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Venta

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Posts posted by Venta

  1. It's a niche roleplay opportunity, but as someone who works with that irl, I'd love to see it being implemented.

     

    I'll see what I can do regarding licensing. Personally, due to it being so niche, I'd prefer that the entire process would be roleplay based and handled by actual players, instead of getting a test and flying through checkpoints. 

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  2. Phone towers would be a very nice addition for immersion, and it's not only about tracing...

     

    - Phones wouldn't work everywhere, or they would cut random parts out of sentences when on the phone.

    - Phones wouldn't work in tunnels, underground, high in the mountains, out in the sea, etc.

    - MDCs would have connection problems in low or no signal zones.

    - Towers could have technical issues occasionally, prompting government and private agencies to react.

     

    There are more possibilities.

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  3. I don't think street vendors would be used much with the current playerbase, but I see potential for food truck - I mean GOV is constantly struggling to hire one for events, as businesses are not too interested in that venue, but with script support I'm sure it would change.

     

    The ability to have custom vehicles would even allow enterable trucks and custom liveries for proven businesses.

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  4. 26 minutes ago, Grover The Good said:

     

    Most people have never experienced that, so trying to appeal to nostalgia won't have much of an effect. In fact, it's one of the issues.

    Not many take this into consideration, but this shows simply that there was no market research done when entering another game. Spending 10 minutes at Twitch would've been enough to build a basic image on what the younger players want - unfortunately, it doesn't really scream "quality roleplay". 

    I suppose many had this idea that the old roleplayers will come back, but we grew up and only a few of us remain here - most of us quit gaming completely and went on with adult lives.

     

    26 minutes ago, Grover The Good said:

    For one, after 2016 LSRP lost most of its original appeal, as it had turned into a jumbled mess of OOC connections, user infighting, complacency on behalf of the staff and staleness on behalf of the players and thus most émigrés had no reason to come back other than temporary curiosity.

    Honestly, that wasn't really visible from the regular player perspective. Most of those years me and my friends spent just roleplaying and ignoring all the drama around and we had a pleasant time. It wasn't hard to ignore unless you are someone who gets very attached to the community and must befriend everyone or someone that tends to go against the rules.

     

    26 minutes ago, Grover The Good said:

    In short the job scripts seem to have been teleported straight from 2010 and there's nothing, or very little, that's scripted to earn money while roleplaying with other people.

    I've brough this up multiple types during the development and many actually shared the same ideas - jobs have to be more dynamic, encourage player interaction. Even the most basic jobs as trash collection or courier can be done in a way so it would connect players and make the world more dynamic and dependent on players themselves. I suppose most of that was scratched and written off for the future amid the rush to launch the server sooner.

    I try to do that using government now, although the impact is minimal, but at least we try to make the environment slightly more dynamic.

     

    26 minutes ago, Grover The Good said:

    instead of ditching one of the two in favor of something new such as the SAHP or one of the half a dozen smaller police agencies that operate within LA city limits, and then you topped it all off by making both extremely bloated in an effort to be "realistic" instead of starting small and growing along with the playerbase.

    Yes, this! There's so many niche interesting law enforcement agencies that could've replaced the old concept! But now there's two that work on the same goal 🙃 

     

    26 minutes ago, Grover The Good said:

    And then there's the complacency, which is perhaps the biggest issue of all. If you want the server to succeed you just cannot afford to be complacent or disappear for weeks on end only to pop up with a half-assed apology promising you'll do better in the future. The competition is many things, but complacent isn't one of them. You cannot possibly expect to pile up broken promise upon broken promise on top of a brand that is already greatly devalued since its heyday and get away with it. You need to set a vision of what you want to achieve roleplay-wise and stick to it, not jump from update to update and make it up as you go along.

    Seems like recently there were certain steps taken in the right direction, where power was directed to people willing to actually make a change. But time will tell. 

  5. 9 minutes ago, .445 said:

    Everyone who commented on this post literally makes up the PB right now 

     

    LSRP isn’t a top tier roleplay server anymore. It’s a haven for the shit RPers who couldn’t hack it on SAMP so they culminate on here because it’s easy to portray low quality RP without the stress of being chastised for it. 
     

    Hence why the decent and/or better players left. 
     

    You guys can keep jerking each other off trying to figure out how to fix a broken system going up an uphill battle. But hey, at least you’re having fun though, more power to you. 

