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  1. Past hour
  2. Looking sick, Conor you absolute madman I love you!
  3. The end of an era Thank you for all of the good times on SAMP
  4. Mr Senior Admin @Conor! Congrats lad and to all the rest of the team. Lets go bois! SoonTM
  5. Congrats guys and good looks
  6. ya allah... ya allah.. congrats...
  7. Today
  8. cant wait and congrats ppl
  9. Congrats to the new guys joining the team! SoonTM is actually SoonTM
  10. We'd like to start this month's community announcement with the following message from Mmartin: Hey everyone, I hope you're all doing well so far in the new year. I'd like to address the plans we have coming up for LS-RP in the very near future. The more keen-eyed among you have probably spotted a "February 2026" card at the end of our last LS-RP RAGE Return teaser. I'm happy to say confirm that after months of hard work by our dev team (huge shout-out to danut and n0de101 who led the RAGE development), we're crossing our t's and dotting our i's to be fully ready to re-open. This comes at a convenient time, as as of today we're shutting the SA-MP server down. I'm thrilled by having had the opportunity to relive the days past and taking SA-MP for one more ride. We've developed dozens of new features that we could only dream of back in SA-MP's heyday, and the run SA-MP had was much longer (also more fun, and at times more challenging) than we initially anticipated. So all in all I'm happy to call the re-run a success, and can't wait for you to see what we've been cooking up on the RAGE front. While we have a rough date to open doors (ports?) internally, we still have some last bridges to cross before feeling confident committing to and sharing a concrete date. It's this month however, so expect more information on dates, features and factions very soon. We'd also like to give a massive shout out to our media team and RAGE Insiders who've made the effort to showcase and highlight some of the server's legal factions in the most recent teaser for RAGE: Commerce & Estate Team In preparation for RAGE, there's been some changes to C&E and how it works/operates. Much of these changes are in the back-end, and not something we necessarily need to bore you with however, by simplifying the structure of the team into two main teams we can streamline the current processes that our team has to go through. Based on recent feedback, all teams including ourselves have agreed to ensure all applications are reviewed within 72 hours to ensure none of our players are waiting on approval for extended periods of time. Commerce Team: Manages business-related tasks, including leases, company perks (vehicles, mapping), and entrepreneurial applications. Head of Commerce Team — danut, Assistant Head of Commerce Team — Slice Estate Team: Oversees player-owned residential properties, complexes, and market pricing adjustments to match the server economy. Head of Estate Team — Caledonite, Assistant Head of Estate Team — DadoJ Keep an eye out on the forums in the coming days and weeks for more information on how you can request properties and companies prior to the server's launch. We aim to ensure that everyone's ready to hit the ground running once the server is live. Illegal Faction Team We'd like to start by acknowledging some changes to the team, as we've recently had @Spanion return to the staff team and reclaim his Illegal Faction Council role. Spanion spent a considerable amount of time supporting the Illegal Faction Team & Council around the SAMP launch and has been helping us get the team prepared for the launch of RAGE. @Conor has also been placed into the role of Illegal Faction Council, his experience in illegal street-gang roleplay, and passion for providing players with a positive, immersive experience has been of great help as we work with our development team on new exciting features for RAGE, which you may have seen in our recent promotional material - a project which @Conor has taken on and worked extremely hard on alongside our RAGE Insiders team. As the launch date for RAGE rapidly approaches, the Illegal Faction Team & Council have been very busy ensuring a smooth transition into the next stage of LS-RP for all existing factions interested in setting up shop on our RAGE server. We've also been preparing a process for returning factions, and factions from outside the community who wish to join us on LS-RP:V. We're excited to announce that we're now ready for faction leaders across the board to apply for Verified in the run up to launch. There are some eligibility criteria that must be met, and not everyone will be granted this upon launch. If you're unsure about the RAGE faction advancement structure, we recommend checking this thread. If you'd like to apply for Verified status, we ask that you submit the following application to the Illegal Faction Council for review. As the official launch date has not been released or decided, it may take some time for applications to be reviewed and approved. We don't want to get anyone excited prematurely, but by submitting your application early you'll ensure you've reserved your spot as a Verified faction for launch as we won't be giving it to every applicant. Official SAMP factions will also have the opportunity to join RAGE in an Official Faction capacity - there are also some eligibility criteria that must be met, however the Illegal Faction Council