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Uncanny

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Posts posted by Uncanny

  1. 5 hours ago, ROZE said:

    When I was running Roze Enterprise we hired over 150 people across 2 years. Yes, one hundred and fifty people interested in civilian roleplay with one faction. We were one of the only civilian factions ever to provide full time jobs to anyone who was willing to put in the effort and trust me, a lot of people enjoyed roleplaying a full time job; bartending, doing security, trucking, whatever, with a team. The people that you see as mallrats are the same people that we turned away from the faction. You assume that they are civilian roleplayers, generally the people you are thinking of are just trollers.

     

    For a non-illegal faction, the amount of interest that we seen for civilian roleplay was overwhelming - Another civilian faction that did very well was Roux, which created a lot of jobs for the playerbase and created a lot of very high quality civilian roleplay. With good support for civilian roleplay it would be more common to see amazing civilian factions creating jobs and helping the economy, as well as filling in the empty space between illegal roleplayers and cops. 

     

    If civilian roleplay was taken more seriously, you would see more IC businesses that are run realistically - Competing with other businesses, creating a job market etc, and not just a "front for my illegal faction". You would see in character news companies showing up to big events. You would see Los Santos University opening up and actually becoming stable. Civilian roleplay is the part that fills in all of the gaps to make the world feel alive, and not just a cops and robbers server. 

     

    The two major issues that have been affecting the civilian scene are the economy, and the fact that a lot of people majorly misinterpret what civilian roleplay even is in the first place.

    You're absolutely correct, when it comes to misconception with civilian roleplayers, like I said a lot of has to be changed inside the circle for the end result to be beautiful.

    Now what you said about ROZE Enterprise - this is the point what I had in mind, you managed to create the scenarios for other people to join you and let's be honest here, the ROZE managed to up-lift the whole civilian roleplay scene in a sense. With the enterprise creating the base for roleplay the whole scene became better and more enjoyable, more alive.

     

    Yes, civilian roleplay needs help and support. I am not against any scripts or help, but with all due respect, when reading the main post of this thread it sounded more like "can you do something, because I can't enjoy it", "I need that so I can enjoy my gameplay" - this is why I emphasized the idea of trying to fix some of the mistakes by yourself first, then asking for something.

     

    Like ROZE mentioned, she managed to get around 150 people involved with her faction. It just proves, that some people just need guidance for their roleplay career (if you can say this in that way :D) to start.

     

     

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  2. After reading this I do see the problems that the civilian roleplayers had (lets hope those mistakes will be fixed). On the other hand, with all due respect to those roleplayers, I can't agree to a lot of things. Now, I was not a civilian roleplayer back in SAMP era, but when I freshly started and didn't know much, I had the chance to experience some of the roleplay and most of it was not roses and rainbows.

     

    When it comes to paying for roleplay - it was done by hourly paycheck, which everyone got. Like said with all due respect, now it sounds that somehow civilians were ones that didn't get any paychecks. Believe me, sometimes in illegal roleplay people had to do some scripted side-jobs to pay weekly or monthly payments that were due, let alone the bussiness that had to be open, which most of the time took more money, than it provided to the players. To create some more scripts that could benefit you for roleplaying around it would be great, but let's be honest here, majority of the player base would just abuse it to quickly gain some cash. This would dig a bigger hole with trolls and dm'ers as they would gain not only hourly paychecks, but also they could abuse different scripts, thus buying guns and what not. With civilians' images already being associated mostly with mallrats, people, who do not have anything to do or can't roleplay or with individuals, who just want to provoke everyone else and ruin the roleplay, I think more scripts would just ruin the image of civilians even more.

    To finish of with payments for roleplay - civilians have to create the roleplay themselves and the paycheck will then roll in without you noticing it. No script or support from others will grant you the experience, which you want to achieve or get.

     

    I do understand, that scripts like hunting, golf, bowling would let people create more roleplay, but it still stems down to one thing - if not properly managed and enchanced by the civilians themselves these scripts will become boring, out-dated and people get greedy and will start begging for more scripts leaving those that were implemented abandoned, thus overloading the server itself (making the server or the map overpopulated with scripts and maps will ruin the evnironemnt image of it and believe me I don't think you want to see LSRPV look like low-mid level roleplay server with every corner mapped and what not)

     

    ROZE did a lot of beautiful things, yes, but one person just mentioned - the things done were not always at their best. It comes to that the ideas were wonderful, but the execution was not done properly, that is why you did not get that support from FM you wanted. The same thing goes for illegal roleplayers: there were factions that managed to get official status within a month and hundred page on their faction thread, while other factions only achieved that after months and months of roleplaying. Yet again like I mentioned above, only the roleplayers themselves can receive the support by polishing their roleplaying methods and perhaps changing some mistakes in the execution of their actions.

     

    When it comes to civilian roleplay a lot of the time what I saw myself, is that roleplayers were very depended on their managers/administration (when talking about legal businesses) and we are all people - sometimes the leaders just do not have any ideas what else could be implemented in their factions activities. THIS is where the other memebers come - you have to create your own scenarios and help the faction to develop. That is why, like mentioned above, civilian roleplay becomes boring and grey after a while, it is because you do not create the scenarios yourselves. Yes, ROZE or other factions can create events that would leave a lot of people speechles, but how many of these ideas can one company generate, while the rest of roleplayers that enjoyed that event won't move a finger after that and only fed of that idea? I think you get my point here. The same goes with illegal roleplay, yes LSRP had and I believe will have the most elite illegal roleplayers around with older generation coming back and the present people being experienced, but those "amazing, elite" illegal roleplayers wouldn't managed to achieve a lot if not for the people around them - with their help they can and will create the most prestigious illegal factions. On the other hand, illegal factions that have no experience or just do not give a shit about their roleplay diminish within weeks.

