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Will you RAGE insiders have the same attitude about VI, once that's released? I figure V's lifespan commercially isn't long for it, and probably faces a much steeper slide into obscurity. If my philosophy about role-play boiled down to refined systems and pretty aesthetics like you guys, and I wanted to appeal to wider braindead market, I'd hedge my bets and invest resources into staying ahead of the competition who are no doubt bracing themselves for VI's launch. Say, RAGE goes off without a hitch and you build a loyal community there, will you pack it all in and abandon them too in favor of VI's new systems?
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Thank you for making it clear that you have absolutely no idea what you're talking about in regards to LS-RP:V. I do agree that there's real concerns and problems surrounding the SA-MP server, but dragging a project a lot of people are working on through the mud (with false information nonetheless) is not the solution to any of the problems that have been expressed in this thread and only encourages the conversation to be derailed.
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One thing I can say is that it feels easier to start contributing to LS:RP compared to previous years. I remember applying multiple times for a developer role back when Damian & co. were in charge, and I honestly doubt my messages were ever read. This year, however, I sent an application and @danut replied fairly quickly, which at least gives the impression that there’s some interest in actively working on the SA:MP server. It never materialized, as life got in the way between the application and my introduction to the development team. I was told I could focus exclusively on the SA:MP server (in reply to @Clack saying that their intention is to pull the developers to RAGE), but I can’t attest to the veracity of that claim, since I haven’t yet seen how things operate internally. That said, the barrier to entry is still very real. PAWN isn’t exactly attractive in 2025, documentation is fragmented, and most people with the skills to learn it would rather invest that time into something transferable. I think it’s less about motivation and more about opportunity cost. If you don’t already have SA:MP nostalgia pulling you in, it’s a hard sell.
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You are asking me a question where I cannot respond without being banned from the forums for leaking. Funny that this is how you respond too. Instead of challenging me why don't you tell the community what you are actually working on? How close are we to the release of rage and how good is it? Do tell.
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1. Provide me with any sufficient enough statement from a Lead Admin+ in terms of any significant improvement of SAMP in this current calendar year. If you do believe that you can "grind your way" to Lead Admin from Tester by truly being invested in LSRP and contributing positively, you are mistaken. It's a public secret as to how people go up the hierarchy and it's no different than your regular 9-5 office job. 2. All of the developers are currently focused on RAGE. Do you realistically think that management would hire someone as a developer if his sole purpose is to code on SAMP? Their clear intentions are to transcend to RAGE entirely, so even if someone had genuine interest to do that, he wouldn't get the job. 3. There were plenty of factions that were very active and improving the quality of the roleplay that we have however if you managed to read half of the posts on this thread, you would realize why those people refuse to contribute further until things change. 4. Plenty of talented mappers have done a solid job on LSRP however (for some reason), mapping additions were very selective and some took months to be implemented. Aberdeen cooked up a mapping on Star Street for the SOVA business and I'm not even sure if that mapping was added after all. I had to beg to management and the mapping team for a map to be implemented, MIND YOU it was done by a player who isn't in the mapping team. All they had to do was add it in and that took them (if they even added it) more than 4 months at this point. 5. You have proven to everyone that you have read all of our posts diagonially.
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That's the problem, developers don't want to dedicate time anymore, I can't imagine SAMP is easy to script on, which is why I advocate for RAGE because as far as I'm aware it's a lot easier to implement new scripts and code. Of course good roleplayers don't need scripts and stuff but it does a lot more for the immersion if there's script support, RPing making drugs for example with no script support with a bunch of /me's followed by admin requests would be a whole lot lousier than having a dedicated script where you can roleplay the process as well as physically see what you're making.
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I am interested on whether you can elaborate where your knowledge about where the RAGE project is at comes from. Is it that same discussion from the staff channel two months ago where you were given basic information about our progress since it was clear your "concern" wasn't coming from a place of genuine curiosity or interest? Anybody with access to the Discord server can follow the #git channel and see what features are being actively added or have been added.