will be reaching out to these factions individually. We've also been receiving a lot of feedback about the Rules of Engagement from both players and staff regarding the length and complexity of the Rules of Engagement. We've spent some time condensing and simplifying the information, and have released a Rules of Engagement (Simplified) thread. There has been a couple of changes to ROE for the RAGE launch, most importantly this is the change to weapon restrictions (one assault rifle instead of two per attack) and the fact that robberies will now be classed as a faction attack and subject to a 6 hour cool-down. This is still a work in progress as we approach relaunch, but we encourage all faction leaders and their members to ensure they've read this thread to be up to date on the ROE for RAGE. Finally, we're excited to announce the applications for the Illegal Faction Team are now open! If you'd like to provide your input and work as part of a team to support the illegal roleplay community, we recommend submitting an application. And, as always if there's any queries or concerns you'd like to discuss with the Illegal Faction Team/Council, our discord has a ticket bot to allow you to easily communicate your ideas with us - Discord Invite! Staff Update Following our recent tester driver, congratulations to our new staff members ... Tester Karelia - Lande - mhrhan - Hellishape21 f1nn - Ormond31 - Calvin Congratulations to our newly promoted staff members ... Senior Admin Conor Senior Tester Zion - NissanR Welcome back to our returning staff members ... Tester Draxxler
  11. Yesterday
  12. kinahan lol Manchester x Ireland
  13. Last week
  14. Character Name & Lore Transfer Policy To encourage continuity and creative freedom across our community platforms, we have established the following guidelines regarding character names and lore transfers between SAMP and RAGE environments: Naming Continuity: Players are welcome to carry over their character names from the SAMP universe into the RAGE universe. "Clean Slate" Requirement: While the name may remain the same, the character’s history does not. If you choose to utilize a SAMP character name on a RAGE server, you must treat the character as a new entity. You are strictly prohibited from retaining or utilizing memories, previous relationships, or past storylines from the SAMP universe within the RAGE environment. This ensures a fair playing field and prevents "metagaming" or lore inconsistencies that could disrupt the immersion of other players. The intent of this rule is to allow you to keep your "identity" while ensuring that all roleplay interactions on the RAGE platform start from a fresh, unbiased perspective. We encourage players to use this opportunity to create new and unique storylines in the RAGE universe without the use of SAMP names/characters, however this is not something we will enforce a limit or restriction on.
  15. Los Santos, San Andreas, is a city based on Los Angeles, California. As a result of this, and LS-RP's stance on heavy-roleplay, Los Santos, San Andreas will act as a replacement for Los Angeles, California and part of its surrounding area. San Andreas will therefore replace California as the United States' 31st and second largest state. Encircled by states like Oregon to the north, Nevada and Arizona to the east, and Mexico's Baja California to the south, its coastline on the Pacific Ocean on the west acts as "the 5 borders of San Andreas." For a more immersive experience and in the interest of server continuity, we are only roleplaying on-map locations as replacements for real life locations, therefore San Francisco, Las Vegas, Miami, and New York all remain the same. In addition to this, factions and players may use real events, history and backgrounds to construct both individual and faction background stories up until the cut-off point of 2019, granted that it doesn't coincide with key parts of our own server lore including key figures such as members of the government, police department, fire department and known criminals who also replace their real-life equivalents. This will apply for immersive purposes only to things like the weather, news (country-wide) and information to create a realistic character or faction background. In a nutshell, faction and character backgrounds may contain real-life history up until 2019 then everything after that must become fictitious. Despite having a SoSan (SoCal) dominant stance on SA:MP, we have decided to step into GTA V with a more neutral stance on the subject to create even more opportunities for the players. Under this circumstance, we will be tailoring our map around different parts of California. Paleto Bay and Grapeseed will replicate specific areas and the cultures inspired by Northern California or as referenced, NorCal. Players who roleplay from here may take inspiration from areas like Bakersfield and Fresno where north/south lines converge. Both coasts have dissimilar cultures and this should be taken into consideration when roleplaying in or around either one. The driving distance between LS and these areas will be anywhere between 1.5-3 hours depending on time of day and traffic, so roleplay in accordance to this estimate. Law enforcement agents who receive calls or backup requests may bypass this rule. For this reason, the designated area will serve as LSRP's northern San Andreas aka NorSan. There would be no real distinction