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Script Name: Drug Manufacturing | Script Author: Mmartin | Written By: badhbh Introduction Los Santos Roleplay offers the drug manufacturing ability. Players can now engage in the production of Crack Cocaine and Ecstasy Pills. This feature involves gathering resources, crafting the drugs, and dealing with the risks that come with it. We've broken down the details for each substance and the entire production process in the sections that follow. Crack Cocaine Cooking Crack Cocaine cooking requires two furniture items inside your own property, which you'll need to purchase through /furniture, and two ingredients, which you'll need to find yourself. Furniture items: Stove (Models are: prop_cooker_03, cooker4, v_res_ovenhobmod) Frying pan (Model is: prop_kitch_pot_fry) Ingredients: Cocaine Baking Soda Once you've purchased your oven, you'll need to purchase a frying pan through /furniture and place it on top of one of the burners, which looks like this: Once you've bought the furniture items required for crack cocaine cooking, you'll have to approach the oven and press 'U' and select the oven from the menu provided. You should also see the frying pan in this list (ignore frying pan for now). Switch on the burner beneath your frying pan through the menu provided: Once that's done, you'll notice that the pans are starting to heat up. It's time to add our ingredients! Getting back to the frying pan, use the 'U' menu again and select Frying Pan > Operate. You'll need some specific amount of cocaine, and any other ingredients that are used to cook crack cocaine. Note: If you do not wish to use your entire stash, it's best to split your ingredients before completing this step — otherwise if you fail, you risk losing it all. You'll then be faced with the following menu, which explains the process further: Once your chosen ingredients are added, you'll need to figure out how long to allow the product to cook, and cool down before you collect it. If the ratio of ingredients are incorrect, or your timing is off — your product will be a 'dud', which results in the loss of the ingredients used and you do not receive any salvageable product item. You may want to play with the timing of how long you allow it to cook and cool down, however once you're ready to take up your product and add it to your inventory, simply open the 'U' menu and select Operate. You'll then receive the following pop-up: Good luck, you might need it! Pill Pressing Pill pressing requires one furniture item inside your own property, which you'll need to purchase through /furniture, and few ingredients, which you'll need to find yourself. Furniture items: Pill Press (Model is: bkr_prop_coke_press_01aa) Ingredients: MDMA and/or methamphetamine Pill Molds Colorants (Orange B, Blue No. 1, Green No. 1) Chemicals (Binding, bulking, anti-caking agents) Once you've purchased your pill press, you'll need to place it down, so you can interact with it. Place it as you'd like within your property to begin: You'll then need to create an inventory within this furniture item, allowing you to place your ingredients and other necessary items inside and create pills. To create an inventory in any furniture item, use /furniture > Current Furniture and select the Pill Press. The following will then be available: Once the item inventory is created, approach the Pill Press and press 'i' on your keyboard to open your inventory, where you'll notice a small bag icon attached to the left hand side. Select this icon to open the pill press inventory. From here, you'll need to move the ingredients you intend to use into the inventory, so they're available to be pressed into a pill form. You should add your pill mould, desired colouring agents, active ingredient/base drug (for now only MDMA can be used), and any other binding/bulking/anti-caking agents as you see fit to the inventory. Close this menu, and press 'U' while in close proximity to the pill press. Once you select 'Operate' you'll reach the following menu: From here, you'll need to name your pill. This allows you to create custom and unique pills which only you know the recipe for. You'll then need to choose how much of each ingredient is used in each pill. The overall amount of ingredients added must total 500mg. It is up to you how much of each ingredient is used, however using too much of one and not enough in another can result in your pill crumbling or otherwise failing. If this happens — you'll lose the amount of ingredients you entered when pressing the pill. If your ratio of ingredients is correct, a message will pop up at the bottom of the UI stating 'Pill pressed successfully' as shown above. You'll then be able to see your freshly pressed pill in your inventory: (Please note: the above image serves as an example and does not necessarily demonstrate the required ingredients to successfully press a custom pill, play around with ingredients and ratios to find a recipe of your own) Keybinds U button — Interact with Oven and Pill Press I button — Interact with Pill Press' inventory
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Script Name: Nails | Script Author: Mmartin | Written By: meri Introduction Los Santos Roleplay offers various character customization options, including nail customization. Feature In order to customize your nails type /nails command to get started. Once you have typed the command a pop-up will appear on the right side of your screen with a list of different nail designs to chose from. In order to move your camera around your character and check out the nail design, use the arrow keys. Once you choose a design, click on it and press the “Save” option to apply it to your character. Nails are restricted to female gender only. Nails cannot be modified, whilst wearing a uniform. Commands /nails
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Script Name: Makeup | Script Author: Mmartin | Written By: meri Introduction Los Santos Roleplay offers various character customization options, including makeup. Feature In order to customize your makeup type /makeup command to get started. Once you have typed the command a pop-up will appear with a list of different options to chose from. Edit Makeup: Allows you to edit your character’s appearance using different makeup options. Clear Makeup: Allows you to remove all makeup currently applied to your character. View Preset: Allows you to view and use all of your previously saved makeup looks. Save Preset: Allows you to save a makeup style as a preset for later use. Options: /makeup command provides the following customization options, Makeup: Allows you to change your character’s eyeshadow or face makeup. Blush: Allows you to choose the color and type of blush for your character. Eyebrows: Allows you to choose different styles and colors for your character’s eyebrows. Complexion: Allows you to change your character’s skin complexion. Lipstick: Allows you to choose your character’s lipstick color and type. To choose different styles for each option, scroll through the Index and Opacity using your cursor and select the option you like. If you wish to change the color, use your scroll wheel to browse through the available options in Color 1 and Color 2. Once you’ve found your character’s perfect look, press the “Save” option to apply it to your character. You can toggle a makeup option by using the option Apply. Additionally if you find yourself in wanting to share your own makeup presets with another player, you can do so by doing command /sharemakeup (player) (current or makeup preset name). Commands /makeup /sharemakeup (player) (current / makeup preset name)
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Script Name: Clothing and Accessories | Script Author: Mmartin, Kane, ImperiumXVII & danut | Written By: meri Introduction Los Santos Roleplay offers various character customization options, including clothing items and accessories. Feature In order to get clothing and accessories, head over to a Sub Urban clothing shop (). Once inside, type the /clothes command to choose your outfit. After entering the command, a pop-up will appear on the right side of your screen with a list of different clothing options to choose from. You may select from various types of shirts, blazers, skirts, jeans, pants, shoes, heels, masks, neckwear and more. To move the camera around your character and preview the selected clothing, press M on your keyboard. This will allow you to check your character’s appearance. Once you’ve chosen your desired look, click the “Save Outfit” option to save it to your character. If you want to find a specific type of clothing, such as formal or basic items, or filter by a certain colour, you can use the tags located just below the search bar. To choose between different accessories, type the /buy command. A pop-up will appear on the right side of your screen with various accessories to choose from. LS-RP offers bracelets, earwear, eyewear, headgear and watches. Once you have selected your accessories, make sure to add them to your cart. After completing your selection, click “Checkout”. Once the purchase is complete, open your inventory (I by default), right-click on the accessory, and select “Wear” to equip it. If you wish to remove an accessory, simply right-click on it again and select “Take off.” Locations () Action Wheel Action Wheel can be opened with the default keybind, which is Y, and which you can also reassign to any other keybind, if you're not comfortable using the default keybind. Action Wheel includes general actions that allows toggling your clothing items directly. Commands /clothes /buy Outfits: /outfit /saveoutfit /renameoutfit /shareoutfit /deloutfit Clothing items: /facemask /gloves /jacket /neckwear /pants /shirt /shoes /undershirt /vest Accessories: /bracelet /earrings /glasses /hat /watch
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Script Name: GPS System | Script Author: danut | Written By: meri Introduction Los Santos Roleplay offers a GPS system that allows players to navigate smoothly through the city. Feature To use the GPS system, type the /gps command to get started. You must have a phone in your inventory, and it must be turned on using /togphone. Once you enter the command, a pop-up will appear on your screen with options to choose between Open Businesses or Favourites. Select the desired option to view available locations, choose where you would like to go, and press “Select” to set a waypoint to that location. To save a location, use the /savegps command and give it a name. Saved locations will appear under Favourites. To delete a saved GPS waypoint, use the /deletegps command. If you wish to set a waypoint to your home, simply use the /home command. To find out which street you are currently on, use /streetname or its shortcut /sn. /gps can be also used to navigate directly to certain properties or addresses: /gps (property number) to put a waypoint to specific property, e.g. /gps 1234 /gps (business name) to put a waypoint to a business, e.g. /gps Limited Gasoline Little Seoul /gps (street name) to put a waypoint to a street, e.g. /gps Palomino Ave Commands /gps — Navigates your destination to a saved location or address /savegps — Saves a GPS location /deletegps — Deletes a saved GPS location /home — Navigates your destination to your home location /streetname, /sn — Displays your current street name
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Script Name: Graffiti | Script Author: java, ImperiumXVII & danut | Written By: Sparkles & meri Introduction This feature allows players to spray graffiti on most outdoor walls. Feature Step 1: Utilize /helpme to ask for a spraycan. A Tester may ask questions before giving a spraycan. Step 2: Once a spraycan is acquired, you should equip it! Start by pressing your inventory key on your keyboard ("I" by default), right click the spraycan, then click Equip. Press TAB Key to take it out of your inventory. In order to drop the can, right click on it and press on Drop. Step 3: Use /graffiti to update the text, font, color, and scale wanted for the graffiti. Step 4: Hold ALT near any wall or surface with collision that's available for spraying. TIP: Use your scroll wheel to manually adjust the depth position while holding ALT in preview mode, especially if the object is clipping into a wall or another surface. Step 5: You'll be prompted with a preview of the graffiti and a tooltip that instructs you to hold the LMB to spray the graffiti. However, make sure to hold the LMB while also holding ALT; it won't work if you release ALT and then hold LMB. To make the opacity darker, keep spraying over the graffiti. The system will automatically shake your can as needed, or you can hold RMB to do so manually. TIP: Make sure you're near the surface, as well as look at it, or the opacity of your graffiti will not change. Once you’ve finished spraying the graffiti, a message will appear in the chat confirming that it’s complete. Spraying over other's graffiti: Spraying over existing graffiti you or someone else has created is much simpler, and you have the freedom to do so at any time. The system will automatically lock your preview onto it when you are holding alt. TIP: It is important to note that not all surfaces work for spraying graffiti. If a preview doesn't appear, try a different wall or surface. Commands & Keys /graffiti ALT - lock onto graffiti space/preview LMB - spray the graffiti RMB - shake the spray can Scroll Wheel - manually adjust the depth position of graffiti
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Script Name: Pets | Script Author: java | Written By: Sparkles & meri Introduction This feature allows players to have their own pets. Player-owned pets must be purchased first through the UCP. The cost for monthly pet access is 500 credits. The default slot is one, to get more pet slots it is 500 credits per slot. There is a limit of 5 pets per character and you can only have one pet spawned at a time. You must purchase pet access monthly, you will not have access to /mypets if you have not purchased pet access for the month. Pet access and pet slots are per account. Player-owned pets are character-owned, and you cannot spawn them from another character. Pets will despawn when you log off. This feature also allows for LEO factions (PD/SD/DCR) to have K-9 officers to assist with their duties. Faction pets are created by Lead Admins. Faction pets have a limit of 6 pets per law enforcement and fire factions, in total there can be maximum of 3 pets spawned at once. Feature First time pet creation: Step 1: In order to get access to have a pet, you will need to go to Premium Central on the UCP. The cost for pet access is 500 credits. This is a monthly cost. Step 2: Once you have access to create a pet, you will log in game and use /createmypet and go through the prompts. Step 3: You can either utilize the weapon wheel OR utilizing the commands in the chat bar. Spawning in pet after first time: Step 1: Type /mypets Step 2: Select the pet to be spawned Step 3: Either utilize the commands in the chat bar to control your pet OR use the Weapon Wheel. Spawning in a faction pet: Step 1: Type /factionpets Step 2: Select the pet to be spawned Step 3: Either utilize the commands in the chat bar to control your pet OR use the Weapon Wheel. In order to despawn a pet, you can either use the Action Wheel or /pet despawn. Action Wheel Action Wheel can be opened with the default keybind, which is Y, and which you can also reassign to any other keybind, if you're not comfortable using the default keybind. Action Wheel includes pet actions that allows your pet to perform specific actions. Additionally there are also actions for pets, which are legal faction related. You must be on duty in the legal faction in order to access the faction pet actions within the Action Wheel. Legal faction additions include the abilities to attack a player, make a pet search a vehicle or player. Commands General use: /mypets - Displays a list of your pets /factionpets - Shows pets belonging to your faction and allows you to spawn them /createmypet - Creates your pet /pet [action] stay - Allows a pet to stay in place move - Allows pet to move from where they are. follow - Allows a pet to follow you. entervehicle [vehicleid] [seat (use 2 or 3)] - Allows a pet to enter a vehicle's back seat. 2 is behind driver, 3 is behind passenger. exitvehicle - Allows a pet to exit a vehicle. emote - Has an emote pop up above the pet's head. despawn - Despawns your pet. setspawn - Determines where your pet spawns. faceme - Turns the pet to face you. anim [anim] sit itch laydown drawattention bark - used only for dogs taunt /petme - Allows you to write your pet's /me /petame - Allows you to write your pet's /ame LEO use only: /pet [action] attack searchvehicle searchplayer