     

    The other problem of civilian roleplay, that most of the roleplayers can't experience the elite civilian roleplay, because they themselves aren't able to make the connections or create the scenarions, which would up-lift them, make them meet the elite players. Let me mention this again, nothing and noone, will do the job for you so that you could enjoy the top-tier of roleplay. Like someone metioned above, the whole game will not be changed for several people, who just want to be social and can't create any roleplay themselves, because at the end of the day, a lot of improvements will be done to that segement of community, which will manage to create the roleplay, that will be enjoyed by the majority of roleplayers. You want some improvements? Constantly asking the administration will do no good - you have to show them, that it's really needed in the server and that the script or any other improvement won't be only used once a month while any other time it will abandoned.

     

    To sum up everything, nothing will change if you don't change the way you think about civilian roleplay. I do agree that some improvements need to be implemented in the server, but don't expect that scripts and administration will magically improve the roleplay experience - you have to do it yourself to some extent. When your actions will show improvement and you will believe that there is nothing else you could do, then yes you can have a conversation with the managing team for some changes.

     

    I believe that Mmartin and Co. have already a lot of things planned for civilians, first we have to get into the server and play for several months and then we can bring up the ideas, that needs to be implemented to enchance the experience of these roleplayers as for now we have not played the game, but we somehow are creating issues, that I do not think will exist. If they will, well then, we should have a good conversation with the planning team. 😄

  3. 1 hour ago, Dos Santos said:

    We will be allowing people to upload their own textures for vests when they become verified. This has already been in talks inside the Faction Team and already have a plan in place and a lot of the MC faction leaders are already aware of the plans the modding and faction team have ☺️

    Amazing, thank you for the information!

  4. A solution to this could be - like with Turfs. Motorcycle clubs would only be able to request the modded vests after being active for 3 months and having a regular active player base of 5 people or something similar. The requirements could be decided by the FC. With this not only we wouldn't give new exclusive things to official factions, but also we could keep the drive for players to be active and get immersed in their factions.

  5. 1 hour ago, F0r3v3r said:

    @Mario @Benavides are the two that can really help you with it. I don't think making them restricted to official gives just enough room to play around. Yes, factions can have them modded in for them by the modding team, but what happens if the faction is descrypted? Also, it's quite hard to make certain clothing only available for one faction, but maybe Benavides and Mario can explain what can go down with that suggestion.

     

    A very good suggestion but it's almost like a gang asking for their sports teams or numbers put on shirts. It's possible, but it won't be as easy to achieve. 

     

    26 minutes ago, IdleStacks said:

    I don't like the concept of giving too many exclusive things to official factions. Not everyone can get official and I'd assume once there's an official MC, FM would be more likely to give official status to some other type of faction, which could easily lead to one MC having a clear advantage in terms of recruitment and general roleplay past what they already get from being official.

     

    In my opinion official advantages should be kept to what they are, they're already big enough since, assuming all stays the same and I'm not missing anything, official factions will be able to request mapping and be the only ones with direct access to drugs & guns.

    I see the point.

    The idea behind giving the patches to official/almost official factions is that like in SAMP there will be a lot of clubs that can only survive for several weeks. If we'll let every MC get their patches modded soon it will be overloaded with patches from MC, that does not exists anymore. In addition, I don't think modding team or developers will want to delete or re-upload the same mods every several weeks. I believe to delete several vests after an official faction is descrypted is less of a headache then do it every week as there won't be a lot of them.

     

    But I do see the problem with putting more exclusive things to official factions, but having in mind the weekend riders or factions that manage to survive for only few weeks, I think for now it's the most optional solution to receive some more realistic environment not only for the clubs, but also for the people, who will get involved with a MC.

     

    Thank you for your perspective.

  6. Hey there! I created this topic to have a discussion or rather to give some ideas about the state of motorcycle clubs' patches.

     

    Those, who have roleplayed around the biker scene, will know that most of the time the only way to know which club a player represents is through /me and /ame. In a sense it is rather exhausting to have a preset of your patches on CTRL + C and CTRL + V or a keybind (on SAMP) and have to spam it all the time, when you have a gathering, ride, charity, etc. Moreover, when a group of around 10 or more bikers roll around in the city, it was an eye-sore to see all of the purple text popping above the riders heads. Let alone to be able to read what text was being displayed in the ocean of purple /ames or /mes and I don't think people would want to scroll through the text to see a patch of a biker, who they might not see ever again.  That being said, I want to address some ideas of mine to the public and perhaps hear some of your thoughs on this.

     

    Now GTA V has a lot of modding possibilities.

     

    My first idea would sound something like this (of course if it is possible): why not to create/add a mod of vests, with pre-attached patches to it so the whole server would be able to see them. It could be an item obtainable in a shop or something in a familiar style. To prevent people from buying these vests and just creating chaos, these clothings could be linked to a rank in a official faction. Not only this would prevent trolls from abusing the clothing, but also could push unofficial motorcycle clubs to take their faction more serious as the end goal could not only be being and official faction but also your "colors" displayed to the whole server.

     

    The second suggestion is almost the same as the first one, but perhaps, these patches/vests would be available for factions, that are potentional candidates for the official status. This way the faction would know that they are going the right path and it would boost their self-esteem as it would be somewhat of an achievement that they managed to get.

     

    I think something familiar could be done with other type of factions too, like giving them environments/ custom tattoos/ graffities etc.

    Everything comes down to making the game more realistic and perhaps giving people new achievements towards the official status as the path to it could be bumpy, with a lot of people losing interest along the way.

     

    I would like to hear the community's perspective on this. Perhaps, with the input of you guys this idea could be polished even more and become a reality.

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