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DDaniels

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Posts posted by DDaniels

  1. 1 hour ago, Kev said:

    This video I also sent DDaniels shows my entire dialogue with Nick. DDaniels upon being shown concrete evidence that this guy was continually scoping refused to accept it by clutching onto straws that "there's no timestamp in the video". I'm not posting the full video here because there's information in it we don't want metagamed if this war continues.

     

    It'd only be concrete if the evidence you're providing is according to the rules and standards required, which is not. So far you still haven't shown any decisive evidence that the rule require from you.

     

    The rules of engagement very explictly state:

    Quote

    Faction B must be able to provide documentation that they have been able to see and identify the opposing faction, and that they've entered the turf 3 or more times in quick succession OR stayed for longer than 5 minutes if challenged/reported. If Faction A cannot provide evidence of this, it may result in punishment. 

     

    Source: 

     

    So far you've only shown a screenshot of you being on the phone to a certain somebody, who claims to have seen Bane enough times that would fit the criteria I quoted above. The rules very precisely dictate that you must be able to provide documentation of either:

    • Seeing him three or more times in quick succession
    • Seeing him stay longer than 5 minutes once challenged/reported

    So we're still waiting for timestamped evidence of your scout / member spotting Bane according to the criteria, with timestamped evidence. You being on the phone and them saying they've seen him three times is not evidence, and you know that. You haven't even SEEN it. So please, provide evidence of you or your scout / member seeing it with timestamp.

     

    1 hour ago, Kev said:

    When we geared up and went to Seville, Nick Robinson called me and told me he also saw the black greenwood scoping. We stayed on the phone and he counted him multiple times spinning seville, with an M4 strapped to his back.

     

    Please provide screenshots where you can visibly see the M4 on his back. So far it's a claim you haven't been able to prove as of yet.

    The rest of the accusations against me or my faction members I won't even entertain, nor is this the place to do. It's very obvious that I'd go ingame to replicate to see if someone is breaking the rules or not. It's innocent until proven guilty, not guilty until proven innocent.

    • Clap 5
  2. 29 minutes ago, Assilimwen said:

    First of all, if SilentPatch is allowed, then it's allowed. Take it up with Server Management if you don't like it, but don't try to paint LEO RPers who simply happen to use it as evil P2W merchants who only care about fucking over as many illegal RPers roleplay as possible.

     

    I can't really comment on your second point because I haven't had much interaction with criminals lately besides being mowed down for the pettiest reasons.

     

    It's clear you lack the law enforcement knowledge needed to obtain a full and level understanding of LEO vs Illegal relations. First of all, what you're describing is a felony stop, and that occurs when a vehicle and/or it's subjects, who have been pulled over, are for a plethora of reasons, which I won't list right now are to be placed under arrest. These felony stops aren't pulled out of PD/SD's ass, no they aren't OP or P2W, yes they are necesarry in certain scenarios, yes it's been practiced forever, yes it happens IRL more than you think. Also, let's take one bad apple from PD/SD like usual and stick them out like the sore thumb that they are and then pull the victim card "Oh one officer/deputy did this, now I want immunity from all of the consequences I could possibly face roleplaying a criminal." But I can sympathize with you considering illegal roleplay is mostly about running away from consequences, so you must've adopted the mentality OOCly aswell. 😊 If you, however experience or simply witness a LEO RPer breaching any server rules or departmental regulations, nobody is stopping you from filing a complaint on the officer/deputy's respective forums (PD: police.lsgov.us, SD: sheriff.lsgov.us) or taking it up with an admin if necesarry! 

     

    No I don't want to defend my friends, I simply want to shed light on the illegal roleplayers like you, who always get a sudden case of yappatito bullshididis when they are about to be held accountable for something and begin spewing out the dumbest arguments to defend their case.

     

    And this whole comment proved my point. You got no idea what I'm talking about, you're not aware of the rules and you're not genuine in your speech. It's not just one person, but a whole group that I can name, whereas I have many others backing me up on those names, with very similar experiences.

     

    If I get a traffic stop everytime I hope on a certain character, there must be some kind of pattern. I never mentioned immunity, I come from the time where our faction was being monitored by detectives and we've had a lot of fun roleplaying paranoia. But those guys were pretty OK apart from some issues, willing to make it fun for both parties, not a group of cops that pull over randoms all the time. It can't be a coincidence that every interaction I have with cops is that I'm being put in a felony stop, when I coincidentally happen to have a bigger gun with me? If it happens once or twice, sure. But every single time, with every time being the same group? It has to be a pattern.

     

    > I simply want to shed light on the illegal roleplayers like you, who always get a sudden case of yappatito bullshididis when they are about to be held accountable for something and > > begin spewing out the dumbest arguments to defend their case.