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Script Name: Cold Plates | Script Author: jack | Written By: meri Introduction Los Santos Roleplay offers a vehicle license plate removal feature, commonly referred to as cold plates, allowing players to remove and reattach plates between vehicles. Feature To remove a license plate, you must own a Screwdriver item. You can purchase one at any Hardware Store, which is marked on your map with a hammer and screwdriver icon. Once you have the screwdriver equipped via your inventory, walk up to a player-owned vehicle and press U keybind while standing near it. An UI popup will appear on your screen allowing you to select "Remove License Plate". Click the option and confirm it. Your character will then begin the license plate removal process. After the process is complete, the license plate will be added to your inventory. If you wish to attach the license plate to another vehicle, open your inventory, right-click the license plate, and select "Attach to a nearby vehicle". After confirming, the reattachment process will begin. And if you end up being the unfortunate owner, whose car plate got stolen or you can't get your plate back through any means, then do not worry. You can go pay a visit to the Department of Motor Vehicles (DMV) and buy a new registration for your vehicle through /dmv command. The DMV gives you a new plate with new plate number. You can attach the newly received car plate to your vehicle again through the same process that is shown above about "Attach to a nearby vehicle". Commands & Keybinds Keybind U
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Script Name: Poster | Script Author: danut | Written By: Caledonite Introduction Los Santos Roleplay offers an ability to create posters, which can be shown and given to other players. It has ability to promote your business, general events and everything else you can get creative with through images. Due to the similarity with info markers, it should not be confused with it. Feature The item that is required for creating a poster is named "Blank Note", which can be bought in any general store or gas station that offers these through /buy command. Once you've bought the "Blank Note" item from a store, you should see it in your inventory. When right clicking on the item, you should see option named as "Create Poster". When you've clicked on the Create Poster option, you'll be seeing the UI menu with options to set up poster's name and image link. Bare in mind that the only acceptable image links are Gyazo and Postimages, with their formats being only .png, .jpg and .jpeg. No other formats are currently supported. As soon as you've set up your poster, you have following abilities: Show — Offers being able to showcase the poster image to another player Give — Offers the poster item being given to another player Read Poster — Prompts you to see the poster image Reading a poster (if set up correctly and with valid image link) should appear like this on your main screen (an example😞 If you're happy with seeing the poster, you can close the poster from your main screen by pressing H button. If you also show it to other players, make sure you do it through your inventory UI and right click on the item. Click on "Show", which will offer you the ability to showcase poster to other players. Commands & Keybinds Keybind H — Closes the poster image on your main screen
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Script Name: Info Markers | Script Author: danut | Written By: risen Introduction Los Santos Roleplay provides a way to add immersive details and contextual information to scenes within the world. This can include written descriptions and, optionally, an accompanying image to help players better understand what their characters would realistically notice. Feature The info marker feature allows players to place an in-world marker, displayed as a “?” icon, at their current location using a command. When another player walks into this marker, they are shown the information attached to it. These markers are commonly used to describe environmental details or aftermaths of events that would logically remain in the area, such as broken glass, dried blood, or other signs of damage after a shooting. Info markers can also include an optional image. When a player enters the marker, the image will be displayed on their screen. This makes the feature useful for a wide range of scenarios, including posters, leaflets, business menus, notices, or other visual aids that enhance roleplay. Once placed, info markers remain active for a period of 1 to 7 days. You can create an info marker by using the command /infomarker create. A pop-up window will appear on your screen where you can fill in the required information. Once completed, press Confirm to place the info marker. You can create up to 2 info markers or up to 5 if you're a Premium member. To view an existing info marker, use the command /infomarker read. While viewing, you can toggle images on or off by pressing H on your keyboard. If you wish to remove an info marker, simply use the command /infomarker delete. Commands & Keybinds /infomarker create /infomarker read /infomarker delete Keybind H — Hides or display info marker images
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Script Name: Action & Weapon Wheel | Script Author: java, danut & n0de101 | Written By: Caledonite Introduction Los Santos Roleplay offers a custom weapon wheel and action wheel. Custom weapon wheel showcases all your currently equipped weapons, melees and tools. Custom action wheel allows you to perform specific actions without having to rely on a command directly. Weapon Wheel Weapon Wheel can be opened with the default keybind, which is Middle Mouse Button, and which you can't reassign to any other keybind. You can also choose between the way you wish to interact with weapon wheel, which are Native Mode or Mouse Mode. Native Mode allows you to move your mouse, Mouse Mode allows you to pick a weapon with mouse icon. You can find these options under General Settings, if you wish to change it. The items that will appear in Weapon Wheel are Primary Weapons, Secondary Weapons, Melee Weapons, Spraycan and LiteSnap LSX-7 Camera. If you have any of such items equipped, you can hover your weapon wheel directly to the item you wish to equip on yourself. Native Mode Weapon Wheel Mouse Mode Weapon Wheel Action Wheel Action Wheel can be opened with the default keybind, which is Y, and which you can also reassign to any other keybind, if you're not comfortable using the default keybind. Action Wheel allows you to direct your mouse icon to Weapon Wheel or General. General actions include clothing, animation and facial expression options. Additionally if you have a pet spawned in, you can also do actions with the pet in the Action Wheel, additionally there are also actions for pets, which are legal faction related. Action Wheel Action Wheel for Pets Keybinds Keybind Y — Opens the Action Wheel Keybind MMB — Opens the Weapon Wheel
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Script Name: Settings | Script Author: Mmartin, Kane, jack & n0de101 | Written By: Caledonite Introduction Los Santos Roleplay has large variety of settings that can enhance your gameplay on the server. Majority of your usual gameplay relies on what settings you have chosen. Settings Panel If you access your settings through /settings, you'll be welcomed with the main menu that contains of general, HUD, keybinds, nametags and walkstyles settings. Other settings that have been listed previously are also directly accessible through their respective commands. General Settings [Command: /settings] General settings are the main settings that enhance your everyday gameplay on LS-RP. Additionally there are different settings related to vehicles, privacy, audio, gameplay mechanics and "Remember Me". General settings include, but are not limited to: Main Settings Chat Size Contains options of 10, 15, 20, 25 and 30 lines This assigns the specific amount of chat lines on your main chat Auto UI Scale This enables or disables your automatic UI scaling based on your computer's resolution UI Scale This allows you to scale your UI Spell Check This enables or disables your spell check on your written words, showcasing a red line below the word, if the word has been detected to be incorrectly spelled Damage Indicators This enables or disables your damage indicator notifications in your main chat Faction Chat This enables or disables your faction chat (command: /f) Company Chat This enables or disables your company chat (command: /co) Ignore Roadblock Messages This enables or disables your roadblock message notifications in your main chat (works only for players in factions) Send Callsign Before Radio Messages This enables or disables your automatic callsign before your radio message (works only for players in factions) News This enables or disables in-character news companies broadcasts Vehicle Share Waypoint With Vehicle Occupants Contains options of "Everyone", "Same Faction", "Same Company", "Faction/Company" and "Disable" This enables or disables the waypoint sharing in a vehicle with other vehicle occupants See Vehicle Occupant Waypoints Contains options of "Everyone", "Driver Only", "Front Seats" and "Disable" This enables or disables the waypoint sharing of a vehicle driver's Privacy Show Account Name This enables or disables your UCP name being shown on online player-list tab Audio Radio Master Volume This sets your XM radio's master volume TV Master Volume This sets your in-game TV's master volume Native Vehicle Radio This enables or disables the GTA Online radio Gameplay Mechanics Weapon Wheel Select Mode Contains options of "Native" and "Mouse" This allows you to choose weapon like on singleplayer or to choose weapon with mouse icon Crawling Style Contains options of "Back" and "Face-Down" This allows you to change the way you want to crawl on the ground (command: /crawl) Talking Animations This enables or disables the visual of face talking animations Ambient Sounds This enables or disables the ambient sounds on your gameplay session Remember Me Showcases which devices are allowed to automatically log in — this is what only you will see, nobody else can see it HUD Settings [Command: /hud] HUD settings are the main settings that enhance your main screen's HUD elements. Additionally there are different settings related to environment and vehicle HUD settings. HUD settings include, but are not limited to: Main Settings Display HUD This enables or disables all HUD elements Display Map Radar This enables or disables map from main screen Health This enables or disables health bar from main HUD Health Digital Value This enables or disables health bar's digital value on main HUD Compass This enables or disables compass on main HUD Temperature This enables or disables temperature on main HUD Use Fahrenheit This converts temperature to Fahrenheit Money This enables or disables money bar on main HUD Environment Location This enables or disables location on main HUD Radio This enables or disables radio station on main HUD Vehicle Name This enables or disables vehicle's name on main HUD Speed This enables or disables vehicle's speed bar on main HUD Lights This enables or disables vehicle's lights bar on main HUD Fuel This enables or disables vehicle's fuel bar on main HUD Fuel Digital Value This enables or disables vehicle's fuel digital value on main HUD Altitude This enables or disables aircraft's altitude bar on main HUD Keybind Settings [Command: /keybinds] Keybind settings are the main settings that allow you to change keybinds. You can change your keybind to anything else, if you don't want something to remain default. Keybind settings include, but are not limited to: Phone Default keybind X This allows you to equip and unequip your phone on your main HUD Player List Default keybind P This allows you to open or close the online players list tab on your main HUD Interaction Default keybind U This allows you to interact with an item Mission Step Default keybind F2 This allows you to progress to next step in your job's mission Inventory Default keybind I This allows you to equip and unequip your phone on your main HUD Cursor Default keybind M This allows you show or hide the mouse cursor Chat Opacity Default keybind F7 This allows you to change the chat opacity Cancel Action Default keybind F This allows you to cancel an action (such as smoking, drinking, etc) Crouch Default keybind C This allows you to crouch Reset Position Default keybind F3 This allows you to reset your current position inside a property Unfreeze Default keybind Y This allows you to unfreeze yourself manually upon entering a property Property Interaction Default keybind E This allows you to enter or exit a property Push To Start Default keybind Z This allows you to start or stop your vehicle's engine Enter Passenger Seat (Vehicle) Default keybind G This allows you to enter a vehicle as a passenger Headlights (Vehicle) Default keybind H This allows you to toggle your vehicle's headlights Domelight (Vehicle) Default keybind N This allows you to toggle your vehicle's domelight Emergency Vehicle Lights Default keybind Q This allows you to toggle your faction vehicle's emergency lights with sirens Emergency Vehicle Airhorn Default keybind E This allows you to use your faction vehicle's airhorn Emergency Vehicle Primary Siren Default keybind 1 This allows you to toggle your faction vehicle's emergency wail siren Emergency Vehicle Secondary Siren Default keybind 2 This allows you to toggle your faction vehicle's emergency yelp siren Emergency Vehicle Warning Siren Default keybind 3 This allows you to toggle your faction vehicle's emergency warning siren Emergency