     

    There's no such thing as top-tier roleplay anymore, unless very small and enclosed communities. The newer generation is more used to the fivem type of "roleplay". I've tried multiple servers over the past few years while waiting for LSRP to launch and most of them are the same community-wise. You got bad apples everywhere. I'm not saying LSRP is different, it's exactly the same as everywhere else. There's other issues.

     

    Hell, even in samp it's the same. We tried to launch our own small niche roleplay community after lsrp closed - all was good until new players from elsewhere showed up and ruined the experiences. 

  6. 1 hour ago, trashstar said:

    the server has come leaps and bounds but its still a cumbersome annoying experience with a ridiculous amount of bureaucracy

     

    why come here and work hard, either through acquiring wealth or filling out a ridiculous amount of paperwork to get what you want when you can just stay on the other server where everything (even as a new player) is a fingertip away?

     

    i'm still having to visit 6 different clothing stores to customize my character. makeup is fucking annoying. i cant just straight up buy a cheap car to get around a massive empty city, no i have to sit there for 7 hours afking paychecks before i can lease one (if i havent already quit from the annoying ass dmv test) there is no environment where i can find rp unless its peak time and a business is open.  the events team does absolutely nothing??? its a fresh server and there is zero events lol... 50% of the server's failure can be attributed solely to them ngl. theres permanent technical issues in play (this shit gets ddossed or suffers from a server killing rage bug that prevents players from logging in) seemingly every week

     

    its just not easy to hop on and circumvent 

     

    Only certain legal factions have more paperwork, but they have been combating that recently and only people that choose to be either detectives, licensing officials or in the judicial system have to deal with more paperwork, otherwise, it's a paperless world where you can spend 100% of your time in-game.

     

    Can't say anything about make-up, as I haven't had used it, maybe @Natasha Valentine can comment on that more. As for clothing stores, from what I saw so far - Binco has everything under one roof? Correct me if I'm wrong. 

     

    You can lease a cheap car almost immediately, the down payment aren't that big, otherwise you can use the super cheap rentals. I don't get when people complain cars, as there's so many options - both cheap and expensive, me and my friends haven't even brought that up as an issue. DMV could be tweaked - yes, the questions are very hard and most of them are simply misleading and wrong. The driving part is fine though.

     

    There's events almost every weekend, although most of them are organized not by the events team, but ICly by the City Cultural Affairs department. We have a career fair this Saturday!

     

    Technical issues impacted the server heavily, but ddos attacks were to be expected - I mean we even suffered from them back in SAMP.

     

     

  7. The issue doesn't lay in the location. County is even bigger than Los Santos and there's no way you're keeping players in one small town - there's just not enough space for most RP venues, especially illegal.

     

    Several key issues I see at the moment:

     

    - Slow development. Server updates are becoming even more rarer as the time goes, and so far these updates are minor and small. I don't know if it's because the developers busy or perhaps they are working on several big projects to release them all at once. I hope it's the second option. 

     

    - Communication. Ever since Sal went on LOA, communication has been down a lot. No more staff meetings, no more news from the management. Again, I really hope this is silence before something big from their side. But players don't like silence.

     

    Incomplete economy. Some people complain that the realistic economy model is bad. I personally think that it is good, but certain things are either missed out or done the wrong way. For example, car prices are wrong - some of them are too expensive, some are way too cheap. Rental car system is done terribly wrong - it's 20 times too cheap, there's absolutely no accountability, etc. Basically $20 burner cars that you can use for anything without any consequences, which also fucks up things for taxi businesses and transit schemes. Lack of ability to sell/scrap cars, etc.

     

    Surplus of LEO. I'll be lynched for this, but there's too much players in PD/SD - most evenings 1/4-5th of the server are on duty officers. That's something you'd see in a C&R server. There's no challenge for the LEO players and they way overpower illegals - forcing them to RP in enclosed circles somewhere in interiors. Not to mention that most of the LEO players are actually good roleplayers and could really be much more useful in other legal non-LEO and illegal factions, as well as businesses. 

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  8. On 4/26/2022 at 9:07 PM, ESE MICKEY MOUSE said:

    Shouldn't matter in my opinion, I don't wanna see gun dealers selling switchblades period, meaning they need to be legal ingame, I really don't give a shit how it is IRL, if a store wants to sell switchblades/knuckles, they should be able to. Having to jump through hoops just to get a knife you won't have anymore the next day is retarded.


    There's literally other, easier ways to distribute weapons illegally not through gun dealers. Like just grant a certain amount of these to leaderships of illegal factions so they could distribute them to their members, which then could either chose to keep them or sell them off to random people in the street for crack money. 

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