COMMUNITY AWARDS 2025
The highly requested community awards have finally made a return!
This is an old tradition that we used to do on our old forums. With the return of the Community Awards in 2025, we have decided to do things a bit differently from previous years.
This time around, if you win a category, you will receive an award badge on your forum profile corresponding to the category that you won. This award badge will remain with your profile forever. In some
We have decided that it is time to double-down on LS-RP related content, and have put together a system which gives back to the content creators in our community. It's no secret that LS-RP content online has brought us many players - We see you, we appreciate you, and we want to do our best to support your work!
Below you will find a copy of the new LS-RP Content Creator Program. We hope to add more perks and bonuses to the system in the future, but for now, I think we have put toget
Hi
We're officially half way into the year of 2025. Time has flown incredibly quick, but the saying is true; time flies when you're having fun. We've got quite a big update this month, with introduction of new testers, team updates and our Rage Insider team being announced. All this and we've still got the winners of our giveaway from last month, you can find details out below;
Anniversary Giveaway
As we announced on LS-RP's 18th birthday, this month we're giving awa
Howdy gamers,
Today marks an incredible milestone for our community - Los Santos Roleplay is now eighteen years old. That’s old enough to vote, drive, purchase alcohol in most of the world (shout-out US of A), or take out a an unfavorable loan to finance a vehicle that’ll drop in value by half the moment you drive it off the lot. Yay!
Around this time last year, when LS-RP was turning 17, we re-released our San Andreas Multiplayer server. Although it’s been a whirlwind of
Hey all,
We've undertook some work to restructure the forums. Since we re-opened SA-MP back in May 2024 we had some splitting of the forums with the idea that SA-MP and RageMP sections were separate and could operate on their own. We didn't really succeed with this and it was a hot mess, some of the community forums such as player reports being in a RageMP labelled section, but the report was SA-MP only caused confusion.
We've now completely separated SA-MP and RageMP on
Hey All,
Hope everyone is well, we don't have a lot to report on this month. So we'll get right into it below:
Illegal Faction Team Update
Throughout this month, the Illegal Faction Council have been heavily monitoring factions for stockpiling, official and unofficial. There's been a recent update in which IFC and Lead Admins can now easily track weapons as they move through the server which has been of great help in combatting the issue. We'd like to thank th
Hello gamers,
After months of hard work from our development team, we’re excited to reintroduce the Rage Insider Team – initiative designed to bring passionate community members into the heart of LS-RP 3.0’s development process.
RAGE Insider
You might be asking what the RAGE Insider Team is; it is your chance to get early access to upcoming features, updates and testing modules before the official re-release. You’ll be part of the team that has a direct role in sh
Hey all,
I hope the start of the spring term is bringing out everyone's good moods now we're coming out of the gloomy rainy weather. We've got quite a bit to get through for this update, so stick around and have a good read through.
First and foremost I'd like to share some positive stats; our SA-MP server has been doing very well in the last few months which can also be seen in the time spent in-game and the average peaks we reach every day. Just for comparison, here's t
Hi All, hope everyone is well.
Welcome to our March Staff Update, we've a lot to cover this month as we've a lot of updates from some of our core teams, you can read about those below.
Illegal Faction Team Update
The Illegal Faction Team has been diligently working behind the scenes on a number of updates and improvements to enhance our activities.
We are excited to welcome @Dos Santos to the Illegal Faction Council. Dos Santos will focus on identifying a
Hi All
Hope everyone had a good starting month to the year 2025, we've not much to report on this month since a lot of our efforts have been going into the well awaited 14.0 SA-MP Feature update that was deployed yesterday, you can find out more about that here:
Illegal Faction Team updates
We've a small update from our Illegal Faction Team Council;
As per the new illegal faction team regulations all new (or recently re-opened) factions are oblige
Hello everyone,
after weeks of hard work, I'm happy to say that today we're bringing you the 14.0 SA-MP Game Update. This update includes several new environmental maps, burglary system (stealing and selling furniture), enterable vehicle interiors, graffiti updates, peepholes, furniture objects, and many other features, changes and fixes.
I'd like to give a big shoutout to danut & Kane who worked hard on completing this update, and Cake for starting the work on severa
Hello everyone,
2024 is over and it marks yet another year spent together on LS-RP. This was quite a big year for us, as we reopened our SA-MP server and the community underwent several major changes. We officially relaunched our SA-MP server on LS-RP's 17th birthday, May 17th. Let's take a look at some interesting stats from these 7 and half months.