Vehicle Manual Siren Default keybind 4 This allows you to toggle your faction vehicle's emergency manual siren Interaction Modifier Default keybind ALT This allows you to interact with any scripted feature that has this option Action Wheel Default keybind Y This allows you to open the action wheel Animation Positioning Default keybind F6 This allows you to toggle the animation positioner, works with currently played animations Select Fire Mode Default keybind Z This allows you to select your weapon's fire mode Point Finger Default keybind O This allows you to point your character's finger at someone or something Lock Default keybind L This allows you to lock or unlock your vehicle or property door ALPR Check Forward Default keybind PAGEUP This allows you to use ALPR in your faction's vehicle and manually checks the vehicle in front of you Speed Radar Reset Default keybind PAGEDOWN This allows you to reset the fast values on your faction vehicle's speed radar system Equip Last Pistol Default keybind 1 This allows you to equip and unequip your last used pistol type weapon Equip Last Melee Weapon Default keybind 2 This allows you to equip and unequip your last used melee type weapon Tackle Default keybind F10 This allows you to tackle another player Large Mini Map Default keybind Z This allows you to enlarge the minimap on your main HUD Nametags Settings [Command: /nametags] Nametags settings are the main settings that allow you to change your nametag visual aspect. You can change from nametag fonts to not showing your own nametag. Nametag settings include, but are not limited to: Nametags Display Nametags This enables or disables nametags on your main screen Show Player ID Contains options of "After Name", "Before Name" and "Never" This places the ID next on the nametag to your desired position or disables it completely Nametag Font Contains options of "ChatletLondon", "HouseScript", "CharletComprimeCologne" and "PriceDown" fonts This allows you to change the nametag's font Show Mask ID This enables or disables masked player's OOC nametags on your main screen Show Tabbed Indicator This enables or disables tabbed indicators that is above a nametag, when a player is tabbed Show Typing Indicator This enables or disables typing indicator that is above a nametag, when a player is typing Show Own Emotes This enables or disables seeing your /ame or /amy emotes above your own nametag Show Own Nametag This enables or disables seeing your own nametag Walkstyles Settings [Command: /nametags] You can choose a custom walkstyle for yourself. There is a large amount of different walkstyles, most are either premium or gender restricted. Custom walkstyle also works with /walk animation. There is about ~100 different walkstyles you can choose from. A walkstyle that is premium has a green dollar sign icon next to the name of the walkstyle. A walkstyle that is gender restricted has either blue male gender icon or pink female gender icon next to the name of the walkstyle. Commands /settings /hud /keybinds, /binds /nametags /walkstyle /spellcheck
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Script Name: Barber | Script Author: Mmartin, ImperiumXVII & danut | Written By: Deceive & meri Introduction Los Santos Roleplay offers various character customization options, including hair customization. Feature In order to customize your hair, first head to a hair salon (). Once inside the salon, type /barber command to get started. Once you have typed the command your character will be seated in front of a mirror and a pop-up will appear on the right with a list of hair styles to chose from. Options: The hair salon offers various hair customization options such as: Hair Style: You can choose between several hair styles, selecting up to three at a time: Primary hairstyle Secondary hairstyle Tertiary hairstyle TIP: You can switch between the hairstyles using /hairtie command. Eyebrows: This option allows you to choose shape and colour of eyebrows for your character. Note that eyebrows selected in /makeup override those chosen in /barber. Facial Hair: This option allows you to choose facial hair for your character. Note that it is only available for male characters. Chest Hair: You can select chest hair for your character. Like facial hair, this option is only available for male characters. Scalp Micropigmentation: This option provides an additional layer of base for your character's scalp. You can choose up to three options. In addition to the various hair styles, you can customize the hair color with two options: Hair color: This represents the primary color of your character's hair. Highlight: A secondary color used as a highlight for the hair. Locations () Commands /barber /hairtie
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Script Name: Inventory System | Script Author: Kane, ImperiumXVII & danut | Written By: Caledonite Introduction Los Santos Roleplay offers an inventory system, where you can manage your own belongings and items. Inventory system has been made to be easily manageable UI interactive system, where you can do various actions to any item. Default keybind of the inventory menu is i letter. Inventory System You can handle items in your inventory with easy care, depending on what abilities they offer. Most items have different functions, but also allow to do changes to an item, if it's been made possible for it. Most items can be moved between different inventories, renamed, shown to players, given to players and placed down as an object that you can also pick up or your friend can snatch it away. Inventory system also works for furniture items and vehicles. Inventory system also contains of maximum weight that limits the amount of items you can carry on yourself, which also depends on an item's type. Weapons are commonly heavy items, phones are commonly light items. Warning — Maximum capacity of inventories is not enabled at the moment, so you can carry a lot of items and cross the maximum weight limit. In the future, this will be blocked Drag and Drop Items You can hover your mouse over an item, if you have two inventories open, and move items between two. Drag and drop looks like this: You can drag any items into vehicles, property storage, dufflebags and any other that can be considered as an inventory. Item Interaction You can perform actions with items, if you have your inventory open and you right click on the items. Many items have different functions and available actions. Most common actions are: Move — Prompts you to move item between inventories Show — Prompts you to show the item to another player Give — Prompts you to give the item to another player Drop — Prompts you to destroy the item Equip — Prompts you to equip the item, most common for weapons, tools and other type of items that are supported Split — Prompts you to split the item into two separate items with different amounts Rename — Prompts you to rename the item Use — Prompts you to consume the item Alternatively you can use the commands that are supported for the specific item actions. Most common are: /item (item slot) (action) — Prompts you to perform a certain action on the item /dropitem (item slot) — Destroys the item /splititem (item slot) (amount) — Splits the item into two separate items Furniture Item Inventory Management A furniture item requires the player to be nearby the furniture in order to access the inventory of a furniture item. This is followed after you've created an inventory for the furniture item inside the furniture menu. You can create an inventory to your furniture item by spawning an item from any main category that supports creating an inventory. To create an inventory, you need to click on Create Inventory on the selected furniture item in Current Furniture catalogue, which looks like this: When an inventory has been created, you can store your any personal item inside the inventory by interacting with it from your inventory menu. The inventory will pop up like this: A property has maximum of 3 inventory slots by default. You can increase a property's inventory slots by 5 extra slots. You can purchase extra slots from User Control Panel under Premium Central section. Vehicle Inventory Management A vehicle requires the player to be inside the vehicle in order to access the inventory of a vehicle. You can be in any seat and access the inventory there. Vehicle inventories have also maximum capacity. You can also place items as an objects to the vehicle, if an item has been supported with that. Most common ones are weapons and phones. In order to place an item and make it into visible object, you will need to be closer to vehicle's trunk and then click on the item inside your inventory. Placing an item to the vehicle prompts you to open a GUI of object editing. Once an item has been placed down, they will appear it like this (if inventory menu is open): Dufflebags Inventory Management A player can purchase a dufflebag, equip it and put more items inside it. A dufflebag can be passed along between players, put inside another inventory that allows it or even placed down to the world. You can stash various items inside the dufflebag and leave it somewhere safe. Dufflebags are commonly available in any regular store. Placing Down Items to The World You can place an item to the world, if the item is supported. You'll be entering the furniture object editing GUI, which looks like this: As soon as you've finished up placing the item, you'll be able to pick it up, if you have inventory menu open again. You will be seeing the item appear up like this: You can also pick up the items that have been placed down by turning on your M, which itself turns on your mouse cursor on your screen, and click on the items. This works for both items that have been placed to the world and inside vehicle. It appears like this: Commands & Keybinds Keybind I — Opens the inventory menu on your main screen /item (item slot) (action) — Prompts you to perform a certain action on the item Common one is give. /acceptitem (player ID) — Accepts the item giving offer /rejectitem (player ID) — Rejects the item giving offer /canceloffer — Cancels the pending item giving offer /dropitem (item slot) — Destroys the item /splititem (item slot) (amount) — Splits the item into two separate items
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Script Name: Furniture System | Script Author: Kane, jack & n0de101 | Written By: Caledonite Introduction Los Santos Roleplay offers a furniture system that can enhance your owned property's interior. Furniture system contains of large furniture choices, which can be used to design your dream home into a new desired look. Furniture Menu Main Menu (/furniture) Typing in command /furniture will open the property's furniture menu, which looks like this: The options are Buy Furniture, Current Furniture, Sell All Furniture (if there's any spawned furniture item) and Select with Mouse. Buy Furniture Buy Furniture will direct you to the furniture list, where you can choose an item you want to purchase for the property. There is a lot of options to choose from, each are categorized based on the furniture item: You can also search for any furniture item the list has to buy: Current Furniture Current Furniture will direct you to the bought furniture items that your property has. Sell All Furniture Sell All Furniture will direct you to selling all bought furniture items. You will be given a warning menu, where you have to confirm the sale of all furniture items by putting your property ID in the box. This action cannot be reversed once confirmed with the property ID in the box, so be 100% sure before you proceed with it. Select with Mouse Select with Mouse will direct you to selecting a furniture item view. You can click on a furniture item you have purchased and it opens a menu that gives you the choices normal object editing menu offers. Furniture Editing Furniture Editing Menu Clicking Current Furniture will direct you to the Furniture Catalogue that lists all furniture items that have been purchased and set up in the property. There are various options in terms of editing the furniture items you have bought in your property. Furniture item editing options are found at bottom left. Options as furniture item changes include, but are not limited to: Move (Keybind F2) This directs you to furniture item editing mode. Name (Keybind F3) This allows you to rename the furniture item. Mainly suggested for easier furniture management and faster search, if needed in the future. Tag (Keybind F4) This adds a tag to the furniture item. Default tag for any new furniture item is "Untagged". Sell (Keybind F5) This sells a selected furniture item. Duplicate (Keybind F6) This duplicates a selected furniture item, essentially making a copy of it and directs you to furniture item editing mode. Toggle Collision This toggles a furniture item's collision, albeit making it either solid or not solid, depending on whether a furniture item has any collision. Editing a Furniture Item As previously mentioned, there are several things you can do in terms of editing a furniture item. When purchasing a new furniture item or editing a furniture item by clicking Move, you will see a box around the selected furniture item, which looks like this: This shows the object in furniture item editing mode you're currently editing. There's several options at your screen left side, what you can do and which looks like this: You can choose between Position and Rotation, when editing your furniture item. You can change to either mode by pressing SHIFT keybind. Editing a Furniture Item's Position Options for furniture item's position editing include, but are not limited to: Move (Keybinds LEFT arrow, RIGHT arrow, UP arrow and DOWN arrow) This moves your object towards X and Y axis. Move Vertically (Keybinds PAGEUP and PAGEDOWN) This moves your object towards Z axis. Movement (Keybind HOME) Fluid movement makes your furniture item move without stops as long as you hold down on the key. Incremental movement makes your furniture item move once. Direction (Keybind ALT) Relative direction makes your furniture item move towards its actual direction based on its rotation value. Static direction makes your furniture item move towards north facing. Speed (Keybind END) You can choose between minimal, slow, medium and fast speeds. Reset Position (Keybind INSERT) This resets your furniture item's position, moving it back to its original spawn point, the same position where it was before editing. Save (Keybind ENTER) This saves your object's edited position. Cancel (Keybind ESC) This cancels any edits you've done to your furniture item in the editing mode. The menu for position looks like this: Editing a Furniture Item's Rotation Options for furniture item's rotation editing include, but are not limited to: Rotate Z axis (Keybinds LEFT arrow and RIGHT arrow) This rotates your furniture item towards Z axis. Rotate Y axis (Keybinds UP arrow and DOWN arrow) This rotates your furniture item towards Y axis. Rotate X axis (Keybinds PAGEUP and PAGEDOWN) This rotates your furniture item towards X axis. Movement (Keybind HOME) Fluid movement makes your furniture item move without stops as long as you hold down on the key. Incremental movement makes your furniture item move once. Angle (Keybind END) You can choose