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How can you call people that wish for LSRPV samp rejects? When 99% of them are holding valuable positions in their factions / staff team or wherever they are. 80% of the people that talk in threads like this do nothing to improve SAMP. I don't see anyone joining as Tester and grinding his way to Lead Admin or something. I don't see anyone learning how PAWN,MYSQL work so he can contribute to the SAMP Gamemode. I don't see anyone hopping ingame and improving the quality of the roleplay that we have. I don't see anyone learning how to map. All I see is bashing poor gamemode, poor staff team, poor this poor this, I get it there are a lot of issues but no one is trying to do something, yall are just talking and bashing it. "Unban people who cheated / DM'ed give them second chance" What the fuck? LSRP is in this state because of people like them. Those rules are made for something and if you really care about playing on LSRP you will respect them. As someone who wants to roleplay LEO I deal with idiots on daily basis for the past 5months, people dont want to roleplay taser/tackle people will shoot you on traffic stop because you want to issue them ticket for something, I deal with people who barely speak any English. Every pursuit turns into mass DM, mass mg'ed ambush. And I hope that with RAGE we will rise the standards and those things wont be an issue.
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On LSRP with the current script? Maybe. But I have seen upcoming SA:MP servers who have a fully customized weapon and vehicle system. A lot of dope things can be implemented on a SAMP server, it's all up to the dedication of the developers to do it. However, the majority of the people who have commented here have stated that the script isn't why they've spent so many years on this server. Those players are usually good enough roleplayers to not be dependent on script features to come up with good roleplay concepts.
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From now on if you want to come and crusade for RAGE you should come and tell us what you spent your time doing on SAMP that makes you feel that it is dead in the water and that RAGE is the future. The only insiders that have come forward so far are Natasha Valentine who graced us with the monumental roleplay coming out of Valentine hotel over the years and a LEO roleplayer who's recent forum posts span back to July. I want to see credentials of what you actually roleplayed here or your opinion is simply invalid.
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Quoting OP, "The LSRP brand exists on SAMP, not on GTAV, and it’s glaringly apparent the SAMP server needs to be more of a priority going forward. LSRP SAMP failing is a marketing disaster for LSRPV". I'm sure the people commenting here are worried about the future of LS:RP on SA:MP and not on V, which you clearly couldn't give two fucks about.
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RAGE has been (for a long time) and will always be superior to SAMP, SAMP is nice for the aesthetics, but in terms of long-term script support and diversity in terms of what you can do, RAGE will always trump SAMP. This is coming from the head of modding for SAMP, I can tell you that it's 100% easier to implement clothing, scripts, items, vehicles into RAGE than it is on SAMP, on SAMP you can't have custom vehicles, custom weapons, I tried to make custom kuttes/vests for MCs based off of one model that they could texture over but it's too much work for developers and the idea sunk from the get-go whereas in RAGE, most of the common MCs vests have already been made and are easy to add. And even if they aren't, it's super easy to re-texture the existing vests on GTA:V. SAMPs nostalgic, that's why everyone came back, but after months of playing (even with updates adding new scripts which were janky at best due to how SAMP works), everyone realized that there was nothing more to SAMP, it was the same rinse and repeat cycle. I for one, alongside most of the community that's still left are waiting for LSRP:V, if it works it works but I'm not holding my breath.
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This thread is about the future of LS-RP, not just the future of LS-RP on SAMP. Yes, the game was fun 5 years ago before Rage was developed properly, but then it became superior in everyway. All the rage insiders you clearly dislike so much all played SAMP heavily and we enjoyed the server, but we also accept the reality that the game has seen its best days. LS-RP is going to either survive or die on Rage, the community's future won't be decided on SAMP. Nobody from the rage team are this upset, we all know the content is good and it's an upgrade over SAMP. I'm not sure I quite get the aggression because we all, me included, enjoyed SAMP but it was never going to last forever. I also don't get the blaming of management. The server started to decline years ago under old management but a lot of people seem to be blaming the current management for not doing more, but I see no real solutions. The stopped banning over trivial matters, they use admin jail far more than they used to, they're unbanning people and giving them 3rd, 4th, even 5th chances when old admins wouldn't have... The biggest mistake they made was not abandoning SAMP sooner, then maybe we'd have the share of 821 players currently on GTA:W.
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I've heard nothing other than "RAGE is the future!" from all of those who prefer V over SAMP. That is entirely your opinion and I am fine with that, however all of us who generally only play SA:MP have provided more than enough reasons as to why we believe the V project is doomed and we have provided multiple solutions on how to fix the SAMP server. If you are not actively trying to contribute to this discussion by trying to further elaborate on your point of RAGE being the future without truly providing any valid points other than "SAMP is an old game", how do you expect people to buy into your idea? As I wasn't really around when the first RAGE server was opened, can you please let the community know as to why that server failed? I genuinely want to hear your side of the story as it seems like you have spent a lot of time on that server. What has management done, in your opinion, to prevent another failure of an opening of the RAGE server?
