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kendrick

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Posts posted by kendrick

  1. I'm currently working on adding objects for the furniture system and I'm trying to be as descriptive as I can with the furniture names. Sometimes there's no avoiding "White Chair 3" for the sake of time and lack of other descriptive features but overall the names should be pretty clear as to what the object is going to be. Some of the current categories still need reworked but I think overall you guys will really like what we have.

     

    As for the preview function you mentioned if you check out the furniture system video, that's one of the coolest features about it.

    Spoiler

     

     

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  2. VR is pretty fun. I have the Quest 2 and would recommend that as a starting point to get the feel for VR and make sure you like it before upgrading to something high end like the Valve Index or whatever else comes out in the near future. Setup for PCVR can be annoying with the Quest but once you get past that it's pretty easy to use.

     

    To your question about motion sickness for me the more I play the less I feel anything like that. The first couple times using it felt weird moving around but I adjusted to it pretty quick.

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  3. Big update out for Supporter Edition owners right now and will possibly be available to everybody else in 1-2 weeks.

     

    Spoiler

    General

    -    2 NEW Maps: Valley, Fast Food
    -    NEW: Mirrors
    -    NEW: Vivox integration
    -    NEW: Free Look (with option to activate through a hold or toggle)
    -    NEW: Use (Only) keybind
    -    NEW: AMD FidelityFX SuperResolution graphics option
    -    Adjust interactable range/size in lobby
    -    Fix a rare bug causing you to get stuck on the loading screen
    -    Fix rare bug where trap wires would look incorrect (when doors were fully opened)
    -    Remove copyright images
    -    Fix broken lightmap UVs
    -    Add mouse inverted options to Optiwand
    -    Add Alarm trap type
    -    Grenades now have a more centered throw trajectory
    -    Reduced max Flashbangs and Stingers to 4
    -    Weapon descriptions updated with new sentences
    -    Better weapon offset for super wides
    -    Loading screen improvements

    AI

    -    SWAT: Abort arrest if target is not surrendered, or is already arrested
    -    Halved civilian morale
    -    First 3 bullets that a suspect fires has an accuracy penalty
    -    Added more roamers by default (3)
    -    Fix roamers so they don’t try roam where they can’t go (i.e. through locked doors)
    -    Tweaked suspect accuracy for better engagements
    -    Increased agent step angle so they dont get caught on small props
    -    Suspects are more likely to surrender if you yell at them before they’ve targeted anybody
    -    Fix surrender exit bugs
    -    Fix bug with instant snap aiming
    -    Allow arrested AI to move
    -    Investigate trap stimulus when trap goes off
    -    Changed suspects in hostage rescue from shooting civs when hearing aggressive noise to shooting after spotting an enemy
    -    Reduced shotgun fire rate to 1/sec
    -    Fixed bug causing AI that are getting up to pop
    -    Increased bash morale loss
    -    Tweak ROE

    HUD

    -    Implement Paperdoll crouch
    -    Fix NVG Paperdoll icon not being displayed sometimes
    -    Change heal prompt to ‘Press F to Stop Bleeding’

    Performance

    -    Fix frosted glass (causing major performance hits)

    Networking

    -    Add host admin game controls
    -    Join random session within desired ping instead of always joining lowest ping (allows people with slightly higher ping to receive players / spreads players over more sessions)
    -    Fixed time until bomb explode only showing for the host

    Weapons

    -    NEW: VKS, G19G5, SCAR L, BCM MK1, SLR 47
    -    Fix M4A1 socket for M600V
    -    Fix double sound playing for MPX, UMP45 and SBR
    -    Fix brake scaling for sr16
    -    Fix shotgun accuracy
    -    SRS now uses risers for 416, SBR, SR16 (if you have the SRS equipped before this change, you may have to re-equip on the workbench)
    -    Combat grip thumb over bore for 416, SBR, SR16
    -    Grenade model updates
    -    Increased fire rate of AR15-patterned weapons to be more realistic
    -    Fix M9 pistol using wrong inertia values
    -    Corrected laser rotation when right up against an object

    Animation

    -    Fix python lowered shield reloads

    Scoring

    -    Do not save scores if game is modded

    VO

    -    New TOC VO
    -    Removed unused voice files
    -    Delete certain cringe VO for good
    -    Only agender judge lines play when ordering arrests
    -    Updated civilian female voice lines

    SFX

    -    Footstep tweaks for 3P Civilians / Suspects
    -    Bump sound size for pistol melee so it doesn’t pan as player moves
    -    3P weapons slightly sidechain bullet impacts now
    -    Lower volume for certain sidearm melee foley
    -    Tweaks to certain 3P weapons for better parity
    -    Slightly lower bullet crack chance, remove EQ
    -    Add updated taser assets and update taser shot / hum
    -    Fix Port drip sound from stopping and starting, remove second sound for better consistency with location
    -    Lower trap cut volume