between 0.1 degrees, 1 degrees, 5 degrees and 45 degrees. Reset Rotation (Keybind DELETE) This resets your furniture item's rotation, moving it back to its fixed rotation. Save (Keybind ENTER) This saves your object's edited position. Cancel (Keybind ESC) This cancels any edits you've done to your furniture item in the editing mode. The menu for rotation looks like this: Creating an Inventory You can create an inventory to your furniture item by spawning an item from any main category that supports creating an inventory. To create an inventory, you need to click on Create Inventory on the selected furniture item in Current Furniture catalogue, which looks like this: The result for any furniture item that has an inventory in the Current Furniture menu looks like this: When an inventory has been created, you can store your any personal item inside the inventory by interacting with it from your inventory menu. The inventory will pop up like this: Categories that support creating an inventory to your furniture items are: Appliances Stoves Trashcans Comfort Beds Couches Kitchen Refridgerators Stoves Plumbing Dryer Machines Washing Machines Seating Couches Storage Crates Dressers Lockers Pallets Safes A property has maximum of 3 inventory slots by default. You can increase a property's inventory slots by 5 extra slots. You can purchase extra slots from User Control Panel under Premium Central section. Creating a TV You can create a functioning TV by spawning a furniture item "Televisions" subcategory under "Electronics" category. To create a TV, you need to click on Create TV on the selected furniture item in Current Furniture catalogue, which looks like this: After you've created TV, you can watch shows from there directly with your friends by doing /tv command. How exciting! Furniture Item Slots A property has maximum of 200 furniture slots by default. You can increase a property's furniture slots by purchasing extra furniture slots from User Control Panel under Premium Central section. Extra furniture slots choices are 100 slots (costs 390 credits) and 500 slots (costs 1950 credits) In case it hasn't loaded up the slots properly after the purchase, use command /refreshslots. Commands & Keybinds /furniture — Prompts an owned property's furniture menu /selectfurniture, /sf — Prompts a furniture selection that is part of your property's furniture /sellallfurniture — Prompts a sale of all furniture in your property (you will need to confirm the action with the property ID) /bareswitch — Prompts a property to remove default furniture (works only for certain interiors) /doorlock — Locks a furniture door /lights — Toggles your property's lights /television, /tv — Directs you to a property's TV menu (requires TV furniture item creation) /forceopen — Allows you to break into a property's inventory or break down a property's furniture door (requires crowbar) /localtime — Sets your property's local time /refreshslots — Refreshes your property's furniture slots
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Script Name: Company System | Script Author: Kane | Written By: Caledonite Introduction Los Santos Roleplay has a company system, which offers you an opportunity to own a business and offer work or specific activities for anyone. Company system includes various abilities to allow you to provide immersive roleplay scenarios. You can plan out a business plan, which includes a few steps to setting one up. Imporant note — you'll be required to have a company in order to obtain a business, regular or leased. You can handle a single business or expand it to a large business imperium through company system, if you wish. A company can get very creative with various script supports such as info markers, company adverts and so on, there's no real limits. For more info about companies and businesses, you can find it out here: Setting Up a Company Basic Information Your company can be either Corporation or Limited Liability Company. You'll have to file an application for a business lease in order to get a company, which can be done in by filing the application from this thread: Owning a company grants you access to various tools made with company owners in mind such as granular permission settings, company-owned assets management (vehicles/properties), contract management, and much more. Each company is also assigned a dedicated bank account through which all income and expenses will go through which you will be able to manage through the Maze Bank or MazePay apps on your in-game phone. Once your application has been approved and your company has been set up, you'll have an ability to obtain any type of business, which also comes with possibility of obtaining a company contract. You won't be limited, if you decide to not get a contract, however contracts offer plenty opportunities scriptwise to do certain actions. Your company can also have any vehicles and properties under the company as long as your company ranks have the permission to do so. Company Contracts There are several company contracts that your company can get in order to enhance your company's abilities to do specific actions. Your company will be given special perks, if it has a specific contract(s). Your company can also take certain percent of reward cuts for every specific mission that has been granted to the company through contract. Company contracts include, but not limited to: Cash Transportation Allows you to run a company that offers a cash transportation and ATM refilling security Security Allows you to provide security services, including security systems setting up News Allows you to run a news agency Postal Delivery Allows you to deliver postal packages to other player's properties Vehicle Dealership Allows you to sell vehicles to other players in easier way Vehicle Maintenance Allows you to offer vehicle maintenance and repairs to other player's vehicles Taxi Allows you to run a taxi service Trucking Allows you to run a trucking company, is based on trucking levels Waste Collection Allows you to deal with waste management Business Permits When you decided to run a business, you will be required to have specific permits in order to run it legally. You can run a business illegally, if you wish, but you should be expecting legal consequences as a result, if you decide to go that way. Business licenses and sale of goods are part of the business permits. Business permits include, but are not limited to: Direct Alcohol Sale Sale of alcohol beverages directly in closed containers to players Service Alcohol Sale Sale of alcohol beverages directly for consumption to players Sale of liquor in sealed containers is not permitted under this license Tobacco Products Sale Sale of tobacco products Apparel Sale Sale of clothing apparel such as shirts, jeans, shoes and so on Personal Accessory Sale Sale of personal accessories such as watches, jewelry, bags and so on Electronics Sale Sale of electronics devices such as radios, boomboxes and so on Smartphones Sale Sale of smartphones Sporting Goods Sale Sale of sporting goods such as fishing equipment Scratchoff Ticket Sale Allows the sale of scratchoff tickets Tools Sale Sale of tools and similar items such as hammers, shovels and so on Paintball Equipment Sale Sale of the paintball guns and paintballs Federal Firearms License (FLL) Sale of firearms from manufacturers and the commercial sale of firearms to others Entertainment License Permits to play music louder than city ordinance limits within the property This is restricted to opening hours of the establishment approved by the City Gaming License Allows gambling on the premises to people aged 18 and over Adult Entertainment License Allows the sale of sexually-oriented material, devices and services to people aged 18 and over Retail Food Permit Sell unprepared or pre-packaged food, either hot or cold On-site First Aid Permit Allows the premises to provide basic on-site first aid, and equipment to assist with this Company Management Basic Information Company can be managed in any way you desire. Each company comes with ranks and its assigned permissions, which allows all employees to do certain things. Company rank permissions can be managed by company owner or any other company ranks with the modify power and permissions. If required, you can contact Commerce Team for assistance, should there be any issue with specific permissions or ranks. Your company income can be generated by your business alone or any other actions you decide to do for a company. All funds will be directed to the company's bank account, which automatically comes with a company's creation, so you won't be required to create any new company bank account. Company Ranks & Permissions Company can contain unlimited ranks. Each company rank comes with specific assigned permissions. Company rank permissions can be managed by company owner, other company ranks with the modify power and permissions, or server administrators, if required. Company ranks management and editing comes with abilities of creating new ranks, deleting old ranks or moving rank positions. Additionally you can assign each rank: Rank Name Assigns the company rank name Hourly Pay Provides an hourly wage to the rank within company Works only if there's /startshift permission Salary comes from the company's bank account Modify Power Provides the access to editing company ranks below the rank a player is inside the company Example — Modify Power is "0", company member won't be able to do any modifications regarding company ranks. Example — Modify Power is "100", company member can do changes to any modifications regarding company ranks. Needed Modify Power must be matching the value of Modify Power in order to do any changes. Needed Modify Power Provides specific access to their own company rank management, if the value matches Company rank permissions include, but are not limited to: Can Add, Edit and Remove Company Positions Allows to do changes to company's positions Can use POS Terminal Provides access to /pos command Can use Company Debit Card Provides access to company's debit card No Limit for Company Debit Card Removes a limit from company's debit card usage Manage Company Vehicles Provides access to company's vehicles management Manage company's properties Provides access to company's properties management Property — Serve Drinks Requires Alcohol Beverage Seller License (Alcohol Sale — Direct & Alcohol Sale — Serving) Allows to serve drinks inside the property Property — Set Station Requires Entertainment License Allows to use /setstation inside property Company Vehicle — Purchase Allows to purchase additional vehicles to company's fleet Change vehicle settings Allows to do changes to vehicles View Company Logs Allows to check the company logs Spawn company vehicles Allows a company's vehicle to be spawned in to the server Add Rewards to Employees Paycheck Provides access to /rewardmember command Able to see and pay fines issued to their company Allows the company member to pay off the company's issued fines Respawn company vehicles Provides access to /respawncars command Designates player as an employee in ALL company properties Use property keys, if not wanting this permission Allows the company member with specific rank to be employee in all company owned properties Hire Players in to your Company Provides access to /hire command Fire People from your Company Provides access to /fire command Respawn Company Vehicle at its spawn Provides access to /respawncar command Can use tow trucks to attach cars Provides access to /attachcar and /detachcar commands Place ads from inside a company property Allows the /cad command inside a company's property View and use company chat Provides access to /co chat Ignore company chat being disabled Allows a company member to bypass /noco Disable /co chat Provides access to /noco command Use /startshift Allows a company member to start their shift via /startshift command Start shift anywhere Allows a company member to do /startshift any company related area Broadcast to news channels Provides access to /news command Interview other players Allows a company member to start an interview through /news command Buy properties for the company Provides access to /buyhouse command and allowing them to buy it under company Transfer ownership of company properties to other players Provides access to /transferproperty command under the company Can use /mic inside a property Allows to use /mic inside company's property Use /forceautolow in a company-owned property Allows to toggle on /low talking inside company's property Manage company settings Allows to do changes to company's settings Allows sale of company vehicles Allows to /transfervehicle a company's vehicle to another player View the last driver and occupant of a vehicle Allows to do changes to company's settings Company Properties & Vehicles In order to get a property or vehicle under a company's name, you must be part of the company and have the company rank permission to do so. You can purchase a vehicle with loan or full payment under the company's ownership by doing the purchase on PDM's website. You must choose very carefully which bank account is being used for the payment. If you do the payment under your own name, you won't get the vehicle under the company's name and you will require to /transfervehicle the vehicle for the company with help of a company member. Upon the successful purchase of the vehicle, the vehicle will appear in the company's fleet. You can purchase a property for full price under the company's ownership by doing /buy of a property, if it's available for any. You must choose very carefully under which category of the Market Price the purchase is being done. You can do the payment for the property under any bank account. If you messed up somehow, you will require to /transferproperty the property for the company with help of a company member. Upon the successful purchase of the property, the property will appear in the company's properties. Company Jobs & Activities Shifts [command: /startshift] If a company wants to provide an opportunity for its employees to work on the clock, it will require the company owner or any company member with modify permission to enable the /startshift ability for employees of a company. This allows a company employee to clock in for a shift and start their job. This is not required to do a daily work for the employees, however an employee's rank must have assigned rank payment in a company's settings. The max default income for a shift is 4500$ per hour. An employee's work will be rewarded with hourly payment directly from company's bank account once they hit a full hour during the shift. The script also counts the time a player has spent on the shift. The employee must be active ingame, otherwise the idle timer will begin right at the moment you're marked as tabbed scriptwise — this will prevent getting maximum possible income. Start shift functionality is also available for server-owned companies, such as barbers, tattoo parlors, gas stations and various stores. If you want to work at server-owned company, you'll just have to find a large dollar sign and do the /job command in order to join it. Commands & Keybinds /company — Opens your company menu /companies — Lists all of current companies on the server /mycompanies — Lists all companies you are part of /leavecompany, /leavejob (company ID) — Prompts you to leave your current company /job — Prompts you to view a job offer, works for scripted jobs /hire — Prompts you to hire a player to your company /fire — Prompts you to fire a player from your company /companyposition — Prompts you to set a player's position in the company /rewardmember — Allows you to reward a member of the company with extra money /payemployee — Allows you to issue a paycheck to an employee of the company /co — Sends a message to company's OOC chat /togco — Toggles your company's OOC chat /noco — Allows you to enable or disable your company's OOC chat /startshift — Allows you to clock in to a shift /pos — Prompts you to do a point of sale to another player, allowing them to pay fees for any service or item /switchcompanychat, /scc — Allows you to switch the company chat between companies, if you are member of more than 2 companies /mic, /microphone — Allows you to speak into microphone, if there's a speaker present and you've been granted the microphone permission within your rank /forceautolow — Allows you to prompt players speak automatically in low voice inside a property