     

    As someone who's been through most era's of PD and SD in recent times, it's a fact that law enforcement changed drastically, and is in no shape the same as a few years ago. I remember the times when detectives would be so fun to roleplay when I was an associate in 2017, now when I see a cop I wonder if they're going to think of some random reason to try anything to perform a felony stop. Why do I only get pulled over when carrying big guns? It remains a mystery...

     

     

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  3. 5 minutes ago, Assilimwen said:

    As for the cops seeing guns through windows - It is an unnegotiable term that comes with having SilentPatch, a pretty useful Patch for GTA San Andreas. I'm pretty sure most players, regardless of a vanilla/modded game have it installed and I'm also sure that this rule about SilentPatch not being allowed on LS-RP has been disbanded more than half a decade ago. 

    Also, let's not kid anybody, who really does character development of all the illegal roleplayers running around 4-deep, constantly ambushing cops with the pettiest reasons on a traffic stop that would've earned them a ticket at max if they just RPed hiding their guns under the seats or something. We all know illegal RPers looove to play victim whenever they get the chance, due to how "overpowered" the law enforcement side is from the server when probably half of them have not been in a single law enforcement faction on LSRP and even if that doesn't limit their knowledge, they probably don't care enough to see PD/SD side, they just cry. 

     

    Seeing guns through is negotiable because cops can simply put lsrp's ip in the config and make sure guns aren't visible through the windows on lsrp anymore. It's something that can be avoided but people choose not to. Even when I told those cops who confessed they pulled me over because they saw guns through silentpatch.

     

    > Also, let's not kid anybody, who really does character development of all the illegal roleplayers running around 4-deep

     

    I assume you're a legal roleplayer because you obviously don't know how it goes as an illegal roleplayer. And if you're a illegal roleplayer, you'd know how much people emphasize on character development in bigger factions.

     

    Out of all the traffic stops I've been at, and all the traffic stops that I've witnessed, all of them were traffic stops with atleast 6 cops with a /meg "Step out with your hands up:", I got pulled over multiple times and cops trying to arrest me because of "suspicious driving". People are just making up reasons as they go. Not recently you've had cops (who by the way is one of the ppl who is part of the cycle) banned for cheats and others being accused of it.

     

    I know you want to defend your friends but don't say things you don't know and what others value. I'm sure some people play the victim card, but by far not everyone. The fact you're instantly saying that shows me you genuinely don't care.

    • Thumbs 5
  4. 3 hours ago, JesterJr said:

     

    That's a problem of how the server at some point became very sensitive on how they treat illegal factions & groups on the perspective of policing the server.

     

    When rules started coming out of "playing fair" and "giving the other side a chance", police RPers who used to RP in the Detective division, lost their motivation & their will to play.

     

    Why? Because everytime they managed to get themselves a nice case, with solid proof evidence of reckless gangs / LCNs / MCs, they'd be faced with the "OH GIVE THEM A CHANCE TO PLAY, NO NEED TO WIN EVERY SITUATION".

    That kicked a chain reaction.

     

    The chain reaction is that you have illegal factions literally sitting around with AKs & M4s, doing hits that make no sense - because they know there's no Detective to hunt them down and put them in prison / get them shut down, so basically there's no risk.

    LS-RP put things on auto pilot, trusting entirely that the illegal factions will act sensible and respect common sense.

    Why? Because the IFM back then was a circle jerk of illegal RPers who just wanted to protect their factions, fuel the server with countless weapons and protect their RP bubble. I believe this is not the case now in LS-RP, thus why I keep having faith in it.

     

    This is proven to be wrong.

    Illegal Factions are super reckless, they kill cops broad daylight, they perform bad deals & proceed with literally dealing large amounts of guns & drugs in Idlewood Pizza Stacks, leading to a more "cops and robbers" server, than a heavy RP server which criminals face the consequences of what they do wrong.

     

    Cops became incompetent and they are right now just a punching bag for criminals who roam around with M4s & AKs in cars 4-deep.

     

    How to fix the chain reaction?

    Give Detective Units the power to shut down factions again, using proper evidence & procedure.

     

    That will push illegal factions to deal smaller arms, carefully and precisely doing risky things out of the blue just to do it.

    That will push illegal factions to not sell to random trolls or casual DMers who most likely got cops on their asses, because if they're caught selling to them - they will be targeted by the respective Gangs or Organized Crime division, kickstarting a case which might lead to the closure of their faction.


    Have LSPD's Gangs unit doing Task Forces down on Idlewood / Jefferson / Ganton areas, suppressing the low-budget criminals who deal guns for 100k, which makes no sense at all.

    Meanwhile, create a team within LSRP's Staff, which should regulate roleplay quality, and monitor these interactions.

     

    Make cop RP competitive again.

