How to say you want to kill illegal rp without actually saying you want to kill illegal rp.
It's like all the majority people saying they want 24+ hour sentences are all legal PD/SD rpers.
People are here to play the game, illegal rp is just as much if not more important then legal. You can force a horse to the water but you can not make him drink, YES people should rp all prison instances but adding 12+ hours to an already long prison sentence as is, making people have to sit at their desk and scrap and beg for roleplay for 12 hours at a time when people already took MULTIPLE days to complete 12 hour sentences on SAMP is just not ideal at all.
LSRP on gta 5 is going to average 500-800 players possibly, their will be PLENTY of people who actually enjoy rp in prison, hell it was like that on SAMP with half those numbers on SAMP. (Example: Pen 1/Kushin/A black faction who's name I forgot because their were multiple at one point)
"Let off with a ten hour sentence"
Have you ever tried to do a ten hour sentence? Almost no one sits straight through a 10 hour sentence and is roleplaying in the same day/night most if not all of those people were mall rats, I'd be willing to bet barely any were hard core illegal rpers. I used to take day breaks after prison sentences (To create a realistic experience within my faction + I'd just be tired of the game afterwards)
Keep prison sentences how they were before, hell maybe even shorten them, but. Make them so you can serve them offline as well as online if you choose to. Everyone's first go to is limit illegal rpers as much as possible. Imagine tipping the scale a bit, In every Police documentary or show/movie video you find on the net (International favorite movie: The Wire)
They always hence how gangbangers and crime are always stepping their game up, making it harder for them to get caught, etc. Make that somewhat be the case here. Illegal rp is what probably grows at minimum in-between 60-75% of the player base, You want proof? Go look at your average rp video on YouTube.
Think about what you just said, You want a complex system that would LIMIT, That's not ideal either, You want a complex system that forces each sides to be their best, PD is already going to have Dogs/Forensics etc and with how widely known it is how good Mmartn and Kane are at coding/scripting who knows wtf else crazy good shit they'll put into this game.
As well as on peak days 100s of other Police rpers online at a time possibly 150-200 when you combine PD/SD explain to me how limiting illegal rp even more would be ideal at all?
When literally everything they're/we're up against is supposed to put them at a disadvantage. (Been in PD as well as majority illegal rp through a span of 7 years) PD is literally supposed to win up to 80-90% of their encounters. So you want criminal rpers to serve 24+ hour jail sentences 80-90% of the time? Doesn't make any sense and will not increase any type of RP in terms of quality, will probably in fact decrease it substantially.
What you will increase is the disconnect between illegal/ legal/ Faction Management even more, and if you've been around when LSRP was on samp you should know how bad it was there.
Force the legal rp to step it's game up, actually have a court system/trials/court dates/appeals/ make Detectives have to actually build cases. etc. I personally know multiple people who used to rp on lsrp who went off to become attorneys/lawyers, Don't try to limit the other side. You'll literally turn LSRP into GTA W where theirs 200+ law enforcement and 10-20 street rpers online at peak times