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6 pages and 89% of it is literally solutions to the problem and you have the audacity with "rage insider" to even comment your 2 cents in on this. Why don't you go play LSRP V right now? Oh right. What change will happen on LSRP V that didn't happen on SAMP? Oh right. Majority of players came back/are here due to the LSRP name, not because anyones exciited for the LSRP V release. The small percentage that really hopes and wishes for LSRP V to flourish and do great are literal rejects of the SAMP scene. Sorry if I come off as a bit mean here, but can the people who are only here for LSRP V and never even wanted to see SAMP do good just fuck off? We don't need your delusional 2 cents that 'Rage is the only future!". No one from the Rage team can answer me this; What's gonna change management wise/or even staff wise when you compare SAMP and LSRP V. Is Mmartin magically just handing this over to someone else? Does everyone from the SAMP team just get booted off or do you keep x amount of people based on the friends group? Like I can't comprehend how delusional you rage insiders are.
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Where are these other servers then that apparently prove that SAMP has a future, at least for Western roleplay? One look at the server browser and any English/US server is either a freeroam, DM, or cops v robber server. The only RP servers I could find in a look at the first three pages before the numbers dropped to 0 where Russian or Brazilian. Just seems like SAMP continues to be a game that is easy to run and accessible for people with older PCs (make of that what you will) and that's the only reason the game has any life in it at all. Rage is the only future LS-RP has, there's no magical turn around for the server on SAMP, it has exhausted the accessible player base, and the only new players coming in usually find themselves in a forum report within 2 days. It's easy to blame management but I don't see anyone offering any actual solutions to *what* they should do; besides unbanning everyone which wouldn't really work because if you manage to get a permanent ban in LS-RP you clearly deserved it. The Rage server is way better than it was when it first released, Danut and Node have done a pretty good job and there's a whole new fresh playerbase on Rage thanks to FiveM and other Rage servers. I do agree with the one comment someone made on here (can't find it now) that there should be more snippets shown of the Rage server because there's definitely enough there to be building interest and showing the community.
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Day four and the only thing out of top brass has been an excuse about why Kev's post was censored -- if that isn't telling, then I don't know what is. I don't think it's a coincidence that a lot of the people being ignored in here, are a part of the same culture of role-players that the staff have notoriously always had a prejudice towards -- the same culture, I'll add, that have built the reputation that they leech off. In my experience, most of the staff have been vanilla role-players that would be more suited to Second Life, and make up for their lack of ability with administrative power; this is probably why they'd prefer to play with the systems and gadgets on RAGE than use their imaginations and role-play with the people that give a shit on SAMP. I feel like this thing with RAGE is almost out of spite, that a lot of them would like nothing better than to put a lot of "elitists" out to pasture. They look down on and mock people who passionately commit to their characters and their worlds, and they're doing exactly the same thing now. Edit: Except Rye. Rye's a real one. Big ups Rye.
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SAMP is a waste of time and resources, all attention should be focused on RAGE MP - LSRP V. - This is how LSRP will thrive and not just "survive". LSRP V is it's future, end of story. GTA 5 has way more to offer in content, scripting capabilities etc, SAMP is a dinosaur and holds no future I wouldn't waste to much time on it. Danut is doing a great job as well with the LSRP V content and concurrent updates!
