Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/16/2021 in Posts

  1. If the demand is high, then there will always be a supply of mechanics online. It just has to be worth their time. It doesn't even have to be that expensive to get your car fixed for mechanics to profit. I don't know how fast bicycles are, but if they are fast, then just nerf their speed? It's jobs like these that we SHOULD encourage on the server. Not a checkpoint to checkpoint scripted job. It activates role play AND it is a viable means to earn some scripted cash.
    1 point
  2. Couldn't have said it any better. The amount of freedom and roleplay that could happen on LSRPV is beyond us. Hell, even witnessing people stream GTA RP servers (not the best but) with all of the creativity and roleplay they have feature-wise is amazing. I'd love to see that freedom of roleplay be brought to GTA V's atmosphere. As said previously by many, drivers would be more cautious instead of driving like complete assholes and we need more of calm, collected, cautious drivers in a game. Though it may be a chore, I truly feel that this is something to offer for all sorts of players. Definitely would encourage this and also would like to hear thoughts from Development team on such task to get this in, surely not by launch but some time in the future as it could be a handful to get scripted in seeing as there is a lot to get a hold of with RageMP/GTA V's scripts or even a script from scratch. +1
    1 point
  3. We don't have to make people spend 72 hours IG while in prison, we can say that A person got sentenced 7 days which he can appeal, parole out or wait it out (doesn't have to be ig, time will still decrease) maybe make them roleplay %5 of the prison sentence IG for the sake of prison rp and prison factions, people underestimate the fact that most of the criminal underworld of California have ties to prison one way or another and prison roleplay is not boring, give it a shot. And doing this will allow the server to have an active court system with active DoJ and lawyers, what did DoJ in old LS-RP do other than handling a few extraordinary cases for certain faction leaders or key members of factions? This will allow people to actively roleplay as lawyers, attorneys, judges etcetra. This will also add a bit of spice to LS-PD and SD for the fact that everything revolves around a court system that comes with lenghty prison sentences. PD and SD detectives will have to have constant communications with attorneys for search warrants, arrest warrants and the list goes on. I don't see any negative effect other than "prison rp is boring" (which I don't agree). If you're roleplaying a criminal, prison will be a part of your life and it is the best place to build networks. Instead of 1v1 fights turning into a murder every time when one of the combatants are armed, this will force criminals to be smarter. You want to take out someone? You better plan it beforehand. This system allows a lot of things, going as far as from RICO cases to money laundering and IRS. Organized crime groups, gangs, police, they will all need to smarten up. DoJ will be active every day, people who'd like to roleplay as lawyers and such will have a chance to actively roleplay on the contrary to old LS-RP, if we want to keep it the same way it was like back in the day, it's all good, if seeing shoot-outs everywhere wherever you drive during peak hours is what you want with inactive DoJ, inactive prison is what you want to see. I belive that the roleplay has evolved to a point where it is more serious, if we keep things the same, it simply won't work out, we all had our fair share of shoot-outs with no consequences, if hard-roleplay is what we're seeking, this is the path we should take.
    1 point
  4. Don't know nothing about him but I think he's cool
    0 points
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.