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Ronnie2Polez

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Posts posted by Ronnie2Polez

  1. Ehhhhhhhhh, Surreal's LSRP was mid-tier LSRP, the decline of it all. Dude was like Krisk 2.0 besides he wasn't a pedo he was just a dude that had a friendship group (you included in said group, love u tho) that ran LSRP down to the ground the remaining days. I get Surreal was there, but he wasn't any better. Probably wasn't entirely his fault, not saying the dude didn't care but what could he have done ya kno? SAMP wasn't going to last forever. At least the damn server ran. 

     

    LSRP never really had a fully devoted, active, passionate leader or dev team who wasn't inactive. Never will. Kane could be, only time can tell. 

     

    Give this shit to Kane and use some of that Patreon $$ to finish up these scripts. Or is it too late? Can we see a ledger of what that money has been spent on?

     

    Apophis, I agree with you about Mmartin and the transparency, the majority of your list but one thing lol!! 😅😂

     

    • LS:RP was Chete's MS13, revolutionizing the concept of factions, introducing hundreds of us to gang role play (including myself);
     

    Wasn't a good thing, this man was inviting anyone to his shit-tier faction for shits n giggles. Him and Conspiracy are hopefully long long gone or never allowed in FM again.  

     

     

    Anywhoooooooooo.

     

    I miss old LSRP, I am glued to the nostalgia of peak SAMP days and just being a kid on a game I love. I was hoping LSRP here would bring back that experience. 

     

    I miss the creative aspect of LS:RP RP, heavy RP with tons of creativity. It was fun. GTA:W isn't bad but it's too idk - I don't want to come home from my job and feel like I'm IRL again lol. If you get what I mean.

     

    I miss old LSRP.

     

    Bring back the old forums.

     

    Also, remember when we used to all be noobs during the OG trucking script days in like 2011-12 - RPing a Crip during server peak and when everyone logged off u trucked the night out lmao. Noob days!

    • Love 1
  2. 3 minutes ago, Tseard1 said:

    One of the reasons why people could come over is because they are done with the politics and the drama that GTA:W has every now and then. Just look at the absolute garbage handling from their management at the LSSD this weekend, it screams amateur all over.

     

    But then again, if stuff like this happens on this server, people will go back or join another server. 

     

    It's hard already to stand out as a roleplay community and to get a solid playerbase since there are alternatives with similar scripts and the whole yankee doodle but right now LS-RP isn't doing well with the development and the relation with the community. 

     

    I agree, but that same drama and weirdness is found here too on LSRP. Look at the release date drama, like you said.

  3. On 5/10/2022 at 4:27 AM, Sons said:

    i know what you mean, because it reminds me of the good old days on samp roleplay servers, but could be problems, many things have changed, it doesn't mean that I would like a copy of the some rp server and this server should stand out in many ways, there should be some balance between fun and realism so that there is no exaggeration, but rather what stood out in the gameplay on lsrp, plus the fact that everyone differently defines every little thing, such as "fun" on rp, so should be simple and clear for everyone, it's a tough and extensive topic, but everything has pros and cons that depend on everything

     

    Only reason I suggested this is because bluntly put, GTA:W is already doing exactly this.

     

    The competition point is what, here on LSRP V? A semi different script? Maybe, better illegal RP. Nothing guaranteed. 

     

    So, why would anyone expect people to flock over here from there, when here - is almost the exact same thing.

     

    My point is, GTA:W has flaws - like the RP in general is pretty weird and not fun, where people like me who played LSRP for years know what I mean, and know what I'm trying to say when I say GTA:W is trying too hard to be like real life. Look, I'm all for realism, but there has to be a balnance.

     

    If LSRP V goes for that super hyper realism thing, then this server will be exactly like GTA:W.

  4. 14 minutes ago, Chuckles said:

    I feel like the 'downfall' of LS-RP was because most of the 'elitists' (I say this loosely) left. This became evident by the state of the server pre-closure where the standards fell to an all-time low. There were factions in positions they'd never have been in without the decline and people in influential positions who were there to 'gatekeep'. I feel like we've missed the most quintessential part of a community for quite some time; an engaging community manager who picks up the slack for the developers and is articulate and knowledgeable enough to know the brand they represent. There's no real 'bridge' or liaison between the brand and the community right now to engage in these issues of 'transparency' or to create new or build on current relationships. 

     

    Couldn't agree more, lets hope for the best. 

  5. 30 minutes ago, Chuckles said:

    It depends on what your categorization of 'fun' actually is and where you'd put it between light and heavy roleplay. In your description of 'old LSRP', I'd very much consider it light roleplay. There was no real standard effectuated until probably 2017-2018. This is the timeframe many of us would consider the 'golden age' of LSRP. What nostalgia does is bring you back in time-- to a time where 'roleplay' was a glorified game of cops and robbers. Everything was mediocre pre-2016/2017, the characters, the factions, and the staff. There has been huge growth in the years since and everything else is years gone by. I remember the days you explained like they were yesterday and if we were to go back in time, it'd be good for a few days until the novelty wore off. The sentimentality of the memories is the only reason they're being ennobled and I can guarantee what was 'fun' back then would be much worse than what they claim GTAw is now.

