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Chapter 8: The Fall & the Spotlight: Darius Cook
Korpse replied to Casper's topic in Screenshots & Videos
darius cookcaine -
wonderlandbuy joined the community
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best of luck with this, looks solid
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Appreciate the response. I'd like to counter your grey area comment first if that's okay, instead of how I usually work which is top down. Reason being, I entirely disagree that there is a grey area. I'd rather PD or SD lose the suspect, roleplay the crash and then roleplay the investigation to find the suspect again. Furthermore, pursuing anything is difficult when you've just had a crash that should realistically be writing off your patrol car. Trust me, I know. I did it IRL. And got laughed at for about a week afterwards AND had to sit a refresher course. As someone who works in law enforcement IRL (UK I accept), public safety comes first. I did a three week blues course and a two week pursuit course and all of them are clear. If the risk is too great, abort the pursuit or the run. Better late than dead. I routinely abort pursuits (or used to, I have a comfy office based role now) for safety reasons or because I'm not comfortable for whatever reason. It used to throughly disappoint the students but oh well. Safety first. In-game, you routinely see PD and SD do some absolutely insane stunts to catch a suspect with little regard for themselves or their own wellbeing. It seems (personally to me at least) our LEO roleplayers are that focused on catching the bad guys in a pursuit that sometimes they get the so called "rest mist" and forget what's going on around them. Obviously not everyone falls under this banner and a lot of LEO roleplayers are class (special shout out to @Clack who has a future at the top of an LEO faction) but unfortunately a lot do. I'd love to sit here and say that since I've posted this standards have magically improved but unfortunately they haven't. Police collisions (to use an IRL word we use in the UK, POLAC or POLCOL) continue to be at an all time high and I've still yet to see one where an LEO roleplayer actually stops. I'm sure they happen, but they're very few and far between. Again none of this is there to bash anyone, I want to make that extremely clear. My goal was to bring awareness to it and start a discussion around how we can actually go about improving it. (On a less serious, slightly jokier note to end I vote we hold an ingame driving session akin to the real world blues courses. Everyone would be in tears. Worst yet best thing I ever did)
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Pagan's Motorcycle Club
brandon_heat replied to Live Pagan, Die Pagan's topic in Unofficial Factions
- Today
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Yappin Wit Woodlawn About Denver Lanes & Harlow Bloods // "War Not Healthy" Trips 2 Da West
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- east beach
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Pagan's Motorcycle Club
VatosLocos14 replied to Live Pagan, Die Pagan's topic in Unofficial Factions
Bullet Bullet! Go far dude -
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- little osaka (花子会)
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Chili Chaser // Plays
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Had a good interaction with you boys, gl & hf
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we goin crazy man keep up the good roleplay appreciate the support!
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I made this suggestion months ago, back when PD’s subpar roleplay and constant provoking, almost daily, led Grape Street to respond with “mass deathmatching” That ultimately caused Grape to shut down, making them look like the bad guys. Now Harlow has to deal with PD/SDs constantly debauchery on a daily basis. I see it almost every night when I’m in Idlewood, doesn’t matter who you are either. Gangs cannot function and or properly roleplay with the provoking from SD/PD. This server averages probably 90 players a day during peak as of late. We don’t need two departments. Drop one and focus on the other. If we had 400+ players a day I’d be all for 2 departments, but we have 90 for probably 40 minutes. Shut down PD. The server would benefit incredibly.
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Heartache changed their profile photo
- Yesterday
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Over the past period, I have observed a growing trend within law enforcement roleplay on the server. In many situations, whether during traffic stops or other encounters, there seems to be a tendency for officers to provoke escalation. Often, this gives the impression that the goal is to push the scene toward action, usually ending in a shootout. I believe this raises an important question: at what point did LSRP’s law enforcement factions begin shifting in this direction? And more importantly, shouldn’t the Legal Faction Team step in to establish clearer standards and expectations? It is somewhat concerning to see the overall quality of roleplay within the LSPD and LSSD decline when compared to past years. On a more positive note, I would like to highlight the excellent work done by Code Enforcement. Their approach demonstrates consistency, character development, and a clear commitment to maintaining high-quality roleplay. It sets a strong example of how legal factions can enhance immersion while remaining professional and engaging. I am genuinely interested to hear the wider community’s thoughts on this matter, as I believe it’s an important discussion for the overall direction of legal roleplay on the server.
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"With a smile… and a gun." ― Edgar "Vito" Vittore
Edrian replied to Edrian's topic in Screenshots & Videos