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Script Name: Fishing | Script Author: jack | Written By: meri Introduction Los Santos Roleplay offers several ways to earn money, one of which is fishing. Feature In order to fish, you must be standing on a pier with water in front of you. To begin fishing, you must own a fishing rod, which can be purchased at Del Perro Fishing Tackle using /buy command. Using bait is optional. Higher-quality rods increase your chances of catching fish. Once you have a rod, equip it through your inventory and use the /fish command to start fishing. This will launch a fishing minigame. When a fish takes the bait, to successfully hook the fish, wait for it to come across the green line and press the spacebar. You will then be prompted to click several times to complete the catch. Any fish you catch will automatically be added to your inventory. After each catch, you have to do command /fish to cast your rod again. Use /stopfishing to stop. Once finished, it'll give you an estimate of your earnings and how much you caught. You can use /sellfish at the shop you buy rods at. You can also fish while on a boat. To do this, stand on the boat while it’s in the water, open your inventory, equip your fishing rod, and select “Start Fishing.” Keep in mind that fishing will only work if the boat is properly in the water. Any location that contains a body of water is considered a valid fishing spot. Commands /fish /stopfishing /sellfish /buy
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Script Name: Faction System | Script Author: Mmartin | Written By: Caledonite Introduction Los Santos Roleplay has a faction system, which is reserved for official legal and illegal faction types. Each faction types have its own unique features and abilities, with that comes the specific commands and opportunities. Legal faction type is based on the intended purpose, which aims for its intended portrayal. Legal factions are Los Santos Police Department, Los Santos Sheriffs Department, Los Santos Fire Department, Los Santos Government and San Andreas Department of Corrections and Rehabilitation. Illegal faction types are for everything that is in fact illegal, starting from a street gang and ending up to a mafia. Illegal factions have no boundaries and are welcome to portray whatever they desire. Legal Faction Legal Faction Basics Legal factions are the factions that have an access to specific commands that help them with various every day tasks. Their everyday work starts with going on-duty at their faction locations. Duty is followed by having ability to have a callsign and pick out the equipment any worker will need (command: /duty). Duty menu looks like this: Loadout of Law Enforcement Loadout is part of the duty arsenal that you can take out of your legal faction's property. It contains different various weapons a legal faction member can be equipped with (command: /loadout). The inventory system should not be confused as an access to the duty arsenal, as loadouts of the legal factions are a separate faction items storing system. Loadout menu looks like this: Duty arsenal can be also stored in a faction member's duty vehicle at their trunk or inside their vehicle (commands: /loadgun, /takegun /check). Duty arsenal in vehicle looks like this, if it has any faction weapon that has been put inside the vehicle: Roadblock Objects and Scenes Legal factions have a roadblock objects system, which allows them to spawn specific objects that would be present in a scenario. Roadblocks system also contains universal objects and faction specific objects. Roadblocks can be spawned after a new scene has been created (command: /roadblock). Roadblock management menu looks like this: In order to start spawning roadblocks, with exception of specific roadblock objects that have their direct command added, require a scene creation, which you can find as first option in the roadblocks menu. It will also list other roadblock scenes and with permissions, you can also make changes, additions or removals of roadblock objects from these roadblock scenes. When creating a roadblock scene, it will prompt you to enter a name, and afterwards you can start spawning roadblock objects. Spawning a roadblock object uses same system that is used for furniture editing objects. You can also inspect roadblock objects with interactive menu (keybind U), which looks like this: If you need to do a quick selection of a roadblock object, you can do so (command: /selectroadblock, /sr), which looks like this: For quicker deployment of roadblocks, you can use following commands: /spikestrip, /ss — Deploys a spikestrip roadblock object /flare — Deploys a flare roadblock object /cone — Deploys a cone roadblock object /tape — Deploys a tape roadblock object /lifepak — Deploys a lifepak roadblock object /backboard — Deploys a backboard roadblock object Drug Test and Breathalyzer Legal factions have ability to do drug tests and breathalyzer tests on any player that requires to do one. The player is prompted with an offer that they can accept or reject. If you need latter for yourself, you can buy a breathlyzer item from a general store. For drug tests, you should contact Fire Department or the Hospital to have one done for you. Breathalyzer test results are immediate, drug test results take 10 minutes to be processed. Emergency Alert Broadcast Legal factions have ability to issue any emergency alert broadcasts, which will be sent to everyone's phones that are online at that particular moment. The phone also contains of Emergency Alert System (EAS) app that will list all recently sent out emergencies. The EAS appears on the phone like this: Corpse Investigation Department of Medical Examiners, which is a department part of the Los Santos Government, is responsible for taking care of corpses. Any corpse is to be picked up by a coroner and delivered to the morgue for further internal investigation. Police Department, Sheriff's Department and Fire Department may contact Department of Medical Examiners for any investigation related matters in terms of any body that has been found. Corpses also have an inventory access, so you can search the items on the corpse that can help out with any forensic investigation. Faction members, who are in Department of Medical Examiners, have commands to store corpses in a vehicle (command: /loadcorpse) and then requires to be dropped off at the Morgue (command: /delivercorpse). As a result, the corpse is put into the Morgue and can be accessed via MDC of the LSGOV. Illegal Faction Illegal Faction Basics Illegal factions are the factions that are supported by many different scripts outside the faction scope, such as spray cans, vehicle theft, property break-in, drugs system and so on. This feature documentation will be covering two specific aspects that are illegal faction related, rest of illegal features can be found in other feature documentations. Money Laundering You can do money laundering only to specific item, which is marked bills. Marked bills can be obtained from a cash convoy, which can be robbed by criminals. Cash convoy robbering will require a In order to do money laundering, you will need to have an access to a property that allows you to do any money laundering. Money laundering requires at least 1 marked pills package in order to salvage certain sum of dollars in untreaceable bills. There will be also some money lost in money laundering (command: /cleancash). Corpse Burial Anyone can bury a corpse that can be done on specific grounds, which are dirt, sand and gravel grounds. You will need a shovel item in order to bury a corpse in the ground (command: /burycorpse). Corpse burial will leave behind a very low range floating text that indicates the ground has disturbed with. You can also exhume a corpse from the ground, if you find any ground that has a corpse buried at. You will also require a shovel item in order to exhume a corpse from the ground (command: /exhumecorpse). Commands & Keybinds Law Enforcement Commands: Duty, Uniform and Gear Commands: /duty — Prompts you to go on duty, thus starting your shift /offduty — Prompts you to go off duty, thus ending your shift /swat, /swt, /tems, /fat — Prompts you to go on SWAT duty /uniform [optional: saved key] — Opens a menu of your duty's uniform, where you can choose or change your uniform clothing /saveuniform [save key] — Saves your currently equipped uniform for future use /shareuniform [player ID] [save key] — Shares your saved uniform with another faction member /deleteuniform, /deluniform [saved key] — Deletes your saved uniform /uniforms — Lists all your saved uniforms /loadout — Opens a menu of your duty's loadout, where you can choose or change your duty gear /loadgun — Loads a gun into a vehicle's gun rack /takegun — Takes a gun from a vehicle's gun rack /reloadgun — Refills your ammo from a vehicle's trunk /check — Opens your vehicle's gun rack /callsign — Updates your duty vehicle's callsign /badge [player ID] — Showcases your badge to a player /f, /g — Sends a message to your faction chat /roadblock, /rb — Opens the roadblocks menu /roadblocks — Displays all deployed roadblocks /togroadblock, /togrb — Toggles faction roadblock messages /selectroadblock /sr — Prompts you to select roadblock object with a mouse /spikestrip, /ss — Deploys a spikestrip roadblock object /flare — Deploys a flare roadblock object /cone — Deploys a cone roadblock object /tape — Deploys a tape roadblock object /disband — Disbands a nearby roadblock scene /disbandscene — Despawns a roadblock scene Department Action Based Commands: /911 — Prompts you to respond to a 911 (Emergency) phone call /991 — Prompts you to respond to a 991 (Non-Emergency) phone call /mdc — Opens a MDC panel inside a vehicle or at your department property /togalpr — Toggles the ALPR inside your current vehicle /togradar — Toggles the radar inside your current vehicle /radarlock — Sets your current vehicle's radar lock options /radarlane — Set your current vehicle's radar lane options /setdep, /setdept — Updates your inter-department radio options /dep, /dept — Forwards a message to inter-department chat /deplow, /deptlow — Forwards a message to inter-department chat in low voice /meg, /megaphone — Prompts you to speak over a megaphone /togfac — Toggles your faction's OOC chat /handcuff, /hc /ziptie /unhandcuff, /uhc, /untie, /unziptie /confiscate [player ID] [item ID] — Confiscates a player's item /charge [player ID] — Adds a charge to a player outside of the MDC panel /prison — Imprisons a player /inmates — Lists all current inmates, parolees and segregated inmates /weighvehicle — Weighs a player vehicle's current cargo weight /ticketvehicle — Issues a ticket to a vehicle /impound — Impounds a vehicle at the impound lot /tow — Attaches a vehicle to your towtruck /untow — Detaches a vehicle from your towtruck /helo — Switches your camera to Helicopter Camera UI /breathalyser, /breathalyzer [player ID] — Offers a breathalyser test to a player /drugtest [player ID] — Offers a drug test to a player /gauze, /bandage [player ID] — Applies a gauze / bandage to yourself or another player and puts a stop to active bleeding, requires a gauze / bandage item /tourniquet, /tq [player ID] — Applies a tourniquet to yourself or to another player and puts a stop to active bleeding, requires a tourniquet item Faction Rank Permission Based Commands: /dutytime [faction ID] [month] — Shows the length of your duty times for your faction's members /factionpets — Lists your legal faction's pets /invite — Invites a player to your faction /uninvite — Removes a player from your faction /setrank — Sets a player's rank in the faction /towcar — Tows the faction vehicle you are inside /towcars — Tows all your faction's vehicles /respawncar — Respawns the faction's vehicle you're inside of /lastincar — Checks who was previously in the faction's vehicle /nofac — Disables or enables your faction's OOC chat /gov — Sends out a global Government Announcement to whole server /eas — Sends out a global Emergency Alert to players phones Fire Department Commands: Duty, Uniform and Gear Commands: /duty — Prompts you to go on duty, thus starting your shift /offduty — Prompts you to go off duty, thus ending your shift /uniform [optional: saved key] — Opens a menu of your duty's uniform, where you can choose or change your uniform clothing /saveuniform [save key] — Saves your currently equipped uniform for future use /shareuniform [player ID] [save key] — Shares your saved uniform with another faction member /deleteuniform, /deluniform [saved key] — Deletes your saved uniform /uniforms — Lists all your saved uniforms /callsign — Updates your duty vehicle's callsign /badge [player ID] — Showcases your badge to a player /f, /g — Sends a message to your faction chat /roadblock, /rb — Opens the roadblocks menu /roadblocks — Displays all deployed roadblocks /togroadblock, /togrb — Toggles faction roadblock messages /selectroadblock /sr — Prompts you to select roadblock object with a mouse /flare — Deploys a flare roadblock object /cone — Deploys a cone roadblock object /tape — Deploys a tape roadblock object /lifepak — Deploys a lifepak roadblock object /backboard — Deploys a backboard roadblock object /disband — Disbands a nearby roadblock scene /disbandscene — Despawns a roadblock scene Department Action Based Commands: /911 — Prompts you to respond to a 911 (Emergency) phone call /991 — Prompts you to respond to a 991 (Non-Emergency) phone call /mdc — Opens a MDC panel inside a vehicle or at your department property /setdep, /setdept — Updates your inter-department radio options /dep, /dept — Forwards a message to inter-department chat /deplow, /deptlow — Forwards a message to inter-department chat in low voice /meg, /megaphone — Prompts you to speak over a megaphone /togfac — Toggles your faction's OOC chat /putinambu — Puts a player in the ambulance /heal — Heals a player inside hospital /takegurney, /takestretcher — Take a gurney from an ambulance or the ground /placegurney, /loadgurney, /placestretcher, /loadstretcher — Deploys the gurney into an ambulance or on