between the two if we were to remain entirely based on Southern California so instead, we created this compromise. To summarize: Los Santos, SA replaces Los Angeles, CA San Andreas, USA replaces California, USA Los Santos County, SA incorporates parts of Ventura County, CA Paleto Bay, Blaine County no replacement, loosely based on areas north of the Bay Area (doesn't go that far North, e.g towards Oregon) because of the environment/name i.e redwood forest and "Paleto Bay" (Pelican Bay State Prison) Grapeseed, Blaine County no replacement, loosely based on more 'central' northern areas like the Salinas Valley and other farming towns like this. Sandy Shores, Blaine County, no replacement, loosely based on Inland Empire area to the east/southeast of LA. It remains part of SoSan. San Fierro does not exist Las Venturas does not exist Vice City does not exist Liberty City does not exist The Alamo Sea is the traditional north/south diving line. If you're south of it, you're in SoSan. If you're north of it, you're in NorSan. The two communities on either side (Sandy Shores and Grapeseed) can therefore be considered both 'central' and 'north/south' respectively, depending on context, as the communities around Bakersfield, Fresno etc. are irl. Blaine County will represent California's Kern County (Bakersfield area). Sandy Shores, Paleto Bay and Grapeseed are all within Blaine County. Blaine County is a central area which can be considered both northern San Andreas and Southern Andreas, depending on where you are within it. E.g. Sandy Shores is considered more southern, Paleto Bay is considered northern. Los Santos County will replace Los Angeles County Sports Teams - LA = LS Real life sports teams will be acknowledged with the replacement of LA for LS. For example, LS Rams replaces LA rams. LS Lakers replaces LA Lakers and the Los Santos Dodgers replaces the Los Angeles Dodgers. Because of this, players will have the ability to root for their native teams. Modded sportswear with the real-life equivalent names are allowed but when speaking, writing or wagering on your team, it must be substituted with its lore-friendly name. Everything from the fonts to colouring will remain the same. Additionally, you may also pluralize them as a compromise. Namely "the Rams," or "the Lakers" or "the Dodgers." Clothing and Body Art Real life clothing can be roleplayed in addition to what is made available by the script and modding team. However, if it is personal modifications, players and law enforcement personnel may describe and identify you based on what is noticeable and available to them. This applies to both clothing and body art, anything that substitutes something for something else. Additionally, the modded replacement must be listed in your character description e.g a MC-affiliated vest or "kutte" replacing a vanilla version of it. Anything that doesn't go without saying must be listed for immersive purposes. Weapons, Ammunition and Attachments Our weapon and ammunition portrayal will be dictated by script, where developers have worked tirelessly to implement a system based on San Andreas' real-life equivalent. Whatever they are named and modelled after is what they will be roleplayed as with no exceptions. Damage from weapon, ammunition and attachments will be taken into account when roleplaying injuries or declaring deaths in accordance to realism. Vehicles Vehicles remain in their original GTA V form and replace their real-life equivalents. To name a few of the more common vehicles, the Ubermacht replaces BMW, Obey replaces Audi, certain Benefactor models replace certain Mercedes models so on so fourth. An official guide will be posted in the correct section where players can draw inspiration from. Vehicles driven by players must suit their character's ambition, situation and financial circumstance and must make sense for their individual characters. For instance, if your character owns a variant of the Benefactor, it makes no sense to go on robberies or sprees in it, especially if registered to you. Weather For immersive purposes, players are allowed to use California's weather system to accurately judge the weather and roleplay according to it. Because of the time difference between California and server, to be as close and as accurate as possible, the previous day's weather can be used as a basis. This way, no matter the time of day, you have a forecast estimate for every hour of the day and night. With this in mind, players should dress their characters accordingly. For example, it would be questionable if you were to wear multiple layers in weather that is rarely 42°F or above 93°F. If it is unimportant and largely "day to day," consider dressing down and vice versa. Again, this is not a rule, it's more of a guideline and expectation. Brands and GTA franchises A lot of GTA's branding and franchises are modelled around real life. For example, Tim Vapid is Tom Ford, Sebastian Dix is Christian Dior, Blagueurs is Balenciaga/Vetements, Anna Rex is Calvin Klein and Sand Castle is Stone Island. As a result, these brands will be considered "knock offs" and bootlegged versions of their real life equivalents unless there is no available substitute. If there is no available clothing to replicate their equivalent, it may be addressed via description so that players have the opportunity to examine and acknowledge it.
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