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If anyone says anything about Huso I will plant a bomb undier thier car - up the Huso It's not always the staff team either, some players are just dumb and don't know how to enjoy this server without breaking rules or running around a gang faction screaming wasaup cuh let's smoke some opz n then roleplay around our block for 5 mins n /q yknow ese... All gang factions that I joined (even the official ones) just get boring to roleplay after a few days becuase everything on the server has got to the point that all you do is hop ingame, hold down the set waiting for attack or getting into a tahoma or premier to attack the rival faction. Gang Roleplay is not what it used to be, I checked the old factions and yes they did do a lot of shootings too but then PB was like 200+ every single night, they had businesses to visit, clubs, bars whatever. They had thier own roleplay - Mob Piru for example, Inglewood Family Bloods, even Harlows and EHC had thier own ideas, but they just showed a little bit and the rest was shooting. (I'm not hating anyone, play the game however you want) I think it's best for the server if it's already dying to slowly lower the number of guns, Ik there are warehouses for official factions - lower them too. Why do we have gang members with 4 stash cars? Makes no sense if you ask me. Since it's almost new year, how about the server gives everyone an unban? Forums, in-game. They had hacks? They did RDM? - Gun Ban them, have an admin watch them, if they get reported - BAN them.. It's not that hard really + you guys have logs for everything. Well this is just some stupid stuff that I said drinking my morning coffee, I hope everyone enjoys these jolly days with thier family and friends.🎄
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Hello everybody, I’d like to share my thoughts here as well, as I believe I’ve been part of this community long enough to express some concerns I’ve observed over the years, but I will only speak about the current situation and what I seen since the reopening. Even though I was never part of the staff team or held any important position within staff ranks, I can say that I had close ties with some members of the staff team and was often aware of what was going on behind the scenes. So, I’ll start with this. As @Zaw mentioned, this is not the first time something like this has happened the current situation is starting to resemble the 2021 closure. However, despite this familiarity, the current management does not seem to know how to handle it, which suggests either a lack of knowledge or a lack of care. ( for me ) Now, speaking about the Rage-MP side of the community, it feels strange to have staff members who are active only for RageMP when, at the moment, the main focus and the only platform open to the public is the SA-MP server. Even though I left the community three to four months ago, this was something I consistently noticed during my time playing after the reopening, incompetent staff placements based on personal connections: ‘I know this guy’ or, to put it plainly, nepotism. And staff members being present who simply appeared not to care at all about the SA-MP server. Now, after reading through the thread and finding out that the RageMP script isn’t even half finished, it makes me wonder what the server management is thinking at this point. Do they really intend to compete with a giant like GTA World using an unfinished, patched-together, and outdated version of a previously failed product? It feels crazy to me that after an entire year of: When is RageMP opening? and ‘Rage when? with so many people eager to get even a small glimpse of what the GTA V server would offer not a single sneak peek or snippet of the product was ever shown. This alone makes the current state of development quite clear. This brings up another question for me, why wasn’t the focus kept on SA-MP, especially after the grand reopening brought the server back to a 500/500 peak for a couple of days before slowly fading? The potential to maintain the server at its full capacity was clearly there. Alright, let me get this straight. Yes, you did release a roadmap on the UCP with listed features, I’ll give you that. However, not a single one of those features was ever actually introduced into the game. And that alone speaks volumes. My mistake, one feature was actually introduced, custom skins. However, players had to pay $20 to have a skin added to the game, and then either an additional $5 per month or purchase a premium package to keep it renewed. If you ask me, that’s a significant money grab. You can’t reasonably expect someone to pay $25 upfront and then continue paying either $20 or $5 monthly just to keep a custom skin in the game. Instead of implementing a system that renews skins based on in-game activity, this approach feels like a straightforward cash grab. So, the fact that the only feature added was one designed to generate income says a lot about their vision for the future. Alright, generating revenue isn’t necessarily a bad thing, right? That money could later be reinvested into the server by hiring developers, modders, and so on. Well… that’s pretty much all there is to say about that. The only updates I noticed for SA-MP after @ImperiumXVII left were basic to mid-level updates with no clear focus changes that could have been implemented in a single day. Nothing truly game changing or approaching the 2025 potential of a SA-MP server. Also, when you look at the team section, you can clearly see a Marketing team in place, yet I never saw any results from it. Not a single idea to promote the server or to help grow a new player base. The only attempt was when @ROZE created the Content Creator Program, which quickly died after his removal from the lead role. These are just a few things that came to mind that haven’t been mentioned here. I could go on and on regarding the illegal factions, but I think there are a couple of people here who know more than I do on that topic, like @Kev or @Clack, who were part of the Illegal Faction Team and also staff. I appreciate both of you for trying not to censor and for being open about the problems. As I said, I won’t continue for now because this could easily turn into a rant rather than constructive critique, and that’s not what I want. TLDR: RageMP development is unfinished, no sneak peeks or meaningful updates were given. Focus shifted away from the SA-MP server, despite its strong reopening performance. Staff selection often appeared based on personal connections or nepotism, with some showing little care for SA-MP. Roadmap features were mostly never implemented, the only monetized feature was custom skins, seen as a cash grab. Marketing efforts were minimal or ineffective, only short-lived initiatives like the Content Creator Program were attempted. Overall, the community’s potential has been mishandled, with a lack of clear direction, focus, and meaningful updates.