the ground /putongurney, /putonstretcher — Puts a player onto a gurney /takeoffgurney, /takeoffstretcher - Take a player off a gurney /breathalyser, /breathalyzer [player ID] — Offers a breathalyser test to a player /drugtest [player ID] — Offers a drug test to a player /gauze, /bandage [player ID] — Applies a gauze / bandage to yourself or another player and puts a stop to active bleeding, requires a gauze / bandage item /tourniquet, /tq [player ID] — Applies a tourniquet to yourself or to another player and puts a stop to active bleeding, requires a tourniquet item Faction Rank Permission Based Commands: /dutytime [faction ID] [month] — Shows the length of your duty times for your faction's members /factionpets — Lists your legal faction's pets /invite — Invites a player to your faction /uninvite — Removes a player from your faction /setrank — Sets a player's rank in the faction /towcar — Tows the faction vehicle you are inside /towcars — Tows all your faction's vehicles /respawncar — Respawns the faction's vehicle you're inside of /lastincar — Checks who was previously in the faction's vehicle /nofac — Disables or enables your faction's OOC chat /gov — Sends out a global Government Announcement to whole server /eas — Sends out a global Emergency Alert to players phones The Government Commands: Duty, Uniform and Gear Commands: /duty — Prompts you to go on duty, thus starting your shift /offduty — Prompts you to go off duty, thus ending your shift /uniform [optional: saved key] — Opens a menu of your duty's uniform, where you can choose or change your uniform clothing /saveuniform [save key] — Saves your currently equipped uniform for future use /shareuniform [player ID] [save key] — Shares your saved uniform with another faction member /deleteuniform, /deluniform [saved key] — Deletes your saved uniform /uniforms — Lists all your saved uniforms /callsign — Updates your duty vehicle's callsign /badge [player ID] — Showcases your badge to a player /f, /g — Sends a message to your faction chat /roadblock, /rb — Opens the roadblocks menu /roadblocks — Displays all deployed roadblocks /togroadblock, /togrb — Toggles faction roadblock messages /selectroadblock /sr — Prompts you to select roadblock object with a mouse /disband — Disbands a nearby roadblock scene /disbandscene — Despawns a roadblock scene /flare — Deploys a flare roadblock object /cone — Deploys a cone roadblock object Department Action Based Commands: /mdc — Opens a MDC panel inside a vehicle or at your department property /setdep, /setdept — Updates your inter-department radio options /dep, /dept — Forwards a message to inter-department chat /deplow, /deptlow — Forwards a message to inter-department chat in low voice /meg, /megaphone — Prompts you to speak over a megaphone /togfac — Toggles your faction's OOC chat /gauze, /bandage [player ID] — Applies a gauze / bandage to yourself or another player and puts a stop to active bleeding, requires a gauze / bandage item /tourniquet, /tq [player ID] — Applies a tourniquet to yourself or to another player and puts a stop to active bleeding, requires a tourniquet item /loadcorpse — Loads a corpse into a coroner vehicle /delivercorpse — Delivers a corpse to the morgue /corpses — Lists all corpses in the morgue /storecorpse — Stores a corpse back in the morgue Faction Rank Permission Based Commands: /dutytime [faction ID] [month] — Shows the length of your duty times for your faction's members /factionpets — Lists your legal faction's pets /invite — Invites a player to your faction /uninvite — Removes a player from your faction /setrank — Sets a player's rank in the faction /towcar — Tows the faction vehicle you are inside /towcars — Tows all your faction's vehicles /respawncar — Respawns the faction's vehicle you're inside of /lastincar — Checks who was previously in the faction's vehicle /nofac — Disables or enables your faction's OOC chat /gov — Sends out a global Government Announcement to whole server /govpa — Sends out a global Government Phone Alert to whole server /eas — Sends out a global Emergency Alert to players phones Department of Corrections and Rehabilitation Commands: Duty, Uniform and Gear Commands: /duty — Prompts you to go on duty, thus starting your shift /offduty — Prompts you to go off duty, thus ending your shift /uniform [optional: saved key] — Opens a menu of your duty's uniform, where you can choose or change your uniform clothing /saveuniform [save key] — Saves your currently equipped uniform for future use /shareuniform [player ID] [save key] — Shares your saved uniform with another faction member /deleteuniform, /deluniform [saved key] — Deletes your saved uniform /uniforms — Lists all your saved uniforms /callsign — Updates your duty vehicle's callsign /badge [player ID] — Showcases your badge to a player /f, /g — Sends a message to your faction chat /roadblock, /rb — Opens the roadblocks menu /roadblocks — Displays all deployed roadblocks /togroadblock, /togrb — Toggles faction roadblock messages /selectroadblock /sr — Prompts you to select roadblock object with a mouse /disband — Disbands a nearby roadblock scene /disbandscene — Despawns a roadblock scene /flare — Deploys a flare roadblock object /cone — Deploys a cone roadblock object Department Action Based Commands: /mdc — Opens a MDC panel inside a vehicle or at your department property /setdep, /setdept — Updates your inter-department radio options /dep, /dept — Forwards a message to inter-department chat /deplow, /deptlow — Forwards a message to inter-department chat in low voice /meg, /megaphone — Prompts you to speak over a megaphone /togfac — Toggles your faction's OOC chat /nearcell — Displays nearby cell's information /inmates — Lists all current inmates, parolees and segregated inmates /gauze, /bandage [player ID] — Applies a gauze / bandage to yourself or another player and puts a stop to active bleeding, requires a gauze / bandage item /tourniquet, /tq [player ID] — Applies a tourniquet to yourself or to another player and puts a stop to active bleeding, requires a tourniquet item Faction Rank Permission Based Commands: /dutytime [faction ID] [month] — Shows the length of your duty times for your faction's members /factionpets — Lists your legal faction's pets /invite — Invites a player to your faction /uninvite — Removes a player from your faction /setrank — Sets a player's rank in the faction /towcar — Tows the faction vehicle you are inside /towcars — Tows all your faction's vehicles /respawncar — Respawns the faction's vehicle you're inside of /lastincar — Checks who was previously in the faction's vehicle /nofac — Disables or enables your faction's OOC chat /gov — Sends out a global Government Announcement to whole server /eas — Sends out a global Emergency Alert to players phones Illegal Factions Commands: General Commands: /cleancash /passjoint, /passcig /passdrink /pourdrink /burycorpse /exhumecorpse /spraycan Faction Commands: /f, /g — Sends a message to your faction chat /invite — Invites a player to your faction /uninvite — Removes a player from your faction /setrank — Sets a player's rank in the faction /towcars — Tows all your faction's vehicles /respawncar — Respawns the faction's vehicle you're inside of /lastincar — Checks who was previously in the faction's vehicle
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Script Name: Speaker | Script Author: Kane | Written By: meri Introduction Los Santos Roleplay allows you to connect your phone to a portable speaker and play music put loud for everyone around to listen along to. Feature You can obtain a speaker from any electronics store. Once you have it, open your inventory, right-click on the speaker, and choose where you want to place it. To connect it, you’ll need your phone with Bluetooth enabled (found in your phone settings). Press U on your keyboard to pair your phone with the speaker. Once paired, open the Music app on your phone and play any station you like. Your music will now play through the speaker and everyone nearby will be able to hear it. TIP: You can adjust the volume using the buttons on the side of your phone, or by using the media player on the lock screen. To collect your speaker and return it to your inventory, press U and select the “Collect” option. Note that if you move too far from the speaker, the connection will be lost, and you’ll need to pair it again. Commands & Keybinds U
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Script Name: Surgeon | Script Author: danut | Written By: risen Introduction Los Santos Roleplay gives you the opportunity to re-model your characters looks, this feature helps you get your characters looks exactly how you want them, or to give yourself a full makeover after name-changing. We also give the option to import a Menyoo XML config. You can also export a Menyoo XML config on the UCP by clicking on "Export Appearance" next to any of a RageMP character's name. Surgeon has also a 60 minute cooldown for regular players, and 1 minute cooldown for premium. Feature Head to the nearest plastic surgeon location (Fat Losers) and use /surgeon to start editing your characters appearance. Face Blend Once you've initialized the command /surgeon, you'll be met with a menu to customize how you like. You can adjust the strength of which parent feature you would prefer, and click on the close-up image of the characters face you are going to be blending the traits from. As mentioned in the images below, you you can blend two faces together to create unique characteristics to fit the look you're aiming for. You can adjust the characters skin tone, with an additional third parent mix option to further customize your characters features. Overlays The second tab you're met with allows you to further customize your character and make them unique to fit your chosen style of roleplay. This gives you the option to add blemishes (marks, spots, scars) to your characters face, increase the wrinkles through aging, add moles/freckles, change the complexion or add sun damage to your character. Play around with them to find the perfect fit. Facial Features The final section, facial features, allows you to change the specifics when it comes to your characters facial features like their nose, lips, eyebrow depth, etc. This gives you the opportunity to further customize your character exactly how you want them to look like. Importing XML If the server-sided customization is giving you a hard time, and you have a pre-configured Menyoo compatible XML config, select the "import" button on the surgeon menu and paste your config into the box. As mentioned below, this will apply head shape, skin tone, eye color, facial features, and head overlays with the exception of makeup, blush and lipstick, which will need to be applied through the character creator. Location Commands /surgeon
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Script Name: Modshop | Script Author: danut | Written By: NissanR Introduction Los Santos Roleplay has a vehicle modification system, which allows the player to modify their vehicle. Each vehicle comes with different possible visual modifications that may be applied to them. The player can choose from different body kits to custom wheels, paint jobs, visuals, interior decorations and more. Location The modshop (Los Santos Customs) is currently located in La Puerta, close to the airport (see the picture below). To access the shop, simply drive up to the blue garage door with your vehicle and wait for it to open. Once it's open just drive in with your vehicle. Feature To access the modification menu, use /modshop command. Upon doing so, the modification menu shall appear on the right side of your screen. Use your mouse to adjust both the camera and to select the options in the menu (Pro tip: press "M" on your keyboard to enable/disable the mouse cursor. You cannot move the camera around if the mouse cursor is enabled). NOTICE: Some vehicles have modifiable trunks and engine blocks. If you desire to preview them, make sure to use /trunk and /hood to open the respective compartments in order to clearly preview the selected modification. Preview Modifications You can also preview any modification before buying them (see the picture below). Purchasing Modifications Upon selecting your desired modifications, add them to the cart and proceed to check out (see pictures below). Other Vehicle Modifications If there are modifications that you also want for your vehicle to have, you will need to find a player that has a mechanic job. They can offer and perform specific modifications, which include brakes, engine, colors, suspension, tint, upgrades and wheels. Available other vehicle modifications outside the modshop can be found through following commands: /vehiclebrakes -1 — Standard Brakes 0 — Street Brakes 1 — Sport Brakes /vehicleengines -1 — Base 0 — Premium 1 — Performance 2 — Sport 3 — Ultimate /vehiclecolors Offers up to 160 different vehicle colors /vehiclesuspensions 1 — Standard Suspension 2 — Lower Suspension 3 — Street Suspension 4 — Sport Suspension 5 — Race Suspension /vehicletints 1 — Clear (No Tint) 2 — UV Only 3 — 35% 4 — 35% Green 5 — 20% 6 — 5% /vehicleupgrades Class A Lock Class B Lock Class C Lock Alarm Alarm Plus Emergency Alarm Immobiliser GPS Tracker Keyless Vehicle Module Stop Start Module Cruiser Control /vehiclewheels Sport — Up to 54 different wheels Muscle — Up to 35 different wheels Lowrider — Up to 29 different wheels SUV — Up to 37 different wheels Offroad — Up to 34 different wheels Tuner — Up to 47 different wheels High End — Up to 39 different wheels For more info about player's mechanic job and abilities, you can look it up in the jobs feature documentation: Commands /modshop — Opens the modshop menu, requires being inside a car and modshop area /vehiclebrakes — Lists all available brakes modifications for vehicles /vehicleengines — Lists all available engine modifications for vehicles /vehiclecolors — Lists all available paint colors for vehicles /vehiclesuspensions — Lists all available suspension modifications for vehicles /vehicletints — Lists all available tints for vehicles windows /vehicleupgrades — Lists all available upgrade modifications for vehicles /vehiclewheels — Lists all available wheel modifications for vehicles