     

    While I do agree with you, with the current state of PD and SD I would rather not see something like this implemented. I've never in my life witnessed such a play2win, metagaming group of people. Of course there's a bunch of good ones aswell, but there's a whole squad of bad apples ruining it for the rest. There's cops who are using nametags, who are using the samp addon thingy that lets you see guns through windows and cops that pull people over because there might be a chance that they're armed, just to provoke a shootout. I've had to witness this multiple times and everytime I've had to get an admin to come and fix it, with them ruling in our favour each and every single time. There's also situations where the admins don't arrive.

     

    Back in the days I used to be very surprised if people shot cops to avoid a prison sentence, because shit like this wouldn't happen. But now I can see why it's a decision people make: no one wants to ruin their character development and serve time in prison because certain people had to ruin it.

     

    Giving these people the power to close down factions is going to make it even worse.

    • Clap 3
  5. I think when it comes to development, the community has gotten way too spoiled. Roleplay was never about the script features, remember 2015-2018 when roleplay was so much more than awaiting features.

     

    You had plenty of shit to do daily, never had a boring day. Whether LSRP is fun comes down to one thing only: the community

     

    I don't see how more illegal features are going to contribute that much if the community is the sole core. Most of our most fond memories of this server come from a time where there were barely any "cool" features, yet we had fun

    • Thumbs 1
  6. 1 hour ago, fruit said:

     

    I don't agree with this.

     

    Management almost always takes too long to give up some control to other players or onboard new members on the team. For example, if I express a desire to join a certain staff team, it will most likely take a few weeks before that process is concluded. Motivation comes and goes in waves. By the time when you're given a position where you can influence stuff, that motivation is probably at the downwards trend of the wave. Had the process of onboarding someone not taken weeks, but rather 1-2 days, that motivation would've still been fresh and the person would keep their activity. Its an issue that has been around for a long time, which is why you see it happen for a majority of the cases.

     

    The average age of an LSRP player is much much older than what it used to be. We've got commitments and not a lot of time in the day to spend on LSRP. You simply cannot afford to follow the same laborious processes from before and expect the community to not get frustrated and eventually leave. For example, seeing the state of businesses on the server and how inactive they were, I expressed a desire to furnish some businesses for the server for free, no strings attached, so that they can be put on auctions or for leasing. No response apart from the generic "We'll look into it" response for a month. I don't understand what cons there can even possibly be for the management to still be "looking into" it. Eventually I decided to say fuck it, bought myself a business, bought a donator, furnished it in a couple of days and offered to give it away for free to the leasing team for them to utilize but again, received a generic "We'll look into it" response.

     

    I'm offering free stuff as a token of appreciation for the server, but every time, it seems like I'm not welcomed. Does this give me a sense of belonging in the community? No, not really. Does this make me feel like I'm filing paperwork for the government or filing taxes, rather than trying to make some positive changes in a niche roleplaying community from 2007? Yes it does.

     

    It's sometimes unfortunate that things go that way, I agree, I've learned from my many years of playing LSRP to just keep reminding that one person, because to be honest? Most teams usually have way too much to do at the same time, that it's very easy to lose track of what still needs to be done.

     

    I do completely agree with Mmartin, though. Especially when it comes to "people getting the rank and going inactive". It's the exact reason why I stepped down as a lead admin and FTC after LSRP:V's launch. I did what I could with the knowledge and experience that I had and stepped down when I felt like I was going to start going inactive, so that no one can point a finger and call FTC inactive, but rather so I can get replaced and things get picked up instantly after I leave.

     

    I think what most people don't realise that being in the lead team especially is very tough. The more you go up the ranks, the more work you gotta do. It's not simply them going in game and doing refund requests, but usually goes a lot deeper with all the work that's being done behind the scenes, and I do agree, there's not enough appreciation from the community regarding that.

     

    I do have to admit myself that I've been very vocal these last couple of weeks, not because I'm not appreciative, but because I've seen that sometimes it's required to be vocal for there to be a change. And I do want to apologize to anyone if they've gotten the feeling of them being unappreciated by me, because it's not always that easy to comprehend your own words in someone else's POV.

     

    Management and leadership are doing what they can, and I know they are. We might not always agree, which is fine in an environment like this (where people from all around the world come together to make a project happen), but at the end of the day most people want the best for the server, while still having fun.

     

    And I've said it multiple times before aswell, but it's not the same from ten years ago anymore. These people have grown up, and so have their mentalities. Some have become mature, and some have become even more childish. It's for us as a community to be able to work together.

     

    My faction and I have had countless disagreements with members of staff, the faction team, et cetera, but we've not given up nor do we intend to. We're going to be sticking around for as long as possible, because at the end of the day this is a community we all build together, whether it was through bringing in dope roleplay, features or ideas.

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