     

    At one point in time, LSRP was also in this position and it's to my understanding that they just haven't caught up to what was our 2017-2018 breakthrough point but that day will come and if we don't make our stance on heavy roleplay clear then the window of opportunity will close. Let me break down your last example for emphasis. 

     

     

    This isn't realistic. This is someone's interpretation of 'fun' and this is what would plague the server if we didn't enforce a 'realistic' atmosphere. People have different definitions of fun because it's supposed to be something that you enjoy doing. These people obviously enjoy doing this, which is why it's so ruinous. They don't roleplay for 'realism' they roleplay for a release and if you enforce this 'standard' then this is the type of players you will attract by default. So on one hand, you're saying "That server is full of people RPing who they wish they could be" (which falls under the definition of 'fun' but on the other, you're saying "Everyone knows how to RP by now, lets have fun" (which also falls under the definition of 'fun') and what that is, is a double standard.

     

    If a server advertises itself as a 'heavy roleplay server' then it can't leave it open to interpretation. People can have 'fun' without being unrealistic. People can have 'fun' while being realistic. It all depends on the enforcement of this. I've been around since 2007 and I've played in every era of the server and going back to the 'old days' would be a step backward. Everyone and everything has evolved since then and it'd go against the grain to go back to a day and age where nobody had a real understanding of what 'heavy rp' actually was. I wouldn't by any means classify the competition as 'super realistic,' in fact, I consider them to be the opposite of that and if I were to categorize, I'd label them a light roleplay server. 

     

    In terms of 'ultra realism,' I'd say we've always had a good balance. Factions and players have the creative freedom to do what they want as long as they can justify their actions or plans with logic. This is something I have been pushing for since I've returned and will continue to push for.

     

    What we need (more than anything) is clarity on where we 'stand' on these subjects from the administration. I think we all know where we'd like to stand, we'd just like reassurance. 

     

     

    I can agree on needing more clarity. I think I speak for a lot of people LSRP on SAMP was not enjoyable around 2018-end. The novelty started to die down in 2018 and plummeted until it's nail in the coffin. Luckily, that existing management doesn't exist and LSRP has a clean slate. It's refreshing to hope there will be more transparency and better management. As much as I poke around at making jokes ab LSRP, I do actually like the direction I've seen Martin boy and co take it. I am excited, but I do not want this server on a rules and RP level to feel anything like what already exists. I want to know I am playing LSRP, the server we all loved and grew up on. 

     

    "This isn't realistic. This is someone's interpretation of 'fun' and this is what would plague the server if we didn't enforce a 'realistic' atmosphere. People have different definitions of fun because it's supposed to be something that you enjoy doing. These people obviously enjoy doing this, which is why it's so ruinous. They don't roleplay for 'realism' they roleplay for a release and if you enforce this 'standard' then this is the type of players you will attract by default. So on one hand, you're saying "That server is full of people RPing who they wish they could be" (which falls under the definition of 'fun' but on the other, you're saying "Everyone knows how to RP by now, lets have fun" (which also falls under the definition of 'fun') and what that is, is a double standard."

     

    And yes, I know that aspect of that said server is not realistic. But it's not fun, either. 

  6. Okay, quickly put no need to make a paragraph, where does LSRP and the community stand on discretion and realism/rules.

     

    My example is; remember how LSRP on SAMP was so much fun, even if you did try to be super realistic? There was a balance. 

     

    Now, compared to other text-heavy RP servers on RAGEMP, LSRP has some leverage. Even though it is going to be new, we need to realize something long term. There are similarities to us and the competitor, the pivotal point of LSRP will be a few things. Nostalgia, illegal RP (if executed right here, God I pray so), fun/realism, flexibility.

     

    My worry for LSRP, since there already is a similar server that is like here - we obviously need to learn from other people's mistakes and be unique. How can we do that?

     

    Easy: Bring back the fun to LSRP. The competition is infamous for a few things. Too much ERP, very sub-par illegal RP, too super realistic to the point to where it's not fun, favoritism over legal factions to illegal. It should be equal, and finally poor discretion from admins whom only RP'd one "side" of RP.

     

    We need to use nostalgia to  make illegal RP different here and good, it needs to be fun on top of that.

     

    I'm not sure exactly what we could do different here all too well, yet. But a big concern elsewhere is the drugs/gun economy being poor.

     

    Also, with RP in general a quote that really sparked my eye of how fun LSRP was back then:

     

     

     

    I miss the old LSRP back in '15-'16 when you could go to the mall one evening and hang out with other mallrats, some idiot comes up with a bat and starts a massive brawl, police and paramedics come etc. It was chaos but it was fun. Realistic? Not at all.

