Jump to content

Re: San Andreas and California (LSRP Lore, community poll by xander11)


Chuckles
 Share

Recommended Posts

I agree with everything the OP has covered here. All that stuff, Vice City, Liberty City and what not, sounds nooby to me, I never ever used the name Liberty City as a replacement of New York either so I don't know where that's coming from. Due to the map in SAMP, I was used with San Fierro and Las Venturas, but now due to the GTA V environment, its much more easier to control that and I don't think its a pain for us to switch to the original names of San Fransisco or New York. Besides, we're a so called "Heavy RP Server" and using the Singe Player cities' names sounds like a set back to me.

Link to comment
Share on other sites

I personally was always under the impression we were replacing California with San Andreas, although I never tried to actually envision what it would look like geographically. I'm not sure how I feel about just ignoring the water around (even though it's a game development limitation) because a lot of players can't be bothered with reading lore-related documents and there's also the factor of new players who will somehow need to become aware of how things are portrayed on LSRP.

 

There is one thing which caught my eye and is the objection to singleplayer brands such as the fast food chains, I don't see why they can't get the same treatment as being knockoffs like Anna Rex and the other clothing brands.

MAYOR TIMOTHY KNIGHT

LSGOV DISCORD

LSGOV FORUMS

Link to comment
Share on other sites

Pretend there's a fictional river on the north ocean side of the map. Problem solved.

 

Just kidding.

 

Anyways is this really that big a debate though? Replace the state with SA and call it a day. I never referred to VC, LC, SF or LV much myself but I really don't care if it's "allowed" (no matter how much you want to, new players WILL still mention it) or not.

Link to comment
Share on other sites

11 minutes ago, IdleStacks said:

Pretend there's a fictional river on the north ocean side of the map. Problem solved.

 

Just kidding.

 

Anyways is this really that big a debate though? Replace the state with SA and call it a day. I never referred to VC, LC, SF or LV much myself but I really don't care if it's "allowed" (no matter how much you want to, new players WILL still mention it) or not.

Some of it's a big deal, some of it is trivial (like the use of city names). This mostly stemmed from the official ruling that we were to rp San Andreas as an island, which I considered a big deal. A lot of the rest of it is inconsequential or not that important but we might as well have some general set standards on what to rp while we're having this discussion

 

Link to comment
Share on other sites

39 minutes ago, Maxim said:

There is one thing which caught my eye and is the objection to singleplayer brands such as the fast food chains, I don't see why they can't get the same treatment as being knockoffs like Anna Rex and the other clothing brands.

 

This is good point but again, I think having single-player based businesses would be harmful to the immersion we're trying to create here. Not only that, but players have the freedom to create any business they want, at any location they want. I think using businesses linked to single player is on the same wave length roleplaying a member of the Leone family from Liberty City. It's just relatively uncreative and taken from something make-belief. Opposite to what we're trying to achieve here. Especially considering most of them are based on Californian chains. Taco Bomb/Cluckin Bell is based on either Taco Bell or Taco John's, in addition to KFC. Up-N-Atom on In-N-Out so on so forth. I'd much rather see these.

 

Most new players won't even read the lore but for those of us that do, it'd be good to come to some sort of consensus. I'd much rather see the knockoff clothing brands than having to mention them. On the contrary, I'd much rather the mention of these singleplayer branded businesses over the actual implementation of them. 

Edited by Chuckles
Link to comment
Share on other sites

1 minute ago, largehazard said:

 This mostly stemmed from the official ruling that we were to rp San Andreas as an island, which I considered a big deal.

 

Not gonna lie I was thinking everyone had already silently agreed to ignore that for being really stupid

 

However, now that I'm reading this with more attention, the part about weapons feels wrong to me. It unnecessarily limits weapons roleplay and makes it far blander. Why not just force you to roleplay a weapon with an appropriate caliber, which, while it does rule out a lot of exotic firearms, still gives you at least some freedom?

 

 

Link to comment
Share on other sites

1 minute ago, IdleStacks said:

Not gonna lie I was thinking everyone had already silently agreed to ignore that for being really stupid

 

However, now that I'm reading this with more attention, the part about weapons feels wrong to me. It unnecessarily limits weapons roleplay and makes it far blander. Why not just force you to roleplay a weapon with an appropriate caliber, which, while it does rule out a lot of exotic firearms, still gives you at least some freedom?

 

 

There will be a wide array of weapons, calibres and attachments available. There will no need to replicate it as something else. Prices will differ, so this is why this should be enforced.

Link to comment
Share on other sites

For emphasis:

 

"the mother charter was established in south-central Phoenix, taken from the Auslanders MC"

"the mother chapter originated in Olympia, in Seattle, Washington, Maelstrom Motorcycle Club"

 "on December 20, 2008, in Las Vegas, Mongols... Mongols Nation"

"a senior leader in the most powerful crimmnal organization functioning in the California prison system, the Mexican Mafia", The Mexican Mafia (1957)

"Our goal is to accurately depict a modern-day Sureño gang in Vespucci (based on the Venice and Oakwood neighborhoods of Los Angeles)," Vespucci 13

"The Russians go after everybody. One retired cop in New York told me," Obshak

"The White Car aims to depict a realistic, authentic and character-driven depiction of the California white street and prison gang culture." The White Car

"has never been on the same wave length as Chicago or New York's families" The Los Santos Crime Family

"Armenian Power 13 will serve as a continuation to the events of Operation Power Outage, a sting operation that was targeted at arresting and indicting members of the criminal group operating in the United States." Armenian Power 13

"Buffalo New York. A city that is as crooked as it is tall." First Communion

 

These are quotes from just a few of the faction threads I've scanned, many of which already acknowledge that San Andreas is the replacement of California. And this is without listing the street gangs actually based and named after their real life equivalents. Are we still fooling ourselves that the majority considers San Andreas a separate island or the 51st state? 

