few months if the admin team stays on top of things in terms of transparency, which they've been doing with the recent removal of Scuba Stef being a shining example. 120 isn't a bad number and with it the city still feels more populated than on gta:w with its 800 players. The real activity issue is that these 120 players might as well be bots, because they don't contribute anything to the landscape when it's not time to fuck around.

I believe stricter quality control would push forth better roleplay, and with it a diverse landscape of options for new players.

 

I hope the right people will take heed of these points, it will rescue LSRP. The existing standards are sewage level which renders the UCP obsolete. Everything about the current state of LSRP is very telling of neglectful behavior from staff. Banning the right persons will bring back players, don't be scared of delivering punishment to those who need it. Instill proper faction management standards, faction threads should go through a process where a respected and understanding team can review threads, screenshots and roleplay.

Like bruh, if you actually cared this wouldn't be a problem. Fix it or shut it down, and let it die with its reputation intact.

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20 hours ago, BowZ said:

 I am so very glad that Iudex's post got to see the light—democracy has prevailed once again in LSRP! Now that I am seeing it, I’m absolutely baffled as to why his post was removed by the very same person it was targeting (news flash: this guy had multiple opportunities to do something about iudex, but never did, perhaps due to their notorious shady deal in TeamSpeak 3?!, mind-boggling!) Certain people crying here about Iudex were definitively proven (beyond doubt) to be just hypocrites who only started crying when all their plans had failed, all the while trying to get on their good-goody side, just as long as they were ranks ahead of them! Folks, they were lying.

 

I happen to believe that SASD's current leadership is way much better right now, compared to the previous leadership. It fits the current server's standards, and I agree with @jcgortez's assessment, let me quote it here for reference:

 

  

 

P.S. jcgortez 'these guys'  = the hypocrites sending pastebins and crying wolf, blaming others for their misfortunes, not Storm & Kayayday, the clearly better options for this iteration of SASD. 

 

Anyway, I have never been a fan of Iudex, he technically had me fired twice, and in retrospect? I really don't blame him anymore

And yes, I did scheme against him (counter-scheme, rather), but only after his successful hit job against me (way to go, btw)

 

Kudos to the head of admins for acting very quickly to suppress oppression. Mazel tov!

 

800px-Raising_the_Flag_on_Iwo_Jima2C_larger_-_edit1.png?ex=675fa9a4&is=675e5824&hm=8cbfe48ad8041626aad73e2eb1e3db11cecfd85fc11136c77c70ca88253c6d5d&

 

Wonderfully written with actual, real experiences. You're a real nigga for this one 🗣️💯 Thank you!

 

Azuka won't dare reply to this one!

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6 hours ago, jcgortez said:

 

Wonderfully written with actual, real experiences. You're a real nigga for this one 🗣️💯 Thank you!

 

Azuka won't dare reply to this one!

Stop bringing over unrelated SD beef to every thread that is trying to discuss the current playerbase.

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Matthew Donnelly

 

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Here is a post I made regarding increasing the player base and updating the system surrounding LFM; so far LFMs decisions have been questionable and kicked up a massive amount of controversy, discussion and heartfelt responses across the community. 
 

It’s the reason I made this thread a few weeks back, before all the drama as if I had foreseen what was going to happen; and was met (by LFM aka Izumi) with an instant reaction to just lock the communities thoughts away on the topic. 
 

Here is the post I made 

 


I’d appreciate it if people took at look at instances like this and considered would this proactively improve the situation surrounding legal factions; and are LFMs best interests actively contributing to the influx in players or is it the case that it’s having the opposite effect? 
 

I was extremely disappointed when my question and idea was immediately shut down with a seemingly confused response; I was then later reached out to via PM by Izumi who ignored me soon after. 
 

Either way the intentions where clear. 
 

 

So Im moving this post here as to hear and get discussion on what the community thinks about the current LFM and how legal factions are being managed; are they improving or has nothing changed which has worsened the situation?

 

let’s break down what factions LFM cover 

 

DoC

LSPD

LSSD 

LSFD (practically none existent atp)

GOV

 

Are these factions running optimally? Are they supported by the current LFM; have they made steps to improving the game surrounding them?


How do we the community have a say in this, seemingly when we try to have input we just get suppressed as seen by the attached thread. 
 

And I believe the problem regarding the player base isn’t just because of LFM; it’s because of leadership and the poor backing of ideas and priorities. 

 

When we look at things like IFM, what was the last feature that really caught wind from IFM? What beneficial change have you seen to the server that has given illegal factions a real impact and uplifted the illegal scene for roleplay?

 

We need management to step up their game. 
 

We need management who know what they are doing, we need the be putting the people who deserve management positions who have the experience, and willingness to communicate at all levels to have a strong understanding of where the problems are, because right now it’s people who are stuck with the idea that the current process must be followed; when in reality the current process are broken and the “cabinet” so to say needs reshuffling so the right people can make the assertive decisions this server needs. 

Edited by Flimerus

Previously known as Jamal 'Rocco' Brookside
https://forum.ls-rp.com/viewtopic.php?f=6&t=601946
More recently known as Eastside Hustler Crips, Benjamin 'Squabble' Williams 

Los Santos County Sheriff's Department, Charlie Basset

 

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On 12/13/2024 at 2:37 PM, Flip said:

when he left there was no dev willing to focus on illegal rp and everything was done on their whim again, legal factions took focus and IFMs suggestions were yet again ignored.

Biggest bullshit in this thread, not gonna lie.

 

Lots of entitled and demanding people in here spewing bullshit lol

🤡

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