    Music

    -    Delete copyrighted music in game files

    Localization

    -    Add Korean, French, German translations

    Misc

    -    Delete ActivityFail folder
    -    Fix spelling mistakes
    -    Deleted offensive assets
    -    Add Discord Supporter Code in settings (for supporter server verification purposes)
    -    Various bugs and crash fixes

    Hotel

    -    NEW Modes: Active Shooter, Hostage Rescue (in Lobby and First Floor)

    Meth

    -    NEW Mode: Raid
    -    Open up the second house
    -    Add Destructible lights
    -    Environment Updates
    -    Incapacitated minor penalty score increased to -350 (previous penalty was -15)
    -    Adjustments to meth tunnel ambience
    -    TV now plays static sound
    -    Sewer area now plays dripping sounds
    -    Fix popping in certain Meth sounds
    -    Tweaks to meth audio
    -    Additional sound added to sewer
    -    TV on floor in main house now plays sound
    -    Chime sound added to main house side
    -    Additional sound added to spawn garage
    -    Additional sound added to street light near spawn
    -    Rat / debris sounds now play around main house

    Dealer

    -    NEW Mode: Bomb Threat
    -    Max atten for dealer barrel fire reduced
    -    Increased distance of dealer car passerby SFX
    -    Slight vol tweaks to outside dealer outside quake SFX
    -    Minor dealer artwork changes

    Gas

    -    Adjustments to certain Gas ambiences
    -    Huge overhaul of ambience volumes to prevent leaking
    -    Certain roomtones changed for better parity
    -    Certain spatial sounds moved
    -    Flies now play around poor (poor Mudasir)

    Port

    -    NEW Mode: Bomb Threat
    -    Add creepy auction music to auction room
    -    Add blocking volume to certain area so players can’t go for a swim
    -    Tweaked Raid AI count

     

  4. 11 hours ago, Shmoe said:

    "Is it illegal?": Yes, it is illegal to fabricate your own firearms without paying the ATF and allowing them to view everything you make/own.

    If you're making NFA items (short barreled rifles/shotguns, suppressors, automatic firearms using auto sears ect) it's illegal without applying for a tax stamp but it's completely legal to otherwise make your own firearms.

     

    Good guide and I hope to see more people roleplay around manufacturing firearms.

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  5. 10 minutes ago, Fiendfyre said:

    Additional questions - 1) are you guys writing the state constitution as well? 2) Are there going to be set parts of the US Constitution used, like before? 3) Are there going to be any supreme court cases allowed to be used on the server? We had a set list on SAMP and they came in handy 

    State Constitution isn't being written by myself or Kane at this current time but that could be something we look into in the near future.

     

  6. I'm very against lengthy prison sentences. I think it should be something you can request rather than being forced on everybody who gets caught committing a crime. Those who actually enjoy roleplaying in prison often get their experience ruined by the people who are just there to do the bare minimum to not get AFK kicked and lower their timer. I honestly think prison times should be lowered from what they were previously but one thing I would possibly be interested in is a three strike system on certain charges leading to a much longer sentence or even life imprisonment.

     

    Quote

    California's Three Strikes sentencing law was originally enacted in 1994. The essence of the Three Strikes law was to require a defendant convicted of any new felony, having suffered one prior conviction of a serious felony to be sentenced to state prison for twice the term otherwise provided for the crime. If the defendant was convicted of any felony with two or more prior strikes, the law mandated a state prison term of at least 25 years to life.

    On November 6, 2012 the voters approved Proposition 36 which substantially amended the law with two primary provisions:

    1. The requirements for sentencing a defendant as a third strike offender were changed to 25 years to life by requiring the new felony to be a serious or violent felony with two or more prior strikes to qualify for the 25 year-to-life sentence as a third strike offender; and
    2. The addition of a means by which designated defendants currently serving a third strike sentence may petition the court for reduction of their term to a second strike sentence, if they would have been eligible for second strike sentencing under the new law.

     

    I think this is something we could potentially tweak and implement here. Without raising prison sentences for everybody there would still be risk to committing certain violent crimes and getting caught.

  7. In the beginning this game was super boring to me. It was the same basic gameplay as the Left 4 Dead series without anything really new and interesting but once I got to Act 2 that's when the game really gets good with the nodes and different objectives and optional side objectives you need to complete to continue. I'd say the game is worth it if you have Xbox Game Pass for PC but I wouldn't pay $60+ for the game personally.

  8. 14 hours ago, jack said:

    I played 23 hours in a span of 2 days, once I stopped playing I could  never get back into it.

    Yup same here, bought it on launch and played the hell out of it but then stopped playing and never really felt like continuing. Considered redownloading it but I have other singleplayer games I'd rather complete first

  9. Love this game but it can also be super frustrating at times. Started a little late in this wipe so I'm still trying to grind out quests.
     

    On 10/8/2021 at 2:20 AM, Daidough said:

    Game is way to try hard for me. I barely have fun playing it.

    What are they bringing on with the next update?

    Only thing I've heard so far is the new Lighthouse map might be coming in the next content update.

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