 

 

Edited by Chuckles
  • Ryder 2
  • Thumbs 3
Link to comment
Share on other sites

3 minutes ago, Chuckles said:

There will be a wide array of weapons, calibres and attachments available. There will no need to replicate it as something else.

I'm sure many will be available.

 

But what's the actual plus of limiting roleplay this badly when going by caliber and general similarities to allow people to roleplay what they want is much simpler and beneficial to RP? What issue has there ever been with people roleplaying different firearms as long as they're similar to what's in the game?  There's no point in adding every Glock generation into the game as a different gun when you can just say so in a /do and let people roleplay having an older or newer model.

 

I believe we should be allowed to roleplay weapons as whatever we want as long as they're fairly similar. Roleplaying my AK as a vz. 58 or my SNS as a PF-9 isn't exactly going to hurt anyone.

 

Quote

Prices will differ, so this is why this should be enforced.

But the gun you have in the script won't. It will do the same damage, expend the same ammunition and be reloaded the same way. It doesn't matter if you're RPing having some piece of shit Jimenez Arms 9mm or a modern Taurus g3c. It's just RP flavor that never hurt anyone and can add to a character. Stifling roleplay like this is incredibly unnecessary for the very few gains to be had.

Link to comment
Share on other sites

11 minutes ago, IdleStacks said:

I believe we should be allowed to roleplay weapons as whatever we want as long as they're fairly similar. Roleplaying my AK as a vz. 58 or my SNS as a PF-9 isn't exactly going to hurt anyone.

 

But the gun you have in the script won't. It will do the same damage, expend the same ammunition and be reloaded the same way. It doesn't matter if you're RPing having some piece of shit Jimenez Arms 9mm or a modern Taurus g3c. It's just RP flavor that never hurt anyone and can add to a character. Stifling roleplay like this is incredibly unnecessary for the very few gains to be had.

but they won't. there is a huge amount of guns of different calibers, firing rates. magazine sizes and prices that will be used. they will look and function differently. while I do understand that you may wish to RP your 9mm Glock 17 as a Smith & Wesson M&P Shield, you'll be able to actually own that specific model of that specific gun.

  • CJ 1
Link to comment
Share on other sites

19 minutes ago, IdleStacks said:

But the gun you have in the script won't. It will do the same damage, expend the same ammunition and be reloaded the same way. It doesn't matter if you're RPing having some piece of shit Jimenez Arms 9mm or a modern Taurus g3c. It's just RP flavor that never hurt anyone and can add to a character. Stifling roleplay like this is incredibly unnecessary for the very few gains to be had.

 

There will be differing models, bullet calibres, cartidges and attachments made available for every weapon. With different rates of fire, damage and mag size like trouble.maker has just touched on. The implementation of this was solely because of this. Not to limit anything, but roleplaying it as something else just doesn't make sense. Most, if not all, of the typical Californian-used weapons will be made available I assume. Developers have put a lot of focus on this and have established a diverse and realistic script.


This is in addition to the server-sided weapons already made available. 

Edited by Chuckles
Link to comment
Share on other sites

23 minutes ago, IdleStacks said:

I'm sure many will be available.

 

But what's the actual plus of limiting roleplay this badly when going by caliber and general similarities to allow people to roleplay what they want is much simpler and beneficial to RP? What issue has there ever been with people roleplaying different firearms as long as they're similar to what's in the game?  There's no point in adding every Glock generation into the game as a different gun when you can just say so in a /do and let people roleplay having an older or newer model.

 

I believe we should be allowed to roleplay weapons as whatever we want as long as they're fairly similar. Roleplaying my AK as a vz. 58 or my SNS as a PF-9 isn't exactly going to hurt anyone.

 

But the gun you have in the script won't. It will do the same damage, expend the same ammunition and be reloaded the same way. It doesn't matter if you're RPing having some piece of shit Jimenez Arms 9mm or a modern Taurus g3c. It's just RP flavor that never hurt anyone and can add to a character. Stifling roleplay like this is incredibly unnecessary for the very few gains to be had.

 

I might be wrong, but later down the line we'll have server-side mods for specific weapon models, however we'll still be keeping the vanilla weapons to give players the option of roleplaying custom weapons not covered by the script.

 

For example, you use the GTA V vanilla combat pistol but can roleplay it as whatever realistic 9mm pistol you want that isn't already modded onto the server.

Edited by Mac
  • Thumbs 1

GSTK

Link to comment
Share on other sites

1 minute ago, Mac said:

 

I might be wrong, but later down the line we'll have server-side mods for specific weapon models, however we'll still be keeping the vanilla weapons to give players the option of roleplaying custom weapons not covered by the script.

 

For example, you use the GTA V vanilla combat pistol but can roleplay it as whatever realistic 9mm pistol you want.

That sounds very good and like the perfect solution to my problem.

 

 

  • Strong 1
Link to comment
Share on other sites

24 minutes ago, La Tweaker said:

I don't know a single serious RPer who's ever roleplayed San Andreas as the 51st state and/or as an island. Am I supposed to roleplay that my faction (MS-13) formed in two different states, with the exact same gang name and history in the same time period? come on now.

This. It shouldn't be portrayed as an island. Why is this even a topic?

Edited by Salvagoon
  • Thumbs 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.