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Script Name: Jobs | Script Author: Mmartin, Kane, jack & n0de101 | Written By: Caledonite Introduction Los Santos Roleplay offers various different scripted jobs. Most jobs are considered the common starting point for any new or even seasoned players. The most common jobs are taxi driver, trucking, lawnmower, delivery driver, mechanic and waste collector. There's also other jobs like cash convoy or minor jobs with hourly shifts at server owned companies, such as barber, tattoo parlor, gas station or different stories, such as clothing or food. All scripted jobs that a player can work with appear as a large, white colored dollar sign at their main base locations. If you're also AFK or inactive at any of the scripted jobs, an inactivity timer will start running and you'll receive a main chat notifications about it. Taxi Driver You can be a taxi driver, driving a company's cab or even your own vehicle, however you will require a Drivers License. If you've got it, then you will be able to become a taxi driver, working for either a server owned company or player owned company. Both have its pros and cons, such as server owned companies taking certain percentage of the fare for their own extra gain. You will be picking up clients from the streets or unique locations and driving them to their desired destinations. Taxi Driver job of a server owned company can be found at TaxiTaxi company headquarters on Tangerine Street. Taxi Driver Mission Once you have the taxi driver job, you can start the taxi driver duty (command: /mission) and wait for taxi requests. A customer has to use RideMe app in order to get a taxi. All taxi drivers, who are on the mission, will be receiving the ride notification. Ride requests can be accepted (command: /acceptride). Once you've accepted the ride request, you should drive to their destination and pick them up. As soon as you've arrived to the customer's pick up spot, you'll have to wait for the rider to enter the taxi vehicle. After they've entered the taxi vehicle, you will be given the destination they want to go to, which will appear on the map. Once you have driven the customer to their destination, you will receive the ride pay that gets added to the paycheck and a confirmation of the ride having been completed. You can end the mission anytime you wish by doing the command (command: /mission end). Truck Driver You can be trucking as long as you want to, however you will require a Drivers License and Commercial Drivers License at the Department of Motor Vehicles. If you've got it, then you will be able to become a trucking driver, working for either a server owned company or player owned company. Both have its pros and cons, such as server owned companies taking certain percentage of the trucking jobs for their own extra gain. Additionally bare in mind that in trucking scene, you will always be a beginner at first and start with smaller loads. Within a constant progress, you will be obtaining a higher trucking's Commercial Drivers License Types based on the amount of experience you've earned doing the trucking routes. With each class, you'll be gaining access to different vehicles, along with higher pay, maximum load amount and harder jobs. Trucking level is always remembered, if you decide to leave the job, you won't lose the trucking progress in any way, with exception of legal trouble. Trucking contains of maximum eight different classes, each giving you the ultimate trucking experience and access to even bigger trucking jobs, also coming with higher pay for each well done job. Commercial Driver's License Types are: Transport Class I [0-100 XP] — Maximum of 6000 lbs load, sole access to Sadler and Bobcat XL vehicles Transport Class II [100-250 XP] — Maximum of 10,000 lbs load, additional access to Burrito(s), Pony, Rumpo, Imperial and Imperial EV vehicles Transport Class III [250-500 XP] — Maximum of 14,000 lbs load, additional access to Mule(s), Yankee and Stead vehicles Transport Class IV [500-1500 XP] — Maximum of 16,000 lbs load, additional access to Speedo Express and Mule Flatbed vehicles Transport Class V [1500-3500 XP] — Maximum of 19,500 lbs load, additional access to Benson(s) and Flatbed vehicles Transport Class VI [3500-5000 XP] — Maximum of 26,000 lbs load, additional access to Pounder(s) vehicles Transport Class VII [5000-10,000 XP] — Maximum of 33,000 lbs load Transport Class VIII [10,000+ XP] — Maximum of 99,999 lbs load Trucking job can be found at Cypress Logistics company headquarters on Hanger Way. Truck Driver Job Mission Once you have the truck driver job, you can choose a vehicle based on your trucking experience and start the truck driver duty (command: /mission) and begin delivering the goods between two different locations. You'll be given a choice of which route you want to complete. White dot on the map shows, where you pick up the cargo. Red dot on the map shows, where you deliver the cargo to. Depending on the vehicle and the route you choose, the mission tasks can be slightly different. Most common routes are loading the goods up with a Forklift onto the delivery van or securing a cargo that is loaded on the truck's ramp. Additionally, depending on the cargo and the distance between two locations, each pay will vary as each route determines the pay based on the previously mentioned factors. Be also mindful of how heavy cargo your truck, van or flatbed carries as there are legal limits within the law. You may be fined or charged, if any law enforcement finds out that you've crossed the legal limit of what your truck allows to carry. Each vehicle has its own legally allowed capacity, which is listed all the times at the start of the route. Forklift Loading This type of cargo loading applies for following vehicles: Sadler, Bobcat XL, Burrito(s), Pony, Rumpo, Imperial, Imperial EV, Mule(s), Yankee, Stead, Speedo Express, Benson(s) and Pounder(s). This begins with picking a route that you feel is most desirable. There are different types of cargos that require forklift loading. Upon starting a route, you will be directed to the location, where you'll pick up the cargo. Upon arriving the location, you will see a hint of the Forklift, which you'll have to enter and then use to pick up crates and load them on the back of truck or van. Use the F2 keybind to pick up the cargo. Beware that your vehicle's trunk must be also opened before entering the Forklift. When you've loaded up the cargo (depending on the amount of available cargo), you'll get a notification of having loaded the cargo up to the legal capacity of your trucking vehicle. You may also get a notification of having the possibility to load even more cargos. In any other case, you'll be given the destination for the cargo drop-off. Once you've arrived to the destination of the cargo drop-off, you'll have to enter the Forklift once more. The Forklift will also prompt you to show, where you place down the cargo. Beware that your vehicle's trunk must be also opened again before entering the Forklift. After you've done the drop-off, you will receive a notification of your earned paycheck and the experience you've gained with the trucking route. Then you can decide, if you want to do another trucking route or end the job shift. You can end the mission once you've driven the car back to the trucking company's location and doing the command (command: /mission end). Secure Cargo Loading This type of cargo loading applies for following vehicles: Mule Flatbed, Flatbed. This begins with picking a route that you feel is most desirable. There are different types of cargos that require picking up and waiting for them to be loaded on your flatbed truck. Upon starting a route, you will be directed to the location, where you'll pick up the cargo. Upon arriving the location, you will see a hint of the location, where you'll have to leave your truck at and wait for the cargo to load up. Use the F2 keybind to pick up the cargo. When you've loaded up the cargo, you'll get a notification of having loaded the cargo up and also requiring to strap up the cargo. When the strap up has been completed, you'll be given the destination for the cargo drop-off. You'll be seeing the minigame, where you have one attempt of securing the straps. If you miss the successful securing of any straps somehow, you'll be able to re-do it. A failure won't cause any loss of the progress, you'll continue normally. Once you've arrived to the destination of the cargo drop-off, you'll have to exit the truck and start un-strapping your cargo. You'll be seeing the minigame again. A failure of removing the strap won't cause any loss of the progress, you'll continue normally. Once you've done the unsecuring of the cargo, you'll have to unload the cargo by pressing the F2 keybind. After you've done the drop-off, you will receive a notification of your earned paycheck and the experience you've gained with the trucking route. Then you can decide, if you want to do another trucking route or end the job shift. You can end the mission once you've driven the car back to the trucking company's headquarters and doing the command (command: /mission end). Lawnmower You can be lawnmower as long as you want to, however you will require a Drivers License. If you've got it, then you will be able to become a lawnmower, working for a server owned company. You will be mowing the lawns around the city to keep them trimmed and neat. Lawnmower job can be found at Germinator Landscaping company headquarters on Invention Court and Bay City Avenue. Lawnmower Job Mission Once you have the lawnmower job, you can start the lawnmower duty (command: /mission) and begin loading up your truck and drive to the destination of a grass patch that asks for mowing. You'll be assigned a random part of the area in Los Santos. As soon as you have picked up your lawnmower, you will be directed to the work location. Once you are there, you will be prompted to open the trunk of your truck and use keybind F2 to unload your lawnmower. You'll also be guided throughout the process. After you get on the mower, you will be seeing a marked area with red rectangles and are asked to mow down the lawn. You can be doing this as long as you want — mowing it completely, partly or very briefly. Beware that the paycheck is affected by how large area you decide to mow. Once you feel you've done a good job with lawn mowing, you have to drive your mower back to the trunk of the truck. You'll have to get as close as possible and press F2 keybind to load the mower back on the truck. You'll also get a notification, if you aren't. After you've loaded up your mower back on your truck, you'll receive your first paycheck and be directed to next location that awaits the lawn mowing. Repeat the cycle, until you're done. You should receive another notification. If you decide to continue, you'll be guided throughout again at next lawns and can continue until you're feeling being done. Beware that you can't end your job, if you haven't done two lawns per cycle. Otherwise your destination will be set to company, where you can end the mission (command: /mission end). Delivery Driver You can be post delivery driver as long as you want to, however you will require a Drivers License. If you've got it, then you will be able to become a post delivery driver, working for either a server owned company or player owned company. You will be delivering various different packages from the postal office to its random recipients. Delivery Driver job can be found at Post OP company headquarters on Alta Street. Delivery Driver Job Mission Once you have the delivery driver job, you can start the delivery driver duty (command: /mission) and begin delivering the packages to random properties. You'll be assigned a random property for all postal packages, where you can drop off the package. You'll be directed to the Depot and be required to pick up the packages. Once you've started your job's duty, you will be prompted with a destination to the property that awaits a package delivery. As soon as you have arrived near the property, you will be prompted to open the trunk of your delivery van and use keybind F2 to pick up a package and guided throughout the process. Near the property, you'll have to use keybind F2 to deliver the package at the property's entrance and complete delivery, which will end up looking like this: The package can be also stolen by anyone, however you as a delivery driver cannot steal a package. When you're finished with the a package's delivery, you'll be directed to enter the job's vehicle and you'll have a choice to continue delivering more packages or ending the mission. If you decide to continue, you'll be guided throughout again at next property's delivery destination and can continue until you're feeling being done or your van runs out of packages. Otherwise your destination will be set to the depot, where you can end the mission (command: /mission end). Once you're back at the depot, you're prompted with picking up more packages by pressing keybind F2 or ending the job's shift. You can decide to continue or end your job's shift by doing the command. You won't get a paycheck until you've confirmed the end of your shift. Mechanic You can be a mechanic, however you will require a Drivers License. If you've got it, then you will be able to become a mechanic, working for either a server owned company or player owned company. You will be able to perform vehicle bodywork for clients, starting from changing the vehicle color up to repairing the vehicle completely. Mechanic job of a server owned company can be found at Los Santos Customs company headquarters on Greenwich Parkway. Mechanic Job Abilities As a mechanic you don't have any mission, you can work as long as you want and lurk around the job's place or inside a garage. With the job, you will be given access to the specific commands that a mechanic can do only and which you can perform at the area that allows to do tunings to the vehicles, such as Los Santos Customs mod shop interior, any other mod shop or any other garage. You also won't be required to have any type of mechanic vehicle for this job. If there's a customer wanting to get a mechanical operation performed for them, they will need to bring their vehicle to any mod shop area that supports the mechanical operation. If you aren't inside the mod shop or a garage, you will receive an error notification. Inside the modshop or garage you can offer them a service they want their car to have being done. The customer can accept or deny the offer. Upon accepting the offer, you will be prompted with operational message. Upon completing the operation, you will be receiving a salary for the work that you did, whereas rest of the payment goes to the company. The abilities as a mechanic you've got are: /offerrepair — Offers a vehicle repair operation to a player /offerpaint — Offers a vehicle painting to a player /offerwheels — Offers a vehicle wheels modification to a player /offertint — Offers a vehicle tint to a player /offerupgrade — Offers a vehicle upgrade to a player /offersuspension — Offers a vehicle suspension upgrade to a player /offerengine — Offers a vehicle engine upgrade to a player /offerbrakes — Offers a vehicle brakes upgrade to a player /canceloperation — Cancels your current mechanic operation Note that each mechanical operation requires a code or number in order to perform the desired modification on a player's vehicle. Such modifications can be found in the following menus with previews: /vehiclebrakes — Lists all available brakes modifications for vehicles /vehicleengines — Lists all available engine modifications for vehicles /vehiclecolors — Lists all available paint colors for vehicles /vehiclesuspensions — Lists all available suspension modifications for vehicles /vehicletints — Lists all available tints for vehicles windows /vehicleupgrades — Lists all available upgrade modifications for vehicles /vehiclewheels — Lists all available wheel modifications for vehicles More info about vehicle modifications can be found in its feature documentation: Waste Collector You can be a waste collector as long as you want to, however you will require a Drivers License. If you've got it, then you will be able to become a waste collector, working for either a server owned company or player owned company. You will be picking up litters