In 2024, there were
8,217 new accounts created! Surprisingly, 87% of players who played on SA-MP last year were new ac
Hello everyone,
holidays are well underway & I hope you managed to spend time with the ones close to you, whether you celebrate or not. As announced in our December Update, we're running a giveaway this month as a token of appreciation and means to give back to our community. While I've plenty of interesting and exciting updates to share with you, I'll save those for the end of year update and focus solely on the giveaway today, so you can return to indulging in gluttony, or perh
Hello everyone,
Welcome to the December Community Update. We're entering the last month of a year that has overall been a very good one for LS-RP. The return of SA-MP gave our community a much needed breath of fresh air, and it allowed us some time to step back and reflect on what we really want to do next. It's not quite the time to look back yet so I'll save all of that for the End Of Year update, but this year we decided to make it easier than ever to look back — we'll be doing a
Hello everyone! This game update is packed with some highly requested features, such as the train returning to the server, spawning furniture anywhere in the open world, transporting bicycles, bikes, and forklifts on other vehicles, add furniture to your vehicles, picking a vehicle door with a mini game and 3 new civilian skins for anyone to use!
We've been hard at work bringing you these features and we're not stopping here, we have lots more in the works so just stay tuned!
Hello and welcome to our November update! As I'm sure you've seen, there's been frequent development updates, but what about the community? We're full steam ahead for bringing more and more players to LS-RP, meaning on both our SA-MP server and our GTA V server. I've seen some ideas floating around this month that SA-MP was never a priority, and this is simply not true. We have people within the LS-RP staff team and indeed the wider community that are committed to only SA-MP, some that are commi
Hiya folks, this one is more of a quick Quality of Life update while we're hard at work on other features that we think you'll love, so don't expect anything big this time around! Notably however the taxi system was revamped to allow more "part time Uber"-style taxis, meaning people can go on taxi duty in their personal cars, even if they already have a job and a side job, and pick up calls for cash whenever they have a spare 10 minutes.
- Adds new modernised taxi system
- Changed ta
Hello! I'm here with the changelogs for SA-MP Game Update 13.3.8 and RAGE Game Update 2.5, which you can find below!
First off, though, I want to thank everybody that has applied for the Tester Team, there are so many of you, best of luck to all!
If you haven't been keeping up, check out #snippets on discord for some cool pictures of what we've been working on recently on both V and SA!
[RAGE Multiplayer Game Update 2.5]
- Added serial scratching system for wea
This game update is a mix and match of minor features, some balanacing (like PD/SD/DCR only getting 2 taser bullets before having to "reload" instead of 150), some QOL furnishing features, and a new feature for the mechanic job - extinguishing car fires! Gone are the days where you need to report for an admin to unlock a door in your complex after a server restart as now all tenants have access to unlock the main door!
Tractors have been added for the aspiring country folk among us (
Happy spooky season to all my spooky fellows! This staff update isn't going to be big as we're currently testing a game update and I don't want to take away from the big update post that we're going to be doing for the game update! I do have some cool news for this update though to share with you
Illegal Faction Team updates
I am happy to say that @Flip has been added to the Illegal Faction Team Council! Flip has been with LS-RP for a long long time and it's honestly a big de
Hello,
For over a year now, we've used path.net as our game server network provider to mitigate DDOS attacks. This has been a largely successful choice, as within that time we've managed to fight off countless attacks (going even as high as 1Tb/s) without anyone noticing. Unfortunately, general stability of the network isn't that great and we're experiencing excess packet loss for the last few weeks, with the last few days being much more noticeable. While this would pass on its own
Here we have a myriad of bug fixes, a few cool new features that I'm sure everyone will love, and a nice new version number to go with it 🙂 Here is the changelog
Adds vocal range adjustments based on vehicle window & door state
Adds ~700 new furniture textures
Adds 15 furniture material slots instead of 5
Adds highlighting of used furniture material slots
Adds extra hours (0800-1300) to happy hour timeframe
Adds the location of parked vehicles in the /v get menu
Adds various m
Hello,
Even though the temperature (at least here in Europe) wouldn't let you think that, summer is coming to a close. We're all slowly returning back to work and school from holidays and time off, though the same can't be said about the development team which has been busy bringing yet another update to our gamemode.
Although it's been less than a week since we added five new developers to the team, they've already been hard at work and I can proudly say that the vast ma
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