     

    But who cares when the alternative is driving around an empty map for 5 hours to then spend the next 3 in the same /anim in a bar, talking pointless and realistic nonesense with a stranger you'll never meet again? "

     

    We really do not want the second part of that quote to be a problem here.

     

    I'm not saying go ahead and let everyone break rules and be too lax. But, here's the thing:

     

     

    all of us here been RPing since the dawn of GTA RP and it's just burnt trying to be this super elite RPer who is trying to rewrite a Michael Simon script for HBO. 

     

    The problem with the competition? 

     

    That server is full of people RPing who they wish they could be, appearance, confidence, etc - but the problem isn't that simple, these people all RP the same Kim K. bs super model EPR second life club goer, and the server lacks so much on the illegal side, it's just flat out boring as hell.

     

    Same ol night club, same ol car meet, same ol "British" police. Yawn. It gets old after years and years, esp if you have been RPing forever and just want to have some fun. 

     

    Not everyone wants to do this super life simulation 1:1 ultra realistic supreme shit anymore. We did that years ago, sorry for who missed out. Everyone knows how to RP by now, lets have fun. Most of us are in our 20s+, you think we wanna do that supreme elite shit anymore?  

     

     

    ------------------

     

    Let's make LSRP V something special like SAMP was. 

  7. LS-RP could be great if:

     

    It felt like old LSRP, it's golden era.

    Illegal RP was ran better, more fun than other servers. 

    It wasn't a 1:1 replica of real life, which makes it boring, like other servers. 

     

    LS-RP was great on SAMP because yes, it was realistic, but it wasn't trying to be real life, 100 percent. An example would be if you go to school IRL, you don't want to play LSRP V and make chump change working at a gas station. 

     

    Also here, lets hope that this community isn't based entirely off E-RP nor people complaining about how boring the illegal RP is. Remember how great illegal RP was on LSRP? Lets strive for that.  

  8. 12 minutes ago, yekim said:

     

    yeah. even the strawman system, which was designed specifically to combat gun scarcity had the opposite effect. it led to this disgusting ecosystem where weapon distributors became pseudo admins who granted people the luxury of gun roleplay and took it upon themselves to regulate what others did. sure, renowned factions like PEN1 and EC13 had no issues obtaining guns because they were in the upper echelon of roleplay but if you were an up and coming group without notoriety or OOC connections? doomed. 

     

    nobody wants to blow a mafia member for 2 months buying kilos of drugs just to get a glimpse of firearm roleplay, it leads to a toxic environment where people care too much about their possessions and will engage in overly aggressive behavior to protect them. getting robbed at gun point? np, ill pull out my own gun and try to kill them because the alternative is a worse outcome. scared of being stomped out in a script fight? np i'll just scroll and dome them because i don't want to risk losing my gun. 

     

    make pistols piss easy to obtain and bump up the severity of deathmatching

     

     

    seriously. and lets not restrict buying those better guns from only euros or mafias lol, street gangs can get/sell guns just as easy as anyone else. not every gun comes off a "boat" lol 

  9. 2 hours ago, Kirigakure said:

    It would be nice if the Combat Pistol and SNS Pistol were easily obtainable by illegal RPers. Make the more overpowered weapons like Automatic Rifles, SMGs, High Caliber Pistols and Weapon Attachments harder to find, requiring connections and plugs.

     

    Besides we all know that these plugs will only supply the same group of people they have coordinated and allied with for years. Then those people will stockpile and hoard these weapons. What transpires in-character has very little to do with who has access to the guns. 

     

    Allow unofficial and smaller groups to get a small amount of weapons. A few pistols, knives and ammunition every month. Also allow for PF weapons to be exchanged, sold and the licensing to be obtained by criminals freely. 

     

    Seriously this. If people are so afraid of there being "more DM" etc - make the punishment for DM harsher. It shouldn't take years and years to establish a good illegal economy of guns and drugs because someone doesn't have enough OOC connections.

     

    Illegal RP feels so weird and boring on other servers because you have to awkwardly go to high end clubs miles out of the hood to make IC connections just to get shot down by some Russian who says "I'm dry right now, but i'll sell you a half ounce of cocaine."

     

    "How can we make illegal RP better?"

     

    Like I said above, this ties into: idk why people think only russians etc sell guns that u can't buy a gun off a gang lol, shouldn't have to do that ^ to get a gun.

  10. On 12/16/2021 at 1:52 PM, springie said:

    Yes, but have other scripts. Let other factions get guns, etc to a lesser extent. It's laughable that you'd need to find big plugs to get a gun in the south central. 

     

     

    Yeah idk why people think only russians etc sell guns that u can't buy a gun off a gang lol. Couldn't agree more.

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