of trash from the city, keeping it clean and not overflown with the rubbish. You don't receive any specific command abilities as a waste collector. Waste Collector job can be found at Los Santos Sanitation company headquarters on La Puerta Freeway. Waste Collector Mission Once you have the waste collector job, you can start the waste collector duty (command: /mission) and begin to pick up trash around the city. You'll be assigned a random spot for the trashcan, where you can pick up the trash and toss it to the trash compactor. Once you've started your job's duty, you will be prompted with a destination to the trash can. As soon as you have arrived to the trash can, you will be prompted to use keybind F2 to pick up a trash bag and guided throughout the process. When you're finished with the location, you'll be required to enter the job's vehicle and you'll have a choice to continue picking up more trash or ending the mission. If you decide to continue, you'll be guided throughout again at next trash can's spot and can continue until you're feeling being done or your trash compactor gets full. Otherwise your destination will be set to landfill, where you can end the mission (command: /mission end), and where you'll be prompted to unload the trash. Once you're back at the landfill, you're prompted with unloading the waste by pressing keybind F2, and you will be granted a paycheck. You can decide to continue or end your job's shift. Cash Convoy You can be doing cash convoy, filling up the ATMs with marked money from the bank. Bare in mind that this is a job with the mission system that does not have its server owned company. Cash convoy is part of an unique contract that is given out to only certain player owned companies, so if you wish to work delivering cash and refilling the ATMs, you will need to look out for companies that have this ability. Cash Convoy Job Mission Once you have the cash convoy job, you can start the cash convoy duty (command: /mission), and you'll be directed to a specific bank, where you can begin to pick up marked bills. Upon entering bank, your job's vehicle must be unlocked and its trunk must be open, and you have to stay inside the bank. Once you've finished up loading the marked bills to the van, you'll receive a notification about the success and are given a designation to the ATM that requires a filling. You'll be required to keep the vehicle's trunk open and vehicle unlocked before filling up the ATM. As soon as you've reached to the ATM, you will be prompted to use keybind F2 to load it up with marked bills. The ATM will be filled with as many marked bills as possible, it can't accept all received 10 bills, unless it's completely empty. You'll be guided throughout the process. When you're finished with the ATM's location, you'll be given a bonus for filling the ATM. You'll also be required to enter the job's vehicle and you'll have a choice to continue filling up more ATMs or ending the mission. If you decide to continue, you'll be guided throughout again at next ATM's refilling run and can continue until you're feeling being done. Otherwise your destination will be set to bank, where you can end the mission (command: /mission end). You will be also granted a paycheck. Minor Jobs Minor jobs are various jobs around the server that a player can work at with hourly shifts. Minor job works with the job shift function, if you have accepted the job offer (command: /startshift). All minor jobs are tattoo artist (tattoo parlor), sales representative (clothes store), barber (barbershops) and clerk (gas stations and stores). All jobs pay minimal wage for an hour. Commands & Keybinds General Commands: /job — Offers you a job opportunity /mission — Makes you to start the scripted job's shift Keybind F2 — Directs you to the mission location, if applicable /startshift — Makes you to start the shift /leavejob (company ID) — Makes you to quit the job Requires a company ID in order to leave, which you can find from /companies 0 Taxi Commands: /acceptride — Accepts the pending taxi ride request Trucking Commands: /cdl — Lists your CDL progress /cdls — Lists all available CDLs and their requirements Mechanic Commands: /offerrepair — Offers a vehicle repair operation to a player /offerpaint — Offers a vehicle painting to a player /offerwheels — Offers a vehicle wheels modification to a player /offertint — Offers a vehicle tint to a player /offerupgrade — Offers a vehicle upgrade to a player /offersuspension — Offers a vehicle suspension upgrade to a player /offerengine — Offers a vehicle engine upgrade to a player /offerbrakes — Offers a vehicle brakes upgrade to a player /canceloperation — Cancels your current mechanic operation
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Script Name: Tattoo | Script Author: Mmartin | Written By: meri Introduction Los Santos Roleplay offers various character customization options, including tattoos. Feature In order to get tattoos, head over to a Tattoo Shop (). Once inside, type the /tattoo command to get started. After entering the command, a pop-up will appear on the right side of your screen with a list of different tattoo options to choose from. You can select tattoos for different body parts, such as the torso, legs, and arms. To move the camera around your character and preview the selected tattoo design, use the arrow keys. To zoom in and out, use W and S. Once you’ve chosen a tattoo, click on it and press the “Apply Tattoo” option to apply it to your character. Once you select a tattoo, Opacity will appear as an additional option, allowing you to increase or decrease the tattoo’s opacity by simply sliding the cursor up or down the bar. To remove your tattoos, head over to a Tattoo Shop. Once inside, type the /tattoo command. A pop-up will appear on your screen with a variety of options. Go to My Tattoos and select the Laser Removal option for the tattoo you would like to remove. Another pop-up will appear, allowing you to choose whether you want to completely remove the tattoo, decrease its opacity or simply cancel the action. Locations () Commands /tattoo
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Character Name & Lore Transfer Policy To encourage continuity and creative freedom across our community platforms, we have established the following guidelines regarding character names and lore transfers between SAMP and RAGE environments: Naming Continuity: Players are welcome to carry over their character names from the SAMP universe into the RAGE universe. "Clean Slate" Requirement: While the name may remain the same, the character’s history does not. If you choose to utilize a SAMP character name on a RAGE server, you must treat the character as a new entity. You are strictly prohibited from retaining or utilizing memories, previous relationships, or past storylines from the SAMP universe within the RAGE environment. This ensures a fair playing field and prevents "metagaming" or lore inconsistencies that could disrupt the immersion of other players. The intent of this rule is to allow you to keep your "identity" while ensuring that all roleplay interactions on the RAGE platform start from a fresh, unbiased perspective. We encourage players to use this opportunity to create new and unique storylines in the RAGE universe without the use of SAMP names/characters, however this is not something we will enforce a limit or restriction on.
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Los Santos, San Andreas, is a city based on Los Angeles, California. As a result of this, and LS-RP's stance on heavy-roleplay, Los Santos, San Andreas will act as a replacement for Los Angeles, California and part of its surrounding area. San Andreas will therefore replace California as the United States' 31st and second largest state. Encircled by states like Oregon to the north, Nevada and Arizona to the east, and Mexico's Baja California to the south, its coastline on the Pacific Ocean on the west acts as "the 5 borders of San Andreas." For a more immersive experience and in the interest of server continuity, we are only roleplaying on-map locations as replacements for real life locations, therefore San Francisco, Las Vegas, Miami, and New York all remain the same. In addition to this, factions and players may use real events, history and backgrounds to construct both individual and faction background stories up until the cut-off point of 2019, granted that it doesn't coincide with key parts of our own server lore including key figures such as members of the government, police department, fire department and known criminals who also replace their real-life equivalents. This will apply for immersive purposes only to things like the weather, news (country-wide) and information to create a realistic character or faction background. In a nutshell, faction and character backgrounds may contain real-life history up until 2019 then everything after that must become fictitious. Despite having a SoSan (SoCal) dominant stance on SA:MP, we have decided to step into GTA V with a more neutral stance on the subject to create even more opportunities for the players. Under this circumstance, we will be tailoring our map around different parts of California. Paleto Bay and Grapeseed will replicate specific areas and the cultures inspired by Northern California or as referenced, NorCal. Players who roleplay from here may take inspiration from areas like Bakersfield and Fresno where north/south lines converge. Both coasts have dissimilar cultures and this should be taken into consideration when roleplaying in or around either one. The driving distance between LS and these areas will be anywhere between 1.5-3 hours depending on time of day and traffic, so roleplay in accordance to this estimate. Law enforcement agents who receive calls or backup requests may bypass this rule. For this reason, the designated area will serve as LSRP's northern San Andreas aka NorSan. There would be no real distinction between the two if we were to remain entirely based on Southern California so instead, we created this compromise. To summarize: Los Santos, SA replaces Los Angeles, CA San Andreas, USA replaces California, USA Los Santos County, SA incorporates parts of Ventura County, CA Paleto Bay, Blaine County no replacement, loosely based on areas north of the Bay Area (doesn't go that far North, e.g towards Oregon) because of the environment/name i.e redwood forest and "Paleto Bay" (Pelican Bay State Prison) Grapeseed, Blaine County no replacement, loosely based on more 'central' northern areas like the Salinas Valley and other farming towns like this. Sandy Shores, Blaine County, no replacement, loosely based on Inland Empire area to the east/southeast of LA. It remains part of SoSan. San Fierro does not exist Las Venturas does not exist Vice City does not exist Liberty City does not exist The Alamo Sea is the traditional north/south diving line. If you're south of it, you're in SoSan. If you're north of it, you're in NorSan. The two communities on either side (Sandy Shores and Grapeseed) can therefore be considered both 'central' and 'north/south' respectively, depending on context, as the communities around Bakersfield, Fresno etc. are irl. Blaine County will represent California's Kern County (Bakersfield area). Sandy Shores, Paleto Bay and Grapeseed are all within Blaine County. Blaine County is a central area which can be considered both northern San Andreas and Southern Andreas, depending on where you are within it. E.g. Sandy Shores is considered more southern, Paleto Bay is considered northern. Los Santos County will replace Los Angeles County Sports Teams - LA = LS Real life sports teams will be acknowledged with the replacement of LA for LS. For example, LS Rams replaces LA rams. LS Lakers replaces LA Lakers and the Los Santos Dodgers replaces the Los Angeles Dodgers. Because of this, players will have the ability to root for their native teams. Modded sportswear with the real-life equivalent names are allowed but when speaking, writing or wagering on your team, it must be substituted with its lore-friendly name. Everything from the fonts to colouring will remain the same. Additionally, you may also pluralize them as a compromise. Namely "the Rams," or "the Lakers" or "the Dodgers." Clothing and Body Art Real life clothing can be roleplayed in addition to what is made available by the script and modding team. However, if it is personal modifications, players and law enforcement personnel may describe and identify you based on what is noticeable and available to them. This applies to both clothing and body art, anything that substitutes something for something else. Additionally, the modded replacement must be listed in your character description e.g a MC-affiliated vest or "kutte" replacing a vanilla version of it. Anything that doesn't go without saying must be listed for immersive purposes. Weapons, Ammunition and Attachments Our weapon and ammunition portrayal will be dictated by script, where developers have worked tirelessly to implement a system based on San Andreas' real-life equivalent. Whatever they are named and modelled after is what they will be roleplayed as with no exceptions. Damage from weapon, ammunition and attachments will be taken into account when roleplaying injuries or declaring deaths in accordance to realism. Vehicles Vehicles remain in their original GTA V form and replace their real-life equivalents. To name a few of the more common vehicles, the Ubermacht replaces BMW, Obey replaces Audi, certain Benefactor models replace certain Mercedes models so on so fourth. An official guide will be posted in the correct section where players can draw inspiration from. Vehicles driven by players must suit their character's ambition, situation and financial circumstance and must make sense for their individual characters. For instance, if your character owns a variant of the Benefactor, it makes no sense to go on robberies or sprees in it, especially if registered to you. Weather For immersive purposes, players are allowed to use California's weather system to accurately judge the weather and roleplay according to it. Because of the time difference between California and server, to be as close and as accurate as possible, the previous day's weather can be used as a basis. This way, no matter the time of day, you have a forecast estimate for every hour of the day and night. With this in mind, players should dress their characters accordingly. For example, it would be questionable if you were to wear multiple layers in weather that is rarely 42°F or above 93°F. If it is unimportant and largely "day to day," consider dressing down and vice versa. Again, this is not a rule, it's more of a guideline and expectation. Brands and GTA franchises A lot of GTA's branding and franchises are modelled around real life. For example, Tim Vapid is Tom Ford, Sebastian Dix is Christian Dior, Blagueurs is Balenciaga/Vetements, Anna Rex is Calvin Klein and Sand Castle is Stone Island. As a result, these brands will be considered "knock offs" and bootlegged versions of their real life equivalents unless there is no available substitute. If there is no available clothing to replicate their equivalent, it may be addressed via description so that players have the opportunity to examine and acknowledge it.