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Open Multiplayer (open.mp)


asapdev
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A multiplayer mod for Grand Theft Auto: San Andreas that is fully

backwards compatible with San Andreas Multiplayer

 

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Installation

 

 

FAQ

What is open.mp?


open.mp (Open Multiplayer, OMP) is a substitute multiplayer mod for San Andreas, initiated in response to the unfortunate increase in problems with updates and management of SA:MP. The initial release is a drop-in replacement for the server only. Existing SA:MP clients are able to connect to this server. In the future, a new open.mp client will become available, allowing more interesting updates to be released.

 

 

Is it a fork?


No. This is a complete rewrite, taking advantage of decades of knowledge and experience. There have been attempts to fork SA:MP before, but we believe these had two major problems:

They were based on leaked SA:MP source code. The authors of these mods had no legal right to this code, and were thus always on the back foot, both morally and legally. We outright refuse to use this code. This slightly hampers development speed, but is the right move in the long-run.
They tried to reinvent too much at once. Either replacing all the scripting engine, or removing features while adding new ones, or just tweaking things in incompatible ways. This prevents existing servers with huge codebases and playerbases from moving over, as they would have to rewrite some, if not all, of their code - a potentially massive undertaking. We fully intend to add features, and tweak things, over time, but we are also focussed on supporting existing servers, allowing them to use our code without changing theirs.

 


Why are you doing this?


Despite numerous attempts to push SA:MP development forward officially, in the form of suggestions, chivvying, and offers of help from the beta team; alongside a community crying out for anything new at all; no progress was seen at all. This was widely believed to be simply down to a lack of interest on the part of the mod leadership, which is not a problem in itself, but there was no line of succession. Rather than handing development reigns over to those interested in continuing to work on the mod, the founder simply wanted to bring everything down with himself, while apparently stringing things along as long as possible for minimal effort. Some claim this is for passive income reasons, but there is no evidence of that. Despite huge interest, and a strong and familial community, he believed there was only 1-2 years left in the mod, and that the community that had worked so hard to make SA:MP what it is today did not deserve a continuation.

We disagree.

 

 

What are your opinions on Kalcor/SA:MP/whatever?


We love SA:MP, that's why we're here in the first place - and we owe creating that to Kalcor. He has done a huge amount for the mod over the years, and that contribution should not be forgotten or ignored. The actions leading to open.mp were taken because we disagreed with several recent decisions, and despite repeated attempts to guide the mod in a different direction, no solution was seen to be forthcoming. Thus we were forced to make the unfortunate decision to try and continue SA:MP in spirit without Kalcor. This is not an action taken against him personally, and should not be seen as an attack on him personally. We will not tolerate any personal insults against anyone - regardless of where they stand on the open.mp issue; we should be able to have a reasonable debate without resorting to ad-hominem attacks.

 

 

Isn't this just splitting the community?


That is not our intention. Ideally no split would be required at all, but splitting off some and saving that part is better than watching the whole thing wither away. In fact, since this mod was announced a large number of non-English communities have re-engaged with the English community. These communities were slowly pushed out and side-lined previously, so their re-inclusion is actually bringing a split community back together. A large number of people have been banned from the official SA:MP forums (and in some cases, their entire post history purged), but Kalcor himself has pointed out that the official forums are not SA:MP, merely a part of SA:MP. Many players and server owners have never posted on, or even joined those forums; so talking to these people again is unifying yet more parts of the community.

 

 

How can I help?
Keep your eyes on the forums. We have a topic for exactly this, and will keep it updated as more work becomes available. While the project was revealed a little earlier than intended, we are already well on the way to an initial release, but that doesn't mean more help is not always massively appreciated. Thank you in advance for taking an interest, and believing in the project:

"How to help" topic

 

 

What about OpenMP?
The Open Multi-Processing project is "OpenMP", we are "open.mp". Totally different.

Edited by asapdev
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i was reluctant to install omp because i didn't see the point but after reading this you may have swayed me good sir 

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iamRay

Character History
Rusty Anderson - Civilian (Alive)
Marcus Conway - Civilian (Deceased)

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  • asapdev changed the title to Open Multiplayer (open.mp)
  • 2 weeks later...
2 hours ago, fifu92336 said:

will openmp ever add features like server-side added vehicle models? Like new skin models @asapdev

 

The server-side vehicle models are on the to-do list, but there isn't a definite decision on when they will be added.

 

As for new skin models, they can already be added in the current SAMP 0.3.DL version.

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4 minutes ago, asapdev said:

 

The server-side vehicle models are on the to-do list, but there isn't a definite decision on when they will be added.

 

As for new skin models, they can already be added in the current SAMP 0.3.DL version.

 

where is the openmp todolist / roadmap?

Patrick Kirstein | Ljubomir Novaković

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7 minutes ago, fifu92336 said:

 

where is the openmp todolist / roadmap?

 

There isn't a public roadmap, but during a live Q&A session with Open Multiplayer developers, they addressed this question. I don't recall exactly which video it was, but they mentioned that such a feature would be coming later. If you're curious, you can watch the Q&A videos on the official YouTube channel mentioned below.

 

openmultiplayer - the San Andreas mp community mod - YouTube

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2 minutes ago, Complaicant said:

Glad to see a team picking up the mantle. I'm excited for the future of GTA SA multiplayer as a whole.

 

GTA-SA Multiplayer is already a whole and progressing as SA-MP. The aim of Open Multiplayer is to update&fix SA-MP. But thank you so much.

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1 hour ago, asapdev said:

 

There isn't a public roadmap, but during a live Q&A session with Open Multiplayer developers, they addressed this question. I don't recall exactly which video it was, but they mentioned that such a feature would be coming later. If you're curious, you can watch the Q&A videos on the official YouTube channel mentioned below.

 

openmultiplayer - the San Andreas mp community mod - YouTube

 

oh ok, it would be really nice to have a public roadmap :P 

Patrick Kirstein | Ljubomir Novaković

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